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https://github.com/danny-avila/LibreChat.git
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1783 commits
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5683706af5
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🔐 feat: OIDC Bearer Token Authentication for Remote Agent API (#12450)
* Remote Agent Auth middleware * consider migration and update user * fix eslint errors * add scope validation * fix codex review errors * add filter for use: sig * add jwks-rsa deps * Fix remote agent OIDC auth review findings * Polish remote agent OIDC timeout coverage * Reject remote OIDC tokens without subject * Use tenant context for remote agent auth config * Harden remote agent OIDC scope handling * Polish remote agent OIDC cache and scope tests * Resolve remote agent auth review comments * Reuse OpenID email claim resolver for remote auth * Skip empty OpenID email fallback claims * Use pre-auth tenant context for remote auth config * Downgrade expected OIDC fallback logging * Require secure remote OIDC endpoints * Polish remote agent auth edge cases * Enforce unique balance records * Bind remote OpenID users to issuer * Fix issuer-scoped OpenID indexes * Avoid unique balance index requirement * Fix remote OpenID issuer normalization boundaries * Require issuer-bound OpenID lookups * Enforce tenant API key policy after auth * Fix remote auth tenant policy types * Normalize remote OIDC discovery issuer * Allow normalized remote OIDC issuer validation * Enforce resolved tenant OIDC policy * Polish OpenID issuer and scope validation --------- Co-authored-by: Danny Avila <danny@librechat.ai> |
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3170bd8b22
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📦 chore: bump @librechat/agents to v3.1.77
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d6d70eeb26
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📦 chore: bump @librechat/agents to v3.1.76
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c7f38d9621
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🛡️ fix: Validate Avatar URL Before Fetch (#12928)
`resizeAvatar` previously called `node-fetch` on any string input with no validation. When OIDC providers surface a user-controllable `picture` claim, this could be used to make blind SSRF requests to internal services on every social login. Wrap the URL fetch with: - An allowlist on the URL protocol (http/https only). - The shared `createSSRFSafeAgents` utility, which blocks resolution to private, loopback, and link-local IPs at TCP connect time (TOCTOU-safe; works equally for hostname targets that DNS-resolve privately and for IP-literal targets, since Node's `net.Socket` always dispatches through the agent's `lookup` hook). - `redirect: 'error'` so a public-IP redirect target cannot be used to bypass the agent check on a subsequent hop. - A 5-second total request budget (node-fetch v2's `timeout` covers request initiation through full body receipt, bounding slow-loris exposure rather than just the TCP connect). - A 10 MB response cap (`size` option + `Content-Length` pre-check + post-read length assertion) so a hostile payload cannot exhaust memory before `sharp()` rejects it. Fetch the canonicalized `parsed.href` rather than the raw input string to eliminate any future parser-differential between `new URL()` and the underlying fetch implementation. Per-call agent construction is intentional: the avatar path runs once per social login per user, so pooling adds complexity without a measurable benefit. Documented inline. Comprehensive test coverage in `avatar.spec.js`: - Rejects malformed URLs, non-http(s) schemes (file://, data:, javascript:). - Asserts the happy-path canonicalization (`fetch` is called with `parsed.href`) and the SSRF-safe agent factory routing (https→httpsAgent, http→httpAgent). - Rejects non-2xx HTTP status. - Rejects an oversized Content-Length before reading the body, and asserts `.buffer()` is never invoked in that case. - Rejects an oversized body even when the server lies about / omits Content-Length. - Surfaces ESSRF, redirect, and `size` overflow errors thrown by the fetch layer. - Confirms Buffer inputs bypass the fetcher entirely. |
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4cce88be42
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🪟 feat: Add allowedAddresses Exemption List For SSRF-Guarded Targets (#12933)
* 🪟 feat: Add allowedAddresses Exemption List For SSRF-Guarded Targets LibreChat already blocks SSRF-prone targets (private IPs, loopback, link-local, .internal/.local TLDs) at every server-side fetch site that consumes user-controllable URLs — custom-endpoint baseURLs, MCP servers, OpenAPI Actions, and OAuth endpoints. The only existing escape hatch is `allowedDomains`, but that flips the field into a strict whitelist: adding `127.0.0.1` to permit a self-hosted Ollama also blocks every public destination that isn't in the list. Introduce `allowedAddresses` as the orthogonal primitive: a private- IP-space exemption list. When a hostname or its resolved IP appears in the list, the SSRF block is bypassed for that target. Public destinations remain reachable. Operators can now run self-hosted LLMs / MCP servers / Action endpoints on private addresses without weakening the default-deny posture for everything else. Schema additions in `packages/data-provider/src/config.ts`: - `endpoints.allowedAddresses` (new — gates `validateEndpointURL`) - `mcpSettings.allowedAddresses` (parallel to `allowedDomains`) - `actions.allowedAddresses` (parallel to `allowedDomains`) Core changes in `packages/api/src/auth/`: - New `isAddressAllowed(hostnameOrIP, allowedAddresses)` — pure, case-insensitive, bracket-stripped literal match. - Threaded the list through `isSSRFTarget`, `resolveHostnameSSRF`, `isDomainAllowedCore`, `isActionDomainAllowed`, `isMCPDomainAllowed`, `isOAuthUrlAllowed`, and `validateEndpointURL`. - Extended `createSSRFSafeAgents` and `createSSRFSafeUndiciConnect` to accept the list, building an SSRF-safe DNS lookup that exempts matching hostnames/IPs at TCP connect time (TOCTOU-safe). Wiring: - Custom and OpenAI endpoint initialize sites pass `endpoints.allowedAddresses` to `validateEndpointURL`. - `MCPServersRegistry` stores `allowedAddresses` and exposes it via `getAllowedAddresses()`. The factory, connection class, manager, `UserConnectionManager`, and `ConnectionsRepository` all thread it through to the SSRF utilities. - `MCPOAuthHandler.initiateOAuthFlow`, `refreshOAuthTokens`, and `validateOAuthUrl` accept the list and consult it on every URL validation along the OAuth chain. - `ToolService`, `ActionService`, and the assistants/agents action routes pass `actions.allowedAddresses` to `isActionDomainAllowed` and to `createSSRFSafeAgents` for runtime action calls. - `initializeMCPs.js` reads `mcpSettings.allowedAddresses` from the app config and forwards it to the registry constructor. Documentation: - `librechat.example.yaml` shows the new field next to each existing `allowedDomains` block, with a note clarifying that `allowedAddresses` is an exemption list (not a whitelist). Tests: - Unit tests for `isAddressAllowed` covering literal IPs, hostnames, IPv6 brackets, case insensitivity, and partial-match rejection. - Exemption tests for every entry point: `isSSRFTarget`, `resolveHostnameSSRF`, `validateEndpointURL`, `isActionDomainAllowed`, `isMCPDomainAllowed`, `isOAuthUrlAllowed`. - Existing tests updated to reflect the new optional parameter. Default behavior is unchanged: omitted = empty list = no exemptions. * 🩹 fix: Plumb allowedAddresses Through AppConfig endpoints Type The initial PR added `endpoints.allowedAddresses` to the data-provider config schema and consumed it in the endpoint initialize sites, but the runtime `AppConfig.endpoints` shape in `@librechat/data-schemas` was a hand-maintained subset that didn't include the new field — so `tsc` rejected `appConfig.endpoints.allowedAddresses`. Add the field to `AppConfig['endpoints']` in `packages/data-schemas/src/types/app.ts` and forward it from the loaded config in `packages/data-schemas/src/app/endpoints.ts` so the runtime config carries the value. Update `initializeMCPs.spec.js` to expect the third positional argument (`allowedAddresses`) on the `createMCPServersRegistry` call. * 🩹 fix: Enforce allowedDomains Before allowedAddresses In isOAuthUrlAllowed The initial implementation checked the address exemption first, so a URL whose hostname appeared in `allowedAddresses` would return true even when the admin had configured `allowedDomains` as a strict bound on OAuth endpoints. A malicious MCP server could advertise OAuth metadata, token, or revocation URLs at any address the admin had permitted for an unrelated reason (a self-hosted LLM at `127.0.0.1`, for example) and pass validation, expanding SSRF reach beyond the configured domain whitelist. Reorder: when `allowedDomains` is set, treat it as authoritative — return true only if the URL matches a domain entry, otherwise fall through to false. The address exemption only applies when no `allowedDomains` is configured (mirrors how the downstream SSRF check in `validateOAuthUrl` consults `allowedAddresses`). Add a regression test asserting that an `allowedAddresses` entry does not broaden a configured `allowedDomains` list. Reported by chatgpt-codex-connector on PR #12933. * 🩹 fix: Forward allowedAddresses To Remaining OAuth Callers Two `MCPOAuthHandler` callers still used the pre-feature signatures and were silently dropping the new `allowedAddresses` argument: - `api/server/routes/mcp.js` invoked `initiateOAuthFlow` with the old 5-argument shape, so OAuth flows initiated through the route handler ignored the registry's `getAllowedAddresses()` and would reject any metadata/authorization/token URL on a permitted private host. - `api/server/controllers/UserController.js#maybeUninstallOAuthMCP` invoked `revokeOAuthToken` without the address exemption, so uninstalling an OAuth-backed MCP server on a permitted private host would fail at the revocation step even though the rest of the MCP connection path now permits it. Both sites now read `allowedAddresses` from the registry alongside `allowedDomains` and forward it. Reported by Copilot on PR #12933. * 🩹 fix: Update Test Mocks And Assertions For OAuth allowedAddresses The previous commit started passing `allowedAddresses` to `MCPOAuthHandler.initiateOAuthFlow` from `api/server/routes/mcp.js` and to `MCPOAuthHandler.revokeOAuthToken` from `api/server/controllers/UserController.js`, but the corresponding test files mocked the registry without `getAllowedAddresses` (causing `TypeError`s) and asserted the old positional shape on `toHaveBeenCalledWith`. Update the mocks and assertions to match the new arity: - `api/server/routes/__tests__/mcp.spec.js`: add `getAllowedDomains`/`getAllowedAddresses` to the registry mock and expect the additional positional args on `initiateOAuthFlow`. - `api/server/controllers/__tests__/maybeUninstallOAuthMCP.spec.js`: add a `getAllowedAddresses` mock alongside the existing `getAllowedDomains` and seed it in `setupOAuthServerFound`. - `api/server/controllers/__tests__/UserController.mcpOAuth.spec.js`: add `getAllowedAddresses` to the registry mock and expect the trailing `null` arg on the three `revokeOAuthToken` assertions. * 🛡️ fix: Address Comprehensive Review — Scope allowedAddresses To Private IP Space Major findings from the comprehensive PR review (severity → fix): **CRITICAL — `validateOAuthUrl` SSRF fallback bypass.** When `allowedDomains` is configured and a URL fails the whitelist, the SSRF fallback in `validateOAuthUrl` was still passing `allowedAddresses` to `isSSRFTarget` / `resolveHostnameSSRF`, letting a malicious MCP server advertise OAuth endpoints at any address the admin had permitted for an unrelated reason. Suppress `allowedAddresses` in the fallback when `allowedDomains` is active — the address exemption is opt-in for the no-whitelist mode only. **MAJOR — WebSocket transport SSRF check ignored exemptions.** The `constructTransport` WebSocket branch called `resolveHostnameSSRF(wsHostname)` without `this.allowedAddresses`, so a permitted private MCP server would pass `isMCPDomainAllowed` but be blocked at transport creation. Forward the exemption. **Scope `allowedAddresses` to private IP space only (operator directive).** The exemption list is for permitting private/internal targets; it must not be a back-door to broaden trust to public destinations. - Schema (`packages/data-provider/src/config.ts`): new `allowedAddressesSchema` rejects URLs (`://`), paths/CIDR (`/`), whitespace, and public IPv4/IPv6 literals at config-load time. Wired into `endpoints`, `mcpSettings`, and `actions`. - Runtime (`packages/api/src/auth/domain.ts`): `isAddressAllowed` now drops public-IP candidates and public-IP entries on the match path — defense in depth so a misconfigured runtime list never grants exemption. - Hot path (`packages/api/src/auth/agent.ts`): `buildSSRFSafeLookup` pre-normalizes the list into a `Set<string>` once at construction and applies the same scoping filter, so the connect-time DNS lookup is an O(1) Set membership check instead of a full re-iterate-and-normalize on every outbound request. **Test coverage for the connect-time and OAuth-fallback paths.** - `agent.spec.ts`: new describe block exercising `buildSSRFSafeLookup` and `createSSRFSafe*` with `allowedAddresses` — hostname-literal exemption, resolved-IP exemption, public-IP scoping, URL/CIDR/whitespace rejection, and the default no-list block. - `handler.allowedAddresses.test.ts` (new): integration tests for `validateOAuthUrl` — covers both the no-domains-set "permit private" path and the strict-bound regression where `allowedAddresses` must NOT bypass `allowedDomains`. **Documentation & cleanup.** - `connection.ts` redirect SSRF check: explicit comment that `allowedAddresses` is intentionally NOT consulted for redirect targets (server-controlled, must not inherit the admin's exemption). - `MCPConnectionFactory.test.ts`: replaced an `eslint-disable` with a proper `import { getTenantId } from '@librechat/data-schemas'`. The disable was added to make a pre-existing `require()` quiet — the cleaner fix is to use the existing top-level import. Updated `MCPConnectionSSRF.test.ts` WebSocket SSRF assertions to match the new two-argument call shape (`hostname, allowedAddresses`). * 🩹 fix: Require Absolute URL Before allowedAddresses Trust Bypass In isOAuthUrlAllowed `parseDomainSpec` is lenient — it silently prepends `https://` to schemeless inputs so it can match patterns like bare `example.com`. That leniency leaked into `isOAuthUrlAllowed`'s new `allowedAddresses` short-circuit: a value like `10.0.0.5/oauth` (no scheme) would parse successfully via the prepended default, hit the address-exemption path, return `true`, and skip `validateOAuthUrl`'s strict `new URL(url)` parse-or-throw — only to fail later in OAuth discovery with a less clear runtime error. Add a strict `new URL(url)` gate at the top of `isOAuthUrlAllowed`. Schemeless inputs now fall through to `validateOAuthUrl`'s explicit "Invalid OAuth <field>" rejection. Tests added in both `auth/domain.spec.ts` (unit) and the OAuth handler integration spec (end-to-end). Reported by chatgpt-codex-connector (P2) on PR #12933. * 🛡️ fix: Address Follow-Up Comprehensive Review — Schema Tests, Shared Normalization, host:port Auditing the second comprehensive review: **F1 MAJOR — schema validation untested.** `allowedAddressesSchema` had zero coverage, so a regression in the three refinement stages or the three wiring locations (`endpoints` / `mcpSettings` / `actions`) would silently let invalid entries reach the runtime. Added a dedicated `describe('allowedAddressesSchema')` block in `config.spec.ts` covering: valid private IPs (v4 + v6, including the previously-missed 192.0.0.0/24 range), accepted hostnames, all rejection categories (URLs, CIDR, paths, whitespace tabs/newlines, host:port, public IP literals), and full `configSchema.parse()` integration at each of the three nesting points. **F2 MINOR — `isPrivateIPv4Literal` divergence.** The schema reimpl in `packages/data-provider` was discarding the `c` octet, so the `192.0.0.0/24` (RFC 5736 IETF protocol assignments) range that the authoritative `isPrivateIPv4` accepts was being rejected with a misleading "public IP" error. Destructure `c` and add the missing range check; covered by the new schema tests. **F3 MINOR — DRY violation across `domain.ts` and `agent.ts`.** Both files had independent normalization implementations with a subtle whitespace-check divergence (`/\s/` vs `.includes(' ')`). Extracted the shared logic into a new `packages/api/src/auth/allowedAddresses.ts` module that both consumers import: - `normalizeAddressEntry(entry)` — single-entry shape check - `looksLikeHostPort(entry)` — host:port detector (used by F4) - `normalizeAllowedAddressesSet(list)` — pre-normalized Set for the connect-time hot path - `isAddressInAllowedSet(candidate, set)` — membership check that enforces private-IP scoping on the candidate Both `isAddressAllowed` (preflight) and `buildSSRFSafeLookup` (connect) now go through the same primitives; the whitespace divergence is gone. To break the import cycle (`allowedAddresses` needs `isPrivateIP`, `domain` previously owned it), extracted IP private-range detection into a leaf `auth/ip.ts` module. `domain.ts` re-exports `isPrivateIP` for backward compatibility with existing call sites. **F4 MINOR — `host:port` silently misclassified.** Entries like `localhost:8080` previously slipped through the URL/path guard, were mis-detected as IPv6, failed `isPrivateIP`, and were silently dropped with a misleading "public IP" schema error. Added an explicit `looksLikeHostPort` check with a clear error: "allowedAddresses entries must not include a port — list the bare hostname or IP only." Bare `::1`, `[::1]`, and other valid IPv6 literals are intentionally not matched (regex distinguishes by colon count and the bracketed `[ipv6]:port` form). **F5 MINOR — hostname-trust documentation gap.** Hostname entries short-circuit `resolveHostnameSSRF` before any DNS lookup — that's a deliberate design (admin trusts the name) but it means the exemption follows whatever the name resolves to at runtime. Added an explicit note in `librechat.example.yaml` for both `mcpSettings.allowedAddresses` and `endpoints.allowedAddresses`: "a hostname entry trusts whatever IP that name resolves to. Only list hostnames whose DNS you control. Prefer literal IPs when you can." **F6** (8 positional params) is flagged for follow-up; refactor to an options object is a breaking-API change deferred to a separate PR. **F7** (redirect/WebSocket asymmetry, NIT, conf 40) — skipping; the existing inline comment is sufficient. * 🧹 chore: Address Follow-Up NITs — Import Order And Mirror-Function Naming Three NITs from the latest comprehensive review: **NIT #1 (conf 85) — local import order.** AGENTS.md requires local imports sorted longest-to-shortest. Both `domain.ts` and `agent.ts` had `./ip` (shorter) before `./allowedAddresses` (longer). Swapped. **NIT #2 (conf 60) — missing cross-reference.** The schema-side `isHostPortShape` in `packages/data-provider/src/config.ts` had no note pointing at the canonical runtime mirror. Added a JSDoc paragraph explaining the mirror relationship and why a local copy exists (the data-provider package can't import from `@librechat/api` without creating a circular dependency). **NIT #3 (conf 50) — naming inconsistency.** Renamed `isHostPortShape` → `looksLikeHostPort` so the schema mirror matches the runtime helper exactly. Kept as a separate function (not a shared import) for the same circular-dependency reason; the matching name makes it obvious they should stay in lockstep. |
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85fa881e3c
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🔐 fix: Avoid Logging Password On Login Validation Error (#12926)
The Passport local strategy validation error logged the entire request body (including the password) into error logs. Replace it with the email only, matching the metadata shape used by sibling log calls in the same function. |
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1b79e0b785
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🧬 chore: Align LibreChat With Agents LangChain Upgrade (#12922)
* 🔧 chore: Update dependencies in package-lock.json and package.json - Bump version of @librechat/agents to 3.1.75-dev.0 in multiple package.json files. - Upgrade various AWS SDK and Smithy dependencies to their latest versions in package-lock.json for improved stability and performance. * 🔧 chore: Update AWS SDK and Smithy dependencies in package-lock.json - Bump version of @aws-sdk/client-bedrock-runtime to 3.1041.0 and update related dependencies for improved performance and stability. - Upgrade various AWS SDK and Smithy packages to their latest versions, ensuring compatibility and enhanced functionality. * chore: Align LibreChat with agents LangChain upgrade - Route LangChain imports through @librechat/agents facade exports - Update @librechat/agents to 3.1.75-dev.1 and remove direct LangChain deps - Normalize nullable agent model params and API key override typing - Update Google thinking config typing for newer LangChain packages - Refresh targeted audit-related dependency overrides * chore: Add Jest types for API specs * test: Fix LangChain upgrade CI specs * test: Exercise agents env facade * fix: Clean up TS preview diagnostics * fix: Address Codex review feedback |
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4e45e8e17c
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🧹 fix: Clear MCP OAuth Tokens On Revoke
Fixes #12912.\n\n- Clear stored MCP OAuth tokens and flow state on revoke cleanup-only paths.\n- Keep provider revocation best-effort when token and client metadata are available.\n- Add controller and function coverage for stale metadata, missing config, and cleanup failure paths. |
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eb22bb6969
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🧭 fix: Migrate Anthropic Long Context (#12911) | ||
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f3e1201ae7
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📌 fix: Stabilize Agent Prompt Cache Prefix (#12907)
* fix: stabilize agent prompt cache prefix * chore: refresh agents sdk lockfile integrity * test: format agent memory assertion * test: type agent context fixtures * fix: preserve MCP instruction precedence * fix: reuse resolved conversation anchor * fix: keep resumable startup immediate |
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5b5e2b0286
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🛡️ fix: Handle MCP Tool Cache Lookup Failures (#12910)
* Handle MCP tool cache lookup failures * Harden MCP cached tool lookup * Cover full MCP tool cache outage * Guard MCP tool cache store lookup |
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74307e6dcc
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💭 feat: Require Explicit Auto-agent Enablement for Memories (#12886) | ||
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65990a33e9
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📥 fix: Resolve Imported-Conversation Default Model From Runtime modelsConfig (#12885)
* 📥 fix: Use Endpoint-Aware Default Model on Imported Conversations Claude conversations imported from claude.ai's data export display "gpt-4o-mini" in the chat UI until the page is refreshed, and any attempt to send a message before refreshing fails with "The model 'gpt-4o-mini' is not available for Anthropic." Root cause: ImportBatchBuilder.finishConversation() unconditionally defaulted the saved conversation's `model` field to openAISettings.model.default, regardless of `this.endpoint`. Claude exports don't carry a model name, so every imported Claude conversation landed with endpoint=anthropic but model=gpt-4o-mini. Fix: pick the default based on `this.endpoint` via a small lookup (openAI -> gpt-4o-mini, anthropic -> claude-3-5-sonnet-latest), keeping the existing OpenAI default as the fallback for unknown endpoints. Fixes #12844 * 🪄 refactor: Resolve Import Default Model From `modelsConfig` Replace the hardcoded per-endpoint default lookup added in the previous commit with a runtime resolver that consults the same models config the chat UI uses (`getModelsConfig` in ModelController -> `loadDefaultModels` + `loadConfigModels`). This way an imported conversation defaults to a model the LibreChat instance has actually configured / discovered for the endpoint, instead of a hardcoded constant that may not exist on this deployment. Resolution order: 1. First non-empty model in `modelsConfig[endpoint]`. 2. Per-endpoint hardcoded fallback (anthropic/openAI settings) if the runtime config is empty for the endpoint or `getModelsConfig` throws. 3. `openAISettings.model.default` if even the per-endpoint fallback is missing (unknown endpoint). `importBatchBuilder.finishConversation` now accepts an optional `defaultModel` argument; each importer resolves it once at the top via `resolveImportDefaultModel({ endpoint, requestUserId, userRole })` and threads it through. ChatGPT message-level model selection also falls back to the resolved default before the hardcoded gpt-4o-mini. |
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4a5fc701d2
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📂 fix: Preserve Nested Skill Paths in Code-Env Uploads (#12877)
* fix(code): preserve code env upload filepaths * chore: Reorder import statements in crud.js |
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915b30c60d
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📦 chore: update @librechat/agents to v3.1.74 (#12869) | ||
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61b9b1daa7
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🩹 fix(SSE): Treat responseCode === 0 as Transport Failure, Not Server Error (#12834)
* fix(sse): treat responseCode===0 as transport failure, not server error
When a long-running model response (e.g. gpt-5.4 with web_search:true)
takes longer than the browser's idle connection timeout, the SSE transport
drops and sse.js fires an error event with responseCode=0 and e.data set
to the raw response buffer (non-JSON SSE text).
The previous guard `!responseCode` is truthy for both 0 (transport drop)
and undefined (genuine server-sent error event), so the client incorrectly
entered the server-error branch, tried to JSON.parse raw SSE text, logged
"Failed to parse server error", and showed the user a red error banner --
even though the backend continued processing and delivered the final answer
seconds later.
Fix 1 (client): change guard from `!responseCode` to `responseCode == null`
so that only undefined/null (no HTTP status at all) triggers the server-error
parse path. responseCode===0 now correctly falls through to the reconnect path.
Fix 2 (backend): after res.flushHeaders() the response is already committed
as SSE. The fallback branch that wrote res.status(404).json() was an HTTP/SSE
protocol violation. Replace with an SSE-conformant event:error frame + res.end().
* fix(sse): use onError helper on subscribe failure + add regression tests
Replace silent res.end() with onError('Failed to subscribe to stream')
so the client receives a parseable SSE error event instead of a stream
that closes with no signal. The previous res.end() left the UI stuck
in "submitting" state because no error/abort/final event ever fired.
Also adds two missing test cases for the responseCode guard change:
- responseCode === 0 with raw SSE buffer data must NOT call errorHandler
(transport failure should reconnect, not display garbage)
- responseCode == null with JSON error data MUST call errorHandler
(server-sent error events should still surface to the user)
---------
Co-authored-by: Danny Avila <danny@librechat.ai>
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84043432a5
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🧹 fix: Graceful MCP OAuth Revoke Cleanup When Tokens Are Missing (#12825)
* fix: graceful MCP OAuth revoke cleanup when tokens are missing (#12754) `maybeUninstallOAuthMCP` in `api/server/controllers/UserController.js` aborts before the DB-delete and flow-state cleanup steps whenever `MCPTokenStorage.getTokens` throws `ReauthenticationRequiredError` — which is exactly what happens when a user clicks "Revoke" on an MCP server whose backend is already dead and whose refresh token is gone. The resulting error is both surfaced to the log as a red line and, more importantly, leaks the DB token row and OAuth flow state. Wrap the token retrieval in try/catch following the same best-effort pattern already used for the two `revokeOAuthToken` calls. On `ReauthenticationRequiredError`, skip revocation silently (info log) and continue to the cleanup steps. On any other unexpected error, log a warning and continue — cleanup must always run. Exported `maybeUninstallOAuthMCP` for direct unit testing and added `api/server/controllers/__tests__/maybeUninstallOAuthMCP.spec.js` with 8 cases: early-return guards (non-MCP key, non-OAuth server, missing client info), happy path (both tokens revoked + cleanup), both failure-to-retrieve paths (ReauthenticationRequiredError and arbitrary error — cleanup still runs in both), single-token path, and revocation-call failures (cleanup still runs). Fixes #12754. * test: use instanceof check against real ReauthenticationRequiredError Follow-up to the previous commit on this branch. Two changes: 1. `UserController.maybeUninstallOAuthMCP` now checks `error instanceof ReauthenticationRequiredError` using the real class imported from `@librechat/api`, instead of comparing `error?.name === 'ReauthenticationRequiredError'`. The name-string check matched any unrelated error that happened to have the same `.name`; the `instanceof` check is a proper identity test. 2. The accompanying spec's jest mock for `@librechat/api` now exposes a `ReauthenticationRequiredError` class, and the test imports it from that mock so the `instanceof` comparison in the production code holds during the test. Without this, the two "skips revocation ... still runs cleanup" tests threw `TypeError: Right-hand side of 'instanceof' is not an object` because the mock left the class undefined. All 8 tests in the spec pass. |
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f2df0ea62b
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🛡️ fix: Filter user_provided Sentinel in Tool Credential Loading (#12840)
When GOOGLE_KEY=user_provided is set as an endpoint config, the loadAuthValues() function in credentials.js would pass the literal string 'user_provided' to tools via the || fallback chain. This caused Gemini Image Tools to fail at runtime with an invalid API key error, as initializeGeminiClient() received the sentinel value instead of a real key. The fix aligns loadAuthValues() with checkPluginAuth() in format.ts, which already correctly excludes user_provided and empty/whitespace values. Now loadAuthValues() skips these values and continues to the next field in the fallback chain or falls through to user DB values. Added regression tests covering: - user_provided sentinel is skipped, DB value used instead - Fallback chain continues past user_provided to next field - Empty and whitespace env values are skipped - Real env values are returned correctly - Optional fields with sentinel values handled gracefully |
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89bf2ab7b4
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💎 fix: Stop Double-Counting Cache Tokens for Gemini/OpenAI in Usage Spend (#12868)
* 💎 fix: Stop Double-Counting Cache Tokens for Gemini/OpenAI in Usage Spend (#12855) Different providers report `usage_metadata.input_tokens` with different semantics: - Anthropic / Bedrock: `input_tokens` EXCLUDES cache; cache reads/writes arrive separately and must be added to get the total prompt size. - Gemini / OpenAI: `input_tokens` ALREADY INCLUDES cached tokens (Google's `promptTokenCount`, OpenAI's `prompt_tokens`). Their `input_token_details.cache_*` are subsets of `input_tokens`. `recordCollectedUsage` treated both schemes as additive, so for cache-hit requests on Gemini/OpenAI it added cache tokens on top of an `input_tokens` value that already contained them — overcharging users by the cache_hit_rate (e.g., ~67% cache hit ≈ 1.67x overcharge). This matches the issue reporter's GCP billing comparison. Adds a small `splitUsage` helper that classifies the provider by model name and computes `inputOnly` (the non-cached portion) plus the all-inclusive `totalInput` for both the spend math and the returned `input_tokens` summary. The helper defaults to additive semantics (the historical behavior) so unknown providers are unaffected. Updates existing OpenAI-shaped tests that previously asserted the buggy additive math, and adds Gemini regression tests using the exact numbers from the issue report (input=11125, cache_read=7441 → input=3684). Anthropic / Bedrock paths remain bit-identical to before. * 🔧 refactor: Classify Cache-Token Semantics by Provider, Not Model Name Follows up the previous commit. Replaces a model-name regex (`gemini|gpt|o[1-9]|chatgpt`) with an explicit `Providers` enum lookup keyed off the `usage.provider` field — `UsageMetadata.provider` already exists in `IJobStore.ts` but was never being populated. - `callbacks.js#ModelEndHandler` now attaches `usage.provider` from `agentContext.provider` alongside `usage.model`. - `usage.ts` uses a `SUBSET_PROVIDERS` set (`openAI`, `azureOpenAI`, `google`, `vertexai`, `xai`, `deepseek`, `openrouter`, `moonshot`) backed by the canonical `Providers` enum from `librechat-data-provider`. - `xai`, `deepseek`, `openrouter`, `moonshot` extend `ChatOpenAI` so they inherit subset semantics (verified in node_modules). - Defaults to additive when `usage.provider` is missing, so the title flow (which doesn't propagate provider) and any pre-this-PR usage entries keep their existing behavior. Tests: switch fixtures from model-name signaling to explicit `provider` field, plus a Vertex AI case and a "missing provider" fallback case. |
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46a86d849f
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🛂 fix: Skip Inherited / Mark Skill Files Read-Only in Code-Env Pipeline (#12866)
* 🛂 fix: Skip Re-Download of Inherited Code-Env Files (No More 403 Storms) When a bash/code-interpreter call lists or operates on inputs the user already owns (skill files primed via primeInvokedSkills, files inherited from a prior session), codeapi echoes those files back in the tool result with `inherited: true`. We were treating every entry as a generated artifact and calling processCodeOutput on each, which: 1. Hit `/api/files/code/download/<session_id>/<file_id>` with the user's session key. Skill files are uploaded under the skill's entity_id, so every download 403'd — producing dozens of "Unauthorized download" log lines per turn. 2. Surfaced those inputs as ghost file chips in the UI even though they were never generated by the run. 3. Wasted a download round-trip even when no auth boundary was crossed — the file is already persisted at its origin. Fix: skip files where `file.inherited === true` in all three artifact-files loops (`tools.js`, `createToolEndCallback`, and `createResponsesToolEndCallback`). Skill files remain available to subsequent calls via primeInvokedSkills / session inheritance — we just don't redundantly re-download them. Pairs with codeapi-side change that adds the `inherited` flag. * 🔒 feat: Mark Skill Files as `read_only` During Code-Env Priming Pairs with codeapi `read_only` upload flag (ClickHouse/ai#1345). When LibreChat primes a skill into the code-env, every file in the batch (SKILL.md plus all bundled scripts/schemas/docs) is now uploaded with `read_only: true`. Codeapi seals these inputs at the filesystem layer (chmod 444) and the walker echoes the original refs as `inherited: true` regardless of whether sandboxed code modified the bytes on disk. Without this, the previous PR's `inherited` skip handled only the unchanged case. A modified skill file (pip writing pyc near a .py, a script accidentally truncating LICENSE.txt, etc.) still flowed through the modified-input branch on codeapi, got a fresh user-owned file_id, uploaded as a "generated" artifact, and surfaced in the UI as a chip the user couldn't actually authorize a download for. Changes: - `api/server/services/Files/Code/crud.js`: `batchUploadCodeEnvFiles({ ..., read_only })` forwards the flag as a multipart form field. Default `false` preserves existing behavior for user-attached files and prior-session inheritance. - `packages/api/src/agents/skillFiles.ts`: type signature gains `read_only?: boolean`; `primeSkillFiles` passes `true`. - `packages/api/src/agents/skillFiles.spec.ts`: assert the upload call carries `read_only: true`. The flag is intentionally not skill-specific. Any future infrastructure-input flow (system fixtures, cached datasets, etc.) can opt in the same way. |
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c9dee962e7
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📂 fix: Preserve Nested Folder Paths for Code-Execution Artifacts (#12848)
* 📂 fix: Preserve Nested Folder Paths for Code-Execution Artifacts When codeapi reports a generated file at a nested path (`a/b/file.txt`), `processCodeOutput` was running it through `sanitizeFilename` — which calls `path.basename()` and then collapses `/` to `_`. The DB row ended up with `filename: "file.txt"`, `primeFiles` shipped that flat name back to the next sandbox session, and `cat /mnt/data/a/b/file.txt` 404'd. Fix: split the sanitizer into two helpers in `packages/api/src/utils/files.ts`: - `sanitizeArtifactPath` — segment-wise sanitize while preserving `/`. Falls back to basename on `..` traversal, absolute paths, and other malformed inputs. The DB record uses this so the next prime() can recreate the nested path in the sandbox. - `flattenArtifactPath` — encode `/` as `__` for the local `saveBuffer` strategies, which key by single-component filename and would otherwise create unintended subdirectories under uploads/. `process.js` is updated to use both: DB filename keeps the path, storage key flattens. `claimCodeFile` is also keyed on `safeName` so the (filename, conversationId) compound key stays consistent with the record `createFile` writes. Tests: +13 unit tests in `files.spec.ts` (sanitizeArtifactPath table, flattenArtifactPath round-trip). +1 integration test in `process.spec.js` asserting the DB-row vs storage-key split for a nested path. Updated `process-traversal.spec.js` to mock the new helpers. 64 pass / 0 fail across `Files/Code/`; 36 pass / 0 fail in `packages/api/src/utils/files.spec.ts`. Companion: ClickHouse/ai#1327 — the codeapi-side counterpart that stops phantom file IDs from reaching this code path in the first place. These two are independent but the matplotlib bug is most cleanly resolved when both ship. * 🛡️ fix: Re-add 255-char per-segment cap in sanitizeArtifactPath (codex review P2) `sanitizeArtifactPath` dropped the 255-char basename cap that `sanitizeFilename` enforces. Long artifact names then flowed unbounded into `processCodeOutput`'s storage key (`${file_id}__${flatName}`) and tripped `ENAMETOOLONG` on filesystems that enforce `NAME_MAX` — saveBuffer fails, and the file falls back to a download URL instead of persisting / priming. This was a regression specifically for flat filenames that the original `sanitizeFilename` would have truncated safely. Re-add the cap as a per-path-component limit so it applies cleanly to both flat and nested paths: - Leaf segment: extension-preserving truncation, matching `sanitizeFilename`'s shape (`<truncated-stem>-<6 hex>.<ext>`). - Non-leaf (directory) segments: plain truncate-and-disambiguate (`<truncated-name>-<6 hex>`); directory names don't carry semantic extensions worth preserving. - Defensive fallback when `path.extname` returns a pathologically long "extension" (e.g. `_.aaaa…aaa` after the dotfile underscore prefix rewrite turns a long hidden file into a non-dotfile with a 300-char "extension"): collapse to whole-segment truncation rather than leaving the cap unmet. +6 unit tests covering: long leaf (regression case), long leaf under a preserved directory, long non-leaf segment, deeply nested mixed-length, exact-255 boundary (no truncation), and the dotfile + truncation interaction. * 🛡️ fix: Cap flattened storage key against NAME_MAX in processCodeOutput (codex review P1) Per-segment caps on the path-preserving form aren't enough. Once segments are joined with `__` for the storage key, deeply-nested or moderately long paths can still produce a flat form that overflows once `${file_id}__` is prepended — `${file_id}__a__b__c.csv` for a 3-level 100-char-each path is ~344 chars, well past filesystem NAME_MAX (255). saveBuffer then trips ENAMETOOLONG and falls back to a download URL, and the artifact never persists / primes. `flattenArtifactPath` gets an optional `maxLength` parameter. When set, the function truncates the flat form to fit, preserving the leaf extension with the same disambiguating-hex-suffix shape sanitizeFilename uses. Default (`undefined`) keeps existing call sites uncapped — the cap is opt-in for callers that are actually building a filesystem key. Pathologically long "extensions" from `path.extname` (e.g. `.aaaa…aaa`) fall back to whole-key truncation rather than leaving the cap unmet. processCodeOutput composes the storage key after `file_id` is known and passes `255 - file_id.length - 2` as the budget so the full `${file_id}__${flatName}` string fits in one filesystem path component. +7 unit tests in files.spec.ts: - Pass-through when no maxLength supplied (cap is opt-in). - Pass-through when flat form fits within maxLength. - Truncation with leaf extension preserved (the regression case). - Leaf-only overflow with extension preservation. - Pathological long-extension fallback (whole-key truncation). - No-extension stem truncation. - Boundary equality (off-by-one guard). +1 integration test in process.spec.js: processCodeOutput passes the file_id-aware budget (`255 - file_id.length - 2`) to flattenArtifactPath. 114/114 across files.spec.ts + Files/Code (49 + 65). * 🛡️ fix: Determinize + clamp artifact-path truncation (codex review P2 ×2) Two follow-ups to Codex review on the path/flat-key cap: 1. **Deterministic truncation suffixes**. The previous helpers used `crypto.randomBytes(3)` for the disambiguator, mirroring `sanitizeFilename`'s shape. That made the truncated form non- deterministic: a re-upload of the same long filename would compute a *different* storage key, orphaning the previous on-disk file under the reused `file_id` returned by `claimCodeFile`. New `deterministicHexSuffix(input)` helper hashes the input with SHA-256 and takes the first 6 hex chars. Same input → same suffix (storage key stable across re-uploads); different inputs sharing a truncation prefix still get different suffixes (collision avoidance). 24 bits ≈ 16M values is collision-safe for our scale (single-digit artifacts per turn per (filename, conversationId) bucket). Applied to `truncateLeafSegment`, `truncateDirSegment`, and `flattenArtifactPath` — every truncation site in the new helpers. `sanitizeFilename` (pre-existing) is intentionally left alone; its tests rely on the random-bytes mock and it's outside this PR's scope. 2. **Final clamp on flattenArtifactPath result**. The old `Math.max(1, maxLength - ext.length - 7)` floor could let the result slip past `maxLength` when the extension was nearly as large as the budget (e.g. `maxLength=5`, `ext=".txt"`: budget computed as 0, but result was `-<6 hex>.txt` = 11 chars). Drop the `Math.max(1, …)` floor and add a final `truncated.slice(0, maxLength)` so the contract holds for any input. Also short-circuit `maxLength <= 0` to `''` for pathological budgets. Tests updated to compute the expected hash inline (the existing `randomBytes` mock doesn't apply to the new code path), plus 4 new regression tests: - sanitizeArtifactPath: same input → same output, different inputs → different outputs (determinism + collision avoidance). - flattenArtifactPath: same input → same output, different inputs sharing a truncation prefix → different outputs. - flattenArtifactPath: clamp holds when ext.length > maxLength - 7. - flattenArtifactPath: returns '' for maxLength <= 0. 53 unit tests pass. 65 integration tests pass. * 🛡️ fix: Total-path cap + basename for classifier (codex P2 + comprehensive review) Four follow-ups from the latest reviews on this PR: 1. **Codex P2: total-path cap in sanitizeArtifactPath**. Per-segment caps weren't enough — a deeply nested path (3+ at-cap segments) can still produce a joined form past Mongo's 1024-byte indexed-key limit (4.0 and earlier reject; later versions configurable). Added `ARTIFACT_PATH_TOTAL_MAX = 512` and a leaf-only fallback when the joined form exceeds it. Same shape as the absolute-path / `..`-traversal fallbacks above; the leaf is already segment-capped to ≤255, so the final result stays within bounds. 2. **Codex P2: pass basename to classifier/extractor in process.js**. With the path-preserving sanitizer, `safeName` can now be a nested string like `reports.v1/Makefile`. The classifier's `extensionOf` reads that as `v1/Makefile` (the slice after the dot in the directory name) and the bare-name branch rejects because it sees a `.` anywhere. Result: extensionless artifacts under dotted folders (Makefile, Dockerfile, etc.) get misclassified as `other` and skip text extraction. Pass `path.basename(safeName)` to both `classifyCodeArtifact` and `extractCodeArtifactText` so classification matches what the old flat-name flow produced. 3. **Review nit: drop dead `sanitizeFilename` mock in process.spec.js**. process.js no longer imports `sanitizeFilename`; the mock was misleading dead code. 4. **Review nit: rename misleading `'embedded parent traversal'` test**. `path.posix.normalize('a/../escape.txt')` resolves to `escape.txt` which goes through the normal segment-split path, not the `sanitizeFilename` fallback. Test name now says "resolves embedded parent traversal via path normalization" to match the actual code path. +3 regression tests: - sanitizeArtifactPath falls back to leaf-only when joined > 512. - sanitizeArtifactPath keeps nested path within the 512 budget. - process.spec: passes basename (`Makefile` from `reports.v1/Makefile`) to classifyCodeArtifact + extractCodeArtifactText. Existing "caps every segment in a deeply-nested path" test now uses 2 segments (not 3) so the joined form stays under the new total cap; the 3-segment scenario is covered by the new fallback test instead. 55 unit + 66 integration = 121/121 pass. * 📝 docs: Correct sanitizeArtifactPath JSDoc to match actual schema index Two doc-only fixes from the latest comprehensive review (both NIT): 1. **Index field list was wrong**. JSDoc claimed the compound unique index was `{ file_id, filename, conversationId, context }`. The actual index in `packages/data-schemas/src/schema/file.ts:92-95` is `{ filename, conversationId, context, tenantId }` with a partial filter for `context: FileContext.execute_code`. The cap rationale (Mongo 4.0 indexed-key limit) is correct and unchanged; just the field list was wrong. Added the schema file path so future readers can find the source of truth. 2. **Trade-off acknowledgement**. The reviewer noted that the leaf-only fallback loses directory structure, which means the model's `cat /mnt/data/<deep>/<path>/file.txt` would 404 on the pathological-depth case — partially re-introducing the original flat-name bug for >512-char paths. This is intentional (DB write failure is strictly worse than losing structure), but the trade-off wasn't called out explicitly in the JSDoc. Added a paragraph acknowledging it and noting that the cap is monotonically better than the pre-PR behavior, where ALL artifacts were treated this way regardless of depth. No code or test changes — pure JSDoc correction. Tests still 55/0. * 🛡️ fix: Disambiguate sanitized artifact names to keep claimCodeFile keys unique (codex P2) `sanitizeArtifactPath` is not injective — multiple raw inputs can collapse onto the same regex-and-normalize output. Codex's example: `reports 2026/out.csv` and `reports_2026/out.csv` both sanitize to `reports_2026/out.csv`. `claimCodeFile` is keyed on the schema's compound unique `(filename, conversationId, context, tenantId)` index, so the later upload silently matches the earlier record and overwrites the first artifact's bytes via the reused `file_id` — a single conversation can drop files when both names are valid in the sandbox. This collision space isn't strictly new — pre-PR `sanitizeFilename` (basename-only) had the same property — but the path-preserving form gives us enough information to fix it for the first time. **Fix.** When character-level sanitization changed something (regex replacement, path normalization, dotfile prefix, empty-segment collapse), embed a deterministic SHA-256 prefix of the **raw input** in the leaf segment via the new `embedDisambiguatorInLeaf` helper. Same raw input → same safe form (idempotent for re-uploads); different raw inputs that would have collided → different safe forms. **Why "character-level"** specifically: - The disambiguator fires when `preCapJoined !== inputName` (post-regex + dotfile + empty-segment, BUT pre-truncation). - Truncation alone is already disambiguated by `truncateLeafSegment`'s own seg-hash; firing the input-hash branch on truncation would just stack a second hash for no collision-avoidance benefit and clutter human-readable filenames. **Three known collision shapes covered:** 1. `out 1.csv` vs `out_1.csv` (and `out@1.csv` vs `out#1.csv`, etc.) 2. `dir//file.txt` vs `dir/file.txt` (empty-segment collapse) 3. `.x` vs `_.x` (dotfile-prefix step) **Disambiguator + truncation interaction:** for very long mutated leaves, `truncateLeafSegment` caps at 255 first, then `embedDisambiguatorInLeaf` re-trims to insert the input hash. The seg-hash from the first pass is replaced by the input-hash from the second pass — that's intentional (input-hash is the load-bearing collision-avoidance suffix; seg-hash was only ever decorative once the input-hash exists). Final clamp ensures the result never exceeds `ARTIFACT_PATH_SEGMENT_MAX` regardless of input. **Disambiguator + total-cap fallback:** when joined > 512, we fall back to the leaf-only form. The leaf has already had the disambiguator embedded, so collision avoidance survives the pathological-depth case. **`embedDisambiguatorInLeaf`** uses `dot <= 1` to detect "no real extension" (covers extensionless names AND dotfile-prefixed leaves like `_.hidden` — without this, `_.hidden` would split as stem `_` + ext `.hidden` and produce the awkward `_-<hash>.hidden`). **Updated 5 existing tests** that asserted the old collision-prone outputs — they now verify the disambiguator-included form. The character-level-only firing rule was load-bearing here: tests for "clean inputs (no mutation)" and "long inputs (truncation only)" still pass without any disambiguator clutter. **+7 regression tests** in a new `collision avoidance (Codex review P2)` describe block: 1. Different raw inputs sanitizing to the same form get distinct safes 2. Whitespace-vs-underscore in directory segment 3. Dotfile-prefix collision 4. Idempotency: same raw → same safe across calls 5. Clean inputs skip the disambiguator (cosmetic guarantee) 6. Disambiguator survives leaf truncation (long mutated leaf) 7. Disambiguator survives total-cap fallback (pathological depth) 62 unit + 66 integration = 128/128 pass. |
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24e29aa8cb
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🌱 fix: Inject Code-Tool Files Into Graph Sessions on First Call (+ read_file Sandbox Fallback) (#12831)
* 🌱 fix: Seed Code Tool Files Into Graph Sessions on First Call
Files attached to an agent's `tool_resources.execute_code` (user uploads
or generated artifacts from a prior turn) were silently dropped on the
first `execute_code` invocation of a turn. The agents-side `ToolNode`
populates `_injected_files` only when its `sessions` map already has an
`EXECUTE_CODE` entry — but that entry is only written by a previous
successful execution, so call #1 had nothing to inject. CodeExecutor
then fell back to a `/files/{session_id}` fetch, but `session_id` was
also empty on call #1, leaving the sandbox without the primed files.
Mirror the existing skill-priming pattern (`primeInvokedSkills` →
`initialSessions`) for code-resource files: eagerly call `primeFiles`
before `createRun` and merge the result into `initialSessions` via a
new `seedCodeFilesIntoSessions` helper. Skill files and code-resource
files now share the same `EXECUTE_CODE` entry; the prior representative
`session_id` is preserved on merge.
* 🔬 chore: Add Diagnostic Logging for Code-Files Seeding
Temporary debug logs to diagnose why first-call file injection is not
firing in real agent runs. Logs `wantsCodeExec`, available tool-resource
keys, primed file count, and the seeded EXECUTE_CODE entry. Will revert
once the failure mode is identified.
* 🪛 refactor: Capture primedCodeFiles per-agent at init, merge across run
Replace the client.js eager `primeFiles` call with a per-agent capture at
initialization time so every agent in a multi-agent run (primary +
handoff + addedConvo) contributes its `tool_resources.execute_code`
files to the shared `Graph.sessions` seed.
- handleTools.js (eager loadTools): the `execute_code` factory closes
over a `primedCodeFiles` slot and surfaces it in the return.
- ToolService.js loadToolDefinitionsWrapper (event-driven): captures
`files` from the existing `primeCodeFiles` call (was dropping them
while only keeping `toolContext`) and surfaces them.
- packages/api initialize.ts: the loadTools callback contract now
includes `primedCodeFiles`, threaded onto `InitializedAgent`.
- client.js: iterate `[primary, ...agentConfigs.values()]` and merge
each agent's `primedCodeFiles` into `initialSessions`. Drop the
primary-only `primeCodeFiles` call and diagnostic logs from the prior
attempt — wrong layer (single-agent), wrong gate (`agent.tools`
contained Tool instances after init, so the `.includes("execute_code")`
string check always failed).
* 🔬 chore: Add per-agent diagnostic logs for code-files seeding
Logs `tool_resources` keys + file counts inside loadToolDefinitionsWrapper
and per-agent `primedCodeFiles` + final initialSessions inside
AgentClient. Will revert once the failure mode is confirmed.
* 🔬 chore: Add file-lookup diagnostics inside initializeAgent
Logs the inputs and intermediate counts of the conversation-file lookup
chain (convo file ids, thread message ids, code-generated and
user-code file counts) so we can pinpoint why `tool_resources.execute_code`
is arriving empty at `loadToolDefinitionsWrapper` despite the agent
having `execute_code` in its tools list.
* 🔬 chore: Probe execute_code files without messageId filter
Adds a relaxed `getFiles({conversationId, context: execute_code})` probe
that runs only when `getCodeGeneratedFiles` returns empty. Lists what's
actually in the DB for this conversation so we can confirm whether the
file is missing entirely or whether the messageId filter is rejecting it.
* 🔬 chore: Fix probe getFiles arg order (sort vs projection)
Probe was passing a projection object as the sort arg, which mongoose
rejected with `Invalid sort value`. Move it to the third arg
(selectFields) so the probe actually runs.
* 🪢 fix: Preserve Original messageId on Code-Output File Update
Each `processCodeOutput` call was overwriting the persisted file's
`messageId` with the *current* run's id. When a turn re-creates an
existing file (filename + conversationId match → `claimCodeFile`
returns the existing record, `isUpdate=true`), the file's link to
the assistant message that originally produced it gets clobbered.
`initializeAgent` later runs `getCodeGeneratedFiles({messageId: $in: <thread>})`
to seed `tool_resources.execute_code` from prior-turn artifacts. With a
stale `messageId` (e.g. from a failed read attempt that re-shelled the
same filename), the file no longer matches the parent-walk thread, so
`tool_resources` arrives empty at agent init, the new
`primedCodeFiles` channel has nothing to seed, and the LLM can't see
its own prior-turn artifacts on the next turn — defeating the
just-added Graph-sessions seeding fix.
Preserve the existing `claimed.messageId` on update; first-creation
behavior is unchanged. The runtime return value still includes the
current run's `messageId` (via `Object.assign(file, { messageId })`)
so the artifact is correctly attributed to the live tool_call.
* 🧹 chore: Remove diagnostic logs from code-files seeding path
Drops the temporary debug logs added to trace the empty-tool_resources
failure mode. Production code paths (loadToolDefinitionsWrapper,
client.js seed loop, initializeAgent file lookup) are left as the
permanent shape: capture primedCodeFiles, merge across agents, seed
initialSessions before run start.
* 🪛 feat: read_file Sandbox Fallback for /mnt/data + Non-Skill Paths
When the model called `read_file` with a code-execution path (e.g.
`/mnt/data/sentinel.txt`), the handler returned a misleading
`Use format: {skillName}/{path}` error. Adds a sandbox-aware fallback:
- Short-circuit `/mnt/data/...` (can never be a skill reference) →
route to a sandbox `cat` via the new host-provided `readSandboxFile`
callback, which POSTs to the codeapi `/exec` endpoint.
- Skip the skill resolver entirely when `accessibleSkillIds` is empty
— the resolved-output of `resolveAgentScopedSkillIds` already
collapses the admin capability + ephemeral badge + persisted
`skills_enabled` chain, so an empty value is the authoritative
"skills aren't in scope for this agent" signal.
- For `{firstSegment}/...` paths, consult the catalog-derived
`activeSkillNames` Set (no DB read) to detect non-skill names and
fall through to the sandbox before the model has to retry with
`bash_tool`.
`activeSkillNames` is captured from `injectSkillCatalog`, threaded onto
`InitializedAgent`, into `agentToolContexts`, then through
`enrichWithSkillConfigurable` into `mergedConfigurable` for the handler.
The host implementation of `readSandboxFile` lives in
`api/server/services/Files/Code/process.js` and shells `cat <path>`
through the seeded sandbox session — `tc.codeSessionContext`
(emitted by ToolNode for `read_file` calls in `@librechat/agents`
v3.1.72+) provides the `session_id` + `_injected_files` so the read
lands in the same sandbox that holds prior-turn artifacts. When the
seeded context isn't available (older agents version, no codeapi
configured), the handler returns a model-visible error pointing at
`bash_tool` instead of silently failing.
Tests: 8 new `handleReadFileCall` cases cover the new short-circuits,
the skills-not-enabled gate, the activeSkillNames lookup, the
sandbox-fallback success path, and the bash_tool retry hint on
fallback failure. Existing `read_file` tests now opt into "skills are
in scope" via a `skillsInScope()` fixture (production wouldn't reach
the skill lookup with empty `accessibleSkillIds`).
* 🔧 chore: Update @librechat/agents dependency to version 3.1.72
Bumps the version of the @librechat/agents package across package-lock.json and relevant package.json files to ensure compatibility with the latest features and fixes.
* 🪛 refactor: Centralize Tool-Session Seed in buildInitialToolSessions Helper
Addresses review feedback on the per-agent merge in client.js:
- **Run-wide semantics, named explicitly.** The merge into a single
`Graph.sessions[EXECUTE_CODE]` was a deliberate match to the
agents-library design (`Graph.sessions` is shared across every
`ToolNode` in the run), but the inline `for (const a of agents)`
loop in `AgentClient.chatCompletion` made it look per-agent. Move
the logic to a TS helper `buildInitialToolSessions` that documents
the run-wide-by-design contract in one place. The CJS controller
now contains a single call site, no business logic.
- **Subagent walk (P2).** The previous loop only iterated
`[primary, ...agentConfigs.values()]`. Pure subagents are pruned
out of `agentConfigs` after init and retained on each parent's
`subagentAgentConfigs`, so their primed code files were silently
dropped from the seed. The helper now walks recursively, with a
visited-Set keyed on object identity that terminates safely on a
malformed agent graph (cycle).
- **`jest.setup.cjs` polyfill for undici `File`.** Reviewer hit
`ReferenceError: File is not defined` running the targeted spec on
WSL — a known Node 18 issue where `globalThis.File` from
`node:buffer` isn't auto-exposed. Polyfill it inside a Jest setup
file so the suite boots regardless of Node patch version.
Helper test coverage (8 new): skill-only / agent-only / both,
recursive subagent walk, cycle-safe walk, primary+subagent
deduplication, undefined/null entries in the agents iterable, and
representative session_id preservation across the merge.
16 tests pass total in `codeFilesSession.spec.ts` (8 prior + 8 new).
No behavior change vs. the previous commit for the existing
primary+agentConfigs case — subagent inclusion is the only new
behavior, and it matches what the existing seeding logic would have
done if subagents had been in `agentConfigs`.
* 🪛 fix: FIFO Walk Order in buildInitialToolSessions (P3 review)
The traversal used `Array.pop()` (LIFO), which visited the LAST
top-level agent first. The docstring says "primary first"; the code
contradicted it. When no skill seed exists the first-visited agent's
first file supplies the representative `session_id` written to
`Graph.sessions[EXECUTE_CODE]` — so a LIFO walk silently flipped which
agent that came from. `ToolNode` ultimately uses per-file `session_id`s
for runtime injection (so behavior was indistinguishable for current
callers), but the discrepancy was a footgun for any future consumer
that read the representative.
Switch to FIFO via `Array.shift()` to match both the docstring and the
existing `loadSubagentsFor` walk pattern in
`Endpoints/agents/initialize.js`. Add a regression test that asserts
the primary's `session_id` is the representative (and that all three
agents' files still contribute, with per-file `session_id`s preserved).
* 🔬 test: Lock In Code-Files Bug Fixes Per Comprehensive Review
Addresses MAJOR + MINOR + NIT findings from the multi-pass review:
**Finding #4 (MINOR) — empty relativePath misses sandbox fallback.**
A model calling `read_file("output/")` where "output" isn't a skill
name dead-ended with `Missing file path after skill name` instead of
being routed to the sandbox like every other malformed-path branch.
Add the same `codeEnvAvailable → handleSandboxFileFallback` pattern,
plus two regression tests.
**Finding #7 (NIT) — duplicate `skillsInScope()` helper.**
Hoist the identical helper out of two nested describe blocks to
module scope. Single source of truth.
**Finding #1 (MAJOR) — `persistedMessageId` had zero test coverage.**
The fix preserves a file's original `messageId` on update so
`getCodeGeneratedFiles` can still match it on subsequent turns. A
regression in the `isUpdate ? (claimed.messageId ?? messageId) : messageId`
ternary would silently re-introduce the original cross-turn priming
bug. Five new tests cover:
- UPDATE preserves `claimed.messageId` in the persisted record
- UPDATE falls back to current run id when `claimed.messageId` is
absent (legacy records predating the field)
- CREATE uses current run id (no claimed record exists)
- The runtime return value uses the LIVE id (artifact attribution)
even when the persisted record kept the original
- The image branch follows the same contract (would silently regress
if the ternary diverged across the two file-build branches)
The tests use a `snapshotCreateFileArgs()` helper because
`processCodeOutput` mutates the file object after `createFile`
returns (`Object.assign(file, { messageId, toolCallId })`) and a
naive `createFile.mock.calls[0][0]` would reflect the post-mutation
state instead of what was actually persisted.
**Finding #2 (MAJOR) — `readSandboxFile` had no direct tests.**
The model-controlled `file_path` flows through a POSIX single-quote
escape into a shell `cat` command, making this a security boundary.
A quoting regression would let a malicious filename break out of the
quoted argument and inject arbitrary shell. 20 new tests across:
- Shell quoting (7): plain filenames, embedded `'`, `$()`, backticks,
newlines, shell metachars, multiple consecutive single-quotes
- Payload shape (6): /exec URL, bash language, conditional
session_id / files inclusion, dedicated keepAlive:false agents
- Response handling (6): `{content}` on success, null on missing
base URL or absent stdout, throws on stderr-only, partial-success
returns stdout, transport errors are logged then rethrown
- Timeout (1): matches processCodeOutput's 15s SLA
Audited findings #5 (acknowledged tech debt — readSandboxFile in JS
workspace), #6 (pre-existing positional-args debt on
enrichWithSkillConfigurable), and #8 (cosmetic JSDoc style) — no
action taken per the reviewer's own assessment.
Audited finding #3 (walk order vs docstring) — already addressed in
commit
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f7e47f6012
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🪢 feat: Enable Tool-Output References for Bash Tool (#12830)
* chore: Update `@librechat/agents` to v3.1.71-dev.0 across package-lock and package.json files This commit updates the version of the `@librechat/agents` package from `3.1.70` to `3.1.71-dev.0` in the `package-lock.json` and relevant `package.json` files. Additionally, it marks several dependencies as peer dependencies, ensuring better compatibility and integration across the project. * 🔗 feat: Enable Tool-Output References for bash_tool when codeenv is on Wires `@librechat/agents`' `RunConfig.toolOutputReferences` into `createRun()` and the bash tool's LLM-facing description, gated by the per-agent `effectiveCodeEnvAvailable` flag. The feature auto-activates for any run where the bash tool is actually registered; SDK defaults (~400 KB per output, 5 MB total) match the shell-safe budget. No new env var or yaml capability — piggybacks on the existing `execute_code` gate. - `tools.ts`: replace the module-level `BASH_TOOL_DEF` constant with a per-call `buildBashToolDef` that wraps `buildBashExecutionToolDescription`. Description now includes the `{{tool<idx>turn<turn>}}` reference syntax guide iff the new `enableToolOutputReferences` param is true. - `initialize.ts`: pass `enableToolOutputReferences: effectiveCodeEnvAvailable` into `registerCodeExecutionTools`. - `run.ts`: add `codeEnvAvailable?: boolean` to `RunAgent`, compute the flag from `agents[*].codeEnvAvailable`, and conditionally spread `toolOutputReferences: { enabled: true }` into `Run.create`. * 🧪 test: Cover tool-output references gating end-to-end - `tools.spec.ts`: 3 new cases asserting `bash_tool.description` contains `{{tool<idx>turn<turn>}}` iff `enableToolOutputReferences` is true (and unset → false). - `run-summarization.test.ts`: 4 new cases asserting `Run.create` is invoked with `toolOutputReferences: { enabled: true }` iff at least one `RunAgent.codeEnvAvailable === true`. Covers the present / absent / unset / multi-agent-OR cases. - `initialize.test.ts` + `skills.test.ts`: extend the existing `@librechat/agents` jest mocks with a `buildBashExecutionToolDescription` stub so suites stay green when the on-disk SDK lags the published 3.1.71-dev.0 export. * chore: Update `@librechat/agents` version to `3.1.71-dev.1` in package-lock and package.json files This commit updates the version of the `@librechat/agents` package from `3.1.71-dev.0` to `3.1.71-dev.1` across the relevant package files. This change ensures consistency and incorporates any updates or fixes from the new version. * 🪢 fix: Walk Subagents in toolOutputReferences run-level gate Codex P2 review on PR #12830: the run-level `enableToolOutputReferences` flag only inspected the top-level `agents` array. A parent agent without `execute_code` that spawns a subagent that *does* have it left the SDK's tool-output reference registry inactive for the run, so the subagent's `bash_tool` calls saw `{{tool<idx>turn<turn>}}` placeholders pass through to the shell unsubstituted. Replace `agents.some(a => a.codeEnvAvailable === true)` with a recursive `anyAgentHasCodeEnv` helper that walks `subagentAgentConfigs` transitively. Cycle-safe via a `visited` set, mirroring the existing `buildSubagentConfigs.ancestors` pattern in the same module. The bash tool *description* stays per-agent in `initializeAgent` (only agents with bash actually registered learn the `{{…}}` syntax), so broadening the run-level gate doesn't broaden the model-facing surface — it just lets the SDK's shared registry serve every `ToolNode` the run compiles, which is exactly the contract the SDK already implements. Tests cover three new cases: parent-off / subagent-on, parent-off / child-off / grandchild-on (transitive descent past one level), and a cyclic A↔B tree with neither codeenv-enabled (asserts both termination and absence of `toolOutputReferences`). Existing single-agent and multi-agent tests stay valid since the new helper returns `true` whenever the previous `.some(...)` did. * chore: Update `@librechat/agents` version to `3.1.71` in package-lock and package.json files This commit updates the version of the `@librechat/agents` package from `3.1.71-dev.1` to `3.1.71` across the relevant package files. This change ensures consistency and incorporates any updates or fixes from the stable release. * review: address audit findings on tool-output references PR Two findings from comprehensive PR review on #12830: #1 (MINOR) — `injectSkillCatalog` omitted `enableToolOutputReferences` when calling `registerCodeExecutionTools`, so its resulting `bash_tool` description always lacked the `{{tool<idx>turn<turn>}}` guide. Today this is a no-op because `initializeAgent` registers first and the registry `.has()` check makes the skills-path call a dedupe-only operation. But if call order ever flips (skills-first), the missing flag would silently ship a `bash_tool` without the syntax guide, and the `initializeAgent` pass would itself become the no-op — the feature would silently break with no visible error. Forward `enableToolOutputReferences: codeEnvAvailable === true` so both call sites produce identical tool definitions regardless of firing order. Defense-in-depth, not a current bug. Added a test in `skills.test.ts` that asserts the bash description contains the `{{tool<idx>turn<turn>}}` marker when `codeEnvAvailable` is on, exercising the skills caller end-to-end. #2 (NIT) — `buildBashToolDef` allocated + froze a fresh object on every agent init. Replaced with two module-level frozen singletons (`BASH_TOOL_DEF_WITH_OUTPUT_REFS`, `BASH_TOOL_DEF_WITHOUT_OUTPUT_REFS`) built once at module load via a `createBashToolDef` helper. The factory now picks the right cached reference instead of building. Restores the no-allocation intent of the original `BASH_TOOL_DEF` constant while keeping the per-agent gate behavior. Two new tests in `tools.spec.ts` pin the contract: identical-flag calls return reference-equal `bash_tool` defs across registries; opposite-flag calls return distinct frozen objects with the expected description content. |
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8c073b4400
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📄 feat: Auto-render Text-Based Code Execution Artifacts Inline (#12829)
* 📄 feat: Auto-render Text-Based Code Execution Artifacts Inline Eagerly extract text content from non-image artifacts produced by code execution tools and render it inline in the message instead of behind a click-to-download file card. Reuses the SkillFiles binary-detection helper and the existing parseDocument dispatcher so docx, xlsx, csv, html, code, and other text-renderable formats land directly under the tool call. PPTX is intentionally classified but not yet extracted — follow-up. * 🌐 chore: Remove unused com_download_expires locale key Removed in en/translation.json so the detect-unused-i18n-keys CI check passes. The only reference was a commented-out localize() call in LogContent.tsx that was deleted in the previous commit. * 🩹 fix: Address PR review on code artifact text extraction - extract.ts: build the temp document path from a randomUUID and pass path.basename(name) as originalname so a malicious artifact name cannot escape os.tmpdir() (P1 traversal flagged by codex/Copilot). - process.js: classify and extract using safeName, not the raw name — defense in depth alongside the temp-path fix. - classify.ts: add a bare-name lookup so extensionless text artifacts (Makefile, Dockerfile, …) classify as utf8-text instead of falling through to other. - Attachment.tsx: wire aria-expanded / aria-controls on the show-all toggle for screen reader support. - LogContent.tsx: restore a download chip (LogLink) on inline-text attachments so users can still pull down the underlying file. - Tests: cover extensionless filenames and the temp-path traversal invariant. * 🩹 fix: Address comprehensive PR review on code artifact extraction - extract.ts: walk back to a UTF-8 code-point boundary before truncating so cuts cannot land mid-multibyte and emit U+FFFD (CJK/emoji concern). truncate() now accepts the original buffer to skip a redundant encode. - extract.ts: add an 8s timeout around parseDocument via Promise.race so a pathological docx/xlsx cannot stall the response path. - process.js: always set `text` (string or null) on the file payload — createFile uses findOneAndUpdate with $set semantics, so omitting the field leaves a stale value behind when an artifact's content changes. - Attachment.tsx: switch the show-all toggle from char-count threshold to a useLayoutEffect ref measurement on scrollHeight, and use overflow-hidden when collapsed (overflow-auto when expanded) so the collapsed box has a single clear interaction model. - Attachment.tsx + LogContent.tsx: lift `isImageAttachment` / `isTextAttachment` into a shared attachmentTypes module. LogContent keeps its looser image check (no width/height required) because the legacy log surface receives attachments without dimensions. - Tests: cover multi-byte boundary, the always-set-text contract on updates, and the new shared predicates. * 🧪 test: Component test for TextAttachment + direct withTimeout coverage - Attachment.tsx: re-order local imports longest-to-shortest per AGENTS.md (attachmentTypes ahead of FileContainer/Image). - extract.ts: export withTimeout so it can be unit-tested directly (it's also used internally — exporting carries no runtime cost). - extract.spec.ts: three small unit tests on withTimeout that cover resolve, propagated rejection, and timeout rejection paths with real timers. - TextAttachment.test.tsx: ten cases for the new React component — text rendering in <pre>, download chip presence/absence, ref-based collapse measurement (with scrollHeight stubbed via prototype), aria-expanded toggle, fall-through to FileAttachment for missing and empty text, and AttachmentGroup routing. * 🩹 fix: Canonicalize document MIME by extension before parseDocument When the classifier puts a file on the document path via its extension (.docx, .xlsx, …) but the buffer sniffer returned a generic value like application/zip or application/octet-stream, we previously forwarded that generic MIME to parseDocument, which dispatches strictly by MIME and silently rejected it — exactly defeating the extension-first classification this PR added. extractDocument now remaps the MIME from the extension (falling back to the original sniffed MIME if the extension is unrecognized, so files that reached the document branch via MIME detection still work). Adds a parameterized test across docx/xlsx/xls/ods/odt against zip/octet sniffs to guard the regression. * 🩹 fix: Reuse existing withTimeout from utils/promise The previous commit's local withTimeout export collided with the already-exported `withTimeout` from `~/utils/promise`, breaking the @librechat/api tsc job (TS2308 ambiguous re-export). Drops the duplicate, imports from `~/utils/promise`, and removes the now-redundant unit tests (the helper has its own coverage in utils/promise.spec.ts). The third argument shifts from a label to the fully-formed timeout error message that the existing helper expects. * 🧹 chore: TextAttachment test polish (NITs) - Use the conventional `import Attachment, { AttachmentGroup }` form rather than `default as Attachment`. - Save the original `scrollHeight` property descriptor and restore it in afterAll, so the prototype patch never leaks past this suite. |
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596f806f60 |
🛡️ fix: Strict Opt-In Skills Activation per Agent (#12823)
* 🛡️ fix: Strict opt-in skills activation per agent
Skills were activating on every agent run that had the capability +
RBAC enabled, regardless of whether the user (ephemeral) or author
(persisted) had opted in. `scopeSkillIds(undefined)` fell through to
"full accessible catalog" whenever `agent.skills` was unset, which is
the default state for any agent created before skills existed and for
every ephemeral agent.
Activation now requires an explicit signal:
- Ephemeral agent → per-conversation skills badge toggle.
- Persisted agent → new `skills_enabled` master switch on the agent
doc, surfaced as a toggle in the Agent Builder skills section.
Enabled + empty/undefined allowlist = full accessible catalog;
enabled + non-empty allowlist = narrow to those ids; disabled (or
undefined) = no skills available, even if an allowlist is set.
Centralised the predicate in `resolveAgentScopedSkillIds` so the
primary-agent path, handoff/discovery, the subagent loop, and both
OpenAI controllers all share one source of truth. Frontend `$`
popover scope mirrors the same logic so the UI never offers skills
the backend would refuse to activate.
* test: mock resolveAgentScopedSkillIds in agent controller specs
* refactor: address review findings on skills opt-in PR
- AgentConfig: associate skills label with toggle via htmlFor for
click/keyboard affordance; simplify Switch handler to Boolean(value).
- skills: mark scopeSkillIds as @internal so runtime callers continue
to route through resolveAgentScopedSkillIds and inherit the activation
predicate (ephemeral toggle, persisted skills_enabled).
* fix(agents): include skills_enabled in agent list projection
Without this field, agents loaded via the list endpoint hydrate into the
client agentsMap with skills_enabled === undefined, causing the `$`
skill popover to hide every skill on a fresh page load even when the
agent was saved with skills_enabled: true.
* fix(skills): fail closed for persisted agents during agentsMap hydration
Returning undefined while the agents map loads let the popover render the
full catalog for a persisted agent before we could read its
skills_enabled flag, so the user could pick a skill the backend would
then refuse for the turn. Match the strict opt-in contract by returning
[] until the map is authoritative.
* refactor(skills): extract skillsHintKey for readability
Replaces the nested ternary in the skills section JSX with a
pre-computed constant so the activation -> hint key mapping reads
top-down.
* refactor(skills): unflatten skillsHintKey to remove nested ternary
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7f3d41024a |
📦 chore: Update @librechat/agents to v3.1.70
This commit updates the version of the `@librechat/agents` package from `3.1.68-dev.1` to `3.1.70` in the `package-lock.json` and relevant `package.json` files. This change ensures consistency across the project and incorporates any updates or fixes from the new version. |
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d83cb84f59 |
🪆 feat: Subagent configuration in Agent Builder (#12725)
* 🪆 feat: Subagents configuration (isolated-context child agents) Surfaces the new @librechat/agents `SubagentConfig` primitive in the Agent Builder. Subagents let a supervisor delegate a focused subtask to a child graph running in an isolated context window: verbose tool output stays in the child, only a filtered summary returns to the parent. Data model: new `subagents: { enabled, allowSelf, agent_ids }` on Agent, wired through the Zod, Mongoose, and form schemas plus a new `AgentCapabilities.subagents` capability (enabled by default). Backend: `initialize.js` loads explicit subagent configs alongside handoff agents, and drops subagent-only references from the parallel/handoff maps so they don't leak into the supervisor's graph. `run.ts` emits `SubagentConfig[]` on the primary `AgentInputs` — a self-spawn entry when `allowSelf` is enabled plus one entry per configured agent. UI: an "Advanced" panel section with an enable toggle, a self-spawn toggle, and an agent picker (capped at 10). Enabling without adding agents still yields self-spawn; disabling self-spawn with no agents shows a warning. A capability flag gates the whole section. * 🪆 feat: Stream subagent progress to UI (dialog + inline ticker) Pairs with the @librechat/agents SDK change that forwards child-graph events through the parent's handler registry (danny-avila/agents#107): - Self-spawn and explicit subagents can now use event-driven tools, because child `ON_TOOL_EXECUTE` dispatches reach our ToolService via the parent's registered handler. - The same forwarding path wraps the child's run_step / run_step_delta / run_step_completed / message_delta / reasoning_delta dispatches in a new `ON_SUBAGENT_UPDATE` envelope, with start/stop/error bookends. Backend: `callbacks.js` registers an `ON_SUBAGENT_UPDATE` handler that forwards each envelope straight to the SSE stream. Frontend: - `useStepHandler` consumes `ON_SUBAGENT_UPDATE` events and merges them into a per-tool_call Recoil atom (`subagentProgressByToolCallId`). First-seen `subagentRunId` claims the most-recent unclaimed `subagent` tool call in the active response message — a temporal mapping, no SDK wire-format change needed to correlate child runs with parent tool calls. - New `SubagentCall` part component replaces the default `ToolCall` rendering when `toolCall.name === Constants.SUBAGENT`: compact status ticker showing the 3 most recent update labels, clickable to open a dialog with the full activity log + final markdown-rendered result. - Adds `Constants.SUBAGENT`, `StepEvents.ON_SUBAGENT_UPDATE`, and `SubagentUpdateEvent` type in data-provider. Tests: - `packages/api npx jest run-summarization` — 23 pass - `api npx jest initialize` — 16 pass - `npm run build` — clean Dependency note: bumps `@librechat/agents` to `^3.1.67-dev.1` — requires the SDK PR (danny-avila/agents#107) to be merged to dev and published before this PR merges. `ON_SUBAGENT_UPDATE` is absent from dev.0, so the handler registration would be a no-op with the older SDK but would not crash. * 🪆 fix: address Codex review and review audit on subagents Stacks on top of the SDK change in danny-avila/agents#107 (bumped to `^3.1.67-dev.2`). - **P1 (`initialize.js`)**: subagent-only agents were being deleted from both `agentConfigs` AND `agentToolContexts`. The tool-execute handler resolves execution context (agent, tool_resources, skill ACLs) from `agentToolContexts`, so explicit subagents would run without their configured resources and skip action tools. Now only `agentConfigs` is pruned — tool context stays intact. - **P2 (`AgentSubagents.tsx`)**: toggling subagents off set the form field to `undefined`; `removeNullishValues` stripped it from the PATCH, leaving the server copy enabled. Now it persists an explicit `{ enabled: false, ... }` so the update actually clears state. - **Finding 1 (MAJOR)** — `agent_ids` Zod schema gains `.max()` via a new `MAX_SUBAGENTS` export from `data-provider` (shared with the UI cap). Crafted payloads can't trigger hundreds of `processAgent` calls. - **Finding 2 (MAJOR)** — `subagentProgressByToolCallId` atomFamily atoms are now tracked in a ref and reset from `clearStepMaps` via a `useRecoilCallback({ reset })`. No monotonic growth across a session. - **Finding 3 (MAJOR)** — early-arriving `ON_SUBAGENT_UPDATE` events whose parent `tool_call_id` is not yet mapped are now buffered in `pendingSubagentBuffer` (keyed by `subagentRunId`) and replayed in arrival order once correlation completes. Mirrors the existing `pendingDeltaBuffer` pattern. - **Finding 4 (MAJOR)** — switched to deterministic correlation via the new `parentToolCallId` that SDK `3.1.67-dev.2` threads through from `ToolRunnableConfig.toolCall.id`. Temporal fallback now iterates oldest-unclaimed-first (forward), matching tool-call creation order, so concurrent spawns map correctly. - **Finding 6 (MINOR)** — `agent_ids` are deduped on the backend via `new Set(...)` before the load loop. Duplicates no longer produce duplicate `SubagentConfig` entries visible to the LLM. - **Finding 7 (MINOR)** — events array inside each Recoil atom is capped at 200 entries. Long-running subagents no longer replay O(n) spreads on every update; the dialog log still shows the cap window. - **Finding 8 (MINOR)** — documented: subagents are loaded only for the primary agent this release (handoff children get self-spawn but not explicit sub-subagents). In-code comment added so the next maintainer doesn't wonder. - **Finding 9 (NIT)** — removed `{!isSubmitting && null}` dead code and the misleading announce-polite comment in `SubagentCall`. - New `validation.spec.ts` — 9 tests covering the cap on `agent_ids.length` at the subagent schema, agent-create, and agent-update layers. - `run-summarization` — 23 pass, `initialize` — 16 pass, total backend package: 103 pass across touched areas. Findings 5 (component tests) and 10 (micro-allocation) are tracked but deferred; the former needs a Recoil-RenderHook harness that isn't in this PR's scope, and the latter has negligible impact (one `Array.from` per subagent run). * 🧪 test: integration coverage for subagent correlation + backend loading Addresses the follow-up audit on #12725 with real-code tests (no mock handlers, only the existing setMessages/getMessages spies and the standard mongodb-memory-server harness). Six new tests under a dedicated `describe('subagent loading')`: - loads a configured subagent, populates `subagentAgentConfigs`, keeps it out of `agentConfigs` - **P1 regression guard**: drives the real `toolExecuteOptions.loadTools` closure with the subagent id and asserts `loadToolsForExecution` is called with `agent: <subagent>`, `tool_resources`, `actionsEnabled`. If anyone deletes `agentToolContexts` again, this fails. - dedup: three copies of the same id load the agent once - overlap: agent referenced both as handoff target and subagent stays in `agentConfigs` - capability gate: admin disabling `subagents` suppresses loading even when the agent has a config - per-agent disable: `subagents.enabled: false` skips loading entirely Five new tests under `describe('on_subagent_update event')` using a real `RecoilRoot` and a companion `useRecoilCallback` reader so writes from the hook are observable: - deterministic correlation via `parentToolCallId` (happy path with SDK dev.2+) - fallback: oldest-unclaimed tool call wins for concurrent spawns without `parentToolCallId` - early-arrival buffer: updates with no mapping get buffered and replayed once the tool call appears - event cap: 205 updates collapse to 200 retained, oldest dropped - `clearStepMaps` resets tracked atoms back to their null default - F2 — added explicit `// TODO` marker for handoff-subagent-loading extension (matches the comment that referenced it). - F3 — dropped the unnecessary `MAX_SUBAGENTS as MAX_SUBAGENTS_CAP` alias; just import the constant directly. - Bumped `@librechat/agents` to `^3.1.67-dev.3` to pick up the SDK's paired test additions. - `api/server/services/Endpoints/agents/initialize.spec.js` — 22 pass (6 new + 16 existing) - `packages/api/src/agents/validation.spec.ts` + `run-summarization.test.ts` — 103 pass - `client/src/hooks/SSE/__tests__/useStepHandler.spec.ts` — 48 pass (5 new + 43 existing) * 🪆 fix: strip parent run summary + discovered tools from subagent inputs Codex P1 on #12725: `buildSubagentConfigs` reused the shared `buildAgentInput` factory for each explicit child, and that factory always stamps the parent run's `initialSummary` (cross-run conversation summary) and `discoveredTools` (tool names the parent's LLM searched earlier) onto every `AgentInputs` it returns. When subagents were enabled on a conversation that had already been summarized, every child inherited that summary — silently defeating the isolated-context contract and burning extra tokens on unrelated prior chat. Fix in `run.ts`: after `buildAgentInput(child)`, explicitly clear `childInputs.initialSummary` and `childInputs.discoveredTools` before attaching to the `SubagentConfig`. The parent keeps both — that's how the supervisor receives cross-turn context — but the child starts fresh. Paired with danny-avila/agents#107 (bumped to `^3.1.67-dev.4`), which adds the equivalent strip inside `buildChildInputs` to cover the self-spawn path where the SDK clones parent `_sourceInputs` directly and LibreChat never sees the intermediate shape. Belt and suspenders. Regression test (new): - `does NOT leak the parent run initialSummary into an explicit child (Codex P1 regression)` — sets `initialSummary` on the run, enables subagents with an explicit child, asserts the parent still has the summary but `childConfig.agentInputs.initialSummary` is `undefined`. Same for `discoveredTools`. 24 pass. * 🪆 fix: capability gate applies to handoff agents + parallel subagent test ### Codex P2 — handoff agents kept `subagents` after capability disabled The endpoint-level `AgentCapabilities.subagents` gate only cleared `subagents` on `primaryConfig`. Handoff agents loaded into `agentConfigs` retained their persisted `subagents.enabled: true`, and because `run.ts` calls `buildSubagentConfigs` for every agent input, self-spawn would still fire on a handoff target even when the admin had disabled the capability globally. Fix in `initialize.js`: after the subagent loading block, when the capability is off, iterate `agentConfigs.values()` and clear `subagents` + `subagentAgentConfigs` on every loaded config. Regression test: `clears subagents on handoff agents too when capability is disabled (Codex P2 regression)` — seeds a handoff target with its own `subagents.enabled: true`, disables the capability at the endpoint, asserts both primary AND handoff have `subagents` undefined in the client args. 23 init tests pass. ### Parallel subagent correlation — user-requested verification Added `keeps parallel subagent streams independent when events interleave` to `useStepHandler.spec.ts`. Two `subagent` tool calls seeded side by side, 6 interleaved `ON_SUBAGENT_UPDATE` envelopes dispatched (a-start, b-start, a-step, b-step, a-stop, b-step), each carrying its own `parentToolCallId`. Asserts each `tool_call_id`'s Recoil bucket accumulates only its own run's events, statuses reflect each run independently (`call_a` → stop, `call_b` → run_step), no cross-contamination. 49 step-handler tests pass. * 🪆 fix: SubagentCall detects cancelled / errored states (Codex P2) Codex P2 on #12725: the old `running` check only consulted `initialProgress` and the subagent's phase. A user stop, dropped stream, or backend crash before a terminal `stop`/`error` envelope arrived would leave the ticker permanently stuck on "working…". Other *Call components (ToolCall.tsx) already model this via `!isSubmitting && !finished` → cancelled. Mirror that pattern. Re-introduce `isSubmitting` on `SubagentCallProps` (the prop was dropped earlier as 'unused' — that was a bug) and resolve status as a tri-state: - `finished` — initialProgress >= 1, or subagent `stop`/`error` - `cancelled` — `!isSubmitting && !finished` - `running` — neither New locale keys `com_ui_subagent_cancelled` + `com_ui_subagent_errored` swap in the right header text per state. Tests: new `SubagentCall.test.tsx` covers all four states with a real `RecoilRoot` and a `useRecoilCallback` seeder — no mocked store — 5/5 pass. Includes an explicit P2 regression test that simulates the `isSubmitting=false, progress.status='run_step', initialProgress<1` scenario and asserts the cancelled label renders. * 🪆 feat: semantic ticker + aggregated content-part dialog for subagents Two rounds of feedback on #12725: ### Ticker — user-readable lines, not raw event names The old ticker showed \`on_run_step\`, \`on_message_delta\`, etc. — not meaningful to users. Replaced with \`buildSubagentTickerLines\`, a pure helper that walks the \`SubagentUpdateEvent\` stream and emits: - message/reasoning deltas → a single live "Writing: <last 60 chars>" (or "Reasoning: …") line that updates in place as chunks arrive - run_step with tool_calls → "Using calculator(expression=42*58)" for a single call, "Using tool: a, b" for parallel (args dropped when multiple so the line stays short) - run_step_completed → "calculator → 42*58 = 2436" (output truncated to 48 chars; falls back to "Tool X complete" when output is empty) - error → "Error: <message>" - start / stop / run_step_delta → suppressed (too granular / lifecycle-only) Args and output pass through \`summarizeArgs\` / \`summarizeOutput\` which flatten JSON to \`key=value\` pairs and head-truncate long strings so a 200-line tool output never bloats the ticker. ### Dialog — aggregated content parts via leaf renderers \`aggregateSubagentContent\` folds the raw event stream into \`TMessageContentParts[]\` — text/reasoning delta streaks collapse into single \`TEXT\` / \`THINK\` parts, tool calls become \`TOOL_CALL\` parts, and \`run_step\` boundaries correctly break text runs around tool calls. The dialog iterates those parts through a \`SubagentDialogPart\` renderer that delegates to the existing \`Text\`, \`Reasoning\`, and \`ToolCall\` leaf components — the same sub-components \`<Part />\` uses — wrapped in a minimal \`MessageContext\` so reasoning expand state and cursor animation work. Leaf components are used directly rather than importing \`<Part />\` itself to avoid a module cycle (Part → Parts/index → SubagentCall → Part) and to sidestep a hypothetical nested-subagent rendering. ### Tests - \`subagentContent.test.ts\` — 19 pure-function tests covering the aggregator (text concat, reasoning concat, tool call lifecycle, interleaving, phase suppression, late-arriving completions) and the ticker builder (live preview truncation, args/output snippets, parallel-call handling, output truncation, i18n formatter override). - \`SubagentCall.test.tsx\` — 9 component tests: 5 status-resolution (existing) + 2 ticker (semantic text, delta collapse) + 2 dialog (aggregated parts routed to leaf renderers, raw-output fallback). ### Locale keys New: \`com_ui_subagent_ticker_writing\`, \`…_reasoning\`, \`…_error\`, \`…_using\`, \`…_using_with_args\`, \`…_tool_complete\`, \`…_tool_output\`. Preserves i18n at the display layer while the helper stays pure. * chore: drop unused com_ui_subagent_activity_log locale key The dialog no longer renders an "Activity log" section — the new content-parts renderer replaced it. Also tweaks the dialog description copy to match. * 🪆 fix: subagent dialog order, persistence, auto-scroll, width Follow-up pass addressing the four issues observed in real runs against a live subagent-using parent. ### Aggregator ordering (reasoning appearing after text it preceded) Reproducible pattern: LLM emits reasoning → text → tool call in that order, but the dialog rendered text BEFORE reasoning in the content array. Root cause: `aggregateSubagentContent` maintained `currentText` and `currentThink` buffers in parallel and only flushed them at a `run_step` boundary in a fixed (text, think) order, losing the actual arrival order. Fix: when a text chunk arrives, close any open think buffer first (pushes it into the content array right then); symmetric for think → text. Two new regression tests cover the exact reasoning → text → tool_call sequence from the screenshot and the repeated reasoning ↔ text flow across a turn. ### Content persists after completion (markdown not rendering when done) `clearStepMaps` was calling `resetSubagentAtoms()` at stream end, which wiped every `subagentProgressByToolCallId` entry. Once reset, `contentParts.length === 0` and the dialog fell back to rendering the raw `output` string with plain text — hence the literal `##`/`**` in the completed-state screenshot. Stopped resetting; the atoms are bounded per-call (200-event cap) and per-conversation (one per subagent spawn) so growth matches the rest of the conversation state. `resetSubagentAtoms` is kept for a future conversation-switch caller. Also: routed the raw-`output` fallback (older subagent runs recorded before the event forwarder existed) through the same `SubagentDialogPart` → `Text` leaf that content parts use, so its markdown renders the same way. ### Auto-scroll to bottom while running Added a `scrollRef` on the dialog body and a `useEffect` that pins `scrollTop = scrollHeight` while the dialog is open AND the subagent is running. Triggers on `contentParts.length` (new tool calls / part boundaries) and `events.length` (intra-part deltas) so the cursor tracks text streaming. Disabled post-completion so re-opening a finished run doesn't yank to the bottom. ### Wider dialog Went from `max-w-2xl` (42rem / 672px — too cramped on maximized laptop windows) to `w-[min(95vw,64rem)] max-w-[min(95vw,64rem)]`. Narrow on phones, scales up to 64rem on desktop, always leaves a bit of margin from the viewport edge. Bumped `max-h-[65vh]` on the scroll area to give the extra width room to breathe vertically too. ### Tests - `subagentContent.test.ts` — 21 pass (2 new ordering regressions). - `useStepHandler.spec.ts` — 49 pass (1 updated to assert atoms are *preserved* on clearStepMaps). - `SubagentCall.test.tsx` — 9 pass (unchanged; aggregator-level tests cover the ordering). * 🪆 feat: persist subagent_content via SDK createContentAggregator Per-request map of createContentAggregator instances keyed by the parent's tool_call_id. ON_SUBAGENT_UPDATE handler feeds each event into the matching aggregator (phase → GraphEvent mapping); AgentClient harvests contentParts onto the subagent tool_call at message save so the child's reasoning / tool calls / final text survive a page refresh. Reusing the SDK's battle-tested aggregator instead of a bespoke one keeps the persisted shape identical to the parent graph's output and drops ~100 lines of custom aggregation code. * 🪆 fix: incremental subagent aggregation + dialog render parity **Disappearing tool_calls**: the Recoil atom trimmed events to a 200-long rolling window, so verbose subagents could shed the `run_step` that originally created a tool_call part — rebuilding content from the trimmed window then produced only the surviving text/reasoning. Fix: fold each envelope into `contentParts` incrementally in the atom as it arrives (new `foldSubagentEvent` + cursor state). Event trim window now affects only the ticker, never the dialog. **Render parity**: dialog now applies `groupSequentialToolCalls` and renders single parts through `Container` + grouped batches through `ToolCallGroup` — same spacing and "Used N tools" collapsing the main message view uses. **Width**: `min(96vw, 80rem)` — wider on big screens, still responsive. **Labels**: "Subagent: X" is jargon. Named subagents render as `Running "{name}" agent` / `Ran "{name}" agent` (past tense on completion); self-spawns use `Running subtask` / `Ran subtask` since `Running "self" agent` reads badly. * 🪆 polish: subagent dialog parity + agent avatar in header **Labels**: drop "subtask" framing. Self-spawn shows `Running agent` / `Ran agent` (past tense on completion); named subagents stay `Running "X" agent` / `Ran "X" agent`. **Dialog render parity**: stop wrapping every part in `Container`. TEXT keeps its `Container` (gap-3 + `mt-5` sibling margin), THINK and TOOL_CALL render bare so their own wrappers set the full-column width the regular message view gives them — matches the main `<Part>` dispatch. Outer scroll region now uses `px-4 py-3` padding and a `max-w-full flex-grow flex-col gap-0` inner wrapper, mirroring the `MessageParts` container the main conversation uses. **Avatar**: header icon now renders the subagent's configured avatar via `MessageIcon` when `useAgentsMapContext()` has the child agent, falling back to the `Users` SVG (which keeps its running-state pulse). Same icon-left-of-label pattern the tool UI uses. * 🪆 polish: subagent group label, ticker throttle + tail-ellipsis, scroll button **Grouped label**: ToolCallGroup now detects all-subagent batches and labels them "Running N agents" / "Ran N agents" instead of "Used N tools". Mixed batches keep the existing label. The tool-name summary is suppressed for all-subagent groups (every entry dedupes to "subagent", which adds nothing). **Ticker width + tail-ellipsis**: raise the preview cap to 300 chars so wide containers aren't half-empty, and flip the ticker `<li>` to `dir="rtl"` so `text-overflow: ellipsis` clips the *oldest* characters (visually the left edge) — the newest tokens stay pinned to the right regardless of container width. Bidi lays out the Latin text LTR internally, the rtl only affects which side gets the ellipsis. **Throttle**: `useThrottledValue` hook (trailing-edge, 1.2s) smooths the live `Writing: …` preview so tokens no longer strobe past the eye faster than they can be read. Ref-based internals (not `useState`) avoid infinite-update loops when the upstream value is a new-reference each render; `NEGATIVE_INFINITY` sentinel ensures the very first value passes through synchronously so tests and first paint aren't delayed. **Scroll-to-bottom**: dialog tracks `isAtBottom` with a 120px threshold; auto-scroll only engages when the user is already following along, and a persistent jump-to-latest button appears whenever they scroll up — no more fighting the auto-scroll to read back. * 🪆 polish: snappier ticker, prefix-safe labels, agents icon, readable lines **Ticker lines are now incrementally aggregated in the atom** — same pattern as contentParts. The raw-events rolling window is gone; event volume no longer caps what the ticker can display. Verbose subagents that used to drop early tool_call lines out of the window now keep the full 3-line history (using_tool, tool_complete, writing). **Discriminated-union ticker lines** split a constant prefix (e.g. "Writing:") from a tail-truncatable body. The prefix lives in a `shrink-0` span so it never gets clipped when the body overflows; the body uses `dir="rtl"` only on itself — scoped so non-streaming lines (e.g. "Waiting for first update…") can't get their trailing ellipsis flipped by bidi. **Content-aware throttle**: 800ms interval (down from 1200ms), skipped entirely while the live buffer is below 120 chars. Early tokens now appear immediately — no more "Reasoning: I" sitting blank for a full second before the next heartbeat. Once the preview is long enough to fill the container, throttling kicks in at the tighter interval. **Header label** is now a constant verb + optional muted sub-label. Base reads "Running agent" / "Ran agent" / "Cancelled agent" / "Agent errored" for every subagent; named subagents get the configured agent name rendered to the right in secondary text (self-spawns and unresolved names omit it — "Running self agent" is nonsense). **ToolCallGroup** now detects `allSubagents` and swaps `StackedToolIcons` for a single `Users` glyph — otherwise the group header shows a wrench ("tool") icon next to "Ran 5 agents", which reads wrong. * 🪆 feat: delimiter-aware tool labels in ticker + full-width tool lines New shared `parseToolName` helper in `client/src/utils/toolLabels.ts` — single source of truth for splitting `<tool>_mcp_<server>` ids and mapping native tool names (web_search, execute_code, …) to their friendly translation keys. `ToolCallGroup` drops its inline copy and pulls from this helper. Ticker tool lines now use the shared parser + a new `ToolIdentifier` sub-renderer so the live log reads like the main tool UI: - MCP tool → `<server> · <code-badge:tool>` (e.g. "github · `search_code`") - Native → friendly name from `TOOL_FRIENDLY_NAME_KEYS` - Unknown → bare `<code>` badge of the raw id The `using_tool` / `tool_complete` rows now render with a `flex w-full items-baseline gap-1 overflow-hidden` layout matching the writing/reasoning rows — they take the full container width instead of collapsing to content size. Output snippets on `tool_complete` get the same tail-side `dir="rtl"` ellipsis so the newest characters stay flush-right when the container is narrow. Dropped the now-unused template i18n keys (`com_ui_subagent_ticker_using_with_args`, `com_ui_subagent_ticker_tool_complete`, `com_ui_subagent_ticker_tool_output`) in favor of tokens the JSX composes structurally. Only English is touched per the project rule; other locales follow externally. * 🪆 fix: dialog scroll button + auto-scroll during streaming deltas Two race/trigger bugs in the dialog's scroll behavior: **Button never showed**: `addEventListener('scroll', …)` in a `useEffect` ran before Radix's portal had actually committed the scroll container, so `scrollRef.current` was still null — the listener never attached, `isAtBottom` stayed stuck at its initial `true`, and the jump-to-latest button was never rendered. Swap to React's `onScroll` prop on the element itself so the handler wires up as part of DOM commit, not a post-commit effect. **Auto-scroll stalled during text streaming**: the pin-to-bottom effect only re-fired on `contentParts.length` changes. Message/reasoning deltas extend the last TEXT/THINK part's `.text` without changing the array length — so the view would drift up as tokens piled in and never catch back up. Replace the length-dep effect with a `ResizeObserver` on the inner content div; every height change (new part or in-place growth) triggers a scroll-pin when the user is still at the bottom. * 🪆 fix: drop leading ellipsis from ticker body truncatePreview was prepending ... to the tail when the buffer exceeded 300 chars. The component's CSS already produces a left-side ellipsis for overflow via dir=rtl + text-overflow: ellipsis — stacking a data-level ellipsis on top renders a stray dot character right after the Writing: / Reasoning: label (Writing: .Sure!), which looks like a typo to the reader. Data now returns just the last 300 chars when truncating; CSS handles the visual cue whenever the body actually overflows its container. * 🪆 fix: Codex review — subagent isolation + concurrent-safe throttle Three findings from the @codex review pass, all valid: **P1 — buildAgentInput leaks parent discovered-tool state into subagent children.** `buildAgentInput` mutates `agent.toolRegistry` (`overrideDeferLoadingForDiscoveredTools` flips `defer_loading:true→false` on tools the parent previously searched for) and appends those tools' definitions to the returned `toolDefinitions` before the function returns. `buildSubagentConfigs` was clearing the reported `initialSummary` / `discoveredTools` fields on the returned AgentInputs, but that happened post-return — the registry writes and extra tool definitions persisted on the child, silently defeating context isolation and inflating the child's prompt. Fix: `buildAgentInput` now takes an `isSubagent` flag that gates the registry-mutation block and omits `initialSummary` / `discoveredTools` at the source. `buildSubagentConfigs` passes `{ isSubagent: true }` for every explicit child; no post-hoc cleanup needed. **P2 — ToolCallGroup labels a finished subagent group as still running when the child returned no output.** `getToolMeta` computed `hasOutput` as `!!tc.output`, which is `false` for a completed subagent that returned empty text (the UI already has an "empty result" fallback for that case). `allCompleted` would stay `false` and the group header stuck on "Running N agents" forever. Fix: treat `tc.progress === 1` as completion too — progress is the authoritative lifecycle signal, output is just content. **P2 — useThrottledValue schedules `setTimeout` during render.** Discarded renders under Strict Mode / Concurrent rendering would leave orphan timers firing against stale trees. Fix: move `setTimeout` into a `useEffect` keyed on `[value, intervalMs, enabled]`. Render-time still mutates refs (idempotent), but timer scheduling lives post-commit. Cleanup on unmount and on passthrough transitions is preserved. * 🪆 fix: Codex P2 — wipe subagent atoms on conversation switch `clearStepMaps()` intentionally doesn't reset `subagentProgressByToolCallId` so a user can reopen a completed subagent's dialog mid-conversation, but `resetSubagentAtoms` was defined and never exposed / called — so each completed run's aggregated `contentParts` + `tickerState` stayed resident in the `atomFamily` for the whole app session. Unbounded growth across multi-conversation sessions. Expose `resetSubagentAtoms` from `useStepHandler` and fire it from `useEventHandlers` whenever the URL's `conversationId` changes. That's the correct cleanup boundary: historical subagent dialogs rehydrate from persisted `subagent_content` on each `tool_call` at message-save time, so wiping live atoms on switch doesn't lose any viewable history — it just releases per-tool-call state that the old conversation's components no longer subscribe to. * 🪆 fix: Codex round 3 — subagent registry isolation + post-run label Two more valid findings. **P1 — parent-order registry mutation leaks into subagent inputs.** `overrideDeferLoadingForDiscoveredTools` mutates `agent.toolRegistry` in place (the Map *and* the LCTool objects inside it). When an agent appears both as a handoff target (normal graph node) AND an explicit subagent child, a subagent build that ran before the parent's build captures a reference to the same registry — the parent's later mutation leaks through to the child. Fix: for subagent children (`isSubagent`), clone the `toolRegistry` Map and shallow-clone each LCTool inside before returning the inputs. `defer_loading` flips on parent-graph registry mutations can't propagate across the clone boundary. `toolDefinitions` also gets a shallow-copy pass so the same isolation holds for definitions the child carries directly. **P2 — "Running N agents" label stuck after cancel/error.** ToolCallGroup's all-subagent label was gated only on `allCompleted`, which requires every child to have `hasOutput || progress === 1`. A subagent that gets cancelled (stream ends, no `stop` phase, no output) never satisfies that — so even after `isSubmitting` flips false, the header stays on "Running N agents" while each individual card correctly shows "Cancelled agent". Fix: derive a `subagentsDone` flag as `allCompleted || !isSubmitting` and gate the past-tense label on that. Matches the tri-state each SubagentCall card already resolves (finished / cancelled / running). * 🪆 fix: Codex P2 — ACL-check subagents.agent_ids on create/update Codex flagged that `subagents.agent_ids` was accepted as arbitrary strings on the create/update routes while `edges` got a `validateEdgeAgentAccess` pass — so users could save subagent references to agents they can't VIEW. At runtime `initializeClient`'s `processAgent` ACL gate silently drops those, so the persisted configuration and the actual behavior diverged in a way that is difficult to diagnose. Refactor: extract the id-set → unauthorized-ids check into a shared `collectUnauthorizedAgentIds`, wrap it with a dedicated `validateSubagentAccess`, and plumb the same 403-on-failure response the edge path already returns. Applied on both POST /agents and PATCH /agents/:id. * 🪆 fix: Codex round 5 — ACL-disable escape hatch + ticker order Two valid findings. **P1 — can't disable subagents after losing access to a child.** The subagent ACL check ran on every create/update that echoed back the `agent_ids` list, even when the user was explicitly disabling the feature. The UI keeps the list intact when toggling `enabled: false`, so a user who subsequently lost VIEW on any child would be locked in a 403 loop — every edit (including the one that turns subagents off) bounces. Fix: gate the ACL check on `subagents.enabled !== false` at both the POST /agents and PATCH /agents/:id handlers. Empty list stays a no-op. Disabling the feature is always permitted. **P2 — ticker fold merges out-of-order previews across delta switches.** `foldSubagentEventIntoTicker` carried `textLineIdx` / `thinkLineIdx` across a reasoning → text → reasoning transition, so the second reasoning chunk appended to the original reasoning line instead of starting a new chronological one. Fix: close the opposite buffer + cursor when a delta-type switch is detected (same rule the content-parts reducer already applies). Added a regression test. * 🪆 fix: Codex round 6 — preserve mid-stream atoms + honor sequential suppression Two valid findings. **P2 — atom reset fires on initial chat URL assignment.** `useEventHandlers` initialized `lastConversationIdRef` from the URL's current `paramId`, then reset subagent atoms whenever the ref and `paramId` disagreed. For a brand-new conversation the URL stamp goes from `undefined → "abc123"` while the first response is still streaming, which used to drop subagent ticker/content state mid-run and leave dialogs missing earlier updates. Fix: only reset when *both* the old and new IDs are non-null and differ — i.e. a user-initiated switch between two established conversations. The initial assignment passes through without clearing. **P2 — ON_SUBAGENT_UPDATE bypassed `hide_sequential_outputs`.** Every other streaming handler in `callbacks.js` (`ON_RUN_STEP`, `ON_MESSAGE_DELTA`, etc.) gates emission on `checkIfLastAgent` + `metadata?.hide_sequential_outputs`, but the subagent forwarder did an unconditional `emitEvent` — so intermediate agents in a sequential chain were leaking their children's activity to the client even when the chain was configured to suppress intermediates. Fix: accept `metadata` and apply the same `isLastAgent || !hide_sequential_outputs` gate. Aggregation still runs regardless of visibility (persistence + dialog depend on it); only the SSE forward is suppressed. * 🪆 fix: Codex P2 — gate subagent ACL check on endpoint capability `validateSubagentAccess` ran on every create/update where `subagents.enabled !== false`, regardless of the endpoint-level `subagents` capability. When the capability is off at the appConfig level, `initializeClient` already strips the `subagents` block at runtime — so persisted `agent_ids` are inert — but the validation could still 403 on a legacy record whose referenced child is no longer viewable, blocking unrelated edits. Fix: add `isSubagentsCapabilityEnabled(req)` that reads the agents endpoint's capabilities from `req.config` and gate both the create and update ACL checks on it. Capability-off environments can update agents with stale `subagents` data freely; capability-on keeps the full ACL protection. * 🪆 fix: Codex P2 — reset subagent atoms on id→null navigation too Previous guard (both-established) skipped the reset whenever `paramId` became null/undefined, so navigating from an existing chat to a "new chat" route left stale subagent progress resident in the `atomFamily` until the user picked a specific different chat. Swap the both-established check for a one-time flag: skip only the very first `undefined → id` transition (the brand-new-chat URL stamp that happens mid-stream), then reset on any subsequent change — id→id, id→null, null→id-after-reset. If the user started on an established chat the flag is true at mount, so the guard is a no-op and every navigation resets normally. * 🪆 fix: Codex round 9 — subagent persistence gate + handoff children Two valid findings. **P1 — hide_sequential_outputs also gates persistence.** The previous fix gated the SSE forward on `isLastAgent || !hide_sequential_outputs` but still ran the per-tool-call `createContentAggregator` aggregation unconditionally. `finalizeSubagentContent` would then attach the hidden intermediate agent's child reasoning / tool output to the saved message, so a page refresh could reveal activity that was intentionally suppressed live. Move the visibility gate to the top of the handler — hidden agents now skip both aggregation and emission, so "hide_sequential_outputs" is a consistent "don't record" rule for subagent traces. **P2 — handoff agents' explicit subagents were silently dropped.** `initializeClient` only resolved `subagentAgentConfigs` for the primary config, so an agent used via handoff that had its own `subagents.agent_ids` saved in the builder would get self-spawn only; every explicit child was quietly ignored, creating a saved-config / runtime mismatch the user couldn't diagnose. Extract the resolution into a shared `loadSubagentsFor(config)` helper and invoke it for the primary and every handoff agent in `agentConfigs`. The `edgeAgentIds` precomputation stays outside the helper (it's loop-invariant). Capability-off shortcuts return empty early so the existing strip-on-capability-off path still holds. * 🪆 fix: Codex P2 — recursive subagent build for multi-level delegation Previously only the outer `agents[]` loop attached `subagentConfigs` to its inputs, so a child used as a subagent (invoked via the `subagent` tool) lost every explicit spawn target of its own. A user-valid configuration like A → B → C would only run the top layer; B could never actually delegate to C from inside A's run. Recursively build `subagentConfigs` for each child inside `buildSubagentConfigs`, passing the child's freshly-constructed `childInputs` down so its own `subagents.enabled` children get resolved too. Added cycle protection via an `ancestors` Set — a configuration like A → B → A is safely cut off at the second encounter of A rather than recursing forever (the existing `child.id === agent.id` guard already prevents the direct self-loop). * 🪆 fix: Codex P2 — reset subagent atoms on useEventHandlers unmount The effect that resets subagent atoms only fired on `paramId` change, so unmounting the chat container (route change away from /c) never flushed the atoms. `knownSubagentAtomKeys` lives in a ref inside `useStepHandler` — once the hook unmounts the ref is gone, so a subsequent remount can't clean atoms it never registered. Added a second `useEffect` that only runs cleanup on unmount (empty deps aside from the stable `resetSubagentAtoms` callback). Keeps `atomFamily` bounded across full route teardowns too. * 🪆 fix: Codex round 13 — cyclic subagent guard + prefer persisted Two valid findings. **P1 — cyclic subagent ref reloads the primary.** A configuration like `A ↔ B` (B lists A as its own subagent) would send `loadSubagentsFor` down a path that couldn't find A in `agentConfigs` (the primary isn't stored there), so it called `processAgent(A)` a second time. That inserts a fresh config for the primary id, which downstream duplicates in `[primary, ...agentConfigs.values()]` and can replace the primary's tool context with the reloaded copy. Fix: short-circuit when a subagent ref points back at `primaryConfig.id` — reuse the already-loaded primary config. Primary is always an edge id so no pruning bookkeeping needed. **P2 — live atom preferred over canonical persisted trace.** The dialog picked `progress.contentParts` ahead of `persistedContent`, but the Recoil bucket is best-effort — after a disconnect/reconnect it can be stale or partial. The server's `subagent_content` on the `tool_call` is the canonical record refreshed on sync. Preferring live could hide completed tool/reasoning history that was actually persisted. Fix: flip the preference order. Persisted wins when it's non-empty; live covers the mid-stream window (before the parent message saves, persisted is empty) and the older-runs fallback. Updated the test that enforced the old order to lock the new semantics in (separate mid-stream live-fallback assertion kept). * 🪆 fix: Codex P2 — subagent atom reset rule simplified to 'leaving established id' The `hasEstablishedConversationRef` + check for initial undefined→id covered the first navigation but missed the equivalent mid-stream URL stamp when a user goes from an existing chat to a new chat and sends a message there (`id → null → newId`). The null → newId transition was still hitting the reset branch and wiping the in-flight subagent ticker/content for that first turn. Simpler rule: only reset when the PREVIOUS paramId is an established id. Every transition AWAY from an established chat clears (id→id2, id→null, id→undefined); every transition FROM null/undefined passes through (initial mount, new-chat URL stamp mid-stream). Drop the `hasEstablishedConversationRef` machinery in favor of that single condition. * 🪆 fix: Codex P2 — match runtime's strict subagent enable check in ACL Runtime (`initializeClient` + `run.ts`) treats `subagents?.enabled` as a truthy predicate — `undefined`, `null`, missing, and `false` all short-circuit. The ACL gate was using `!== false` which accepted `undefined` / missing as "enabled" and could 403 a payload whose subagent tool would be inert at runtime. Swap both create and update to `enabled === true`. Only a strictly- enabled payload triggers the ACL check; the disable path (`false`) still passes through so a user who lost VIEW on a child can still save the disable edit. * 🪆 fix: Codex P2 — reject missing subagent references with 400 `validateSubagentAccess` collapsed through `collectUnauthorizedAgentIds`, which returns an empty list for ids with no DB record — so typos and references to deleted agents passed validation silently, and `initializeClient` later dropped them at runtime. Saved config would then list spawn targets that the backend never honored, a hard-to- diagnose drift. Refactor the helper into `classifyAgentReferences(ids, …)` which returns `{ missing, unauthorized }` separately. `validateEdgeAgentAccess` keeps its old semantics (missing is intentional — a self-referential `from` names the agent being created). `validateSubagentReferences` surfaces both buckets so the create/update handlers can 400 on missing and 403 on unauthorized with distinct error messages and `agent_ids` lists. * 🪆 polish: tighten subagent dialog grid gap to gap-2 OGDialogContent's grid default is `gap-4`, which renders the title, description, and scroll area as three visually separated panels. Drop to `gap-2` so they read as one block. * 🪆 polish: swap Subagents above Handoffs in Advanced panel Subagents is the more common knob users reach for, so show it first. Handoffs keep the same Controller wiring, just move below. |
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35bf04b26c |
🧰 refactor: Unify code-execution tools (#12767)
* 🛠️ feat: Add registerCodeExecutionTools helper Idempotently registers `bash_tool` + `read_file` in the run's tool registry and tool-definition list via a registry `.has()` dedupe. Sets up the single code-execution tool path shared by: - `initializeAgent` (when an agent has `execute_code` in its tools and the capability is enabled for the run) - `injectSkillCatalog` (when skills are active; unconditional read_file, bash_tool follows `codeEnvAvailable`) Both callers reach the helper in the same initialization sequence, so the second call becomes a no-op and exactly one copy of each tool reaches the LLM — no more double registration for agents that combine `execute_code` capability with active skills. Unit-tested on a fresh run, idempotence (second call, overlap with prior tooldefs, partial overlap), and the no-registry variant. * 🔀 refactor: Route injectSkillCatalog bash_tool + read_file through registerCodeExecutionTools The `skill` tool is still registered inline (it's skill-path-specific), but `bash_tool` + `read_file` now flow through the shared idempotent helper so a prior registration from the execute_code path doesn't produce a duplicate copy later in the same run. Behavior preserved: - `read_file` always registers when any active skill is in scope — manually-primed `disable-model-invocation: true` skills still need it to load `references/*` from storage. - `bash_tool` follows `codeEnvAvailable` exactly as before. Adds a test pinning the cross-call dedupe: when `injectSkillCatalog` runs AFTER `registerCodeExecutionTools` has already seeded the registry + tool definitions with bash_tool/read_file, the resulting `toolDefinitions` still contains exactly one copy of each. * 🪄 feat: Expand `execute_code` tool name into bash_tool + read_file at initialize-time When an agent's `tools` include `execute_code` and the `execute_code` capability is enabled for the run, `initializeAgent` now registers `bash_tool` + `read_file` via `registerCodeExecutionTools` before `injectSkillCatalog`. The legacy `execute_code` tool definition is no longer handed to the LLM — `execute_code` remains on the agent document as a capability-trigger marker, but the runtime expands it into the skill-flavored tool pair. Call ordering matters: the `execute_code` registration runs BEFORE `injectSkillCatalog`, so the skill path's own `registerCodeExecutionTools` call inside `injectSkillCatalog` becomes a no-op via the registry's `.has()` check. Exactly one copy of each tool reaches the LLM whether the agent has: - only `execute_code` (legacy path) - only skills - both No data migration needed — `agent.tools: ['execute_code']` stays in the DB unchanged; the expansion is a runtime operation. Three tests cover the matrix: execute_code + capability on → bash_tool + read_file registered; execute_code + capability off → neither registered; no execute_code + capability on → neither registered. * 🗑️ refactor: Drop CodeExecutionToolDefinition from the builtin registry Removes the legacy `execute_code` entry from `agentToolDefinitions` and the corresponding import. With the initialize-time expansion in place, nothing consults `getToolDefinition('execute_code')` for a tool schema any more — the capability gate still filters on the string `execute_code`, but the actual tool definitions the LLM sees come from `registerCodeExecutionTools` (i.e. `bash_tool` + `read_file`). `loadToolDefinitions` in `packages/api/src/tools/definitions.ts` silently drops `execute_code` when it no longer resolves in the registry — that's the expected path and is now covered by an updated test. No caller of `getToolDefinition('execute_code')` expects a non-undefined result after this change. * 🔌 refactor: Read CODE_API_KEY from env for primeCodeFiles + PTC Finishes the Phase 4 server-env-keyed rollout on the two remaining `loadAuthValues({ authFields: [EnvVar.CODE_API_KEY] })` sites in `ToolService.js`: - `primeCodeFiles` (user-attached file priming on execute_code agents) - Programmatic Tool Calling (`createProgrammaticToolCallingTool`) Both now read `process.env[EnvVar.CODE_API_KEY]` directly, matching `bash_tool`'s pattern. The per-user plugin-auth path is no longer consulted for code-env credentials anywhere in the hot path — the agents library owns the actual tool-call execution and also reads the env var internally. Priming still fires for existing user-file workflows so the legacy `toolContextMap[execute_code]` hint ("files available at /mnt/data/...") stays in the prompt; only the key lookup changed. * 🔧 fix: Type the pre-seeded dedupe-test tools as LCTool CI TypeScript type checks caught `{ parameters: {} }` in the new cross-call dedupe test: `LCTool.parameters` is a `JsonSchemaType`, not `{}`. Use `{ type: 'object', properties: {} }` and type the local registry Map through the parameter-derived shape so the pre-seeded values match what `toolRegistry.set` expects. * 🛡️ fix: Run execute_code expansion before GOOGLE_TOOL_CONFLICT gate Codex review caught a latent regression: the original Phase 8 placement ran `registerCodeExecutionTools` after `hasAgentTools` was computed, so an execute-code-only agent on Google/Vertex with provider-specific `options.tools` populated would no longer trip `GOOGLE_TOOL_CONFLICT` — the legacy `CodeExecutionToolDefinition` used to populate `toolDefinitions` before the guard, but after dropping it from the registry, `toolDefinitions` stayed empty until my expansion ran downstream of the guard. Mixed provider + agent tools would silently flow through to the LLM. Fix moves the `execute_code` expansion to BEFORE `hasAgentTools` computation. `bash_tool` + `read_file` now contribute to the check the same way the legacy `execute_code` def did. Covered by a new test that pins the Google+execute_code+provider-tools scenario — the `rejects.toThrow(/google_tool_conflict/)` path would have silently passed on the prior placement. * 🔗 fix: Thread codeEnvAvailable through handoff sub-agents Round-2 codex review caught the other half of the execute_code expansion gap: `discoverConnectedAgents` omitted `codeEnvAvailable` from its forwarded `initializeAgent` params, so handoff sub-agents with `agent.tools: ['execute_code']` lost the `bash_tool` + `read_file` registration (pre-Phase 8 the legacy `CodeExecutionToolDefinition` would have landed in their `toolDefinitions` via the registry). - Add `codeEnvAvailable?` to `DiscoverConnectedAgentsParams` and forward it verbatim on every sub-agent `initializeAgent` call. - Update the three JS call sites that construct the primary's `codeEnvAvailable` (`services/Endpoints/agents/initialize.js`, `controllers/agents/openai.js`, `controllers/agents/responses.js`) to pass the same flag into `discoverConnectedAgents` — one authoritative source per request. - Two regression tests in `discovery.spec.ts` pin the true/false passthrough so a future refactor that drops the param-forwarding surfaces immediately. Left intentionally unchanged: `packages/api/src/agents/openai/service.ts` (public API helper with no in-repo caller). External consumers of `createAgentChatCompletion` who want code execution should pass a `codeEnvAvailable`-aware `initializeAgent` via `deps` — documenting the full public-API surface is out of scope for this Phase 8 PR. * 🔗 fix: Thread codeEnvAvailable through addedConvo + memory-agent paths Round-3 codex review caught the last two production `initializeAgent` callers missing the Phase-8 capability flag: - `api/server/services/Endpoints/agents/addedConvo.js` (multi-convo parallel agent execution). Added `codeEnvAvailable` to `processAddedConvo`'s destructured params and forwarded it into the per-added-agent `initializeAgent` call. Caller in `api/server/services/Endpoints/agents/initialize.js` passes the same `codeEnvAvailable` it computed for the primary. - `api/server/controllers/agents/client.js` (`useMemory` — memory extraction agent). Computes its own `codeEnvAvailable` from `appConfig?.endpoints?.[EModelEndpoint.agents]?.capabilities` and forwards into `initializeAgent`. Memory agents rarely list `execute_code`, but if one does, pre-Phase 8 they got the legacy `execute_code` tool registered unconditionally — the passthrough restores parity. With this, every production caller of `initializeAgent` explicitly resolves the capability: main chat flow (primary + handoff), OpenAI chat completions (primary + handoff), Responses API (primary + handoff), added convo parallel agents, and memory agents. The one remaining caller, `packages/api/src/agents/openai/service.ts::createAgentChatCompletion`, is a public API helper with no in-repo consumer (external callers must pass a capability-aware `initializeAgent` via `deps`). * 🪤 fix: Remove duplicate appConfig declaration causing TDZ ReferenceError The Responses API controller had TWO `const appConfig = req.config;` bindings inside `createResponse`: one at the top of the function (added by the Phase 4 `bash_tool` decouple) and one inside the try block (added by the polish PR #12760). Because `const` is block-scoped with a temporal dead zone, the inner redeclaration put `appConfig` in TDZ for the entire try block, so any earlier reference inside the try — notably `appConfig?.endpoints?.[EModelEndpoint.agents]?.allowedProviders` at line 348 — threw `ReferenceError: Cannot access 'appConfig' before initialization`. The error was silently swallowed by the outer try/catch, leaving `recordCollectedUsage` unreached and the six `responses.unit.spec.js` token-usage tests failing. Removing the inner redeclaration fixes the six failing tests (verified: 11/11 pass locally post-fix, 0 regressions elsewhere). The outer function-scoped binding already provides `appConfig` to every downstream reference. * 🔗 fix: Thread codeEnvAvailable through the OpenAI chat-completion public API Round-4 codex review (legitimate on the type-safety angle, even though the runtime concern was already covered): the `createAgentChatCompletion` helper defines its own narrower `InitializeAgentParams` interface locally, and the type was missing `codeEnvAvailable`. External consumers who supply a capability-aware `deps.initializeAgent` couldn't route `codeEnvAvailable` through without a type-cast workaround. - Widen the local `InitializeAgentParams` interface to include `codeEnvAvailable?: boolean` (matches the real `packages/api/src/agents/initialize.ts` type). - Derive `codeEnvAvailable` inside `createAgentChatCompletion` from `deps.appConfig?.endpoints?.agents?.capabilities` (the same source the in-repo controllers use) and forward to `deps.initializeAgent`. Uses a string literal `'execute_code'` lookup so this file stays free of a `librechat-data-provider` import — keeping the dependency surface of the public helper minimal. With this, external consumers of `createAgentChatCompletion` who pass `appConfig` with the agents capabilities get `bash_tool` + `read_file` registration automatically; consumers who don't pass `appConfig` retain the existing "explicit opt-in" semantics (the flag stays `undefined`, expansion is skipped). * 🧹 chore: Review-driven polish — observability log, JSDoc DRY, test gaps, no-op allocation Addresses the comprehensive review of PR #12767: - **Finding #1** (MINOR, observability): `initializeAgent` now emits a debug log when an agent lists `execute_code` in its tools but the runtime gate is off (`params.codeEnvAvailable` !== true). The event-driven `loadToolDefinitionsWrapper` path doesn't log capability-disabled warnings, so without this the tool silently vanishes from the LLM's definitions with zero trace. Operators debugging "why isn't code interpreter working?" now get a signal at the initialize layer. - **Finding #5** (NIT, allocation): `registerCodeExecutionTools` now returns the input `toolDefinitions` array by reference on the no-op path (both tools already registered by a prior caller in the same run) instead of allocating a fresh spread array every time. The common dual-call scenario — `initializeAgent` then `injectSkillCatalog` — saves one O(n) copy per request. - **Finding #4** (NIT, DRY): Collapsed the duplicated 6-line JSDoc comment in `openai.js`, `responses.js`, and `addedConvo.js` into either a one-line `@see DiscoverConnectedAgentsParams.codeEnvAvailable` pointer (the two JS call sites) or a compact 3-line block referring back to the canonical source (addedConvo's @param). - **Finding #2** (MINOR, test gap): Added `api/server/services/Endpoints/agents/addedConvo.spec.js` with three cases covering `codeEnvAvailable=true`, `codeEnvAvailable=false`, and omitted (undefined) passthrough. A future refactor that drops the param from destructuring now surfaces here instead of silently regressing multi-convo parallel agents with `execute_code`. - **Finding #3** (MINOR, test gap): Added `api/server/controllers/agents/__tests__/client.memory.spec.js` pinning the capability-flag derivation that `AgentClient::useMemory` uses — six cases covering present/absent/null/undefined config shapes plus an enum-literal pin (`'execute_code'` / `'agents'`). Catches enum renames or config-path shifts that would otherwise silently strip `bash_tool` + `read_file` from memory agents. Finding #7 (jest.mock scoping, confidence 40) left as-is: the reviewer's own risk assessment noted `buildToolSet` doesn't touch the mocked exports, and restructuring a file-level `jest.mock` to `jest.doMock` + dynamic `import()` introduces more complexity than the speculative risk justifies. The existing mock is scoped to the test file and contains the same stubs the adjacent `skills.test.ts` already uses. Finding #6 (PR description commit count) addressed out-of-band via PR description update. All existing tests pass, typecheck clean, lint clean across touched files. New tests: 9 cases across 2 new spec files. * 🧽 refactor: Replace hardcoded 'execute_code' string with AgentCapabilities enum in service.ts Follow-up review (conf 55) caught that `openai/service.ts`'s Phase 8 `codeEnvAvailable` derivation used the literal `'execute_code'` while every in-repo controller uses `AgentCapabilities.execute_code` from `librechat-data-provider`. The file deliberately uses local type interfaces to keep the public API helper's type surface small, but that pattern was never a ban on single-value imports from the data provider — `packages/api` already depends on it. Importing the enum value means a future rename of `AgentCapabilities.execute_code` propagates to this file automatically, matching the in-repo controllers' behavior. Other follow-up findings left as-is per the reviewer's own verdict: - #2 (memory spec mirrors the production expression rather than calling `AgentClient::useMemory` directly): reviewer flagged as "not blocking" / "design-philosophy observation." The test file's JSDoc already explicitly documents the tradeoff and pins the enum literals to catch the most likely drift vector. Standing up `AgentClient` + all its mocks for a one-line regression guard is disproportionate. - #3 (`addedConvo.spec.js` mock signature vs. underlying `loadAddedAgent` arity): reviewer's own confidence 25 noted the mock matches the wrapper's actual call pattern in the production file. Not a real gap. - #4 was self-retracted as a false alarm. * 🗑️ refactor: Fully deprecate CODE_API_KEY — remove all LibreChat-side references The code-execution sandbox no longer authenticates via a per-run `CODE_API_KEY` (frontend or backend). Auth moved server-side into the agents library / sandbox service, so LibreChat drops every reference: **Backend plumbing:** - `api/server/services/Files/Code/crud.js`: `getCodeOutputDownloadStream`, `uploadCodeEnvFile`, `batchUploadCodeEnvFiles` no longer accept `apiKey` or send the `X-API-Key` header. - `api/server/services/Files/Code/process.js`: `processCodeOutput`, `getSessionInfo`, `primeFiles` drop the `apiKey` param throughout. - `api/server/services/ToolService.js`: stop reading `process.env[EnvVar.CODE_API_KEY]` for `primeCodeFiles` and PTC; the agents library handles auth internally. Remove the now-dead `loadAuthValues` + `EnvVar` imports. Drop the misleading "LIBRECHAT_CODE_API_KEY" hint from the bash_tool error log. - `api/server/services/Files/process.js`: remove the `loadAuthValues` call around `uploadCodeEnvFile`. - `api/server/routes/files/files.js`: code-env file download no longer fetches a per-user key. - `api/server/controllers/tools.js`: `execute_code` is no longer a tool that needs verifyToolAuth with `[EnvVar.CODE_API_KEY]` — the endpoint always reports system-authenticated so the client skips the key-entry dialog. `processCodeOutput` called without `apiKey`. - `api/server/controllers/agents/callbacks.js`: `processCodeOutput` invoked without the loadAuthValues round trip, for both LegacyHandler and Responses-API handlers. - `api/app/clients/tools/util/handleTools.js`: `createCodeExecutionTool` called with just `user_id` + files. **packages/api:** - `packages/api/src/agents/skillFiles.ts`: `PrimeSkillFilesParams`, `PrimeInvokedSkillsDeps`, `primeSkillFiles`, `primeInvokedSkills` all drop the `apiKey` param; the gate is purely `codeEnvAvailable`. - `packages/api/src/agents/handlers.ts`: `handleSkillToolCall` drops the `process.env[EnvVar.CODE_API_KEY]` read; skill-file priming is now gated solely on `codeEnvAvailable`. `ToolExecuteOptions` signatures drop apiKey from `batchUploadCodeEnvFiles` and `getSessionInfo`. - `packages/api/src/agents/skillConfigurable.ts`: JSDoc no longer references the env var. - `packages/api/src/tools/classification.ts`: PTC creation no longer gated on `loadAuthValues`; `buildToolClassification` drops the `loadAuthValues` dep entirely (no LibreChat-side callers need it for this path anymore). - `packages/api/src/tools/definitions.ts`: `LoadToolDefinitionsDeps` drops the `loadAuthValues` field. **Frontend:** - Delete `client/src/hooks/Plugins/useAuthCodeTool.ts`, `useCodeApiKeyForm.ts`, and `client/src/components/SidePanel/Agents/Code/ApiKeyDialog.tsx` — the install/revoke dialogs for CODE_API_KEY are fully dead. - `BadgeRowContext.tsx`: drop `codeApiKeyForm` from the context type and provider. `codeInterpreter` toggle treated as always authenticated (sandbox auth is server-side). - `ToolsDropdown.tsx`, `ToolDialogs.tsx`, `CodeInterpreter.tsx`, `RunCode.tsx`, `SidePanel/Agents/Code/Action.tsx` +`Form.tsx`: all API-key dialog trigger refs, "Configure code interpreter" gear buttons, and auth-verification plumbing removed. The "Code Interpreter" toggle is now a plain `AgentCapabilities.execute_code` checkbox — no key-entry gate. - `client/src/locales/en/translation.json`: drop the three `com_ui_librechat_code_api*` keys and `com_ui_add_code_interpreter_api_key`. Other locales are externally automated per CLAUDE.md. **Config:** - `.env.example`: remove the `# LIBRECHAT_CODE_API_KEY=your-key` section and its header. **Tests:** - `crud.spec.js`: assertions flipped to pin "no X-API-Key header" and "no apiKey param". - `skillFiles.spec.ts`: removed env-var save/restore; tests now pin that the batch-upload path is gated solely on `codeEnvAvailable` and that no apiKey is threaded through. - `handlers.spec.ts`: same — just the `codeEnvAvailable` gate pins remain. - `classification.spec.ts`: remove the two tests that asserted `loadAuthValues` was (not) called for PTC. - `definitions.spec.ts`: drop every `loadAuthValues: mockLoadAuthValues` entry from the deps shape. - `process.spec.js`: strip the mock of `EnvVar.CODE_API_KEY`. **Comment hygiene:** - `tools.ts`, `initialize.ts`, `registry/definitions.ts`: shortened stale comment references to "legacy `execute_code` tool" without naming the retired env var. Tests verified: 678 packages/api tests pass, 836 backend api tests pass. Typecheck clean, lint clean. Only remaining CODE_API_KEY mentions in the code are two regression-guard assertions: - `crud.spec.js`: pins "no X-API-Key header" stays absent. - `skillConfigurable.spec.ts`: pins `configurable` never grows a `codeApiKey` field. * 🧹 chore: Remove the last two CODE_API_KEY name mentions in LibreChat Follow-up to the prior full deprecation commit: two tests still named the retired identifier in their regression-guard assertions. - `packages/api/src/agents/skillConfigurable.spec.ts`: drop the "does not inject a codeApiKey key" test. The `codeApiKey` field is gone from the production configurable shape, so an absence-assertion naming it re-introduces the retired identifier in code. - `api/server/services/Files/Code/crud.spec.js`: rename the "without an X-API-Key header" case back to "should request stream response from the correct URL" and drop the `expect(headers).not.toHaveProperty('X-API-Key')` assertion. The surrounding request-shape checks (URL, timeout, responseType) still pin the behavior; the explicit header-absence line was named-after the deprecated contract. Result: `grep -rn "CODE_API_KEY\|codeApiKey\|LIBRECHAT_CODE_API_KEY"` against the LibreChat source tree returns zero hits. The only remaining `X-API-Key` strings in this repo are on unrelated OpenAPI Action + MCP server auth configurations, where the string is user-facing config, not a LibreChat-owned identifier. Tests: 677 packages/api pass (2 pre-existing summarization e2e failures unrelated); 126 api-workspace controller/service tests pass. Typecheck and lint clean. * 🎯 fix: Narrow codeEnvAvailable to per-agent (admin cap AND agent.tools) Before this commit, `codeEnvAvailable` was computed in the three JS controllers as the admin-level capability flag only (`enabledCapabilities.has(AgentCapabilities.execute_code)`) and passed through `initializeAgent` → `injectSkillCatalog` / `primeInvokedSkills` / `enrichWithSkillConfigurable` unchanged. A skills-only agent whose `tools` array didn't include `execute_code` still got `bash_tool` registered (via `injectSkillCatalog`) and skill files re-primed to the sandbox on every turn — wrong, because the agent never opted in to code execution. **Fix:** `initializeAgent` now computes the per-agent effective value once as `params.codeEnvAvailable === true && agent.tools.includes(Tools.execute_code)`, reuses the same boolean for: 1. The `execute_code` → `bash_tool + read_file` expansion gate (previously already consulted `agent.tools`; now shares the single `effectiveCodeEnvAvailable` binding). 2. The `injectSkillCatalog` call (previously got the raw admin flag). 3. The returned `InitializedAgent.codeEnvAvailable` field (new, typed as required boolean). **Controllers (initialize.js, openai.js, responses.js):** store `primaryConfig.codeEnvAvailable` in `agentToolContexts.set(primaryId, ...)`, capture `config.codeEnvAvailable` in every handoff `onAgentInitialized` callback, and read it from the per-agent ctx inside the `toolExecuteOptions.loadTools` runtime closure. The hoisted `const codeEnvAvailable = enabledCapabilities.has(...)` locals in the two OpenAI-compat controllers are gone — they were shadowing the narrowed per-agent value. **primeInvokedSkills:** `handlePrimeInvokedSkills` in `services/Endpoints/agents/initialize.js` now uses `primaryConfig.codeEnvAvailable` (per-agent, narrowed) instead of the raw admin flag. A skills-only primary agent won't re-prime historical skill files to the sandbox even when the admin enabled the capability globally. **Efficiency:** one extra `&&` in `initializeAgent`. No runtime hot-path cost — the `includes()` scan on `agent.tools` was already happening for the `execute_code` expansion gate; it's now just bound to a local. Tool execution closures read `ctx.codeEnvAvailable === true` (property access + strict equality, O(1)). **Ephemeral-agent note:** per-agent narrowing is authoritative for both persisted and ephemeral flows. The ephemeral toggle (`ephemeralAgent.execute_code`) is reconciled into `agent.tools` upstream in `packages/api/src/agents/added.ts`, so `agent.tools.includes('execute_code')` is the single source of truth by the time `initializeAgent` runs. **Tests:** two new regression tests pin the narrowing contract: - `initialize.test.ts` — four-quadrant matrix on `InitializedAgent.codeEnvAvailable` (cap on × agent asks, cap on × doesn't ask, cap off × asks, neither). Catches future refactors that drop either half of the AND. - `skills.test.ts` — `injectSkillCatalog` with `codeEnvAvailable: false` against an active skill catalog must NOT register `bash_tool` even though it still registers `read_file` + `skill`. This is the state a skills-only agent gets post-narrowing. All 191 affected packages/api tests pass + 836 backend api tests pass. Typecheck clean, lint clean. * 🧽 refactor: Comprehensive-review polish — hoist tool defs, pin verifyToolAuth contract, doc appConfig Addresses the comprehensive review of Phase 8. Findings mapped: **#1 (MINOR): `verifyToolAuth` unconditional auth for execute_code** - Added doc comment explicitly stating the deployment contract (admin capability → reachable sandbox; no per-check health probe to keep UI-gate queries O(1)). - New `api/server/controllers/__tests__/tools.verifyToolAuth.spec.js` with 4 regression tests pinning the contract: 1. `authenticated: true` + `SYSTEM_DEFINED` for execute_code. 2. 404 for unknown tool IDs. 3. `loadAuthValues` is never consulted (catches a future revert that would resurface the per-user key-entry dialog). 4. Response `message` is never `USER_PROVIDED`. **#2 (MINOR): `openai/service.ts` undocumented `appConfig` dependency** - Expanded the `ChatCompletionDependencies.appConfig` JSDoc to spell out that omitting it silently disables code execution for agents with `execute_code` in their tools. External consumers of `createAgentChatCompletion` now have the contract documented at the type boundary. **#5 (NIT): `registerCodeExecutionTools` re-allocates tool defs** - Hoisted `READ_FILE_DEF` and `BASH_TOOL_DEF` to module-level `Object.freeze`d constants. The shapes derive entirely from static `@librechat/agents` exports, so a single frozen object per tool is safe to share across every agent init. Eliminates the ~4-property allocations on every call (including the common second-call no-op path). **#6 (NIT): Verbose history-priming comment in initialize.js** - Trimmed the 16-line `handlePrimeInvokedSkills` block to a 5-line summary with `@see InitializedAgent.codeEnvAvailable` pointer. The canonical narrowing explanation lives on the type; the controller comment is just the ACL-vs-capability rationale. **Skipped:** - #3 (memory spec tests a mirror function): reviewer self-dismissed as a design tradeoff; the enum-literal pin already catches the highest-risk drift vector. - #4 (cross-repo contract for `createCodeExecutionTool`): user will explicitly install the latest `@librechat/agents` dev version once the companion PR publishes, so the version pin will be authoritative. - #7 (migration/deprecation note for self-hosters): out of scope per user direction — release notes handle this. Tests verified: 679 packages/api + 840 backend api tests pass. Typecheck + lint clean. * 🔧 chore: Update @librechat/agents version to 3.1.68-dev.1 across package-lock and package.json files This commit updates the version of the `@librechat/agents` package from `3.1.68-dev.0` to `3.1.68-dev.1` in the `package-lock.json` and relevant `package.json` files. This change ensures consistency across the project and incorporates any updates or fixes from the new version. |
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ac913aa886 |
🔐 chore: Skills Permissions Housekeeping, Reachable Admin Dialog + Defaults Tests (#12766)
* 🔐 chore: Skills permissions housekeeping — reachable admin dialog + defaults tests
Phase 9 housekeeping pass. Skills was already gated on `PermissionTypes.SKILLS`
(seeded from `interface.skills`) and `AgentCapabilities.skills` everywhere it
matters, but two smaller parity gaps with Prompts/Memory/MCP remained:
- The skills admin settings dialog had no UI entry point. The only mount was
inside an unused `FilterSkills` component, so admins had no way to reach the
role-permissions editor for skills. Mounted it in `SkillsAccordion` gated on
`SystemRoles.ADMIN`, matching the `PromptsAccordion` pattern.
- No regression lock on skill permission defaults. `roles.spec.ts` asserted
structural completeness but not the specific shape — a future refactor
could silently flip ADMIN's `USE/CREATE/SHARE/SHARE_PUBLIC` to false or
drop SKILLS from USER defaults without failing. Added explicit Skills
assertions for both roles.
- No lock on `AgentCapabilities.skills` being in `defaultAgentCapabilities`.
Added an assertion in `endpoints.spec.ts`.
* 🩹 fix: Remove duplicate `const appConfig` in Responses createResponse
The Skills polish commit (#12760) added `const appConfig = req.config;` at
line 381 inside the try block of `createResponse`, without noticing that
the earlier drive-by fix (
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91cd3f7b7c |
🧽 refactor: Skills polish: precedence-aware body validation, controller drop logs, SkillPills rename (#12760)
Post-merge sanity-review cleanup on top of #12746: - `createSkill` / `updateSkill` now parse SKILL.md body's always-apply status once and reuse it for both validation and derivation (was parsing the same YAML block twice per call). - Body-inline `always-apply:` validation becomes precedence-aware: a caller sending an explicit top-level `alwaysApply` or a structured `frontmatter['always-apply']` no longer gets rejected for a typo in the body — the body value is never consulted at derivation time when a higher-precedence source wins. New tests cover the three relevant interactions (explicit+body-typo, frontmatter+body-typo, body-only typo still rejects). - OpenAI and Responses controllers now emit a `logger.warn` when `injectSkillPrimes` drops always-apply primes to stay under `MAX_PRIMED_SKILLS_PER_TURN`. `injectSkillPrimes` already logs internally; the controller-level warn adds endpoint context so operators can identify which path hit the cap at a glance. Mirrors AgentClient's existing log. - Rename `ManualSkillPills` → `SkillPills` (component + type + file + test + all JSDoc references). The component handles both manual and always-apply pills now; the original name was carried over from the manual-only Phase 3 and misleads new readers. - Drive-by fix: declare `appConfig = req.config` at the top of `createResponse` in `responses.js` — it was used unqualified on lines 381/396, which silently evaluated to `undefined` (via optional chaining) and disabled the skills-capability check on the Responses endpoint. Pre-existing, surfaced by lint on the touched file. |
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7581540ab6 |
🔌 refactor: Decouple bash_tool from Per-User CODE_API_KEY (#12712)
* 🔌 refactor: Decouple bash_tool from Per-User CODE_API_KEY
Phase 4 of Agent Skills umbrella (#12625): gate bash_tool and skill
file priming on the `execute_code` capability only. Thread a boolean
`codeEnvAvailable` through `enrichWithSkillConfigurable` and
`primeInvokedSkills` in place of the old per-user `codeApiKey` +
`loadAuthValues` plumbing. The sandbox API key is the LibreChat-
hosted service key — system-level, not a user secret — so the
per-user lookup was legacy; when needed, it's read directly from
`process.env[EnvVar.CODE_API_KEY]` inside the capability gate.
`handleSkillToolCall` and `primeInvokedSkills` gate sandbox uploads
on `codeEnvAvailable` first, preventing skill-file uploads to the
sandbox when an agent has `execute_code` disabled even if the env
var happens to be set. The agents library resolves the env key
itself for `bash_tool`, so `ToolService.js` drops the
`loadAuthValues` lookup and the "Code execution is not available"
placeholder tool in favor of a plain `createBashExecutionTool({})`
with a loud error log if the env var is missing.
Also fixes a pre-existing `appConfig`-undefined lint error in
`responses.js`/`createResponse` that surfaced when this file was
touched (declares `const appConfig = req.config` at function top,
matching the existing pattern in other controllers).
Preserves the `skillPrimedIdsByName` threading added by Phase 3/5/6
and all Phase 3/5/6 call-site signatures. Adds
`skillConfigurable.spec.ts` (5 cases pinning the new surface) and
`skillFiles.spec.ts` (4-way matrix of capability × env key for
`primeInvokedSkills`).
* 🧪 refactor: Address Codex Review Feedback
Resolves findings from the second codex review on #12712:
- MAJOR: `handlers.spec.ts` now covers the `codeEnvAvailable` gate in
`handleSkillToolCall` across three cases (gate off, gate on + env
set, gate on + env unset). The gate is the critical regression
prevention — a future edit that drops it would silently re-enable
sandbox uploads for agents with `execute_code` disabled.
- MINOR: Hoist `codeEnvAvailable` and `skillPrimedIdsByName` out of
`loadTools` closures in `openai.js` and `responses.js`. Both values
are fixed once `initializeAgent` resolves, so recomputing them on
every tool execution was wasted work. `responses.js` shares a single
pair between its streaming and non-streaming branches.
- MINOR: `skillFiles.spec.ts` now has a test that exercises the full
upload path end-to-end with real file records, asserting
`batchUploadCodeEnvFiles` is called with the env-sourced apiKey and
the correct file set (including the synthetic `SKILL.md`).
- NIT: Finish the `appConfig` extraction in `responses.js/createResponse`
— replaces the remaining `req.config` references with `appConfig` for
consistency with the pattern in other controllers.
No behavioral changes beyond what was already in place; this is
coverage and readability polish.
* 🧷 test: Tighten Spec Hygiene Per Codex Nit Feedback
Round-3 codex review flagged two NITs on the test code added in the
previous commit:
- Replace `_id: 'skill-id' as unknown as never` in the new
`makeSkillHandlerWithFiles` helper with a real `Types.ObjectId`,
matching the pattern used by the primed-skill tests further up in
the same file (and by `skillFiles.spec.ts`). The `never` cast
hides the fact that `_id` really is a string / ObjectId at runtime.
- Replace the ad-hoc `{ on, pipe, read }` stub with a real
`Readable.from(Buffer.from(''))` in the upload-path test. The stub
worked only because `batchUploadCodeEnvFiles` is mocked and never
iterates the stream; `Readable.from` satisfies the same contract
and is robust to any future partial-real replacement of the upload
function.
Pure test-hygiene improvements; no runtime code touched.
* 🧹 chore: Remove Duplicate appConfig Declaration After Rebase
The upstream `
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5c69d1f7fa |
🩹 fix: define appConfig in Responses API createResponse
responses.js referenced `appConfig` on lines 381 / 396 without ever declaring it, so `createResponse` threw `ReferenceError: appConfig is not defined` the moment it entered the skills-capability block. The existing `recordCollectedUsage` unit tests silently stopped running (try/catch swallowed the error into `logger.error`), so CI showed 6 assertions failing with "Expected calls: 1, Received: 0" — the function never reached the recorder. Mirror initialize.js: seed `appConfig = req.config` at the top of the try block, before the `enabledCapabilities` Set it feeds into. The two later `appConfig: req.config` call-sites keep the direct reference — only the lexical reads needed a binding. This failure already exists on origin/feat/agent-skills (the same 6 tests fail there with the same stack) but blocks our branch too since we're rebased on top, so fix it here and cherry-pick back if needed. |
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89b6bffc46 | 🧼 fix: Missing Enum imports | ||
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9e013be293 |
📦 chore: bump @librechat/agents to v3.1.68-dev.0
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dfc3dfa57f |
📍 feat: always-apply frontmatter: auto-prime skills every turn (#12746)
* 🔁 refactor: Rebase always-apply work onto merged structured-frontmatter columns Phase 6 (disable-model-invocation / user-invocable / allowed-tools) landed first on feat/agent-skills. Reconcile this branch with the new mainline: - Thread alwaysApplySkillPrimes through unionPrimeAllowedTools alongside manualSkillPrimes, applying the combined MAX_PRIMED_SKILLS_PER_TURN ceiling before loading tools. - Add `_id` to ResolvedAlwaysApplySkill to match Phase 6's ResolvedManualSkill shape (read_file name-collision protection). - Register 'always-apply' in ALLOWED_FRONTMATTER_KEYS / FRONTMATTER_KIND so Phase 6's validator recognizes it. - Drop frontmatter from the listSkillsByAccess projection; the backfill helper remains as defensive code but its read path is no longer exercised on summary rows (no legacy rows exist — the branch never shipped), saving ~200KB per page. - Retire the corresponding "backfills legacy on summaries" test. - Plumb listAlwaysApplySkills through the JS controllers + endpoint initializer so the always-apply resolver sees a real DB method. * 🧹 fix: Dedupe manual/always-apply overlap, share YAML util, tidy comments Addresses review findings: - Cross-list dedup: when a user $-invokes a skill that is also marked always-apply, the always-apply copy is now dropped so the same SKILL.md body never primes twice in one turn. Manual wins (explicit intent, closer to the user message). Dedup runs in both initializeAgent (so persisted user-bubble pills stay in sync) and injectSkillPrimes (defense-in-depth at splice time). New test cases cover single-overlap, partial-overlap, and dedup-before-cap. - DRY: extract stripYamlTrailingComment to packages/data-schemas/src/utils/yaml.ts; packages/api/src/skills/import.ts now imports the shared helper. Also drop the redundant inner stripYamlTrailingComment call inside parseBooleanScalar — the call site already strips. - Mark injectManualSkillPrimes as @deprecated in favor of injectSkillPrimes (kept for external consumers of @librechat/api). - Document SKILL_TRIGGER_MODEL as forward-looking plumbing for the model-invoked path rather than leaving it as a bare unused export. - Replace the stale "frontmatter is included" comment on listSkillsByAccess with an accurate explanation of why it was intentionally excluded. * 🔒 fix: Include always-apply primes in skillPrimedIdsByName + clear alwaysApply on body opt-out Two bugs flagged by Codex review: P1 (read_file): `manualSkillPrimedIdsByName` only carried manual-invocation primes, so an always-apply skill with `disable-model-invocation: true` was blocked from reading its own bundled files, and same-name collisions could resolve to a different doc than the one whose body got primed. - Rename `buildManualSkillPrimedIdsByName` → `buildSkillPrimedIdsByName` (accepts both manual + always-apply prime arrays). - Rename the configurable field `manualSkillPrimedIdsByName` → `skillPrimedIdsByName` throughout the plumbing (skillConfigurable.ts, handlers.ts, CJS callers, tests). - Overlap resolution: manual wins on the rare edge case where the same name appears in both arrays (upstream dedup should prevent this, but defensive merging treats manual as authoritative). - New tests: (1) gate-relaxation fires for always-apply primes, (2) `_id` pinning works for always-apply same-name collisions. P2 (updateSkill): when a body update had no `always-apply:` key, `extractAlwaysApplyFromBody` returned `absent` and the column was left untouched. A skill that was once `alwaysApply: true` would keep auto-priming even after its SKILL.md no longer declared the flag. - Treat `absent` as a positive "not always-apply" declaration when the body is explicitly submitted; flip the column to `false`. - Explicit top-level `alwaysApply` still wins (three-source precedence unchanged). - New tests: body removes key → false, body has no frontmatter at all → false, explicit + body-without-key → explicit wins. * 🧵 refactor: Collapse duplicate prime types + tighten parse + test hygiene Sanity-check review follow-ups: - Collapse `ResolvedManualSkill` / `ResolvedAlwaysApplySkill` into a single `ResolvedSkillPrime` canonical interface with two backward- compatible type aliases. Both resolvers feed the same pipeline stages (injectSkillPrimes, unionPrimeAllowedTools, buildSkillPrimedIdsByName); the per-source distinction lives on `additional_kwargs.trigger`, not on the resolver output. - Move the `always-apply` branch in `parseFrontmatter` to operate on the raw post-colon text. The outer `unquoteYaml` was fine today because it's idempotent on non-quoted strings, but running it twice (once per line, once after stripping the inline comment) would be fragile if the unquoter ever grows richer YAML-escape handling. - Add the missing `alwaysApplyDedupedFromManual: 0` field to the `injectSkillPrimes` mocks in `openai.spec.js` and `responses.unit.spec.js` so they match the full `InjectSkillPrimesResult` contract. - Insert the blank line between the `unionPrimeAllowedTools` and `resolveAlwaysApplySkills` describe blocks. * 🔧 fix(tsc): Cast mock.calls via `unknown` for strict tuple destructure `getSkillByName.mock.calls[0]` is typed as `[]` by jest's generic default; a direct cast to `[string, ..., ...]` fails TS2352 under `--noEmit` even though the runtime shape matches. Go through `as unknown as [...]` like the earlier test in the same file so CI's type-check step stays green. * 🪢 fix: Propagate skillPrimedIdsByName into handoff agent tool context Handoff agents go through the same `initializeAgent` flow as the primary (with `listAlwaysApplySkills` now plumbed), so they resolve their own `manualSkillPrimes` and `alwaysApplySkillPrimes` — but the `agentToolContexts.set(...)` for handoff agents didn't carry `skillPrimedIdsByName` into the per-agent context. That meant `handleReadFileCall` fell back to the full ACL set + a `prefer*` flag for handoff agents: same-name collisions could resolve to a different doc than the one whose body got primed, and a `disable-model-invocation: true` skill primed via manual `$` or always-apply inside the handoff flow would be blocked from reading its own bundled files. Build the map via `buildSkillPrimedIdsByName(config.manualSkillPrimes, config.alwaysApplySkillPrimes)` for every handoff tool context so `read_file` behaves identically across primary and handoff agents. |
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82173f7b91 |
🛡️ feat: Persist & enforce disable-model-invocation / user-invocable / allowed-tools (#12745)
* 🧬 feat: Persist `disable-model-invocation` / `user-invocable` / `allowed-tools` Adds first-class columns mirroring the three runtime-enforced frontmatter fields, with a `deriveStructuredFrontmatterFields` helper that maps from frontmatter at create/update time and re-syncs (via `$unset`) when fields are removed. `listSkillsByAccess` projection includes them so the Phase 6 catalog filter and popover filter can both read off the summary row. Marks `invocationMode` as @deprecated on `TSkill` and the `InvocationMode` enum — the runtime now reads the persisted pair instead. * 🛡️ feat: Enforce frontmatter at runtime (catalog, skill tool, manual resolver, tool union) Wires the persisted columns into actual runtime behavior across all four invocation paths: - `injectSkillCatalog` excludes `disableModelInvocation: true` skills before catalog formatting — they cost zero context tokens and stay invisible to the model. - `handleSkillToolCall` rejects with a clear error when the model names a skill marked `disable-model-invocation: true` (defends against a stale-cache or hallucinated invocation getting past the catalog filter). - `resolveManualSkills` skips `userInvocable: false` skills with a warn log so an API-direct caller can't bypass the popover-side filter. - `unionPrimeAllowedTools` collects skill-declared `allowed-tools` minus what's already on the agent; `initialize.ts` re-runs `loadTools` for the extras and merges resulting `toolDefinitions` into the agent's effective set for the turn. Tool-name resolution is tolerant — unknown names silently drop with a debug log so cross-ecosystem skills referencing yet-to-be-implemented tools (Claude Code's `edit_file`, etc.) import without breaking. The agent document is never modified; the union is turn-scoped. Helper exports (`unionPrimeAllowedTools`) are structured so Phase 5's always-apply primes flow through the same union (combined `[...manualPrimes, ...alwaysApplyPrimes]`) once the resolver lands. Skill handler wire format gains the three fields so clients can render them on detail / list views. * 🎛️ feat: `$` popover reads `userInvocable` instead of UI-only `invocationMode` Replaces the phase-1 UI-only `invocationMode` check with the persisted `userInvocable` field (mirrors the `user-invocable` frontmatter). Skills authored with `user-invocable: false` no longer surface in the popover; the backend resolver enforces the same rule for defense-in-depth. Default-visible behavior is preserved: skills without an explicit `userInvocable` value (older rows, freshly imported skills that don't declare the field) stay visible — only an explicit `false` hides them. Test fixture updated to reflect the new field. * 🔧 fix: Address Phase 6 review findings Codex P2 + reviewer #1: Single `loadTools` call with the union of `agent.tools + allowed-tools`. The earlier two-call approach dropped `userMCPAuthMap` / `toolContextMap` / `actionsEnabled` from the skill-added pass — an MCP tool gained via `allowed-tools` would be visible to the model but fail at execution without per-user auth context. Resolution of `manualSkillPrimes` is hoisted before `loadTools` so the union can be computed up-front; the dropped-tools debug log now compares loaded vs. requested across the single call. Codex P3 + reviewer #2: `injectSkillCatalog.activeSkillIds` now includes `disable-model-invocation: true` skills. The runtime ACL check in `handleSkillToolCall` previously couldn't reach the explicit "cannot be invoked by the model" rejection because the broader access set excluded those skills. Catalog text and tool registration still gate on the visible subset (zero-context-token guarantee preserved); only the per-user `isActive` filter is a hard exclusion now. Reviewer #1 (try/catch around loadTools, MAJOR): A single bad `allowed-tools` entry from a shared skill could crash the entire turn. Now wrapped — on failure with extras, retry with just `agent.tools` and continue (the dropped-tools debug log surfaces what vanished). If the retry-without-extras still throws, propagate; the agent's own tools are the load-bearing surface. Reviewer #3 (integration tests, MAJOR): Added six tests in `initialize.test.ts` covering the full `allowed-tools` loading path: union pass-through, no-extras short-circuit, agent-baseline dedup, loadTools throw + retry, propagated throw without extras, and the empty-tools edge case. Smaller cleanups bundled in: - Reviewer #4: Moved `logger` import to the package-imports section (was wedged among local imports). - Reviewer #5: Removed unused index on `disableModelInvocation` (filtering happens application-side in `injectSkillCatalog`; index cost write overhead for zero query benefit). - Reviewer #6: Swapped order of `userInvocable` and body checks in `resolveManualSkills` so the more authoritative author-decision reason surfaces first when both apply. - Reviewer #8: Documented the `allowedTools` enforcement gap on the schema + type — model-invoked skills (mid-turn `skill` tool calls) do NOT trigger tool union, since adding tools after the graph starts would require a rebuild. Manual / always-apply (Phase 5) primes are the supported paths. - Reviewer #9: Renamed `dmi` / `ui` / `at` locals to `disableModelInvocationRaw` / `userInvocableRaw` / `allowedToolsRaw` in `deriveStructuredFrontmatterFields`. Reviewer #7 (DRY shared `getSkillByName` return type) deferred — field sets diverge meaningfully across the three call sites (handler needs `body + fileCount`; resolver needs `author + allowedTools + userInvocable`; the InitializeAgentDbMethods contract needs the superset). A `Pick<>`-based consolidation is a follow-up cleanup. * 🔧 fix: Address codex iter 2 — catalog quota + duplicate-name dedup P1: `injectSkillCatalog` cap now counts only model-visible skills, not the merged active set. The previous behavior let a tenant with many `disable-model-invocation: true` rows near the top of the cursor exhaust the 100-slot quota before any invocable skill got scanned — the catalog could end up empty even though invocable skills existed further down the paginated results. `MAX_CATALOG_PAGES` stays the ceiling on scan budget; only `visibleCount` drives the early-exit on quota fill. P2: When an invocable and a `disable-model-invocation: true` skill share a name, drop the disabled doc(s) from `activeSkillIds`. Without this dedup, `getSkillByName` (which sorts by `updatedAt` desc) could pick the disabled doc and every model call to the cataloged name would fail with "cannot be invoked by the model" instead of executing the visible skill. When ONLY a disabled doc exists for a name, it stays in `activeSkillIds` so the explicit-rejection error path still fires for hallucinated invocations. Tests: 3 new cases in `injectSkillCatalog` covering (a) cap counted on visible skills only, (b) same-name collision drops disabled doc, (c) sole-disabled-name case keeps the disabled doc. * 🔒 fix: Apply `disable-model-invocation` gate to read_file too (codex iter 3 P1) `activeSkillIds` is shared between the `skill` and `read_file` handlers. The skill-tool gate was applied last iteration, but `handleReadFileCall` authorized purely on `getSkillByName(..., accessibleIds)` — so a model that learned a hidden skill's name (stale catalog or hallucination) could still read its `SKILL.md` body or bundled files via `read_file`, defeating the contract. Same explicit rejection now fires from both handlers; no change needed to the ACL set itself (disabled docs stay in `activeSkillIds` so the explicit error path keeps firing). Two new tests in `handlers.spec.ts` cover the read_file gate and regression-protect the happy path. * 🔧 fix: Address codex iter 4 — manual-prime exception + legacy frontmatter backfill P1: Scope the `read_file` `disableModelInvocation` gate to AUTONOMOUS model probes only. A user-invoked `$` skill that is also marked `disable-model-invocation: true` had its bundled `references/*` / `scripts/*` files unreadable, leaving the manually-primed skill body referencing files the model couldn't load. Now the handler bypasses the gate when the skill name appears in `manualSkillNames` (the per-turn allowlist threaded from `manualSkillPrimes` → `agentToolContexts` → `enrichWithSkillConfigurable` → `mergedConfigurable`). Defense-in-depth: the bypass is scoped to the specific names in the allowlist; a different disabled skill name is still rejected. P2: Read-time fallback for legacy skills authored before Phase 6 landed the structured columns. `user-invocable: false` / `disable-model-invocation: true` set in `frontmatter` (the validator already accepted those keys) but with no derived column would incorrectly evaluate as "user-invocable / model-allowed" until a save backfilled the columns. New `backfillDerivedFromFrontmatter` helper fills undefined columns from frontmatter at read time in both `getSkillByName` and `listSkillsByAccess` — column wins when both are set, frontmatter fills the gap when only it's set. No DB writes; the next `updateSkill` naturally persists. `listSkillsByAccess` projection expanded to include `frontmatter` (bounded by validator, payload impact small) so summaries can also be backfilled. Sticky-primed disabled skills (ones invoked in prior turns of the same conversation) are not yet in the manual-prime allowlist — same- turn manual invocation is the load-bearing path codex flagged; the sticky-turn case is a known limitation tracked for a follow-up. Tests: 2 new in handlers.spec.ts (manual-prime allows + name-scoped block holds), 3 new in skill.spec.ts (legacy backfill via getSkillByName + listSkillsByAccess + column-wins precedence). * 🔧 fix: Address codex iter 5 — propagate manualSkillNames + keep read_file P1: `enrichWithSkillConfigurable` is also called from `openai.js` and `responses.js` (the OpenAI Responses + completions endpoints). Both were ignoring the new `manualSkillNames` parameter, which meant the manual-prime exception in the `read_file` gate (iter 4) only worked on the agents endpoint. Now all three call sites pass `primaryConfig.manualSkillPrimes?.map(p => p.name)` so manual `$` invocations of disabled skills work consistently across endpoints. P2: When every accessible skill is `disable-model-invocation: true`, the catalog text and `skill` tool are correctly omitted (no model- reachable targets) — but `read_file` and `bash_tool` MUST still be registered. A user manually invoking such a skill gets its SKILL.md body primed into context; if the body references `references/foo.md` or `scripts/run.sh`, those reads need a registered tool. Restructured `injectSkillCatalog` so `skill` registration is gated on `catalogVisibleSkills.length > 0` while `read_file` (always) and `bash_tool` (when codeEnvAvailable) register whenever any active skill is in scope. Tests: existing all-disabled test rewritten to assert read_file IS registered + skill is NOT; new test confirms bash_tool joins it when codeEnvAvailable. * 🔧 fix: Address codex iter 6 — name-collision consistency via preferInvocable P2a (resolveManualSkills): a name collision between an older user-invocable doc and a newer non-user-invocable doc made manual `$` invocation silently no-op. The popover surfaced the older invocable doc; resolver looked it up by name; `getSkillByName` returned the newer non-invocable doc; resolver skipped on `userInvocable: false`. P2b (handler / runtime ACL): with same-name duplicates (e.g. older invocable + newer disabled), the manual prime resolved to one doc while later `read_file` / `skill` execution resolved a different doc through `activeSkillIds`. Model could follow one SKILL.md body while reading files from a different skill. Both root-cause: `getSkillByName` always returned the newest match and let the caller filter, but with collisions the newest can be something the caller didn't want. Fix: extend `getSkillByName` with `options.preferInvocable`. When true, prefer the newest doc satisfying BOTH `userInvocable !== false` AND `disableModelInvocation !== true` (with frontmatter backfill); fall back to the newest match otherwise. Fast path preserved when caller doesn't opt in. Callers passing `preferInvocable: true`: - `resolveManualSkills` — picks the popover-visible invocable doc even when a newer disabled / non-user-invocable duplicate exists. - `handleSkillToolCall` — keeps execution aligned with the catalog; falls back to the disabled doc only when no invocable variant exists (so the explicit "cannot be invoked by the model" gate still fires for the hallucinated-disabled-name case). - `handleReadFileCall` — same alignment, plus the manual-prime exception added in iter 4 still applies. Tests: - 2 new in skill.spec.ts (preferInvocable picks invocable when collision exists; falls back to newest when no clean-invocable exists). - 1 new in skills.test.ts (resolver passes preferInvocable through). - 2 new in handlers.spec.ts (skill tool + read_file pass it). - Existing initialize.test.ts assertion updated for the new option. * 🔧 fix: Address codex iter 7 — split preferInvocable into per-axis flags The previous unified `preferInvocable` filter required BOTH `userInvocable !== false` AND `disableModelInvocation !== true`. That was wrong for the model paths: `userInvocable: false` skills are model-only and remain valid `skill` / `read_file` invocation targets. A duplicate-name scenario where the newer cataloged doc was model- only would let the older user-invocable variant shadow it on every model call. Split the option into two independent axes: - `preferUserInvocable` — for manual paths (`$` popover). Skips docs with `userInvocable: false`. Disable-model-invocation status is irrelevant; iter 4 explicitly supports manual prime of disabled skills. - `preferModelInvocable` — for model paths (`skill` / `read_file` handlers). Skips docs with `disableModelInvocation: true`. User- invocable status is irrelevant; model-only skills are valid here. Both flags fall back to the newest match when no preferred doc exists, so the explicit-rejection error paths still fire correctly in the sole-disabled-name case. Callers updated: - `resolveManualSkills` → `preferUserInvocable: true` - `handleSkillToolCall` / `handleReadFileCall` → `preferModelInvocable: true` Tests: - New spec test for preferModelInvocable not filtering on userInvocable. - Existing preferInvocable test renamed/split to cover the new axes. - New test asserts preferUserInvocable still returns disabled docs (preserves iter 4 manual-disabled support). - Caller tests assert each path passes the right single flag and does NOT pass the wrong one. * 🔧 fix: TypeScript type-check failure in handlers.spec.ts (CI green) `jest.fn(async () => ...)` without explicit args infers an empty tuple for the call signature, so `mock.calls[0][2]` flagged as "Tuple type '[]' has no element at index '2'." Cast to `unknown[]` then narrow to the expected option shape. Behavior unchanged. Caught by the `Type check @librechat/api` CI step (.github/workflows/backend-review.yml). * 🔧 fix: Address codex iter 8 — undefined-result fallback + read_file alignment P1 (loadTools returning undefined): Production loaders (`createToolLoader` in `initialize.js` / `openai.js` / `responses.js`) wrap `loadAgentTools` in try/catch and return `undefined` on failure rather than throwing. Without explicit handling, my iter-1 try/catch only fired for thrown errors — a silent-failure on a skill-added tool would fall through to the empty fallback and silently DROP the agent's baseline tools for the turn (much worse than just losing the extras). Added an `undefined`-result branch that retries with just `agent.tools`, mirroring the throw branch. Test pins both behaviors. P2 (read_file alignment with manual prime): When a skill is in this turn's `manualSkillNames`, the `read_file` handler now uses `preferUserInvocable` instead of `preferModelInvocable`. Same name-collision rule as `resolveManualSkills`, so the doc whose files get read is the same doc whose body got primed. For autonomous probes (skill not in `manualSkillNames`), the handler keeps `preferModelInvocable` to align with the catalog the model saw. Two new tests cover both branches and regression-protect that the wrong flag isn't passed. * 🔧 fix: Address codex iter 9 — pin read_file lookup to primed skill _id P1 (manually-primed disabled IDs were dropped from activeSkillIds): The `executableSkills` dedup in `injectSkillCatalog` correctly drops `disable-model-invocation: true` duplicates when an invocable doc shares the name — but `resolveManualSkills` legitimately primes disabled docs (iter 4 supports manual `$` invocation of disabled skills). When the resolver primed a disabled doc, the read_file handler couldn't find it in the (deduped) `activeSkillIds` and either resolved a different same-name skill or returned not-found. Fix: `ResolvedManualSkill` now carries `_id`; the legacy `initialize.js` / `openai.js` / `responses.js` controllers build a `manualSkillPrimedIdsByName` map and `enrichWithSkillConfigurable` passes it into `mergedConfigurable`. `handleReadFileCall` now pins its lookup's `accessibleIds` to `[primedId]` whenever the requested skill is in the map. The constrained set guarantees the lookup returns the EXACT doc the resolver primed — body/files come from the same source even when same-name duplicates exist or the dedup removed the prime's id from `activeSkillIds`. Autonomous read_file probes (skill not in the manual-primed map) keep the full ACL set + `preferModelInvocable` so they align with the catalog the model saw and the disabled-only case still fires the explicit-rejection gate. Test fixture changes flow from `_id` becoming required on `ResolvedManualSkill`. `buildSkillPrimeContentParts` / `injectManualSkillPrimes` widen their param types to `Pick<...>` because they only read `name` / `body` and shouldn't force test literals to invent placeholder ids. * 🧹 fix: Address independent reviewer findings (DRY + types + tests + docs) Sanity-pass review surfaced 7 findings; addressed 6 (the 7th — DRY on inline `getSkillByName` return types — is acknowledged tech debt deferred to a follow-up). #1 [MAJOR, DRY]: The 4-line `manualSkillPrimedIdsByName` map construction was duplicated across 4 CJS call sites (openai.js, responses.js x2, initialize.js). Extracted `buildManualSkillPrimedIdsByName` helper in `skillDeps.js`; all four sites now call the helper. If `ResolvedManualSkill` ever renames `_id` or gains identifying fields, only the helper changes. #2 [MINOR, type safety]: `handleReadFileCall` was casting a hex string to `Types.ObjectId[]` via `as unknown as`, relying on mongoose's auto-cast in `$in` queries. Replaced with `new Types.ObjectId(...)` so any future consumer comparing with `.equals()` / `===` gets the correct value type. Imported `Types` as a value (was type-only). #5 [MINOR, test gap]: Added a test for the worst-case silent-failure path — both the union and base-only `loadTools` calls return undefined. The agent gets no tools but the turn doesn't crash hard; pinning that contract. #4 [MINOR, performance]: Added a TODO on the `listSkillsByAccess` projection noting the `frontmatter` field can be dropped once a write migration backfills all pre-Phase-6 skills' columns. ~2KB/skill × 100/page is wasted bandwidth post-backfill. #6 [NIT, docs]: `backfillDerivedFromFrontmatter` JSDoc said "Pure" right before "mutates its undefined fields in place". Replaced with "Side-effect-free w.r.t. the DB (no writes), but mutates its argument in place" which describes both halves accurately. #7 [NIT, test determinism]: Replaced `await new Promise(r => setTimeout(r, 5))` in two same-name collision tests with explicit `updateOne` setting `updatedAt: new Date(Date.now() - 1000)` on the older doc. Removes the wall-clock race on fast CI runners. The pagination test (line 480) still uses setTimeout — that test is pre-existing and order is incidental, not load-bearing. Existing test fixtures updated to use valid 24-char hex ObjectIds (required by the iter-9 test that constructs a real `ObjectId`). #3 [MINOR, deferred]: Inline `getSkillByName` return type duplicated across `handlers.ts`, `initialize.ts`, `skills.ts`. Reviewer acknowledged this as deferred; field sets diverge across call sites (handler needs `fileCount`, resolver needs `author`/`allowedTools`). A `Pick<>`-based consolidation is a clean follow-up. |
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🎬 feat: Prime Manually-Invoked Skills via $ Popover (#12709)
* 🎬 feat: Prime Manually-Invoked Skills via $ Popover Lands the backend for manual skill invocation, making the $ popover deterministically prime SKILL.md before the LLM turn instead of leaving the model to discover the skill via the catalog. Flow: popover drains pendingManualSkillsByConvoId on submit, attaches names to the ask payload, controllers forward to initializeAgent, and initialize resolves each name to its body (ACL + active-state filtered, reusing the same rules as catalog injection). AgentClient splices the primes as meta HumanMessages before the user's current message. - Extract primeManualSkill / resolveManualSkills in packages/api/src/agents/skills.ts and reuse primeManualSkill inside handleSkillToolCall for a single shape source. - Thread manualSkills + getSkillByName through InitializeAgentParams / DbMethods and all three initializeAgent call sites (initialize.js, responses.js, openai.js). - Splice HumanMessage primes in client.js chatCompletion after formatAgentMessages, shifting indexTokenCountMap so hydrate still fills fresh positions correctly. - Carry isMeta / source / skillName in additional_kwargs for downstream filtering. * 🛡️ fix: Scope manual skill primes to single-agent + cap resolver input Two follow-ups to the Phase 3 priming path flagged in Codex review. Multi-agent runs: skipping the splice when agentConfigs is non-empty. `initialMessages` is shared across every agent in `createRun`, so splicing a skill body there would bypass Phase 1's per-agent `scopeSkillIds` contract — a handoff / added-convo agent with a different skill scope would see content its configuration excludes. Warn + skip is the minimal correct behavior; lifting this to per-agent initial state is a follow-up. Input bounding: `resolveManualSkills` now truncates to `MAX_MANUAL_SKILLS` (10) after dedup, with a warn listing the dropped tail. Controllers only validate `Array.isArray(req.body.manualSkills)`, so a crafted payload could otherwise fan out into an unbounded `Promise.all` of concurrent `getSkillByName` DB lookups. Cap lives in the resolver so every caller (including future `always-apply` in Phase 5) inherits it. * 🧪 refactor: Testable Helpers + Payload Validation for Manual Skill Primes Follow-ups from the comprehensive review. No behavior change for the happy path — these are architectural and defensive improvements that shrink the JS surface in /api, tighten the request-body contract, and cover the delicate splice logic with proper unit tests. - Extract `injectManualSkillPrimes` into packages/api/src/agents/skills.ts so the message-array splice and `indexTokenCountMap` shift are unit- testable in TS. client.js now calls the helper. Tests pin the `>=` vs `>` boundary condition — a regression here would silently corrupt token accounting for every message after the insertion point. - Extract `extractManualSkills(body)` and use in all three controllers (initialize.js, responses.js, openai.js). Replaces copy-pasted `Array.isArray(...) ? ... : undefined` with a helper that also filters non-string / empty elements — closes a type-safety gap where a crafted payload like `{"manualSkills": [123, {"$gt":""}]}` would otherwise reach `getSkillByName` and waste DB round-trips. - Rename `primeManualSkill` → `buildSkillPrimeMessage`. The helper serves three invocation modes (`$` popover, `always-apply`, model-invoked); the old name misled readers coming from `handleSkillToolCall`. - Add `loadable.state === 'hasValue'` guard in `drainPendingManualSkills` — defensive, since the atom has a synchronous `[]` default, but the previous `.contents` cast would have been unsound under loading/error. - Document why `resolveManualSkills` honors the active-state filter even for explicit `$` selections (Phase 2 popover filter + API-direct hardening). - Remove stray `void Types;` in initialize.test.ts — `Types` is already consumed elsewhere in that test. * 🔖 refactor: Single source for the skill-message source marker Export `SKILL_MESSAGE_SOURCE = 'skill'` and use it in both construction paths that stamp skill-primed messages — `buildSkillPrimeMessage` (for the model-invoked tool path) and `injectManualSkillPrimes` (for the user-invoked splice path). Downstream filtering and telemetry read this marker, so the two paths must agree; keeping the literal in one place removes the risk of them drifting when Phase 5's `always-apply` adds a third caller. * ♻️ refactor: Drop Multi-Agent Guard + Review Polish - Remove the multi-agent skip in `AgentClient.chatCompletion`. Leaking primes to handoff / added-convo agents via shared `initialMessages` is the agents SDK's concern to scope; this layer should just inject and let the graph handle agent-scoped state. The guard was well-intended but produced a silent-drop UX where `$skill` in a multi-agent run did nothing. - Bound the `[resolveManualSkills] Truncating ...` warn output to the first 5 dropped names plus a count suffix. A malicious payload of 1000 names was previously spilling all ~990 names into the log line. - Remove dead `?? []` from the `hasValue`-guarded loadable read in `drainPendingManualSkills` — the atom always yields a string[] when resolved, so the nullish fallback was unreachable. - Reorder skills.ts imports to follow the style guide: value imports shortest-to-longest (`data-schemas` → `langchain/core/messages` → multi-line `@librechat/agents`), type imports longest-to-shortest. * 🧠 fix: Strip Skill Primes from Memory Window + Unbreak CI Mocks Two fixes after the last push. CI unbreak: `responses.unit.spec.js` and `openai.spec.js` mock `@librechat/api` and the mock didn't expose the new `extractManualSkills` symbol, so every test in those files crashed before reaching the `recordCollectedUsage` assertion. Added `extractManualSkills: jest.fn()` returning `undefined` to both mocks; the controllers now no-op on manualSkills as the tests expect. Codex P2: `runMemory` passes `messages` straight through to the memory processor, so after the splice in `injectManualSkillPrimes`, SKILL.md bodies ride along as if they were real user chat. That pollutes memory extraction with synthetic instruction content and crowds out real turns from the window. - Export `isSkillPrimeMessage(msg)` from `packages/api/src/agents/skills.ts` — a predicate keyed on the shared `SKILL_MESSAGE_SOURCE` marker. - Filter `chatMessages = messages.filter(m => !isSkillPrimeMessage(m))` at the top of `runMemory` before the window-sizing logic. Keeps the primes visible to the LLM (they still ride in `initialMessages`) but invisible to the memory layer. - 5 new tests for the predicate covering marker-present, plain messages, different source, non-object inputs, and array filter integration. * 📜 feat: Show Skill-Loaded Cards for Manually-Invoked Skills The $ popover was priming SKILL.md bodies into the turn but leaving no visible trace on the assistant response — from the user's view it looked like the `$name ` cosmetic text did nothing. Now each manually-invoked skill renders the same "Skill X loaded" tool-call card that model-invoked skills already produce via PR #12684's SkillCall renderer. Approach: post-run prepend to `this.contentParts`. The aggregator owns per-step indices during the run, so pre-seeding collides; waiting until `await runAgents(...)` returns lets the graph settle before synthetic parts slot in at the front. - Export `buildSkillPrimeContentParts(primes, { runId })` from `packages/api/src/agents/skills.ts`. Returns completed tool_call parts (`progress: 1`, args JSON-encoded with `{skillName}`, output matching the model-invoked path's wording) that the existing `SkillCall.tsx` renderer draws identically. - In `AgentClient.chatCompletion`, prepend the built parts to `this.contentParts` immediately after `await runAgents`. Persistence and the final-event reconcile come for free — `sendCompletion` already reads `this.contentParts` verbatim. - Card ordering: skills appear first in the assistant message, reflecting that priming ran before the LLM's turn. Live-during-streaming cards are a separate follow-up — the graph's index-based aggregator makes that a bigger lift and this change delivers the core UX win without fighting the stream ordering. 6 new unit tests covering part shape, args JSON contract, output text, unique IDs, empty input, and startOffset ID differentiation. * ⚡ feat: Emit Optimistic Skill Cards + Wire Primes in OpenAI/Responses Two follow-ups from testing. Optimistic card emit: the main chat path was only showing "Skill X loaded" cards at final-reconcile time, so the user saw nothing happen until the stream finished. Now emit synthetic ON_RUN_STEP + ON_RUN_STEP_COMPLETED events right before `runAgents` starts — same pattern the MCP OAuth flow uses in `ToolService` — so the cards appear immediately. The graph's content at index 0 may overwrite them during streaming, but the post-run `contentParts` prepend (unchanged) restores them on final reconcile. OpenAI + Responses parity: both controllers were resolving `manualSkillPrimes` via `initializeAgent` but never injecting them into `formattedMessages` before the run. Manual invocation silently did nothing on `/v1/chat/completions` and the Responses API path. Now both call `injectManualSkillPrimes` on the formatted messages so the model sees SKILL.md bodies on every path. LibreChat-style card SSE events don't apply to these OpenAI-shaped responses, so the live-emit is chat-path-only. - Export `buildSkillPrimeStepEvents(primes, { runId })` from `packages/api/src/agents/skills.ts`. Uses `Constants.USE_PRELIM_RESPONSE_MESSAGE_ID` by default so the frontend maps events to the in-flight preliminary response message, matching the OAuth emitter. - In `AgentClient.chatCompletion`, emit via `sendEvent` (or `GenerationJobManager.emitChunk` in resumable mode) after `injectManualSkillPrimes` runs, before the LLM turn begins. - Wire `injectManualSkillPrimes` into `openai.js` + `responses.js` after `formatAgentMessages`. Refactored the destructure to `let` on `indexTokenCountMap` so the injector's returned map is usable. - 8 new unit tests covering the step-event builder: pair cardinality, default/custom runId, TOOL_CALLS shape + JSON args, progress:1 on completion, index ordering, stepId/toolCallId pairing, empty input. * 🎯 fix: Route Skill Prime Events to the Real Response + Sparse-Array Offset Two bugs in the optimistic-card emit from the last pass. 1. Wrong runId. The events used `USE_PRELIM_RESPONSE_MESSAGE_ID` (the MCP OAuth pattern), but OAuth emits DURING tool loading — before the real response messageId exists. By the time skill priming fires, the graph is about to emit with `this.responseMessageId`, so the PRELIM runId orphaned every card onto the client's placeholder response entry in `messageMap`, separate from the one the LLM's events were building. Net effect: cards never rendered mid-stream. Now passing `this.responseMessageId` — the same ID `createRun` receives — so synthetic and real steps land on the same `messageMap` entry. 2. Index 0 collision. With the runId fixed, card-at-0 would have hit `updateContent`'s type-mismatch guard when the LLM's text delta arrived at the same index, suppressing the whole text stream. New `SKILL_PRIME_INDEX_OFFSET` = 100 placed on both the live SSE emit and the server-side `contentParts` assignment. Sparse array during streaming renders as `[llm_text, ..., card]` (skip-holes via `Array#filter` / `Array#map`). `filterMalformedContentParts` from `sendCompletion` compacts to dense `[text, card]` before persistence, so streaming UI and saved message agree on order — no finalize reorder jank. Post-run switches from `contentParts.unshift` to `contentParts[OFFSET + i] = part` to mirror the live placement. - Add `startIndex` option to `buildSkillPrimeStepEvents` with `SKILL_PRIME_INDEX_OFFSET` default. Export the constant from `@librechat/api` so `client.js` can reuse it for the post-run splice. - Update the existing index-ordering test to the new default and add a new test for the explicit `startIndex` override. * 🎗️ feat: Replace \$skill-name Text with Pills on the User Message The `$skill-name ` cosmetic text the popover was inserting into the textarea had two problems: it lingered in the user message forever (the card is a more meaningful marker), and it implied that free-form text invocation like \"\$foo help me\" should work — which it doesn't, and supporting it would mean another parsing layer nobody asked for. Dropped the textarea insertion. Visual confirmation after submit now comes from a compact `ManualSkillPills` row on the user bubble that self-extinguishes once the backend's live skill-card stream (`buildSkillPrimeStepEvents` from the last commit) populates the sibling assistant response. Multiple skills render as multiple pills — the atom was already a string array, so multi-select works for free. - `SkillsCommand.tsx`: select handler no longer writes to the textarea. Still drops the trigger `$` via `removeCharIfLast`, still pushes to `pendingManualSkillsByConvoId`, still flips `ephemeralAgent.skills`. - `families.ts`: new `attachedSkillsByMessageId` atomFamily keyed by user messageId. `useChatFunctions.ask` writes the drained skill list here on every fresh submit (regenerate/continue/edit still skip). - `ManualSkillPills.tsx` renders pills conditionally: hidden when the message isn't a user message, when no skills are attached, or when the sibling assistant response already carries a `skill` tool_call content part (the live card took over). Reads messages via React Query so we don't re-render on every message-state keystroke. - `Container.tsx` mounts the pills above the user message text, parallel to the existing `Files` slot. - Updated the SkillsCommand select-flow spec to assert the textarea is cleared of `$` instead of populated with `\$name `. 5 new tests for `ManualSkillPills` covering empty state, non-user message guard, multi-skill rendering, the skill-card hide condition, and the text-only-content-doesn't-hide case. * 🎛️ feat: Manual Skills as Persisted Message Field + Compose-Time Chips Three problems with the previous pass: 1. Cards rendered BELOW the LLM text on the assistant message (and stayed there on reload) because the sparse index-100 offset put them after the model's content. Now back to `unshift` — cards at the top, same as before the live-emit detour. 2. Pills on the user message disappeared the moment the live card arrived, so users barely saw them. The live-emit channel also added meaningful complexity and relied on a per-message Recoil atom that had no clean cleanup story. 3. No visual cue at all during new-chat compose — the `$name ` text was removed, the submitted-message pills weren't there yet, and the popover closes after selection. User had no way to see what they'd queued up before sending. New architecture: `manualSkills` is a first-class field on `TMessage`, persisted by the backend on the user message. `ManualSkillPills` reads straight from `message.manualSkills` — no atom, no sibling-lookup — so pills survive reload, show in history, and stay for the lifetime of the message. Compose-time chips above the textarea read the existing `pendingManualSkillsByConvoId` atom and let users × skills out before submitting. Backend reverts: - `client.js`: dropped the `ON_RUN_STEP` live-emit loop, restored `this.contentParts.unshift(...primeParts)` so cards sit at the top of the persisted assistant response. - `skills.ts`: removed `buildSkillPrimeStepEvents` and `SKILL_PRIME_INDEX_OFFSET` (both unused now). `GraphEvents`, `StepTypes`, and `Constants` imports went with them. Removed 8 tests. Field persistence: - `tMessageSchema` gains `manualSkills: z.array(z.string()).optional()`. - Mongoose message schema gains `manualSkills: { type: [String] }` with matching `IMessage` TS field. - `BaseClient.js` reads `req.body.manualSkills` on user-message save, filters to non-empty strings, pins onto `userMessage` before `saveMessageToDatabase`. Mirrors the existing `files` pattern right above it. Runtime resolution still reads top-level `req.body.manualSkills` — persistence and resolution are separate concerns. Frontend: - `useChatFunctions.ask` sets `currentMsg.manualSkills` directly; the drained atom value goes onto the message, not a separate atom. Removed the `attachSkillsToMessage` Recoil callback. - `ManualSkillPills`: pure render of `message.manualSkills`. No more `useQueryClient`, no sibling scan, no atom read. Loses the auto-hide-when-card-arrives behavior — pills stay on the user bubble, cards live on the assistant bubble, both are informative. - Dropped the `attachedSkillsByMessageId` atomFamily and its export. - New `PendingManualSkillsChips` above the textarea reads the compose-time atom and renders chips with × to remove. Mounted in `ChatForm` right after `TextareaHeader`. Naturally hides on submit when the atom drains. Tests: updated `ManualSkillPills` suite to the new field-based reads (5 passing). New `PendingManualSkillsChips` suite covering empty state, multi-chip render, single × removal, and full-clear (4 passing). Backend suite trimmed to 89 (was 97) from the step-events test removal — no regressions on the remaining helpers. * 🧪 feat: Assistant-Side Skill-Loading Chips + Pill Padding Two small UX fixes on top of the field-on-message architecture. Pill padding: bumped the user-side `ManualSkillPills` from `py-0.5` to `py-1` on each chip and added `py-0.5` to the wrapper so the row breathes a little without feeling tall. Mid-stream indicator: new `InvokingSkillsIndicator` mirrors the parent user message's `manualSkills` onto the assistant bubble as transient "Running X" chips while the real card is in flight. Renders above `ContentParts` in `MessageParts`. Hides itself when the assistant's own `content` grows a `skill` tool_call — the authoritative card from `buildSkillPrimeContentParts.unshift` is showing, so the placeholder steps aside. No SSE emit, no aggregator injection, no index collision with the LLM's streaming content: just a render slot keyed off the parent's field. Why not stream the cards live: whichever content index we'd choose either blocks the LLM's text stream (`updateContent` type-mismatch at index 0) or lands below the response after sparse compaction (index 100+). Mirroring the parent field sidesteps the aggregator entirely and gives the user an immediate "skill is loading" signal that naturally gives way to the real card at finalize. Covers the gap the user flagged: pills on the user message said "I asked for these" but nothing on the assistant side said "we're working on it" until the stream finished. 5 new tests for the indicator: user-msg guard, missing parent-field guard, multi-chip render, hides-on-card-landing, orphan-parent guard. * 🔁 fix: Indicator Visibility + Carry Manual Skills Through Regenerate/Edit Two bugs. Indicator never rendered: `InvokingSkillsIndicator` looked up the parent user message via `queryClient.getQueryData([QueryKeys.messages, convoId])`, but on a new chat the React Query cache is keyed by `"new"` (the URL `paramId`) until the server assigns a real conversation ID — while `message.conversationId` on the assistant message is already the server ID. Lookup missed, `skills.length === 0`, nothing rendered. Switched to `useChatContext().getMessages()`, which reads from the same `paramId` the rest of the UI uses, so new-chat and existing-chat cases both resolve to the correct message list. Regenerate / save-and-submit dropped manual skills: the compose-time `pendingManualSkillsByConvoId` atom is drained on the first submit, so replaying that turn later found an empty atom and sent `manualSkills: []`. The pills were still on the user bubble, so from the user's point of view the model was running primed — but the backend saw nothing and produced an unprimed response. - Added `overrideManualSkills?: string[]` to `TOptions`. Callers with a reference message pass its persisted `manualSkills`; `useChatFunctions.ask` uses the override verbatim when present, otherwise falls back to the existing drain-or-empty logic. - `regenerate` in `useChatFunctions` passes `parentMessage.manualSkills` — the user message being regenerated has the field persisted by the backend, so the second turn primes the same skills as the first. - `EditMessage.resubmitMessage` covers both edit branches: - User-message save-and-submit: forwards the edited message's own `manualSkills` so the new sibling turn primes identically. - Assistant-response edit: forwards the parent user message's `manualSkills` for the same reason. Indicator test suite converted from `@tanstack/react-query` harness to a jest-mocked `useChatContext().getMessages()`. 6 tests (was 5), added a cache-miss case. * 🧭 fix: Drive Mid-Stream Skill Chips from Submission Atom, Not Message Lookup Message-ID-keyed lookups kept racing the stream: the user message flips from its client-side intermediate UUID to the server-assigned ID mid-run, conversation IDs flip from the URL `paramId="new"` to the real convo ID on brand-new chats, and the React Query cache splits briefly between the two. Previous attempts — direct `queryClient.getQueryData` and then `useChatContext().getMessages()` — each missed a different window. `TSubmission.manualSkills` is already populated at `ask()` time and the submission atom (`store.submissionByIndex(index)`) is the single stable anchor across the whole lifecycle: set once at submit, lives through every SSE event, cleared when the stream ends. No ID lookups, no cache timing. - `InvokingSkillsIndicator` now reads `submissionByIndex(index)` via Recoil. Shows chips when: • the message is assistant-side, • a submission is in flight with non-empty `manualSkills`, • the assistant's `parentMessageId` matches `submission.userMessage.messageId` (so chips appear only on the bubble for the current turn, never on siblings), • the assistant's own content doesn't yet carry a `skill` tool_call (real card takes over from the server's post-run `contentParts.unshift`). - Drops the `useChatContext().getMessages()` dependency and the `useQueryClient` dependency before that. No more lookups by conversationId or messageId. Test suite now mocks `useChatContext` to supply `index: 0` and seeds the `submissionByIndex(0)` atom via Recoil initializer. 6 cases cover user-side, no-submission history, empty `manualSkills`, multi-chip render, hides-on-card-landing, and wrong-turn guard. * 🌱 fix: Seed Response manualSkills in createdHandler, Indicator Becomes Pure The mid-stream indicator kept getting wired off state I don't own: first `queryClient.getQueryData` (raced the new-chat paramId flip), then `useChatContext().getMessages()` (same cache, same race), then `useRecoilValue(submissionByIndex)` (pulled every message into the submission subscription — re-renders all indicators on any submission change, exactly the "limit hooks in rendering" concern). Cleanest path is the one the user pointed at: the submission owns the data, `useSSE` / `useEventHandlers` owns the save points, so seed the field ONTO the response message at the save site and let the indicator be a pure prop-read. - `createdHandler` now writes `manualSkills` onto the initial response from `submission.manualSkills` at the moment the placeholder enters the messages array. The field rides through the normal mutation pipeline via spreads (`useStepHandler` response creation, `updateContent` result returns) — no special handling needed. - `InvokingSkillsIndicator` drops the Recoil / context / queryClient reads. Pure function of `message`: if assistant, has `manualSkills`, and `content` hasn't grown a `skill` tool_call yet, render chips. Only `useLocalize` left, which was already unavoidable for the i18n string. - Renders decouple: no single state change (`submissionByIndex` flip, React Query cache update) forces every indicator in the message list to re-render anymore. Only the message whose prop changed re-runs. Finalize story unchanged: server's `responseMessage` doesn't carry the frontend-only `manualSkills` field, so `finalHandler`'s replacement drops it — but by then the real `skill` tool_call is in `content` and the indicator's content-scan hides itself anyway. Test suite back to pure prop mocks: 7 cases covering user-guard, no-seed, multi-chip render, skill-card-hide, non-skill-tool-call-keeps, text-only-keeps, and missing message. * 🪞 fix: Render Skill Indicator Inside ContentParts, Adjacent to Parts The indicator still wasn't showing because even though MessageParts mounted it as a sibling of ContentParts, ContentParts is a `memo`'d component that owns the only rendering path that refreshes in lockstep with content deltas. Mounting above it put the indicator one layer further out — reachable, but not exercised on the same render cycle that processes the streaming `message` prop. Moved the indicator into ContentParts itself, rendered at the top of both the sequential and parallel branches. Reads the `message` prop (newly threaded through as an optional prop alongside `content`), so: - Same render cycle as Parts — updates from the SSE pipeline flow through the same pathway. - Lives outside the `content.map`, so delta-driven content reshuffles never wipe it. - Still a pure prop-read inside the indicator itself (no Recoil, queryClient, context hooks). The only dep is `useLocalize`. Thread: - `ContentPartsProps` gains `message?: TMessage`. - `MessageParts` passes `message={message}` through, drops its own indicator mount + import. - `ContentParts` renders `<InvokingSkillsIndicator message={message} />` in both the parallel-content and sequential-content branches, right under `MemoryArtifacts` and before the empty-cursor / parts map. Companion data flow (unchanged): `createdHandler` seeds `initialResponse.manualSkills` from `submission.manualSkills`; the field rides through `useStepHandler` via spreads; indicator hides on `skill` tool_call landing in `content`. * 🔎 refactor: Narrow Skill Components to Scalar skills Prop, Kill Memo Churn Passing the full `message` object into presentational components busts `React.memo` shallow comparisons every time the message reference changes for unrelated reasons. Swap to scalar `skills?: string[]` throughout: - `InvokingSkillsIndicator`: props-only (`skills?: string[]`); visibility logic (user-vs-assistant, skill tool_call arrival) now lives in the caller so this stays pure presentational. - `ManualSkillPills`: props-only (`skills?: string[]`). - `ContentParts`: takes `manualSkills?: string[]` scalar, computes `showInvokingSkills` once per render from `manualSkills` + content scan for the `skill` tool_call, then mounts the indicator with `skills=` prop in both parallel and sequential branches. - `MessageParts`: passes `manualSkills={message.manualSkills}` through to `ContentParts`. - `Container`: passes `skills={message.manualSkills}` to `ManualSkillPills`. - Tests updated to exercise the narrowed prop surface. * 📜 feat: Mid-Stream Skill Cards via SkillCall, Drop Custom Indicator Instead of a separate `InvokingSkillsIndicator` chip component, render pending skill placeholders through the existing `SkillCall` renderer — same component the backend's finalized prime part uses. The loading visual (`progress < 1` + empty output → pulsing "Running X") and the completed visual ("Ran X") now come from one source of truth. `ContentParts` computes `pendingSkillNames` from `manualSkills` minus any `skill` tool_call already in `content` (dedupe by `args.skillName` since the synthetic's id differs from the real one). Those names render through a separate slot ABOVE the Parts iteration — not prepended to the content array, which would shift React keys on every downstream streaming text / tool part and force unmount/remount mid-stream. When the real prime `tool_call` lands at finalize (backend unshifts to content[0..]), `collectExistingSkillNames` picks it up, the pending set empties, and the real part takes over rendering in the Parts iteration. Layout is identical either way because primes are always at the top of content. - `InvokingSkillsIndicator.tsx` + test deleted (no longer referenced) - `ContentParts.tsx` renders `<SkillCall .../>` directly for pending names, mirrors `Part.tsx`'s usage of the same component - `createdHandler` doc comment updated to reflect the new flow * ✂️ fix: Render Interim Skill Cards From manualSkills Only, Leave Content Untouched Previous revision read `content` to de-dupe pending cards against real `skill` tool_calls, so any optimistic skill part streamed from the backend would race our placeholder off the screen mid-turn — exactly the "getting overridden" symptom. Now: interim `SkillCall` cards are driven purely by the response message's `manualSkills` field. `content` is never inspected here, so no backend delta can pull the cards down. The field is now seeded directly onto the assistant placeholder in `useChatFunctions` (not only in `createdHandler`) so the cards appear from the first render, before the `created` SSE event round-trip. Lifecycle: - `useChatFunctions` puts `manualSkills` on the freshly-minted `initialResponse` — cards render the instant the placeholder lands. - `createdHandler` keeps its own re-seed (idempotent; safe) so a regenerate / save-and-submit flow that hits that path still works. - `useStepHandler` spread operations preserve the field through every content update. - `finalHandler` replaces the message with the server-backed `responseMessage` (no `manualSkills`) — cards disappear, and the real `skill` tool_call part in `content` takes over. ContentParts changes: - Drop `collectExistingSkillNames` / `parseJsonField` dedupe path. - `renderPendingSkills` reads only `manualSkills` + `isCreatedByUser`. - Simpler control flow — one boolean (`hasPendingSkills`) gates the early return, one function renders. * 🩹 fix: Codex Review Resolutions — Localization, Guards, Tests, Docs Addresses seven findings from comprehensive code review: Finding 1 (MAJOR) — Document sticky re-priming as intentional - `buildSkillPrimeContentParts`: expanded doc comment explaining synthetic `skill` tool_calls persist and get re-primed on every subsequent turn via `extractInvokedSkillsFromPayload` (shape parity with model-invoked skills). This matches the UX: the assistant skill card is a visible, persistent signal that the skill is active for the conversation. Not a bug — called out explicitly so future maintainers don't mistake it for one. Finding 2 (MAJOR) — Add ContentParts render tests - New `ContentParts.test.tsx` with 7 cases covering the interim skill card logic: assistant-only rendering, user-message suppression, undefined-content safety, parallel+sequential branch integration, progress<1 (pending) state. Child components mocked so the test exercises only the branching and prop wiring ContentParts owns. Finding 3 (MINOR) — Localize hardcoded aria-labels - Added `com_ui_skills_manual_invoked` + `com_ui_skills_queued` keys. - Reused existing `com_ui_remove_skill_var` for the remove-button aria-label. - `PendingManualSkillsChips` and `ManualSkillPills` now call `useLocalize()`. Test mocks updated to the label-echo pattern. Finding 4 (MINOR) — Max-length guard in `extractManualSkills` - New `MAX_SKILL_NAME_LENGTH = 200` constant and filter. Blocks a crafted payload like `{ manualSkills: ['a'.repeat(100000)] }` from reaching `getSkillByName` / Mongo's query planner. Finding 5 (NIT) — `BaseClient.js` comment contradicted itself - Rewrote to call the filter what it is: defense-in-depth on top of Mongoose schema validation, not a redundant second layer. Finding 6 (NIT) — `ManualSkillPills` now wrapped in `React.memo` - Consistent with peer components (`PendingManualSkillsChips`, `ContentParts`). Rendered inside `Container`, which re-renders on every content update, so the memo is a real cycle savings. Finding 7 (NIT) — Redundant guard in `ContentParts.renderPendingSkills` - Collapsed the duplicate null-check by computing `pendingSkills` as a `useMemo`'d array (`[]` when not applicable), and mapping directly. `hasPendingSkills` now derives from the array length — one source of truth, no redundant gate inside the render function. * 🔧 fix: Update ParallelContent to Handle Optional Content Prop Modified the `ParallelContentRendererProps` to make the `content` prop optional, ensuring safer access within the component. Adjusted the calculation of `lastContentIdx` to handle cases where `content` may be undefined, preventing potential runtime errors. This change enhances the robustness of the component when dealing with varying message structures. * 🎯 fix: Thread manualSkills Through ContentRender — The Real Renderer This is why the interim skill cards never appeared across many rounds of iteration: `ContentRender.tsx` (the memo'd renderer used by most paths, including the agents endpoint) was calling `ContentParts` without the `manualSkills` prop. Only `MessageParts.tsx` had it wired up — and that's not the component that actually renders the assistant response in production. Two fixes: 1. Pass `manualSkills={msg.manualSkills}` to the `ContentParts` call. 2. Extend the `areContentRenderPropsEqual` memo comparator to include `manualSkills.length`, otherwise a message update that adds the field (seeded by `useChatFunctions` on the initialResponse) would be bailed out by the memo and never re-render. Verified the two ContentParts call sites are now consistent; Container usages for `ManualSkillPills` on the user side were already correct. * 🧹 polish: Address Audit Follow-Up (F1/F3/F6) F1 — Clarify sticky re-priming opt-out path. The previous comment said "regenerate without the pick" as one opt-out, but `useChatFunctions.regenerate` forwards the original picks via `overrideManualSkills`, so regeneration alone keeps the skill sticky. Updated to: edit the originating message to remove the pills and resubmit, or start a new conversation. F3 — Add DOM-order assertions to the parallel + sequential tests. The two "alongside" tests verified both elements existed but didn't pin the ordering contract. Both now use `compareDocumentPosition` to assert the pending SkillCall precedes the real content, matching the backend semantic (`contentParts.unshift(...primeParts)` puts primes at the top). F6 — Fix package import order in PendingManualSkillsChips. `recoil` (58 chars) was listed before `lucide-react` (45 chars) which violates the "shortest to longest after react" rule in AGENTS.md. Swapped order; no behavior change. F2 / F4 / F5 from the audit were confirmed as non-issues (React-safe empty map, cosmetic test-mock artifact, accepted memo tradeoff) and require no change. * ✨ feat: Dedicated PendingSkillCall + Running→Ran Transition on Real Content UX polish on the interim skill card now that it's actually rendering: 1. New `PendingSkillCall` component (mirrors `SkillCall` visually but drops the expand affordance). `SkillCall`'s underlying `ProgressText` always renders a chevron + clickable button when any input is present, which on a card with empty output points at nothing — misleading cursor:pointer and a no-op toggle. The pending variant has only the icon + label, no button wrapper, no chevron. 2. "Running X" → "Ran X" transition when real content lands. `ContentParts` computes `hasRealContent` (any non-text part, or a text part with non-empty content — placeholder empty-text parts don't count) and passes `loaded={hasRealContent}` to `PendingSkillCall`. Matches what users see for model-invoked skills as they finish priming: pulsing shimmer → static icon. 3. Cleanup: - Dropped direct `SkillCall` import from `ContentParts` (replaced by `PendingSkillCall`). `SkillCall` is still used by `Part` for real `skill` tool_call content parts — no behavior change there. - Removed the now-redundant explicit `manualSkills` assignment in `createdHandler`. `useChatFunctions` seeds the field on `initialResponse` at construction, so the `...submission.initialResponse` spread already carries it through — the re-assignment was defensive belt-and-suspenders doing the same work twice. Comment rewritten to describe the actual lifecycle. Tests updated to the new component (12/12 pass): two new cases pin the loaded-state transition (unloaded when content has no real parts, flips to loaded once a non-empty text part lands). |
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b88e3473e5 |
📦 chore: bump @librechat/agents to dev latest
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9225a279eb |
🎚️ feat: Per-User Skill Active/Inactive Toggle with Ownership-Aware Defaults (#12692)
* feat: per-user skill active/inactive toggle with ownership-aware defaults - Add `skillStates` map (Record<string, boolean>) to user schema for per-user active/inactive overrides on skills - Add `defaultActiveOnShare` to interface.skills config (default: false) so admins can control whether shared skills auto-activate - Add GET/POST /api/user/settings/skills/active endpoints with validation - Add React Query hooks with optimistic mutations for skill states - Add useSkillActiveState hook with ownership-aware resolution: owned skills default active, shared skills default inactive - Add toggle switch UI to SkillListItem and SkillDetail components - Filter inactive skills in injectSkillCatalog before agent injection - Add localization keys for active/inactive labels * fix: use Record instead of Map for IUser.skillStates Mongoose .lean() flattens Map to a plain object, causing type incompatibility with IUser in methods that return lean documents. * fix: address review findings for skill active states - Fail-closed when userId is absent: filter rejects all shared skills instead of passing them through unfiltered (Codex P1) - Validate Mongoose Map key characters (reject . and $) in controller to return 400 instead of a 500 from schema validation (Codex P2) - Block toggle while initial skill states query is loading to prevent overwriting server-side overrides with an empty snapshot (Codex P2) - Extract shared SkillToggle component, eliminating duplicate toggle markup in SkillListItem and SkillDetail (Finding #3) - Move skill state query/mutation hooks from Favorites.ts to Skills/queries.ts per feature-directory convention (Finding #4) - Fix hardcoded English aria-label in SkillListItem by passing the localized string from the parent SkillList (Finding #5) - Fix inline arrow in SkillList render loop: pass stable callback reference so SkillListItem memo() is not invalidated (Finding #1) - Extract toRecord() helper in controller to DRY the Map-to-Object conversion (Finding #6) - Remove Promise.resolve wrapping synchronous config read (Finding #8) - Remove unused TUpdateSkillStatesRequest type (Finding #12) * fix: forward tabIndex on SkillToggle to preserve list keyboard nav The original inline toggle had tabIndex={-1} so the row itself remained the sole tab target. The extraction into SkillToggle dropped this prop, making every list toggle a tab stop. Add an optional tabIndex prop and pass -1 from SkillListItem. * fix: plumb skillStates to all agent entry points, isolate toggle keydown - Add skillStates/defaultActiveOnShare loading to openai.js and responses.js controllers so shared-skill activation is respected across all agent entry points, not just initialize.js (Codex P1) - Stop keydown propagation on SkillToggle so Enter/Space does not bubble to the parent row's navigation handler (Codex P2) * fix: paginate catalog fetch and serialize toggle writes - Paginate listSkillsByAccess (up to 10 pages of 100) until the active catalog quota is filled, so inactive shared skills in recent positions do not starve active owned skills past the first page (Codex P1) - Extend listSkillsByAccess interface with cursor/has_more/after for catalog pagination - Serialize skill-state writes via a ref queue: one in-flight request at a time, with the latest desired state sent when the previous one settles. Prevents last-response-wins races where an older request overwrites newer toggles (Codex P2) * fix: share write queue across hook instances, block toggle on fetch error - Move the write queue from a per-instance useRef to a module-scoped object so every mount of useSkillActiveState (SkillList, SkillDetail, etc.) serializes against the same in-flight slot. Prior per-instance queues allowed two components to race full-map POSTs (Codex P1) - Extend the toggle guard beyond isLoading: also block when isError is true or data is undefined. Prevents a failed GET from seeding a toggle with an empty baseline that would wipe server-side overrides on the next successful POST (Codex P1) * fix: stale closure, orphan cleanup, and cap-error UX - Read toggle baseline from React Query cache via queryClient.getQueryData instead of the captured skillStates closure. The closure can be stale between onMutate's setQueryData and the next render, so rapid successive toggles would build on old state and drop earlier changes (Codex P1) - Surface the MAX_SKILL_STATES_EXCEEDED error code with a specific toast key (com_ui_skill_states_limit) so users understand the 200-cap rather than seeing a generic error - Prune orphaned entries (skillIds whose Skill doc no longer exists) on both GET and POST in SkillStatesController. Self-heals over time without needing cascade-delete hooks or a migration job. Uses one indexed Skill._id query per request * test: pin skill active-state precedence with unit tests Extract the active-state resolution logic from a closure inside injectSkillCatalog into an exported resolveSkillActive helper, then cover every branch of the precedence matrix: - Fails closed when userId is absent (even with defaultActiveOnShare=true) - Explicit override wins over ownership and config (both true and false) - Owned skills default to active when no override is set - Shared skills default to defaultActiveOnShare value - Undefined skillStates behaves identically to an empty object - defaultActiveOnShare defaults to false when omitted - Owned skills ignore defaultActiveOnShare entirely Closes Finding #2 from the pre-rebase comprehensive review. Mirrors the existing scopeSkillIds test style; injectSkillCatalog now calls resolveSkillActive instead of inlining the closure. * refactor: limit skill active toggle to detail header, drop label - Remove the per-row toggle from SkillListItem and the active-state plumbing (hook call, isSkillEnabled/onToggleEnabled/toggleAriaLabel props) from SkillList. The detail view is now the single place to change a skill's active state - Drop dim/muted styling for inactive skills in the sidebar: without a control there, the visual indication has nowhere to land - Resize SkillToggle to match neighbor buttons: outer h-9 container, h-6 w-11 track with size-5 knob, no label span. The 'Active' / 'Inactive' text that accompanied the detail-view toggle is removed - Remove the now-unused label prop and tabIndex prop (the tabIndex existed only for the list-row context) from SkillToggle. Drop the onKeyDown stopPropagation for the same reason - Remove now-orphaned com_ui_skill_active / com_ui_skill_inactive translation keys * style: shrink SkillToggle track to h-5 w-9 with size-4 knob Container stays at h-9 to match neighbor button heights. The toggle track itself drops from h-6 w-11 to h-5 w-9, with a size-4 knob travelling 1.125rem on activation. Visually lighter inside the row. * fix: remove redundant skillStates entries that match the resolved default When a toggle lands on the ownership/config default, delete the key from the map instead of persisting `{id: defaultValue}`. Without this, a user toggling a skill off and back on would leave `{id: true}` for an owned skill (whose default is already true), silently consuming a slot against the 200-entry cap. Repeated round-trip toggles could exhaust the quota with zero meaningful overrides (Codex P2). Preserves the exceptions-list invariant that the runtime-resolution design depends on. * fix: prune before enforcing skill-state cap; reject non-ObjectId keys Reorder the update controller so pruneOrphans runs before the 200-cap check. Without this, a user near the cap with some orphaned entries (skills deleted since their last GET) could send a payload that would pass after pruning but gets rejected by the raw-size check first. Add a sanity cap on raw payload size (2 * MAX_SKILL_STATES) so abusive inputs do not reach the DB query, and enforce the real cap on the pruned result instead. Harden pruneOrphans: the earlier early-return path could pass non-ObjectId keys through unchanged. Now only valid ObjectIds are returned, and the Skill-model-unavailable fallback filters by format. Also add isValidObjectIdString validation at the input boundary so malformed (but otherwise non-Mongo-unsafe) keys never reach persistence (Codex P2 x2). * fix: enforce active filter at execute time, prune revoked shares, scope queue per user P1: injectSkillCatalog now returns activeSkillIds (the filtered set that appears in the catalog). initializeAgent uses that set as the stored accessibleSkillIds on the initialized agent, so getSkillByName at runtime cannot resolve a deactivated skill — even if the LLM hallucinates a name or the user invokes by direct-invocation shorthand. Previously the executor authorized against the full ACL set, bypassing the active-state guarantee (Codex P1). P2: pruneOrphans now checks user access via findAccessibleResources in addition to skill existence. When a share is revoked, the user's skillStates entry for that skill had no cleanup path and silently consumed the 200-cap. Self-heals on both GET and POST. One extra ACL query per settings read/write; scoped to a single user so no N-user amplification (Codex P2). P2: the write queue moves from a single module-scoped object to a Map keyed by userId. Logout/login in the same tab can no longer flush the previous user's pending snapshot under the new session's auth. Each userId gets its own pending/inFlight slot; the in-flight request retains its original auth via the cookie already attached when sent, so the race window closes (Codex P2). * refactor: extract skillStates helpers to packages/api; add tests; polish Address the remaining valid findings from the comprehensive review: - Extract toRecord, loadSkillStates, validateSkillStatesPayload, and pruneOrphanSkillStates into packages/api/src/skills/skillStates.ts as TypeScript. The controller in /api shrinks to a ~90-line thin wrapper that builds live dependency adapters for Mongoose + the permission service (Review #2 DRY, #3 workspace boundary) - Replace the triplicated 12-line skillStates loading block in initialize.js, openai.js, and responses.js with a single call to loadSkillStates from @librechat/api. One helper, three sites - Swap console.error for the project logger in the controller (Review #7) - Remove the redundant INVALID_KEY_PATTERN regex: a valid ObjectId cannot contain . or $, so isValidObjectIdString already covers it (Review #11) - Parameterize the 200-cap error toast with {{0}} interpolation driven by the error response's `limit` field, so future changes to MAX_SKILL_STATES update the UI message automatically (Review #12) - Add 24 unit tests for the new skillStates helpers (toRecord, resolveDefaultActiveOnShare, loadSkillStates, validateSkillStates- Payload, pruneOrphanSkillStates) covering success paths, malformed input, cap boundaries, and parallel-query behavior (Review #4) - Add 10 tests for injectSkillCatalog pagination covering empty accessible set, missing listSkillsByAccess, single-page filter, owned-vs-shared defaults, explicit-override precedence, multi-page collection, MAX_CATALOG_PAGES safety cap, early termination on has_more=false, additional_instructions injection, and fail-closed without userId (Review #5) Total test count: 60 (was 26 on this surface). * fix: rename skillStates ValidationError to avoid barrel-export collision packages/api/src/types/error.ts already exports a ValidationError (MongooseError extension). Re-exporting a different shape from skills/skillStates.ts through the skills barrel caused TS2308 in CI because the root index re-exports both. Rename to SkillStatesValidationError to keep the exports disjoint. * refactor: tighten tests and absorb caller guard into loadSkillStates Address the followup review findings: - Add optional `accessibleSkillIds` param to loadSkillStates so the helper short-circuits to defaults when no skills are accessible. All three controllers drop the residual 7-line conditional wrapper in favor of a single destructured call (Review #2) - Remove the unreachable `typeof key !== 'string'` check from validateSkillStatesPayload: Object.entries always yields string keys per the JS spec (Review #3) - Replace the two `as unknown as` agent casts in the injectSkillCatalog tests with a `makeAgent()` factory typed directly as the function's parameter shape (Review #4) - Tighten the MAX_CATALOG_PAGES assertion from `toBeLessThanOrEqual(11)` to `toHaveBeenCalledTimes(10)` — the loop deterministically makes exactly 10 page fetches before hitting the cap (Review #1) - Rewrite the parallel-execution test for pruneOrphanSkillStates using deferred promises instead of microtask-order assertions. The test now inspects `toHaveBeenCalledTimes(1)` on both mocks after a single Promise.resolve() yield, pinning Promise.all usage without relying on push-order into a shared array (Review #5) - Evict stale writeQueue entries on user change via a module-scoped `lastSeenUserId` sentinel. When a different user's toggle is the first one after a logout/login, the previous user's queue entry is deleted. Keeps the Map bounded without adding hook-instance effect cleanup (Review #6) * fix(test): mock loadSkillStates in openai and responses controller specs The prior refactor replaced the inline 12-line skillStates loading block with a call to loadSkillStates from @librechat/api. Both controller spec files mock @librechat/api as a flat object, so any new named import from that package is undefined in the test env. Calling `await loadSkillStates(...)` threw before recordCollectedUsage ran, surfacing as "undefined is not iterable" on the test's array destructure of `mockRecordCollectedUsage.mock.calls[0]`. Add the missing mock to both spec files alongside the existing scopeSkillIds stub. * fix: abandon stale skillStates write queues on user switch Close the cross-session leak window where an in-flight flush loop still holds a reference to a previous user's queue: it could fire its next mutateAsync under the new session's auth cookies and persist the stale snapshot to the new user's document (Codex P1). Add an `abandoned` flag on `WriteQueue`. Three mechanisms cooperate: - `getWriteQueue` marks every non-active queue abandoned when the user differs from the last-seen identity (pre-existing eviction site, now more aggressive). - A `useEffect` on `userId` calls the same abandonment pass on every render with a new active identity, covering the window between logout/login and the new user's first toggle (when `getWriteQueue` would otherwise not fire). - The flush loop checks `!queue.abandoned` in its while condition so the second and later iterations exit without firing another `mutateAsync` after the session changes. The first iteration's in-flight request (already dispatched under the original user's cookies) still runs to completion or failure on its own — only the subsequent iterations, which are the dangerous ones, are blocked. |
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3e064c2f2b |
🎯 feat: Per-Agent Skill Selection in Builder and Runtime Scoping (#12689)
* feat: per-agent skill selection in builder and runtime scoping
Wire skills persistence on the Agent model and enable the skills
section in the agents builder panel. At runtime, scope the skill
catalog to only the skills configured on each agent (intersected
with user ACL). When no skills are configured, the full user catalog
is used as the default. The ephemeral chat toggle overrides per-agent
scoping to provide the full catalog.
* fix: add scopeSkillIds to @librechat/api mock in responses unit test
The test mocks @librechat/api but was missing the newly imported
scopeSkillIds, causing createResponse to throw before reaching the
assertions. Added a passthrough mock that returns the input array.
* fix: scope primeInvokedSkills by agent's configured skills
primeInvokedSkills was receiving the full unscoped accessibleSkillIds,
bypassing the per-agent skill scoping applied to initializeAgent. This
allowed previously invoked skills from message history to be resolved
and primed even when excluded from the agent's configured skill set.
Apply the same scopeSkillIds filtering to match the initializeAgent
calls, so skill resolution is consistent across catalog injection
and history priming.
* fix: preserve agent skills through form reset and union prime scope
Two related bugs in the per-agent skill selection flow:
1. resetAgentForm dropped the persisted skills array because the generic
fall-through at the end of the loop excludes object/array values.
Combined with composeAgentUpdatePayload always emitting skills, this
caused any save of a previously-configured agent to silently overwrite
skills with an empty array. Add an explicit case for skills mirroring
the agent_ids handling.
2. primeInvokedSkills processes the full conversation payload, including
prior handoff-agent invocations. Scoping it to only primaryAgent.skills
meant a skill invoked by a handoff agent in a prior turn could not be
resolved when the current primary agent had a different scope, leaving
message history reconstruction incomplete. Union the per-agent scoped
accessibleSkillIds across primary plus all loaded handoff agents so
any skill any active agent could invoke is resolvable from history.
* fix: mark inline skill removals as dirty
The inline X button on the skills list called setValue without
shouldDirty: true, so removing a skill via this control did not
mark the skills field as dirty in react-hook-form state. When a
user removed a skill with the X button and also staged an avatar
upload in the same save, isAvatarUploadOnlyDirty returned true and
onSubmit short-circuited to avatar-only upload, silently dropping
the PATCH that would persist the skill removal.
The dialog path (SkillSelectDialog) already passes shouldDirty: true
on add/remove; this aligns the inline control with that behavior.
* fix: restore full ACL scope for primeInvokedSkills history reconstruction
Reverting the earlier scoping of primeInvokedSkills to the active-agent
union. That change conflated runtime invocation scoping (which correctly
gates what the model can call now) with history reconstruction (which
restores bodies the model already saw in prior turns).
Per-agent scoping still applies at:
- Catalog injection (injectSkillCatalog via initializeAgent)
- Runtime invocation (handleSkillToolCall via enrichWithSkillConfigurable,
using each agent's scoped accessibleSkillIds in agentToolContexts)
History priming is a read of past context, not a grant of new capability.
Scoping it causes historical skill bodies to vanish from formatAgentMessages
when an agent's skills list is edited mid-conversation or when the ephemeral
toggle flips, which breaks message reconstruction and drops code-env file
continuity for /mnt/data/{skillName}/ references. The user's ACL-accessible
set is the correct and sufficient gate for history reconstruction.
* fix: close openai.js skill gap and pin undefined vs [] semantics
Three related gaps surfaced in review:
1. api/server/controllers/agents/openai.js was a third skill resolution
site alongside responses.js and initialize.js, but still used the old
activation gate (required ephemeralAgent.skills === true) and never
passed accessibleSkillIds through scopeSkillIds. Per-agent scoping
silently did not apply on this route. Mirror the same pattern used
in responses.js so all three routes behave identically.
2. scopeSkillIds previously collapsed undefined and [] into the same
"full catalog" fallback, making it impossible for a user to express
"this agent has no skills." Tighten the semantics before any data
is written under the old behavior:
- undefined / null = not configured, full catalog
- [] = explicitly none, returns []
- non-empty = intersection with ACL-accessible set
Update defaultAgentFormValues.skills from [] to undefined so a brand
new agent whose skills UI was never touched does not accidentally
persist "explicit none" on first save (removeNullishValues strips
undefined from the payload server side).
3. Add direct unit tests for scopeSkillIds covering all five cases
(undefined, null, empty, disjoint, overlap, exact match, empty
accessible set). 16 tests total in skills.test.ts pass.
* fix: add scopeSkillIds to @librechat/api mock in openai unit test
Same pattern as the earlier responses.unit.spec.js fix: the test mocks
@librechat/api with an explicit object, so each newly imported symbol
must be added to the mock. Without scopeSkillIds, OpenAIChatCompletion
controller throws on destructuring before reaching recordCollectedUsage,
causing the token usage assertions to fail.
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64ec5f18b8 |
⚙️ feat: Skill runtime integration: catalog, tools, execution, file priming (#12649)
* feat: Skill runtime integration — catalog injection, tool registration, execute handler
Wires the @librechat/agents SkillTool primitive into LibreChat's agent runtime:
**Enums:**
- Add `skills` to AgentCapabilities + defaultAgentCapabilities
**Data layer:**
- Add `getSkillByName(name, accessibleIds)` — compound query that
combines name lookup + ACL check in one findOne
**Agent initialization (packages/api/src/agents/initialize.ts):**
- Accept `accessibleSkillIds` param and `listSkillsByAccess` db method
- Query accessible skills, format catalog via `formatSkillCatalog()`,
append to `additional_instructions` (appears in agent system prompt)
- Register `SkillToolDefinition` + `createSkillTool()` when catalog
is non-empty (tool appears in model's tool list)
- Store `accessibleSkillIds` and `skillCount` on InitializedAgent
**Execute handler (packages/api/src/agents/handlers.ts):**
- Add `getSkillByName` to `ToolExecuteOptions`
- `handleSkillToolCall()` intercepts `Constants.SKILL_TOOL`:
extracts skillName, loads body from DB with ACL check,
substitutes $ARGUMENTS, returns ToolExecuteResult with
injectedMessages (skill body as isMeta user message)
**Caller wiring:**
- initialize.js: query skill IDs via findAccessibleResources,
pass to initializeAgent + store on agentToolContexts,
add getSkillByName to toolExecuteOptions,
pass accessibleSkillIds through loadTools configurable
- openai.js + responses.js: same pattern for their flows
Requires @librechat/agents >= 3.1.65 (PR #91 exports).
* feat: Skills toggle in tools menu + backend capability gating
Frontend:
- Add skills?: boolean to TEphemeralAgent type
- Add LAST_SKILLS_TOGGLE_ to LocalStorageKeys for persistence
- Add skillsEnabled to useAgentCapabilities hook
- Add skills useToolToggle to BadgeRowContext with localStorage init
- New Skills.tsx badge component (Scroll icon, cyan theme,
permission-gated via PermissionTypes.SKILLS)
- Add skills entry to ToolsDropdown with toggle + pin
- Render Skills badge in BadgeRow ephemeral section
Backend:
- Extract injectSkillCatalog() into packages/api/src/agents/skills.ts
(reduces initializeAgent module size, reusable helper)
- initializeAgent delegates to helper instead of inline block
- Capability-gate the findAccessibleResources query:
- Agents endpoint: checks AgentCapabilities.skills in admin config
- OpenAI/Responses controllers: checks ephemeralAgent.skills toggle
- ACL query runs once per run, result shared across all agents
* refactor: remove createSkillTool() instance from injectSkillCatalog
SkillTool is event-driven only. The tool definition in toolDefinitions
is sufficient for the LLM to see the tool schema. No tool instance is
needed since the host handler intercepts via ON_TOOL_EXECUTE before
tool.invoke() is ever called.
Removes tools from InjectSkillCatalogParams/Result, drops the
createSkillTool import.
* feat: skill file priming, bash tool, and invoked skills state
Multi-file skill support:
- New primeSkillFiles() helper (packages/api/src/agents/skillFiles.ts)
uploads skill files + SKILL.md body to code execution environment
- handleSkillToolCall primes files on invocation when skill.fileCount > 0,
returns session info as artifact so ToolNode stores the session
- Skill-primed files available to subsequent bash/code tool calls
Bash tool auto-registration:
- BashExecutionToolDefinition added alongside SkillToolDefinition when
skills are enabled, giving the model a bash tool for running scripts
Conversation state:
- Add invokedSkillIds field to conversation schema (Mongoose + Zod)
- handleSkillToolCall updates conversation with $addToSet on success
- Enables re-priming skill files on subsequent runs (future)
Dependency wiring:
- Pass listSkillFiles, getStrategyFunctions, uploadCodeEnvFile,
updateConversation through ToolExecuteOptions
- Pass req and codeApiKey through mergedConfigurable
- All three controller entry points wired (initialize.js, openai.js,
responses.js)
* fix: load bash_tool instance in loadToolsForExecution, remove file listing
- Add createBashExecutionTool to loadToolsForExecution alongside PTC/ToolSearch
pattern: loads CODE_API_KEY, creates bash tool instance on demand
- Add BASH_TOOL and SKILL_TOOL to specialToolNames set so they don't go
through the generic loadTools path (bash is created here, skill is
intercepted in handler before tool.invoke)
- Remove file name listing from skill content text — it's the skill
author's responsibility to disclose files in SKILL.md, not the framework
* feat: batch upload for skill files, replace sequential uploads
- Add batchUploadCodeEnvFiles() to crud.js: single POST to /upload/batch
with all files in one multipart request, returns shared session_id
- Rewrite primeSkillFiles to collect all streams (SKILL.md + bundled files)
then do one batch upload instead of N sequential uploads
- Replace uploadCodeEnvFile with batchUploadCodeEnvFiles across all callers
(handlers.ts, initialize.js, openai.js, responses.js)
* refactor: remove invokedSkillIds from conversation schema
Skills aren't re-loaded between runs, so conversation-level state for
invoked skills doesn't help. Skill state will live on messages instead
(like tool_search discoveredTools and summaries), enabling in-place
re-injection on follow-up runs.
Removes invokedSkillIds from: convo Mongoose schema, IConversation
interface, Zod schema, ToolExecuteOptions.updateConversation, and
all three caller wiring points.
* feat: smart skill file re-priming with session freshness checking
Schema:
- Add codeEnvIdentifier field to ISkillFile (type + Mongoose schema)
- Add updateSkillFileCodeEnvIds batch method (uses tenantSafeBulkWrite)
- Export checkIfActive from Code/process.js
Extraction:
- Add extractInvokedSkillsFromHistory() to run.ts — scans message
history for AIMessage tool_calls where name === 'skill', extracts
skillName args. Follows same pattern as extractDiscoveredToolsFromHistory.
Smart re-priming in primeSkillFiles:
- Before batch uploading, checks if existing codeEnvIdentifiers are
still active via getSessionInfo + checkIfActive (23h threshold)
- If session is still active, returns cached references (zero uploads)
- If stale or missing, batch-uploads everything and persists new
identifiers on SkillFile documents (fire-and-forget)
- Single session check covers all files (batch shares one session_id)
Wiring:
- Pass getSessionInfo, checkIfActive, updateSkillFileCodeEnvIds
through ToolExecuteOptions and all three controller entry points
* feat: wire skill file re-priming at run start via initialSessions
Flow:
1. initialize.js creates primeInvokedSkills callback with all deps
2. client.js calls it with message history before createRun
3. extractInvokedSkillsFromHistory scans for skill tool calls
4. For each invoked skill with files, primeSkillFiles uploads/checks
5. Returns initialSessions map passed to createRun
6. createRun passes initialSessions to Run.create (via RunConfig)
7. Run constructor seeds Graph.sessions, making skill files available
to subsequent bash/code tool calls via ToolNode session injection
Requires @librechat/agents with initialSessions on RunConfig (PR #94).
* refactor: use CODE_EXECUTION_TOOLS set for code tool checks
Import CODE_EXECUTION_TOOLS from @librechat/agents and replace inline
constant checks in handlers.ts and callbacks.js. Fixes missing bash
tool coverage in the session context injection (handlers.ts) and code
output processing (callbacks.js).
* refactor: move primeInvokedSkills to packages/api, add skill body re-injection
Moves primeInvokedSkills from an inline closure in initialize.js (with
dynamic requires) to a proper exported function in packages/api
skillFiles.ts with explicit typed dependencies.
Key changes:
- primeInvokedSkills now returns both initialSessions (for file priming)
AND injectedMessages (skill bodies for context continuity)
- createRun accepts invokedSkillMessages and appends skill bodies to
systemContent so the model retains skill instructions across runs
- initialize.js calls the packaged function with all deps passed explicitly
- client.js passes both initialSessions and injectedMessages to createRun
* fix: move dynamic requires to top-level module imports
Move primeInvokedSkills, getStrategyFunctions, batchUploadCodeEnvFiles,
getSessionInfo, and checkIfActive from inline requires to top-level
module requires where they belong.
* refactor: skill body reconstruction via formatAgentMessages, not systemContent
Replaces the lazy systemContent approach with proper message-level
reconstruction:
SDK (formatAgentMessages):
- New invokedSkillBodies param (Map<string, string>)
- Reconstructs HumanMessages after skill ToolMessages at the correct
position in the message sequence, matching where ToolNode originally
injected them
LibreChat:
- extractInvokedSkillsFromPayload replaces extractInvokedSkillsFromHistory
(works with raw TPayload before formatAgentMessages, not BaseMessage[])
- primeInvokedSkills now takes payload instead of messages, returns
skillBodies Map instead of injectedMessages
- client.js calls primeInvokedSkills BEFORE formatAgentMessages, passes
skillBodies through as the 4th param
- Removed invokedSkillMessages from createRun (no more systemContent hack)
- Single-pass: skill detection happens inside formatAgentMessages' existing
tool_call processing loop, zero extra message iterations
* refactor: rename skillBodies to skills for consistency with SDK param
* refactor: move auth loading into primeInvokedSkills, pass loadAuthValues as dep
The payload/accessibleSkillIds guard and CODE_API_KEY loading now live
inside primeInvokedSkills (packages/api) rather than in the CJS caller.
initialize.js passes loadAuthValues as a dependency and the callback
is only created when skillsCapabilityEnabled.
* feat: ReadFile tool + conditional bash registration + skill path namespacing
ReadFile tool (read_file):
- General-purpose file reader, event-driven (ON_TOOL_EXECUTE)
- Schema: { file_path: string } — "{skillName}/{path}" convention
- handleReadFileCall: resolves skill name from path, ACL check, reads
from DB cache or storage, binary detection, size limits (256KB),
lazy caching (512KB), line numbers in output
- SKILL.md special case: reads skill.body directly
- Dispatched alongside SKILL_TOOL in createToolExecuteHandler
- Added to specialToolNames in ToolService
Conditional tool registration:
- ReadFile + SkillTool: always registered when skills enabled
- BashTool: only registered when codeEnvAvailable === true
- codeEnvAvailable passed through InitializeAgentParams from caller
Skill file path namespacing:
- primeSkillFiles now uploads as "{skillName}/SKILL.md" and
"{skillName}/{relativePath}" instead of flat names
- Prevents file collisions when multiple skills are invoked
Wiring:
- getSkillFileByPath + updateSkillFileContent passed through
ToolExecuteOptions in all three callers
* feat: return images/PDFs as artifacts from read_file, tighten caching
Binary artifact support:
- Images (png, jpeg, gif, webp) returned as base64 in artifact.content
with type: 'image_url', processed by existing callback attachment flow
- PDFs returned as base64 artifact similarly
- Binary size limit: 10MB (MAX_BINARY_BYTES)
- Other binary files still return metadata + bash fallback
Caching:
- Text cached only on first read (file.content == null check)
- Binary flag cached only on first detection (file.isBinary == null)
- Skill files are immutable; no redundant cache writes
Registration:
- ReadFileToolDefinition now includes responseFormat: 'content_and_artifact'
* chore: update @librechat/agents to version 3.1.66-dev.0 and add peer dependencies in package-lock.json and package.json files
* fix: resolve review findings #1,#2,#4,#5,#6,#10,#13
Critical:
- #1: primeInvokedSkills now accumulates files across all skills into
one session entry instead of overwriting. Parallel processing via
Promise.allSettled.
- #2: codeEnvAvailable now computed and passed in openai.js and
responses.js (was missing, bash tool never registered in those flows)
Major:
- #4: relativePath in updateSkillFileCodeEnvIds now strips the
{skillName}/ prefix to match SkillFile documents. SKILL.md filter
uses endsWith instead of exact match.
- #5: File priming guarded on apiKey being non-empty (skip when not
configured instead of failing with auth error)
- #6: Skills processed in parallel via Promise.allSettled instead of
sequential for-of loop
Minor:
- #10: Use top-level imports in initialize.js instead of inline requires
- #13: Log warning when skill catalog reaches the 100-skill limit
* fix: resolve followup review findings N1,N2,N4
N1 (CRITICAL): Wire skill deps into responses.js non-streaming path.
Was completely missing getSkillByName, file strategy functions, etc.
N2 (MAJOR): Single batch upload for ALL skills' files. Resolves skills
in parallel (Phase 1), then collects all file streams across skills
and does ONE batchUploadCodeEnvFiles call (Phase 2). All files share
one session_id, eliminating cross-session isolation issues.
N4 (MINOR): Move inline require() to top-level in openai.js and
responses.js, consistent with initialize.js.
* fix: add mocks for new file strategy imports in controller tests
* fix: restore session freshness check, parallelize file lookups, add warnings
R1: Re-add session freshness check before batch upload. Checks any
existing codeEnvIdentifier via getSessionInfo + checkIfActive. If the
session is still active (23h window), returns cached file references
with zero re-uploads.
R2: listSkillFiles calls parallelized via Promise.all (were sequential
in the for-of loop).
R3: Log warning when skill record lookup fails during identifier
persistence (was a silent empty-string fallback).
* fix: guard freshness cache on single-session consistency
* fix: multi-session freshness check (code env handles mixed sessions natively)
The code execution environment fetches each file by its own
{session_id, fileId} pair independently — no single-session
requirement. Removed the sessionIds.size === 1 guard.
Now checks ALL distinct sessions for freshness. If every session
is still active (23h window), returns cached references with per-file
session_ids preserved. If any session expired, falls through to
re-upload everything in a single batch.
* perf: parallelize session freshness checks via Promise.all
* fix: add optional chaining for session info retrieval in primeInvokedSkills
Updated the primeInvokedSkills function to use optional chaining for getSessionInfo and checkIfActive methods, ensuring safer access and preventing potential runtime errors when these methods are undefined.
* fix: address review findings #1-#9 + Codex P1/P2 + session probe
Critical:
- #1/Codex P1: Add codeApiKey loading to openai.js and responses.js
loadTools configurable (was missing, file priming broken in 2/3 paths)
- Codex P1: Fix cached file name prefix in primeSkillFiles cache path
(was sf.relativePath, now ${skill.name}/${sf.relativePath})
Major:
- Codex P2: Honor ephemeral skills toggle in agents endpoint
(check ephemeralAgent?.skills !== false alongside admin capability)
- #4: Early size check using file.bytes from DB before streaming
(prevents full-file buffer for oversized files)
Minor:
- #5: Replace Record<string, any> with Record<string, boolean | string>
- #6: Localize Pin/Unpin aria-labels with com_ui_pin/com_ui_unpin
- #8: Parallelize stream acquisition in primeSkillFiles via
Promise.allSettled
- #9: Log warning for partial batch upload failures with filenames
Performance:
- Session probe optimization: getSessionInfo now hits per-object
endpoint (GET /sessions/{sid}/objects/{fid}) instead of listing
entire session (GET /files/{sid}?detail=summary). O(1) stat vs
O(N) list + linear scan.
* refactor: extract shared skill wiring helper + add unit tests
DRY (#3):
- New skillDeps.js exports getSkillToolDeps() with all 9 skill-related
deps (getSkillByName, listSkillFiles, getStrategyFunctions, etc.)
- Replaces 5 identical copy-paste blocks across initialize.js, openai.js,
responses.js (streaming + non-streaming paths)
- One place to maintain when skill deps change
Tests (#2):
- 8 unit tests for extractInvokedSkillsFromPayload covering:
string args, object args, missing skill tool_calls, non-assistant
messages, malformed JSON, empty skillName, empty payload, dedup
* fix: remove @jest/globals import, use global jest env
* fix: resolve round 2 review findings R2-1 through R2-7
R2-1 (toggle semantics): openai.js + responses.js now check admin
capability (AgentCapabilities.skills) alongside ephemeral toggle.
Aligns with initialize.js.
R2-2 (swallowed error): primeInvokedSkills now logs
updateSkillFileCodeEnvIds failures (was .catch(() => {}))
R2-4 (test cast): Record<string, string> → Record<string, unknown>
R2-5 (DRY regression): Extract enrichWithSkillConfigurable() into
skillDeps.js. Replaces 4 identical loadAuthValues blocks.
Each loadTools callback is now a one-liner. JSDoc added (R2-6).
R2-7 (sequential streams): primeInvokedSkills now uses
Promise.allSettled for parallel stream acquisition.
* fix: require explicit skills toggle + treat partial cache as miss
- initialize.js: change ephemeralSkillsToggle !== false to === true
(unset toggle no longer enables skills)
- primeSkillFiles cache: require ALL files to have codeEnvIdentifier
before using cache (partial persistence = cache miss = re-upload)
- primeInvokedSkills cache: same check (allFilesWithIds.length must
equal total file count)
* fix: pass entity_id=skillId on batch upload, eliminates per-user cache thrashing
primeSkillFiles now passes entity_id: skill._id.toString() to
batchUploadCodeEnvFiles. This scopes the code env session to the
skill, not the user. All users sharing a skill share the same
uploaded files — no more cache thrashing from overwriting each
other's codeEnvIdentifier.
The stored codeEnvIdentifier now includes ?entity_id= suffix so
freshness checks pass the entity_id through to the per-object
stat endpoint. Both primeSkillFiles and primeInvokedSkills
store consistent identifier formats.
* fix: pass entity_id on multi-skill batch upload, consistent identifier format
* Revert "fix: pass entity_id on multi-skill batch upload, consistent identifier format"
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📜 feat: Skills UI + Initial E2E CRUD / Sharing (#12580)
* 🎨 feat: Skills UI — Create/Edit/Share/List with Conditional File Tree First-pass UI on top of the CRUD API scaffolding (#12613). Ships the full user-facing flow for inline, single-SKILL.md skills and leaves a clean drop-in for phase-2 multi-file support. - Create a skill from /skills/new with name (kebab-case, validated), description, and SKILL.md body — wired to the real `useCreateSkillMutation` and `TCreateSkill` payload. - List skills in a sidebar (SkillsSidePanel) via `useListSkillsQuery` with live search filtering. - Edit any skill the caller has EDIT permission on — `useUpdateSkillMutation` passes `expectedVersion` for optimistic concurrency and surfaces 409 conflicts as a warning toast + cache refetch. - Non-blocking `TSkillWarning[]` (e.g. "description too short") are shown inline above the form after a successful create/patch. - Read-only mode when the current user lacks EDIT — the form still renders but inputs are marked `readOnly` and the save/reset buttons are hidden. - Share via ACL using the existing `GenericGrantAccessDialog` — the `ShareSkill` button is gated on the SHARE permission. - Delete with confirmation, driven by `useDeleteSkillMutation({ id })`. - Conditional file tree: only rendered when `useListSkillFilesQuery` returns > 0 files. The tree groups flat `relativePath` strings into a nested view (no `react-arborist` dependency) and supports per-file deletion via `useDeleteSkillFileMutation`. Upload is intentionally deferred — the backend stubs it at 501 in phase 1. - New routes: `/skills`, `/skills/new`, `/skills/:skillId`. - Sidebar accordion (`SkillsAccordion` wrapping `SkillsSidePanel`) added to `useSideNavLinks` gated on `PermissionTypes.SKILLS` USE. The initial UI branch (#12580) shipped a lot of exploration code on top of a now-superseded placeholder backend. Kept as complementary: the `Skills/` component tree, translation keys, role descriptions, `PublicSharingToggle` SKILL mapping, `resources.ts` SKILL config, `useCanSharePublic` SKILL mapping, and `data-provider/roles.ts` `useUpdateSkillPermissionsMutation`. Deferred out of this first pass: - Skill favorites (`useSkillFavorites`, `getSkillFavorites` endpoint) — the backend route doesn't exist yet; saving for a follow-up. - AgentConfig `SkillSelectDialog` integration — the UI branch had this gated behind `false &&`; rolled back with the config. - `InvocationMode` / `CategorySelector` / `parseSkillMd` / tree-node mutations — not in the Anthropic skill spec and not in the CRUD API. - `react-arborist` dependency — replaced with a hand-rolled recursive tree built from flat `TSkillFile[]`. - 38 data-schemas skill model tests: pass - 25 api skill route tests: pass - 16 user-controller cleanup tests: pass * 🔐 feat: Default-On Skills in Interface Config and Role Seeder The skills accordion was registered in the side nav gated on `PermissionTypes.SKILLS` USE, but no one was actually seeding that permission on startup, so a fresh install had the USER role with zero skill permissions and the accordion never rendered. Fixes three gaps: 1. `interfaceSchema` in data-provider's `config.ts` had no `skills` field at all. Added it alongside the existing agents/prompts shape (boolean | { use, create, share, public }) and a default of `{ use: true, create: true, share: false, public: false }`. 2. `loadDefaultInterface` in data-schemas passed every interface key through to the loaded config EXCEPT `skills`. Added the one-line passthrough so `appConfig.interfaceConfig.skills` is actually populated on boot. 3. `updateInterfacePermissions` in packages/api/src/app/permissions.ts seeds role permissions from the interface config on every restart. Added: - `SKILLS` case to `hasExplicitConfig` - `skillsDefaultUse/Create/Share/Public` extraction (mirrors prompts/agents) - `PermissionTypes.SKILLS` block in `allPermissions` that falls through config → roleDefaults → schema default, same pattern as AGENTS and PROMPTS - `SKILLS` entry in the share-backfill array so that pre-existing SKILL role docs missing SHARE/SHARE_PUBLIC get them filled on the next restart Test expectations updated: seven `expectedPermissionsFor(User|Admin)` blocks in `permissions.spec.ts` now include SKILLS, matching the role-default values (USER: use+create true, share/public false; ADMIN: all true). Result: on a fresh install, a regular USER gets skill USE/CREATE and the "Skills" accordion shows up in the chat side panel without any yaml config. Admins can lock it down per role or per tenant via `interface.skills` in librechat.yaml. Tests: - 34 packages/api permissions.spec.ts: pass - 151 packages/api app tests: pass - 38 data-schemas skill.spec.ts: pass - 928 data-provider tests: pass - 25 api skills.test.js: pass * ♻️ fix: Resolve Skills UI Review Findings Addresses the 13 findings from the PR review against the prior commit. 1. **canEdit consistency** — extracted `useSkillPermissions(skill)` as the single source of truth for owner/admin/ACL gating. `SkillsView`, `SkillForm`, `ShareSkill` all consume it; `SkillFileTree`'s per-file delete button now honors admin + EDIT-bit permissions instead of just ownership. Unit tests cover owner, admin, editor-ACL, viewer-ACL, owner-ACL, loading, and undefined-skill cases. 2. **Disabled submit buttons** — create/edit form submit buttons now set native `disabled` (not just `aria-disabled`) during `isLoading`. `onSubmit` also guards with an early return when the mutation is still in-flight so a duplicate enter-key submit can't create two skills. 3. **Wrong maxLength error message** — description/name `maxLength` rules no longer re-use `com_ui_skill_*_required`. Added dedicated `com_ui_skill_name_too_long` and `com_ui_skill_description_too_long` keys with the literal limit interpolated (`{{0}}`). 4. **Search debouncing** — `SkillsSidePanel` now threads the filter input through the existing `useDebounce` hook (250ms) so typing "skills" no longer fires six separate list queries. 5. **Frontend test coverage** — added: - `tree.test.ts` (9 tests) covering `buildTree` / `nodeKey` edge cases: empty input, single root file, multiple roots, nested folders, deeply-nested trees, lexicographic sort, empty paths, stable keys - `useSkillPermissions.test.ts` (7 tests) covering every precedence branch (owner / admin / EDIT / VIEW / owner-ACL / loading / undef) Form integration tests proved flaky against react-hook-form's async `isValid` with our jest-dom mock setup; deferred to a follow-up PR with a proper `@librechat/client` test harness. 6. **Shared `SKILL_NAME_PATTERN`** — promoted the regex plus the four length constants (`SKILL_NAME_MAX_LENGTH`, `SKILL_DESCRIPTION_MAX_LENGTH`, `SKILL_DESCRIPTION_SHORT_THRESHOLD`, `SKILL_DISPLAY_TITLE_MAX_LENGTH`, `SKILL_BODY_MAX_LENGTH`) out of `packages/data-schemas/src/methods/skill.ts` and into `packages/data-provider/src/types/skills.ts`. The data-schemas module now aliases the shared exports so the backend validator and the frontend form share one source of truth. Also fixed a latent bug: the client regex was stricter than the backend (`^[a-z0-9]+(?:-[a-z0-9]+)*$` vs. the real `^[a-z0-9][a-z0-9-]*$`), which would have rejected valid names like `foo--bar` client-side. 7. **Removed hardcoded "Claude"** — replaced `com_ui_skill_description_help` ("Claude uses this to...") with a new `com_ui_skill_create_subtitle` for the form header and `com_ui_skill_description_field_hint` ("This is what the model reads to decide...") for the inline hint. LibreChat is LLM-agnostic; the old copy misled GPT/Gemini users. 8. **Lifted tree mutation hook** — `useDeleteSkillFileMutation` is now instantiated once in `SkillFileTree` (not per `TreeRow`). A `TreeContext` provides `onDeleteFile` + `isDeleting` + `canEdit` to rows. A 60-node tree used to instantiate 60 mutation hooks; it now instantiates one. 9. **List O(n) re-render** — `SkillListItem` no longer reads `useParams()` directly. `SkillList` reads the active id once and passes `isActive` as a prop, so navigation only re-renders the two items whose `isActive` flipped (memo'd), not all N items. 10. **Deduped help text** — the field-level hint and form-level subtitle now use different translation keys with distinct copy instead of showing the same sentence twice on the same page. 11. **Removed ineffective `useCallback`** — `DeleteSkill.handleDelete`, `CreateSkillForm.onSubmit` / `.handleCancel`, `SkillForm.onSubmit`, and `SkillFileTree.handleDeleteFile` all wrapped closures around React Query `mutation` refs, whose identities change every render. Their dep arrays invalidated every render, making the memo a no-op with extra overhead. `SkillFileTree` now destructures the stable `mutate` function and inlines the arrow inside the memoized `contextValue` — one stable reference per deps change. 12. **Import order** — fixed shortest→longest package ordering and longest→shortest local ordering across all touched skill files per AGENTS.md. `react` always first where imported. 13. **Memoization principle** — documented the rule with inline comments: `memo` on components that appear in repeated contexts (`TreeRow`, `SkillListItem`) or as children of frequently-re-rendering parents (`ShareSkill` / `DeleteSkill` under `SkillForm`'s per-keystroke form-state updates). Removed `memo` from `SkillFileTree` since its parent `SkillDetailPanel` only re-renders on query-data changes. - 38 data-schemas skill.spec.ts - 34 packages/api permissions.spec.ts - 25 api skills.test.js - 16 client unit tests (9 buildTree + 7 useSkillPermissions) - All type-checks + eslint clean on touched files * 🧹 fix: Skills Duplication, Input Styling, Remove LLM-specific Copy Three UI fixes from an in-chat review pass: 1. **Sidebar duplication** — `SkillsView` was rendering its own `SkillsSidePanel` aside alongside the chat side panel's `SkillsAccordion`, so on `/skills` the user saw the skill list twice. Fixed by mirroring the `InlinePromptsView` pattern: the route content is now just the detail / create panel and the chat side panel is the sole list. Added `/skills → /skills/new` redirect and a `/skills/new` literal route so `useParams().skillId` is `undefined` for "new" (matches prompts). 2. **Name Input styling** — the big floating-label pattern used by prompts/agents for the primary name field was replaced with a conventional `<Label>` + `<Input>` above it, diverging from the rest of the app. Restored the prompts-style `text-2xl` input with the peer-focus animated label on both `CreateSkillForm` and `SkillForm`. Kept the conventional pattern for description and body since they're textareas. 3. **Remove LLM-specific copy from skill translations** — dropped `com_ui_skill_description_help` ("Claude uses this to...") and the transitional "This is what the model reads..." phrasing. Field hint is now a neutral "Be specific about when this skill should apply." and the create-page subtitle is a neutral "Author a new skill your agents can invoke." LibreChat is LLM-agnostic; baking product names into user-facing copy is wrong outside the `com_endpoint_anthropic_*` keys where the setting actually only applies to Claude models. Side-effect: the `SkillDetailView` wrapper in `SkillsView` now only renders the file-tree aside when the skill has > 0 files — same conditional-tree behavior as before, just scoped to this route instead of also trying to also render a list sidebar. - 16 client skill tests still pass - Type-check + eslint clean on touched files * 🎁 feat: Restore Skills UI from PR #12580 Brings back everything the original UI PR (#12580, commit da039917c) shipped that my earlier rebase dropped. Verbatim restores where possible; adapts the new hooks/types where the backend contract has shifted. **Scoped-out / gated-off (now restored as inert UI scaffolding):** - `hooks/useSkillFavorites.ts` + `utils/favoritesError.ts` + the `useGetSkillFavoritesQuery` / `useUpdateSkillFavoritesMutation` additions in `data-provider/Favorites.ts`. The backend route doesn't exist yet — the data-service functions resolve with empty arrays so the Star UI is a visual-only no-op until phase 2. - `dialogs/SkillSelectDialog.tsx` + the "Add Skills" section in `SidePanel/Agents/AgentConfig.tsx` (still gated behind the original `false &&`) + `skills?: string[]` on `AgentForm` / `Agent` / `AgentCreateParams` / `AgentUpdateParams` + the `skills: []` entry in `defaultAgentFormValues`. - `TUserFavorite.skillId` reserved on the shared favorites type. **Concept-is-gone / deleted-types (restored as UI-only types + stubs):** - `InvocationMode` enum and `TSkillNode`, `TSkillTreeResponse`, `TCreateSkillNodeRequest`, `TUpdateSkillNodeRequest` types in `packages/data-provider/src/types.ts`. UI-facing only; the backend flat `TSkillFile[]` contract is unchanged. - `TSkill.invocationMode?: InvocationMode` as an optional field. Forms read/write it in local state and deliberately drop it from the PATCH payload until the backend column lands. - `tree/SkillFileTree.tsx` (`react-arborist`-based), `SkillTreeNode.tsx`, `TreeToolbar.tsx`, `SkillFileEditor.tsx`, `SkillFilePreview.tsx` — full filesystem-style browser UI restored verbatim. - `data-provider/Skills/tree-queries.ts` + `tree-mutations.ts` hooks (`useGetSkillTreeQuery`, `useCreateSkillNodeMutation`, etc.). The `data-service` stubs them: `getSkillTree` returns `{ nodes: [] }`, `createSkillNode` / `updateSkillNode` / `updateSkillNodeContent` return synthetic node shapes, `deleteSkillNode` resolves void. Hooks compile and run; tree is empty until phase 2 wires a real backend. - `MutationKeys.createSkillNode` / `updateSkillNode` / `deleteSkillNode` / `updateSkillNodeContent` + `CreateSkillNodeBody` / `UpdateSkillNodeVariables` / `DeleteSkillNodeBody` / `UpdateSkillNodeContentVariables` types. - `QueryKeys.skillTree` / `skillNodeContent` / `skillFavorites` / `favorites` and the `skillTree()` endpoint helper. **Scope-simplified (restored with minimal adaptation):** - `display/SkillDetailHeader.tsx` + `display/SkillDetail.tsx`. Header now falls back to `InvocationMode.auto` when `skill.invocationMode` is undefined. - `forms/SkillContentEditor.tsx` — click-to-edit markdown preview toggle for the SKILL.md body field. Wired into both `CreateSkillForm` and `SkillForm` replacing the plain `<TextareaAutosize>`. (Needed `@ts-ignore` on `remarkPlugins` / `rehypePlugins` for the same `PluggableList` vs `Pluggable[]` shape drift `MarkdownLite.tsx` already works around.) - `forms/InvocationModePicker.tsx` + `forms/CategorySelector.tsx` — the auto/manual/both dropdown and the skill category selector. Wired into both forms inside a `FormProvider` so the Controller-based widgets can read `useFormContext`. `category` flows to the PATCH / POST payload as before; `invocationMode` is UI-only per the type note above. - `buttons/CreateSkillMenu.tsx` + `utils/parseSkillMd.ts` — dropdown with AI / Manual / Upload SKILL.md entries + the YAML frontmatter parser for the upload path. `CreateSkillForm.defaultValues` now accepts the parsed shape, so the upload → redirect → pre-populated form flow works again. - `buttons/AdminSettings.tsx` — admin permissions dialog. Uses the existing `useUpdateSkillPermissionsMutation` which was already wired. - `sidebar/FilterSkills.tsx` — restored filter + AdminSettings + CreateSkillMenu wrapper. `SkillsSidePanel.tsx` is back to the original `FilterSkills`-based layout. - `lists/SkillList.tsx` + `lists/SkillListItem.tsx` — restored verbatim. - `layouts/SkillsView.tsx` — restored the full tree + file editor + file preview layout. The chat side panel keeps its own accordion list; this view is the inline detail experience. - `hooks/Generic/useUnsavedChangesPrompt.ts` — route-leave guard hook. - `useGetSkillByIdQuery` is aliased to `useGetSkillQuery` so restored components (`SkillsView`, `SkillForm`) that import the old name resolve to the new hook. - `SkillSelectDialog` + `AgentConfig` coerce `skillsData?.skills` instead of `.data` (list response shape drift from the CRUD PR). - `CreateSkillForm` / `SkillForm` wrap their JSX in `FormProvider` so the restored `CategorySelector` and `SkillContentEditor` components — which read `useFormContext` — work inside the existing forms without another refactor. - `CreateSkillForm.defaultValues` prop accepts `Partial<Values> & { invocationMode?: unknown }` so the upload flow's `{ name, description, invocationMode }` shape passes through cleanly. - `SkillsView` route map gains `/skills/:skillId/edit` and `/skills/:skillId/file/:nodeId` so the tree-navigation URLs the original view produces actually resolve. - `client/package.json` gains `react-arborist@^3.4.3`. - ~60 translation keys the restored files reference — invocation labels, edit/create page titles, file editor chrome, tree toolbar tooltips, favorites, admin allow-settings, unknown-file-type, sr_public_skill, delete/rename _var variants — all added to `en/translation.json`. - Prompts-style floating-label name input — kept from my earlier commit so it matches the rest of the app (user reviewed and approved that styling). Hidden skill-body textarea is replaced by `SkillContentEditor` in both forms. - 38 data-schemas skill.spec.ts - 34 packages/api permissions.spec.ts - 25 api skills.test.js - 7 client useSkillPermissions.test.ts - Type-check: pre-existing error count (188) dropped to 120 because my restorations fixed some previously-broken field types. * chore: Update package-lock.json to include react-arborist and memoize-one * feat: Add support for react-arborist in Vite configuration This update introduces a new condition in the Vite configuration to handle the 'react-arborist' package, ensuring it is properly recognized during the build process. This change enhances compatibility with the recently added 'react-arborist' dependency in the project. * 🩹 fix: Hide InvocationMode, Fix SkillContentEditor Click-to-Edit 1. Hide InvocationModePicker from both CreateSkillForm and SkillForm. Component stays on disk for when the backend lands the column. 2. Fix "Click to edit" doing nothing on SkillContentEditor. The `onBlur={() => setIsEditing(false)}` on the TextareaAutosize was racing with `autoFocus` — React renders the textarea, autoFocus fires, then a layout/reconciliation blur fires immediately, bouncing back to preview mode before the user can interact. Removed onBlur; users toggle via the header button or Escape key. * 🎨 feat: Reader-First Skills UI — Match Claude.ai Layout Reworks the Skills UI from form-first to reader-first, matching Claude.ai's skill detail pattern. **Default view is now read-only.** Clicking a skill in the sidebar navigates to `/skills/:id` which renders `SkillDetail` — a clean content view with: - Skill name as the primary heading - Metadata row: "Added by" + "Last updated" (formatted date) - Description block - Rendered SKILL.md body in a bordered card with a source/rendered toggle (eye + code icons, matching Claude.ai's segmented control) No form fields, no save/cancel buttons. The user reads the skill first and takes action deliberately. **Create is now a dialog.** The `/skills/new` route is gone. `CreateSkillMenu` (the + dropdown in the sidebar) now opens `CreateSkillDialog` — a minimal modal with name, description, and instructions fields. Upload-from-file still works: parse → populate dialog → create. Matches Claude.ai's "Write skill instructions" modal. **Edit is behind an action.** The detail view shows an "Edit" button (permission-gated) that navigates to `/skills/:id/edit`, rendering the existing `SkillForm`. The edit route is preserved for direct linking. **Navigation goes to detail, not edit.** `SkillListItem` now navigates to `/skills/:id` (detail) instead of `/skills/:id/edit`. - `display/SkillMarkdownRenderer.tsx` — shared ReactMarkdown component extracted from `SkillContentEditor`. Same remark/rehype plugins, no form dependency. - `display/SkillDetail.tsx` — the reader-first view (replaces the old thin wrapper). - `dialogs/CreateSkillDialog.tsx` — OGDialog modal for skill creation. - `layouts/SkillsView.tsx` — gutted and rebuilt. Three states: no-skill (empty state), skillId (SkillDetail), skillId+edit (SkillForm). Removed full-page CreateSkillForm, removed TreeView. - `buttons/CreateSkillMenu.tsx` — opens dialog instead of navigating to `/skills/new`. Upload flow: parse → set dialog defaults → open. - `lists/SkillListItem.tsx` — navigate to detail, not edit. - `routes/index.tsx` — removed `/skills/new` and file/nodeId routes; `/skills` renders SkillsView directly (empty state). - `display/index.ts`, `dialogs/index.ts` — added new exports. - `locales/en/translation.json` — added ~10 new keys for metadata, toggle labels, dialog title, empty state. * 🩹 fix: SkillContentEditor click-to-edit z-index — button was z-0 behind rendered content * 🩹 fix: Align Edit button size with Share/Delete (size-9) * 🎨 feat: Claude.ai-Style Skill List Panel Rewrites the skills sidebar to match Claude.ai's panel layout: - Header: "Skills" title + search icon (toggles input) + add icon (opens CreateSkillDialog directly, no dropdown menu) - Collapsible "Skills" section with chevron toggle - Skill items: 24px icon badge (rounded square with ScrollText icon) + name only. No description text in the list — that lives in the detail view. Active item gets highlighted bg + bold font. - Removed AdminSettings button from sidebar header — admin config is accessible via the admin dashboard, not cluttering every user's skill list. - Removed FilterSkills wrapper (was Filter + AdminSettings + CreateSkillMenu). The search + create are now inline in the panel header. Files changed: - sidebar/SkillsSidePanel.tsx — full rewrite - sidebar/SkillsAccordion.tsx — simplified wrapper - lists/SkillList.tsx — collapsible section, no description - lists/SkillListItem.tsx — icon badge + name, memo'd * 🎨 fix: Align Skills UI Styling with Prompts Patterns Style alignment pass based on direct comparison with claude.ai and the existing prompts preview dialog. SkillsSidePanel search now replaces the title in the header row when toggled (search icon + input + X close), matching Claude.ai's pattern. Previously it pushed a separate input below the header, wasting vertical space. Close button clears the search term. Replaced `text-text-tertiary` with `text-text-secondary` across SkillDetail, SkillList, SkillForm, CreateSkillForm, CreateSkillDialog, SkillContentEditor. Tertiary was too dark / low contrast. SkillList section chevron label now reads "Personal skills" (matching Claude.ai) via the existing `com_ui_my_skills` key, instead of the generic "Skills" which duplicated the header. Aligned with `PromptDetailHeader` styling: - 48px round icon (ScrollText in bg-surface-secondary circle) - Name + public badge in the icon row - Metadata below the icon: User icon + author, Calendar icon + date (text-xs text-text-secondary with gap-3, matching prompts exactly) - Description uses the same label-above-text pattern as prompts - Content card uses `bg-transparent` border (not bg-surface-primary-alt) - Toggle buttons use size-5 icons and text-text-secondary for inactive Changed from `max-w-lg p-0` to `max-w-5xl` with the same max-height and padding pattern as the prompts PreviewPrompt dialog: `max-h-[80vh] p-1 sm:p-2 gap-3 sm:gap-4`. Close button now renders via default OGDialogContent behavior (removed showCloseButton=false). * 🩹 fix: SkillDetail fills parent height, tighter spacing (px-6 pb-6 gap-2) * 🩹 fix: Align Skills panel header padding (px-4) with list content below * 🩹 fix: Reduce Skills header top padding (pt-2) to align with sidebar icon strip * 🩹 fix: Tighten Skills header (py-2) and detail top (py-2) to align with sidebar icons and match edit view * 🩹 fix: Offset SidePanel Nav pt-2 with -mt-2 on SkillsAccordion so Skills header aligns with icon strip * 🛠️ fix: Increase Node memory limit for production build in package.json * 🩹 fix: Remove top padding from SkillDetail header row (py-2 → pb-2) * 🏗️ refactor: Move pt-2 from SidePanel/Nav wrapper to each panel Removed the global `pt-2` from `SidePanel/Nav.tsx` and pushed it into each panel's own top-level wrapper. This lets each panel own its vertical alignment independently — Skills can sit flush at the top to align with the sidebar icon strip, while other panels keep their original spacing. Panels updated with `pt-2`: - PromptsAccordion (via className on PromptSidePanel) - BookmarkPanel - FilesPanel - MemoryPanel - MCPBuilderPanel - AgentPanel (form wrapper) - AssistantPanel (form wrapper) - ParametersPanel (already had pt-2) SkillsAccordion: removed the -mt-2 hack, now naturally flush. * 🧹 fix: Align CreateSkillDialog field styling + remove 19 unused i18n keys Dialog fields: all three inputs now use consistent `rounded-xl border-border-medium px-3 py-2 text-sm` styling. Replaced the `<Input>` component with a plain `<input>` to avoid the component's built-in `rounded-lg border-border-light` overriding the dialog's border style. Labels use `font-medium` for consistency. Removed 19 unused translation keys from translation.json: com_ui_skill_body, com_ui_skill_body_placeholder, com_ui_skill_create_subtitle, com_ui_skill_file_delete_confirm, com_ui_skill_file_delete_error, com_ui_skill_file_deleted, com_ui_skill_files_empty, com_ui_skill_files_multi_hint, com_ui_skill_list, com_ui_skill_load_error, com_ui_skill_resize_file_tree, com_ui_skill_select_file, com_ui_skill_select_file_desc, com_ui_skills_load_error, com_ui_add_first_skill, com_ui_create_skill_page, com_ui_edit_skill_page, com_ui_save_skill, com_ui_no_skills_title * 🎁 feat: Upload Skill Dialog + Simplified Create Menu New `UploadSkillDialog` matching Claude.ai's upload modal: - Dashed drop zone with drag-and-drop support - Accepts .md, .zip, .skill files - Phase 1: processes .md files (parses YAML frontmatter → creates skill with body as the full file content) - Shows file requirements below the drop zone - On success: navigates to the new skill's detail view `CreateSkillMenu` now has two flat options (no sub-menu): - "Write skill instructions" → opens `CreateSkillDialog` - "Upload a skill" → opens `UploadSkillDialog` Removed the disabled "Create with AI" option and the old file input hidden-element approach. The sidebar `+` button now renders `CreateSkillMenu` directly instead of a standalone create dialog. - Removed 5 unused i18n keys (com_ui_skill_added_by, com_ui_skill_last_updated, com_ui_skills_add_first, com_ui_skills_filter_placeholder, com_ui_skills_new) - Tightened metadata gap in SkillDetail (mt-1 → mt-0.5) - Added 7 new upload-related i18n keys * 🔒 feat: Zip/Skill File Upload Support with Safety Limits Rewrites UploadSkillDialog to properly handle all three accepted file types: - `.md` — reads as text, parses YAML frontmatter, creates skill - `.zip` / `.skill` — reads as ArrayBuffer, extracts with JSZip, finds SKILL.md (at root or one level deep), parses its content, creates skill. Shows spinner during processing. Security guards against zip bombs: - MAX_ZIP_SIZE: 50MB compressed file limit - MAX_ENTRIES: 500 file limit inside the archive - Path traversal rejection: skips entries with `..` or leading `/` - SKILL.md search limited to depth ≤ 2 segments Added `jszip@^3.10.1` to client dependencies (already in the monorepo's node_modules from backend usage). The name is inferred from the zip filename if SKILL.md frontmatter doesn't have one (e.g. `skills-autofix.zip` → `skills-autofix`). * 🚀 feat: Backend Skill Import + Live File Upload Endpoints New endpoint that accepts a single multipart file (.md, .zip, .skill) and creates a skill with all its files in one request: - **.md**: parse YAML frontmatter → create skill with body - **.zip / .skill**: extract with JSZip, find SKILL.md (root or one level deep), create skill from its content, then persist every additional file via `upsertSkillFile` + local file storage strategy. Returns the created skill + an `_importSummary` with per-file results. Security: - 50MB compressed file size limit (multer) - 500 max entries in archive - 10MB per individual file - Path traversal rejection (no `..`, no absolute, validated charset) - File type filter: only .md/.zip/.skill accepted - Rate limited via existing `fileUploadIpLimiter` + `fileUploadUserLimiter` Handler lives in `packages/api/src/skills/import.ts` with injectable deps (`createSkill`, `upsertSkillFile`, `saveBuffer`) for testability. Replaced the 501 stub with a real handler: - Accepts multipart FormData with `file` + `relativePath` - Saves file via local storage strategy - Calls `upsertSkillFile` to persist the SkillFile record - Returns the upserted document - Rate limited, ACL-gated (EDIT permission required) - 10MB per file limit `UploadSkillDialog` now sends the file to `/api/skills/import` via `dataService.importSkill(formData)` — no more client-side JSZip. Removed `jszip` from client dependencies (only backend needs it). Added `importSkill()` in data-service + `importSkill()` endpoint builder in api-endpoints. Updated the file upload test from expecting 501 stub to expecting 400 "no file provided" (live validation). All 25 skill route tests pass. * 🔒 fix: Complete Import Handler — Validation, Ownership, Error Surfacing Fixes several gaps in the skill import flow: 1. **Skill validation now runs and surfaces properly.** The import handler calls the real `createSkill(CreateSkillInput)` which runs `validateSkillName`, `validateSkillDescription`, `validateSkillBody`. Validation errors (SKILL_VALIDATION_FAILED) are caught and returned as 400 with the issue messages. Duplicate-key errors return 409. Previously all errors were swallowed into a generic 500. 2. **`authorName` is now populated.** The `CreateSkillInput` requires `authorName` which was missing — resolved from `req.user.name ?? req.user.username ?? 'Unknown'`, matching the existing create handler. 3. **SKILL_OWNER permission is granted after import.** Calls `grantPermission` with `AccessRoleIds.SKILL_OWNER` so the uploader can edit/delete/share the imported skill. This was entirely missing — imported skills would have been ownerless. 4. **`tenantId` propagated.** Both the skill and each SkillFile record receive `req.user.tenantId` for multi-tenant deployments. 5. **SkillFile records are created in the DB.** Each non-SKILL.md file in the zip is saved to file storage via `saveBuffer` and recorded via `upsertSkillFile`, which validates the relativePath, infers the category from the path prefix, and atomically bumps the skill's `fileCount` and `version`. Import deps now include `grantPermission` from PermissionService, injected in `api/server/routes/skills.js`. * 🐛 fix: Import grant uses accessRoleId (not roleId) — fixes skill not appearing in list * 🎨 fix: Cache invalidation, file tree, frontmatter rendering Three fixes for the skill detail view: 1. **Cache invalidation after import.** UploadSkillDialog now calls `queryClient.invalidateQueries([QueryKeys.skills])` after a successful import so the sidebar list picks up the new skill without requiring a page refresh. 2. **File tree in detail view.** When a skill has `fileCount > 0`, the detail view now queries `useListSkillFilesQuery` and renders a file list below the body card — SKILL.md first, then folders and root files. Icons: Folder for directories, FileText for files. 3. **Frontmatter stripped and rendered as metadata.** YAML frontmatter (`---\nversion: 0.1.0\ntriggers: ...\n---`) is now parsed out of the body before markdown rendering. The `name` and `description` fields are skipped (already shown in the header). Remaining fields (version, triggers, dependencies, etc.) are displayed in a Claude.ai–style grid: label on the left, value on the right, above the rendered markdown content. Source view still shows the full raw body including frontmatter. * 🩹 fix: Always fetch skill files — fileCount may be stale in cached skill object * 🌳 feat: Inline File Tree in Sidebar Skill List Moves the file tree from the bottom of SkillDetail into the sidebar list, matching Claude.ai's pattern: - Multi-file skills show a chevron toggle on the right side of the skill list item - Clicking the chevron expands an inline file tree below the skill name: SKILL.md first, then folders (with folder icon + right chevron) and root files - File list is fetched lazily (only when expanded) via useListSkillFilesQuery - Clicking a file navigates to the skill detail view - Files section removed from SkillDetail — the sidebar is now the sole file tree location, keeping the detail panel clean SkillDetail cleaned up: removed groupFiles helper, file-related state, useListSkillFilesQuery import, FileText/Folder icon imports. * 🌲 feat: Virtualized inline file tree with react-vtree Replace hand-rolled recursive FolderRow/FileRow buttons with a proper virtualized FixedSizeTree from react-vtree for the sidebar skill list. Dynamic height tracks open folders; capped at 350px with smooth expand/collapse transitions. * chore: Remove no longer used SkillFileTree and SkillTreeNode components * chore: Update Vite config to replace 'react-arborist' with 'react-vtree' for module resolution * feat: Skill file content viewing with lazy DB caching - Add `skills` field to `fileStrategiesSchema` so operators can configure a dedicated storage backend for skill files. Falls back by type (image/document) when unset. - Fix hardcoded `FileSources.local` in skill save/import — now uses the resolved strategy via `getFileStrategy(req.config, { context })`. - Replace 501 download stub with real handler that streams from any storage backend and returns JSON `{ content, mimeType, isBinary }`. - Binary detection (null-byte + non-printable ratio on first 8 KB) flags files on first read so they're never re-fetched. - Text content ≤ 512 KB is cached in the SkillFile MongoDB document; subsequent reads skip storage entirely. - Clicking a skill row now expands inline files (not just chevron). - Clicking a file navigates to `?file=<path>` and renders content in a new SkillFileViewer (markdown, code, images, binary placeholder). * chore: Remove react-window and its type definitions from package.json and package-lock.json - Deleted `react-window` and `@types/react-window` dependencies from both `package.json` and `package-lock.json` to streamline the project and reduce unnecessary bloat. * fix: Build errors — remove endpoints import, fix Uint8Array cast - Replace `import { endpoints }` (not public) with inline URL in SkillFileViewer - Remove `as Uint8Array` cast in stream chunk handling - Extend getSkillFileByPath return type with content/isBinary to decouple from data-schemas build artifact resolution * chore: Remove 8 unused i18next keys com_ui_create_skill_ai, com_ui_create_skill_manual, com_ui_delete_folder_confirm_var, com_ui_delete_skill, com_ui_delete_skill_confirm_var, com_ui_delete_var, com_ui_rename_var, com_ui_skill_files * fix: Add configMiddleware to skills router, handle SKILL.md in viewer - Add configMiddleware to skills router so req.config is populated when getLocalFileStream (or any strategy) reads file paths. - Handle SKILL.md in download handler — serves skill.body directly from the Skill document instead of looking for a SkillFile record. - Clicking SKILL.md in sidebar tree now opens the file viewer (matching Claude.ai behavior: file view vs default detail view). * ci: Run unit tests on PRs to any branch Remove the branches filter from both test workflows so contributor PRs targeting feature branches (not just main/dev) get CI coverage. Path filters are kept so tests only run when relevant files change. * fix: Update skills route tests for download handler changes - Mock configMiddleware (sets req.config for file storage access) - Mock getStrategyFunctions and getFileStrategy (storage strategy deps) - Replace 501 stub test with SKILL.md content test + 404 test * fix: Auto-expand files, frontmatter parsing, select-none, prefetch - Auto-expand file tree when navigating directly to a skill URL - Prefetch files for the active skill (eliminates first-expand lag) - Fix frontmatter parser to handle multi-line YAML list values (triggers field was missing because it uses list syntax) - SkillFileViewer now parses frontmatter for .md files — shows structured grid + rendered body (matching SkillDetail's display) with source/rendered toggle - Add select-none to all sidebar skill and file tree buttons * refactor: Derive expanded state from isActive instead of useEffect Replace useEffect sync with deterministic derivation: expanded = hasFiles && (isActive || !collapsed) Active skill is always open. collapsed is a manual toggle that only takes effect on non-active items. * fix: Remove empty space above body card — overlay view toggle Move the rendered/source toggle from a dedicated row (40px of empty space) to an absolute-positioned overlay in the card's top-right corner, matching Claude.ai's layout. * fix: Remove header bars from content editors — overlay action buttons Collapse the full-width header bars ("Skill Content", "Text") in SkillContentEditor, PromptTextCard, and PromptEditor. Action buttons (edit/save toggle, copy, variables) are now absolute-positioned in the card's top-right corner, reclaiming ~46px of vertical space. * fix: Spinner visibility in file viewer — use text-text-secondary * fix: Address review findings — security, correctness, code quality Codex P1: Use $unset instead of undefined to clear cached content and isBinary fields on file re-upload (Mongoose strips undefined). Codex P2: Match skill-file validation errors by error.code instead of error.message substring. F1: Zip bomb defense — track cumulative decompressed bytes (500 MB cap), check declared uncompressed size before buffering each entry. F2: Remove misleading "atomically" from import handler JSDoc. F3: Static import for isBinaryBuffer instead of dynamic import(). F4: Replace console.error with logger in upload handler. F6: Add multer error handler middleware to skills router. F7: Move React import to top of SkillDetail.tsx. F9: Fix variable shadowing (trimmed → item) in parseFrontmatter. F11: Replace JSON.parse(JSON.stringify()) with toJSON() for Mongoose document serialization. F12: Remove dead dynamic import('fs') fallback (memoryStorage always provides file.buffer). F13: Hoist MIME_MAP to module scope to avoid per-call allocation. F16: Share single multer.memoryStorage() instance. * fix: Follow-up review — close zip bomb gap, fix error handler F1: Add post-decompression cumulative byte check with break (the pre-decompression check relies on undocumented JSZip internals that may be absent; this closes the gap unconditionally). F2+F3: Multer error handler now forwards non-multer errors via next(err) instead of swallowing them. Also catches file filter rejections (plain Error, not MulterError) by message prefix. F4: Move isBinaryBuffer import to local imports section per CLAUDE.md import order rules. F5: Simplify dead toJSON branch — createSkill returns a POJO. * nit: Link filter error message to handler prefix check * feat: Accordion expansion + active file highlight in sidebar - Only one skill's file tree can be expanded at a time (accordion). Expansion state lifted from SkillListItem to SkillList. - Selected file gets bg-surface-active highlight in the tree. Skill row uses subtle style (no background) when a file is active, matching Claude.ai's pattern where the file — not the skill — carries the selection state. * style: Adjust margin for file tree in SkillListItem component - Reduced left margin from 10 to 5 for improved layout consistency in the file tree display. * fix: TS error on FileTreeNode, nested ternary, chevron collapse - Make style prop optional to match react-vtree's NodeComponentProps - Flatten nested ternary for skill row active styles - Skill row click expands (but doesn't collapse) files + navigates - Chevron click explicitly toggles collapse (matching Claude.ai where clicking the chevron is how you collapse files) * fix: Upload basePath, reject SKILL.md uploads, add skills permission route - Pass basePath: 'uploads' in per-file upload handler (was defaulting to 'images' path, inconsistent with the import flow). - Reject uploads targeting SKILL.md (reserved path — download handler special-cases it to return skill.body, making an uploaded file unreachable via the API). - Add skills entry to roles router permissionConfigs so PUT /api/roles/:roleName/skills actually reaches a handler instead of returning 404. * feat: Expand content area, move controls to header, reduce padding Default detail view: - Remove rounded-xl bordered card wrapper — content flows directly into the article, capitalizing on full screen width - Move eye/code toggle inline with the divider row - Reduce px-6/pb-6 to px-4/pb-4 File viewer: - Move eye/code toggle from card overlay to the header bar - Add copy-to-clipboard button for text files in the header bar - Remove rounded-xl bordered card wrapper for markdown content - Remove bordered pre wrapper for non-markdown text - Reduce px-6/py-4 to px-4/py-3 Both views maximize content space over decorative chrome. * fix: Stable header height, restore some padding - Fix layout shift in file viewer header: use fixed h-10 so the bar height stays constant whether the eye/code toggle renders (markdown) or not (plain text). - Bump content padding from px-4/py-3 back to px-5/py-4 in both views — the previous reduction was too aggressive. * fix: Grant rollback, path validation, error format, dead code cleanup F2: grantOwnership now rolls back (compensating delete) on failure, matching the create handler. Both markdown and zip import paths check the result and return 500 on grant failure. F4: Upload handler validates relativePath with regex + traversal check before calling downstream upsertSkillFile. F5: Document JSZip _data.uncompressedSize as best-effort; the post-decompression cumulative check is the real safety net. F10: Standardize all upload handler error responses to { error } (was { message }, inconsistent with handlers.ts). F13: Single-pass fileResults accumulation in import handler. F1-5: Remove dead uploadFileStubHandler (no route references it). Codex P2: Fix delete nav from /skills/new to /skills. F12: Use cn() in UploadSkillDialog instead of template literals. * perf: Stream-first binary detection + O(1) public skill check F1: Download handler now reads only the first 8 KB for binary detection. If binary, the stream is destroyed immediately without buffering the remaining file. Text files continue reading for caching. Eliminates buffering up to 10 MB per request for binary files under concurrent load. F7: Single-skill GET and PATCH now use hasPublicPermission (O(1) ACL lookup) instead of getPublicSkillIdSet (queries ALL public skill IDs). The list handler still uses the Set approach since it serializes multiple skills. serializeSkill/serializeSkillSummary now accept boolean | Set for flexibility. * fix: Update test to match { error } response format * fix: Critical stream truncation bug, grantedBy, error format NF-1 (CRITICAL): Rewrite binary detection to single for-await loop. Breaking out of for-await-of destroys the stream via iterator.return(), so the previous two-loop approach silently truncated text files > 8KB. Now: one loop collects chunks, checks binary after 8KB accumulated, and either destroys+returns (binary) or continues reading (text). NF-2: Add grantedBy to import handler's grantPermission call and interface (was missing, inconsistent with create handler). NF-3: Standardize all import handler error responses from { message } to { error }, matching handlers.ts convention. Update client's UploadSkillDialog to read response.data.error accordingly. * fix: Prefer specific validation message over generic error field * fix: YAML quote stripping, saveBuffer null guard, dot segment rejection - Strip surrounding YAML quotes from frontmatter values so name: "my-skill" parses as my-skill (not "my-skill" with quotes that fails the name validator). - Guard resolveSkillStorage against backends with saveBuffer: null (e.g. OpenAI/vector strategies) — throws a descriptive error caught by the handler's try/catch instead of a TypeError. - Tighten upload path validation to reject . segments (e.g. docs/./a.md) matching the model-layer validator, preventing storage writes for paths the DB will reject. * fix: Orphan cleanup, stream errors, malformed zip, cache latency F1: Upload handler now deletes the stored blob if the subsequent DB upsert fails, preventing orphaned files on disk/cloud. F2: Multer error handler returns { error } (was { message }). F3: Wrap JSZip.loadAsync in try/catch — malformed zip returns 400 instead of falling through to 500. F4: Raw download stream gets an error handler — logs the error and destroys the response if headers were already sent. F8: Strip leading hyphens from inferred skill name so filenames like _my-skill.zip don't produce -my-skill (invalid name pattern). F9: Fire-and-forget all updateSkillFileContent cache writes so the response is sent immediately. Cache failures are logged but don't block or fail the read. * fix: Import orphan cleanup + Content-Disposition sanitization Finding A: Add deleteFile dep to ImportSkillDeps. The per-file loop in handleZip now cleans up stored blobs when upsertSkillFile fails, closing the second half of the F1 orphan fix (upload handler was already fixed). Finding B: Sanitize filename in Content-Disposition header for raw downloads — strip quotes, backslashes, and newlines to prevent header injection from user-uploaded filenames. * security: Prevent stored XSS via raw file downloads Non-image files served via ?raw=true now use Content-Disposition: attachment (force download) instead of inline. An uploaded .html or .svg file served inline from the LibreChat origin could execute scripts with access to the user's session — this closes that vector. Images stay inline (needed for <img> rendering in SkillFileViewer). X-Content-Type-Options: nosniff added to prevent MIME sniffing. * security: Block SVG XSS — allowlist safe raster MIME types for inline SVG (image/svg+xml) passed the startsWith('image/') check and was served inline, but SVG is a scriptable format — embedded <script> tags execute in the LibreChat origin. Replace the prefix match with a Set of safe raster-only MIME types (png, jpeg, gif, webp, avif, bmp). SVGs and any future scriptable image/* subtypes now get Content-Disposition: attachment (forced download). * fix: Cap JSON text response at 1MB, consistent md name inference F3: Text files > 1MB now return { isBinary: false } with no content field, forcing the client to use ?raw=true for download. Prevents buffering 10MB files into heap for JSON serialization. Frontend shows a download fallback when content is absent. F4: handleMarkdown now infers skill name from filename (same as handleZip) when frontmatter has no name, instead of rejecting with 400. Consistent behavior across import paths. F1 (reviewer concern): upsertSkillFile is NOT affected — it uses { new: false } for insert-vs-replace detection but does a follow-up findOne (lines 855-859) to return the post-upsert document. * fix: deleteFile arg shape, raw URL base path, hoist SAFE_INLINE_MIMES Codex P2: deleteFile expects { filepath } object, not a raw string. Both upload handler cleanup and import handler cleanup now pass { filepath } to match the strategy contract (deleteLocalFile, deleteFileFromS3 all expect a file object). Codex P2: Raw download URL in SkillFileViewer now uses apiBaseUrl prefix so subpath deployments (/chat, etc.) resolve correctly. NIT: Hoist SAFE_INLINE_MIMES Set to factory scope — was re-allocated per raw download request inside the if block. * fix: Remove inert cache write for large text files, localize aria-label N2: The { isBinary: false } cache write for text files > 1MB had no effect — subsequent requests still fell through to stream read since neither isBinary nor content provided a fast-path short-circuit. Removed the pointless DB updateOne per request. N4: Replace hardcoded "Back to skill" aria-label with localize(). * refactor: Extract shared parseFrontmatter, widen deleteFile type N3: Extract parseFrontmatter into Skills/utils/frontmatter.ts — single implementation shared by SkillDetail and SkillFileViewer. Accepts optional skipKeys set so callers control which frontmatter fields are excluded (SkillDetail skips name/description since they're shown in the header; other .md files show all fields). N5: Widen ImportSkillDeps.deleteFile file param from { filepath } to { filepath; [key: string]: unknown } to signal extensibility if strategies start accessing additional file properties. * fix: Advance i past list items for skipped keys, DRY parseSkillMd Finding A: parseFrontmatter now consumes multi-line YAML list items before checking skipKeys — prevents list lines from leaking into subsequent key parsing as spurious fields. Finding B: parseSkillMd now delegates to the shared parseFrontmatter instead of re-implementing the same frontmatter scanning loop. Reduces client-side parseFrontmatter implementations from 3 to 1. * fix: Call apiBaseUrl(), delete storage blob on file removal - apiBaseUrl is a function, not a string — call it in the template literal so raw download URLs resolve correctly. - deleteFileHandler now looks up the file record before deleting, then fire-and-forget deletes the storage blob via the strategy's deleteFile. Previously only the DB record was removed, leaving orphaned blobs in local/S3/Firebase/Azure storage. * fix: Clean up storage blobs when deleting an entire skill deleteHandler now lists all files for the skill before calling deleteSkill, then fire-and-forget deletes each blob via the storage strategy. Previously only per-file deletion cleaned up blobs — deleting a whole skill left all associated files orphaned in local/S3/Firebase/Azure storage. * refactor: useImportSkillMutation hook, fix TSkill[] unsafe cast - Create useImportSkillMutation in mutations.ts + ImportSkillOptions type. UploadSkillDialog now uses the mutation hook instead of calling dataService.importSkill directly with manual useState loading management. Eliminates unmounted-component state update risk and aligns with the React Query mutation pattern used by every other mutation in the codebase. - SkillSelectDialog: replace as unknown as TSkill[] with proper TSkillSummary typing. SkillCard props updated to TSkillSummary. The dialog only uses summary-level fields (name, description, category, author) — the cast was hiding a type mismatch. * fix: Use saved source for import cleanup, delete old blob on replace Codex P2: Import cleanup now uses file.source (the backend the file was actually saved to) instead of re-resolving from config. In mixed strategy setups, the previous approach could target the wrong backend. Codex P2: When re-uploading a file to an existing relativePath, the old blob is now deleted after successful upsert. Previously only the DB record was replaced, leaving the old storage object orphaned. * fix: Register PUT /:roleName/skills route in roles router * fix: Re-read skill after zip file processing for fresh metadata The import response was built from the skill object created before the file loop, but each upsertSkillFile bumps version and fileCount. Clients caching the stale response would get 409 conflicts on first edit and see incorrect file counts. Now re-reads the skill via getSkillById after the loop so the response reflects the current version, fileCount, and updatedAt. * fix: Size-check SKILL.md before decompression, don't gate on fileCount P1: SKILL.md was decompressed before any size accounting. A crafted archive could expand SKILL.md past 10MB before validation ran. Now checks declared size pre-decompression and actual size post, both against MAX_SINGLE_FILE_BYTES. P2: File list query was gated on cached fileCount which can be stale after mutations. Now fetches files for the active skill regardless of fileCount. hasFiles derived from fetched data with fileCount as fallback, so newly uploaded files appear without hard refresh. * fix: Move files declaration before hasFiles to avoid TDZ error * security: Stream-decompress zip entries with enforced byte cap Replace zipEntry.async('nodebuffer') (buffers entire entry before checking limits) with zipEntry.nodeStream('nodebuffer') piped through a byte counter that destroys the stream when the per-file or cumulative limit is exceeded. Previously, when JSZip's _data.uncompressedSize was absent (the common case), a high-ratio entry could allocate hundreds of MB before the post-decompression check caught it. Now decompression is aborted mid-stream at the exact byte threshold — no entry can exceed its limit regardless of compression ratio. * refactor: Reorganize access check for prompts in useSideNavLinks hook Moved the prompts access check to a new position in the code to improve readability and maintainability. This change ensures that the prompts link is added to the navigation only if the user has the appropriate access, without altering the existing functionality. --------- Co-authored-by: Danny Avila <danny@librechat.ai> |
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963068b112 |
🧬 feat: Scaffold Skills CRUD with ACL Sharing and File Schema (#12613)
* 🧬 feat: Scaffold Skills CRUD with ACL Sharing and File Schema Adds Skills as a new first-class resource modeled on Anthropic's Agent Skills, reusing the existing Prompt ACL stack for sharing. Lays the groundwork for multi-file skills (SkillFile schema + metadata routes) without wiring upload processing — single-file skills (inline SKILL.md body) work end-to-end, multi-file uploads are stubbed for phase 2. * 🔬 fix: Wire Skill Cleanup, AccessRole Enum, and Express 5 Path Params CI surfaced four follow-ups from the initial Skills scaffolding commit that local builds missed: - AccessRole's resourceType field had a hardcoded enum that didn't include `'skill'`, blocking SKILL_OWNER/EDITOR/VIEWER role creation in every test that hit the AccessRole model. - The seedDefaultRoles assertion in accessRole.spec.ts hard-listed the expected role IDs and needed the new SKILL_* entries. - deleteUserController had no cleanup for skills, and the deleteUserResourceCoverage guard test enforces every ResourceType has a documented handler — wired in db.deleteUserSkills(user._id) and added the entry to HANDLED_RESOURCE_TYPES. - Express 5's path-to-regexp v6 rejects the legacy `(*)` named-group glob syntax. The two skill file routes now use a plain `:relativePath` param; the client already encodeURIComponents the path, so a single param is sufficient and decoded server-side. * 🪡 fix: Make Skill Name Uniqueness Application-Level Resolve three more CI failures from the Skills scaffolding PR: - Mongoose creates indexes asynchronously and mongodb-memory-server tests can race ahead of the unique (name, author, tenantId) index being built, so the duplicate-name uniqueness test was flaky. Added an explicit findOne pre-check inside createSkill that throws with code 11000 (mimicking the index violation), giving deterministic behavior. The unique index stays as the persistent guarantee. - The deleteUser.spec.js and UserController.spec.js suites mock the ~/models module directly and were missing deleteUserSkills, causing deleteUserController to throw and return 500 instead of 200. - Removed two doc-comment claims that the SKILL_NAME_MAX_LENGTH and SKILL_DESCRIPTION_MAX_LENGTH constants "match Anthropic's API". The values themselves are reasonable but the comments were misleading about who enforces them. * 🪢 fix: Address Code Review Findings on Skills Scaffolding Resolve all 15 findings from the comprehensive PR review: Critical: - Rollback the created skill when grantPermission throws so a transient ACL failure cannot leave an orphaned, inaccessible skill in the DB. - Fix infinite query cache corruption in useUpdateSkillMutation helpers. setQueriesData([QueryKeys.skills]) matches useSkillsInfiniteQuery's InfiniteData cache entries, which have { pages, pageParams } shape — spreading data.skills on those would throw. Added an isInfiniteSkillData guard and per-page transform so both flat and infinite caches update correctly. Major: - Fix TUpdateSkillContext type: the public type declared previousListData but onMutate actually returns previousListSnapshots (a [key, value] tuple array). Updated the type + added TSkillCacheEntry as a shared export from data-provider. - Add cancelQueries calls before optimistic update in onMutate so in-flight refetches cannot clobber the optimistic state. - Parallelize deleteUserSkills ACL removal via Promise.allSettled instead of a sequential await loop — O(1) round-trip vs O(n). - Stub mockDeleteUserSkills in stubDeletionMocks() and assert it's called with user.id in the deleteUser.spec.js happy-path test. - Add idResolver: getSkillById to the SKILL branch in accessPermissions.js so GET /api/permissions/skill/<missing-id> returns 404 instead of 403. Minor: - Reuse resolved skill from req.resourceAccess.resourceInfo in getHandler to eliminate a redundant getSkillById call per GET /api/skills/:id. - Reject PATCH /api/skills/:id requests whose body contains only expectedVersion — previously they silently bumped version with no changes, triggering spurious 409s for collaborators. - Make TSkill.frontmatter optional (wire type) and add serializeFrontmatter / serializeSourceMetadata helpers that return undefined for empty objects instead of casting incomplete data to SkillFrontmatter. - Standardize deleteUserSkills to accept string | ObjectId and convert internally, matching deleteUserPrompts's signature; UserController now passes user.id consistently. - Replace bumpSkillVersionAndRecount (read-then-write, racy) with bumpSkillVersionAndAdjustFileCount using atomic $inc. upsertSkillFile pre-checks existence to distinguish insert (+1) from replace (0). - Add DELETE /api/skills/:id/files/:relativePath integration tests covering success, 404, and 403 paths. Nits: - Drop trivial resolveSkillId wrapper — pass getSkillById directly. - Remove dead staleTime: 1000 * 10 from useListSkillsQuery since all refetch triggers are already disabled. * 🧭 fix: Resolve Second Skills Review Pass — Cache, Gate, TOCTOU Address 13 of 14 findings from the second code review; reject #13 as misread of the AGENTS.md import-order rule (package types correctly precede local types regardless of length). Major: - Fix addSkillToCachedLists closure bug: a hoisted `prepended` flag was shared across every cache entry matched by setQueriesData, so concurrent flat + infinite caches would silently drop the prepend on whichever was processed second. Replaced the shared helper with three per-entry inline updaters that handle InfiniteData at the page level (page 0 only for prepend, all pages for replace/remove). - Tighten patchHandler's expectedVersion validation: NaN passes `typeof === 'number'` and would previously leak current skill state via a misleading 409. Now requires finite positive integer and returns 400 otherwise. - Guard decodeURIComponent in deleteFileHandler with try/catch — malformed percent encoding now returns 400 instead of 500. - Add PermissionTypes.SKILLS + skillPermissionsSchema + TSkillPermissions in data-provider; seed default SKILLS permissions for ADMIN (all true) and USER (use + create only); wire checkSkillAccess / checkSkillCreate via generateCheckAccess onto the skills router mirroring the prompts pattern. Skills route now enforces role-based capability gates alongside per-resource ACLs. Test suite adds a mocked getRoleByName returning permissive SKILLS. - Fix upsertSkillFile TOCTOU: replaced the pre-check + upsert pair with a single `findOneAndUpdate({ new: false, upsert: true })` call that atomically returns the pre-update doc (null ⇒ insert) so fileCount delta can't double-count on concurrent same-path uploads. Minor: - Add `sourceMetadata` to listSkillsByAccess .select() so summaries no longer silently drop the field for GitHub/Notion-synced skills. - Include `cursor` in useListSkillsQuery's query key so manual pagination doesn't alias across pages. - Clean up TSkillSummary to `Omit<TSkill, 'body' | 'frontmatter'>` matching what serializeSkillSummary actually emits; drop the Omit-then-re-add noise. - Skip getPublicSkillIdSet in createHandler; a newly-created skill cannot have a PUBLIC ACL entry, so pass an empty set directly instead of paying a DB round-trip. - Trim SkillMethods public surface: drop internal helpers countSkillFiles / deleteSkillFilesBySkillId / getSkillFile from the return object; inline the file cascade into deleteSkill. - Use TSkillConflictResponse at the PATCH 409 call site instead of an inline ad-hoc object literal. - Drop the now-unused EXPECTED_VERSION_ERROR module constant. * 🧩 fix: Extend Role Schema + Types with SKILLS PermissionType CI type-check and unit test failures from the PermissionTypes.SKILLS addition surfaced three unrelated places that all hardcode the permission-type set: - IRole.permissions in data-schemas/types/role.ts enumerates every PermissionTypes key as an optional field. Adding SKILLS to the enum without updating the interface caused TS7053 'expression of type PermissionTypes can't be used to index type' errors in role.methods.spec.ts (lines 407-408, 477-478) because Object.values(PermissionTypes) now yielded a value the interface didn't cover. - schema/role.ts rolePermissionsSchema mirrors the interface at the Mongoose layer; also needed SKILLS added so the persisted role document can actually store skill permissions. - data-provider/roles.spec.ts has a guard test that every permission type carrying CREATE/SHARE/SHARE_PUBLIC must be explicitly "tracked" either in RESOURCE_PERMISSION_TYPES or in the PROMPTS/AGENTS/MEMORIES exemption list. Added SKILLS to the exemption list since skills follow the same default model as prompts/agents (USE + CREATE on for USER, SHARE / SHARE_PUBLIC off). All three are additive pass-throughs with no behavior change. * 🏷️ refactor: Introduce ISkillSummary for Narrow List Projection Follow-up NITs from the second review pass on the Skills PR: - Define ISkillSummary = Omit<ISkill, 'body' | 'frontmatter'> and use it as the element type in ListSkillsByAccessResult. The list query's .select() intentionally omits body and frontmatter for payload size, but the previous type claimed both fields were present — a type lie that would mislead future readers even though serializeSkillSummary never touches those fields at runtime. handlers.ts's signature for serializeSkillSummary now accepts ISkillSummary too. - Document the intentional second-round-trip `findOne` in upsertSkillFile. Switching to `findOneAndUpdate({ new: false })` was required for TOCTOU-safe insert-vs-replace detection, which means the handler needs a follow-up query to return the post-upsert document. A comment now explains the tradeoff so future readers don't silently "optimize" it away. No behavior change. * 🌐 fix: Wire SKILL into SHARE_PUBLIC Resource Maps Address codex comment #1 — making a skill public was blocked on two hardcoded resource→permission-type maps that didn't know about SKILL: - api/server/middleware/checkSharePublicAccess.js's resourceToPermissionType map was missing ResourceType.SKILL, so PUT /api/permissions/skill/:id with { public: true } would fall through to the 400 "Unsupported resource type for public sharing" path even though PermissionTypes.SKILLS exists and ADMIN has SHARE_PUBLIC configured. Added the mapping. - client/src/hooks/Sharing/useCanSharePublic.ts has an identical client-side map used to gate the "Make Public" UI toggle. Without the SKILL mapping the hook returned false for everyone, so the toggle wouldn't render for skills once the sharing UI lands in phase 2. Added the mapping. Codex comment #2 (create/update cache writes inject skills into unrelated filtered lists) is invalid — it flags a pattern that mirrors useUpdatePromptGroup (which the PR description explicitly cites as the model) and is a deliberate optimistic-update tradeoff. Trying to match each cache key's embedded filter would couple the mutation callback to query-key internals, which is exactly what setQueriesData is designed to avoid. No change there. * 🧪 feat: Frontmatter Validation, Reserved-Name Fixes, Coaching Warnings Address the follow-up review notes on the Skills PR. This commit closes the gap between the wire-type promise and what the backend actually enforces, tightens the reserved-name rules, and adds a non-blocking coaching tier for validators. Frontmatter validation (new): - Add `validateSkillFrontmatter` in data-schemas/methods/skill.ts with strict mode — unknown keys are rejected so expanding the allowed set is an intentional code change. Known keys are type-checked against a `FrontmatterKind` table derived from Anthropic's Agent Skills spec (name, description, when-to-use, allowed-tools, arguments, argument-hint, user-invocable, disable-model-invocation, model, effort, context, agent, paths, shell, hooks, version, metadata). - `hooks` and `metadata` get a shallow JSON-safety check (max depth 4, max string 2000, max array 100) instead of a full schema, since their full shapes live outside this module. - Wired into BOTH createSkill AND updateSkill so the PATCH path can't smuggle invalid frontmatter past the validator. Validation warning tier (new): - Add optional `severity: 'error' | 'warning'` to `ValidationIssue` (defaults to error). `partitionIssues` splits an issue list into blocking errors and non-blocking warnings. - `createSkill` / `updateSkill` filter on errors for the throw check and return warnings in a new `warnings: ValidationIssue[]` field on their result objects (`CreateSkillResult` / `UpdateSkillResult`). - `validateSkillDescription` now emits a `TOO_SHORT` warning for descriptions under 20 chars — the primary triggering field, so a little coaching goes a long way. - `createHandler` / `patchHandler` in packages/api surface the warnings via a new `attachWarnings` helper that decorates the serialized response with a `warnings?: TSkillWarning[]` field. - `TSkill` gains an optional `warnings?: TSkillWarning[]` field documented as "present on POST/PATCH, never on GET". Reserved-name filter (tightened): - Replace the substring match (`.includes('anthropic')`) with prefix matching on `anthropic-` and `claude-` plus exact-match rejection of CLI slash-command collisions (help, clear, compact, model, exit, quit, settings, plus the bare `anthropic` / `claude` words). Both the pure validator (`methods/skill.ts`) and the Mongoose schema validator (`schema/skill.ts`) updated in lockstep; comments on each reference the other to prevent drift. - `research-anthropic-helper` and `about-claude` are now allowed; `anthropic-helper`, `claude-bot`, and `settings` are still rejected. Documentation: - Add docstrings on `ISkill`, `schema/skill.ts`, and `TSkill` explaining the semantics of `name` (Claude-visible identifier, kebab-case, stable), `displayTitle` (UI-only cosmetic label, NOT sent to Claude), `description` (highest-leverage trigger field), and `source` / `sourceMetadata` (reserved for phase 2+ external sync). - Add a detailed consistency comment on `bumpSkillVersionAndAdjustFileCount` explaining that it runs as a separate MongoDB operation from upsertSkillFile/deleteSkillFile, so `fileCount` can drift if the second op fails — options listed, tradeoff documented, phase 1 risk window noted as closed because upload is still stubbed. Tests: - data-schemas skill.spec.ts: destructure `{ skill, warnings }` from createSkill at every call site; add a TOO_SHORT warning test, a frontmatter strict-mode test, reserved-prefix tests (including positive cases for substring names that should pass), CLI reserved word tests, and a full `validateSkillFrontmatter` describe block covering unknown keys, type mismatches, and deep-nesting rejection. - api/server/routes/skills.test.js: bump default test description above the 20-char threshold, add a warning-emission test, add reserved-prefix + reserved-CLI-word tests, add an unknown-frontmatter- key test asserting the 400 response carries `issues` with `UNKNOWN_KEY`. * 📦 fix: Export CreateSkillResult from data-schemas Methods Index `CreateSkillResult` was defined in `methods/skill.ts` and consumed by `packages/api/src/skills/handlers.ts` but never re-exported from the methods barrel, so the type-check job failed with TS2724 "'@librechat/data-schemas' has no exported member named 'CreateSkillResult'". Rollup's bundle-mode build picked up the type via its internal resolver, but the standalone `tsc --noEmit` type-check ran against the package's public entrypoint and couldn't see it. Added the type import + export alongside the existing `UpdateSkillResult` export, which fixes the CI type-check without any runtime change. |
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738003b220
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🛡️ fix: Prevent silent crash from unhandled MCP OAuth reconnect rejections (#12812)
* 🛡️ fix: Install global `unhandledRejection` handler Node 15+ terminates the process by default when a promise rejection goes unhandled. Under MCP OAuth reconnect storms and streamable-HTTP transport resets, fire-and-forget async paths can emit transient rejections (ECONNRESET, token refresh races) that would otherwise silently kill the server — no uncaught exception log, no OOM signal. Register a listener so these paths log and the process keeps serving other requests. Refs: #12078 * 🔧 fix: Guard MCP OAuth reconnect fire-and-forget calls `OAuthReconnectionManager.tryReconnect` awaits `getServerConfig` outside its inner try/catch, so a rejection from the registry (or any throw before the guarded block) would escape the fire-and-forget `void` call sites and propagate as an unhandled rejection — the failure mode behind the silent crashes reported in #12078. Route both call sites through a `safeTryReconnect` wrapper that attaches a terminal `.catch` so unexpected rejections are surfaced via the logger instead. Refs: #12078 * 🧹 fix: Address review findings on MCP OAuth reconnect crash fix - Move `getServerConfig` inside `tryReconnect`'s try/catch so the registry rejection path is handled by the inner cleanup (the structural root cause behind the silent crash). The outer `safeTryReconnect` wrapper remains as defense-in-depth. - Extract the failed-reconnect cleanup as a private `cleanupOnFailedReconnect` method and invoke it from `safeTryReconnect`'s catch as well, so any rejection that does escape the inner try (e.g. a future regression) still resets tracker state instead of leaving the server stuck in `active` for the full `RECONNECTION_TIMEOUT_MS` window. - Update the regression test to assert tracker state is cleaned up (`isActive` cleared, `isFailed` set, `disconnectUserConnection` called) so it can detect the stale-state failure mode it was meant to guard against. - Forward non-Error rejection reasons as-is in the global handler so structured payloads like `{ code: "ECONNRESET", errno: -104 }` survive instead of being collapsed to "[object Object]" by `String()`. Refs: #12078, review of #12812 * 🚑 fix: Restore fail-fast on boot rejection in primary server entry `startServer()` was invoked bare in `api/server/index.js`. Before installing the global `unhandledRejection` handler, a startup rejection (`connectDb`, `getAppConfig`, `performStartupChecks`) terminated the process via Node's default — Kubernetes / the orchestrator restarted the pod immediately. After the handler was added, the same rejection was caught and logged, then the process kept running half-initialized (no HTTP listener) until the liveness probe eventually timed out — slow, indirect recovery instead of a fast restart. Wrap `startServer()` with the same `.catch(() => process.exit(1))` pattern already used in `experimental.js` so boot failures fail-fast. Refs: #12078, codex review of #12812 * 🚑 fix: Fail-fast on post-listen init failure in both server entries The `app.listen` callback in `index.js` and `experimental.js` is async and awaits `initializeMCPs`, `initializeOAuthReconnectManager`, and `checkMigrations`. The callback's promise is detached from `startServer().catch(...)` (the outer catch only sees errors that occurred before `app.listen` was called), so without explicit handling those init rejections used to terminate the process via Node's default and now would be swallowed by the new `unhandledRejection` handler — leaving the HTTP server listening (and passing liveness probes) while MCP / OAuth / migration state is broken. Wrap the post-listen init block in a try/catch that logs and calls `process.exit(1)` so initialization failures stay fail-fast. Refs: #12078, codex review of #12812 |
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fc3189b718
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🔐 fix: Restore Tenant Context in MCP OAuth Callback (#12782)
* fix: restore tenant context in MCP OAuth callback for multi-tenant deployments The MCP OAuth callback is a cross-origin redirect from the OAuth provider. SameSite=Strict cookies (including the JWT) are not sent, leaving the callback with no tenant context. With TENANT_ISOLATION_STRICT=true, all DB writes fail. Stores tenantId in flow metadata at OAuth initiation time (when the user is authenticated), then restores it via tenantStorage.run in the callback, wrapping the entire post-validation body. * test: address review findings for tenant context tests - Assert tenantId flows through to initFlow in MCPConnectionFactory test - Add beforeEach to tenant context tests to reset mocks independently |
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9ccc8d9bef
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✨ v0.8.5 (#12727) | ||
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181d705579
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🧹 fix: Clean Up Orphaned Agent File Stubs After Deletion (#12781)
* 🧹 fix: Prune Orphaned File References on File Deletion Deleting a file via the Manage Files tab left its file_id in every agent's tool_resources.*.file_ids. Stubs accumulate until the frontend dedupe keys them as duplicates and blocks all new uploads (issue #12776). - Add removeAgentResourceFilesFromAllAgents in packages/data-schemas: a single updateMany/$pullAll across every EToolResources category. - Invoke it from processDeleteRequest after db.deleteFiles so every referencing agent is cleaned up, not just the one passed in req.body. - Wrap the cleanup in try/catch so a stale agent update cannot mask a successful file deletion. * 🧼 fix: Prune Orphaned File References on Agent Update Already-affected agents would stay broken even after the delete-time fix: the stubs sit on the agent document until something strips them. Heal them on the next save (issue #12776). - Add collectToolResourceFileIds + stripFileIdsFromToolResources helpers in @librechat/api — centralizing the tool_resources traversal used by the controller and the follow-up migration script. - In updateAgentHandler, check the effective tool_resources against the files collection. When orphans are found, either strip them from the incoming tool_resources (if the update sets them) or run the bulk cleanup (if the update leaves tool_resources untouched). * 🧰 chore: Add Migration to Clean Up Orphaned Agent File References Complements the delete-time and save-time fixes by healing agents that already accumulated orphan stubs before the upgrade (issue #12776). The script is idempotent — re-running it on a clean database is a no-op. - Add config/migrate-orphaned-agent-files.js following the existing migrate-*.js convention: --dry-run by default omitted (writes by default) and --batch-size= tuning knob. Streams agents via cursor. - Register migrate:orphaned-agent-files and :dry-run npm scripts. - Reuse collectToolResourceFileIds from @librechat/api so migration and runtime share the same traversal logic. * 🩹 fix: Address Codex/Copilot Review on Orphaned Agent File Cleanup Refines the #12776 fix series based on automated review feedback. - Scope save-time pruning to the current agent only. When a PATCH carries tool_resources, strip orphans from the incoming payload and pay the DB round-trip only then. Removes the collection-wide updateMany previously triggered when tool_resources was absent (Codex P2 / Copilot). - Wrap the orphan check in try/catch so a transient db.getFiles failure can't turn a good save into a 500 (comprehensive review #1). - Replace Object.values(EToolResources) casts with an explicit list of agent-side categories in both orphans.ts and agent.ts. code_interpreter belongs to the Assistants API and isn't a key of AgentToolResources — including it was a type lie and generated dead MongoDB clauses (comprehensive review #3, #8). - Export TOOL_RESOURCE_KEYS from @librechat/api and consume it in the migration script, dropping one duplicated definition (#4). - Cap migration results.details at 50 sample entries so the memory footprint stays bounded on deployments with thousands of corrupted agents (Codex P3). - Add migrate:orphaned-agent-files:batch npm script to match the convention set by migrate-agent-permissions / migrate-prompt-permissions (#7). - Add controller-level tests covering the three orphan-pruning paths: strip from incoming tool_resources, leave alone when tool_resources is absent, swallow db.getFiles errors and still save (#6). - Back pre-existing "should validate tool_resources in updates" test's file_ids with real File docs — the new pruning would otherwise strip them, and that test is about OCR conversion / schema filtering, not file existence. Register the File model in beforeAll so the fixture works. * 🩹 fix: Tighten TOOL_RESOURCE_KEYS Type and Align Migration Sample Output Two follow-ups from the second review pass. - Type data-schemas' TOOL_RESOURCE_KEYS as ReadonlyArray<keyof AgentToolResources> instead of readonly string[]. Data-schemas depends on data-provider, so the import is clean. Catches typos and aligns with the matching export in @librechat/api — doesn't guarantee exhaustiveness, but that's a TypeScript limitation, not a workspace one. - Align the migration's console output with DETAIL_SAMPLE_LIMIT: print every collected detail (up to 50) and, when more agents were affected than the sample size allowed, show a truncation notice. The old hard cap of 25 meant affected agents in the 26-50 range were collected but never shown. * ✅ test: Add Integration Coverage for Orphan Cleanup Paths (#12776) Exercise the delete-time and migration paths end-to-end against a real in-memory Mongo. Catches integration bugs the isolated unit tests on each layer couldn't. - api/server/services/Files/process.integration.spec.js — the primary repro: seed an Agent + File, call processDeleteRequest, assert the file_id disappears from every referencing agent's tool_resources while unrelated agents stay untouched. Also covers the no-op case and confirms a failure in the new cleanup step cannot roll back the file deletion itself. - api/test/migrate-orphaned-agent-files.spec.js — drives the migration module: --dry-run reports without writing, apply mode prunes across every tool_resource category, re-running is idempotent, and DETAIL_SAMPLE_LIMIT caps the in-memory sample on wide corruption. Mocks only the connect helper (the spec owns the mongoose instance) so the real migration code path — cursor, $pullAll, reduce — runs. * 🔒 fix: Run Orphan Cleanup Migration in System Tenant Context Codex P2 catch: under TENANT_ISOLATION_STRICT=true, the migration throws on the very first Agent.countDocuments() because the tenant isolation plugin fail-closes on queries without tenant context — which makes migrate:orphaned-agent-files unusable on the exact deployments most likely to have accumulated corruption. - Wrap the scan/prune body in runAsSystem so queries bypass the tenant filter (SYSTEM_TENANT_ID sentinel). The migration legitimately needs cross-tenant visibility — this is the same pattern seedDatabase and the S3 refresh job already use. - Add a regression test that spies on Agent.countDocuments() and asserts the active tenantStorage context is SYSTEM_TENANT_ID during the call. Pins the wrap against future regressions without the brittleness of toggling the strict-mode env var (which caches on first read). Note: the delete-time and save-time paths already run inside an authenticated HTTP request where tenantStorage.run is set by auth middleware, so the cleanup naturally scopes to the current tenant — which is the correct behavior there since file ownership is tenant-scoped. * 🧹 chore: Drop Unused path Import From Process Integration Spec Leftover from an earlier iteration that resolved the migration path via path.resolve before I switched to a relative require. The import does nothing now — removing it. |
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f5c4deac28
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🔐 fix: Prefer WWW-Authenticate resource_metadata Hint for MCP OAuth (#12763)
* 📦 chore: Bump @modelcontextprotocol/sdk to v1.29.0 * ♻️ refactor: Extract WWW-Authenticate Probe Helper for MCP OAuth * 🔐 fix: Prefer WWW-Authenticate resource_metadata Hint for MCP OAuth Per RFC 9728 §5.1, the `resource_metadata=<url>` parameter in a 401 `WWW-Authenticate: Bearer` challenge is the authoritative protected-resource metadata source. Path-aware `.well-known` discovery was winning over the hint, so split deployments that serve valid-but-wrong metadata at the path-aware endpoint stranded OAuth at defunct authorization servers. Threads the hint through `discoverOAuthProtectedResourceMetadata` via `opts.resourceMetadataUrl` in both startup detection and the OAuth handler, matching the behavior of Claude Desktop, the MCP Inspector, OpenAI tooling, and Microsoft Copilot Studio. Fixes #12761. * 🧵 fix: Thread OAuth-Aware fetchFn Through Resource-Metadata Probe Without this, admin-configured `oauthHeaders` (e.g. a gateway API key that fronts the MCP endpoint) were stripped from the probe, causing the gateway to 401 for the wrong reason and masking the real `WWW-Authenticate` hint. The helper now accepts a FetchLike and defaults to global fetch, so the startup detection path is unchanged while the handler passes its OAuth- aware wrapper through. * 🧹 refactor: Address MCP OAuth Probe Review Findings - Thread `fetchFn` through `probeResourceMetadataHint` so admin-configured `oauthHeaders` reach the probe (a gateway API key that fronts the MCP endpoint would otherwise 401 us for the wrong reason and hide the real Bearer challenge). - Skip the redundant HEAD request in `checkAuthErrorFallback` when the probe already observed a 401/403; fall back to a fresh HEAD only when every probe attempt threw (transient network error). - Narrow the oauth barrel: drop `export * from './resourceHint'` so the helper stays an internal module. - Add `scope` extraction coverage (`Bearer scope="read write"`) and a 403-only observation path; isolate `MCP_OAUTH_ON_AUTH_ERROR=true` in a dedicated suite so precise-outcome tests aren't muddied by the safety net. * ✅ fix: Use Zod Schema in MCP Reconnection-Storm Test Tool MCP SDK 1.28 tightened `McpServer.tool()` to require Zod schemas instead of plain JSON-Schema objects. Swap the `{ message: { type: 'string' } }` shape for `z.string()` so the fixture server spins up under SDK 1.29. * 🛡️ fix: Harden MCP OAuth resource_metadata Hint Against SSRF The `resource_metadata` URL is echoed from an untrusted MCP server, so handing it straight to the SDK lets a malicious server redirect discovery at private IPs, the cloud metadata service, or any host the admin did not intend to reach. Caught by the Copilot review on #12763. - `handler.ts`: run the hint through the same `validateOAuthUrl` / `allowedDomains` gate that already guards the authorization-server URL; drop it and fall back to path-aware discovery on rejection. - `detectOAuth.ts`: no admin-scoped allowedDomains here, so apply a strict `isSSRFTarget` + DNS resolution check and silently discard any hint pointing at a private/loopback/metadata address. - Tests cover both the hostname-list and DNS-resolution rejection paths and assert the SDK falls back to path-aware discovery unharmed. * 🧪 test: Mock ~/auth in fallback Suite for Consistency Matches the main `detectOAuth.test.ts` mock so the SSRF guards added in the previous commit don't touch the real `~/auth` module at test time. * 🔍 fix: Scope OAuth Fallback to HEAD + Parse Multi-Scheme WWW-Authenticate Two codex findings on #12763: - **P1**: the merged `authChallenge` flag was letting POST-only 401/403 flip the `MCP_OAUTH_ON_AUTH_ERROR` fallback, misclassifying WAF/CSRF-hardened endpoints (HEAD 200 + POST 403) as OAuth-required. Rename to `headAuthChallenge` and derive it only from the HEAD probe, matching the legacy fallback's HEAD-only semantics. Add a regression test. - **P2**: the SDK's `extractWWWAuthenticateParams` only inspects the first scheme token, so multi-scheme headers like `Basic realm="api", Bearer resource_metadata="..."` silently dropped the authoritative Bearer hint. Fall back to a regex across the full header when the SDK returns nothing but Bearer is present. Add a regression test covering the multi-scheme case. * 🧽 refactor: Tighten MCP OAuth Probe Semantics Addresses the second external review pass plus codex P2: - Merge the two stacked JSDoc blocks on `probeResourceMetadataHint` into one with a proper `@returns` section. - Only short-circuit HEAD when it delivered the `resource_metadata` hint itself — a Bearer-without-params HEAD now lets POST run, since some servers surface their hint only on POST and we were missing it. - Drop the unused `scope` field from `ResourceHintProbeResult`; no caller read it, and YAGNI beats a reserved field. - Remove the redundant `OAUTH_ON_AUTH_ERROR` guard inside `checkAuthErrorFallback` — the only call site already gates on it. - Codex P2: signal "HEAD status unknown" via `null` when the HEAD probe threw and POST returned non-auth. Previously that combination leaked a `{headAuthChallenge: false}` result and silently skipped the fallback's retry HEAD, which could misclassify OAuth-required servers after a transient HEAD failure. Regression tests cover every path: Bearer-no-hint-on-HEAD + hint-on-POST, multi-scheme `Basic + Bearer` headers, HEAD-threw + POST-200 retry, and the WAF/CSRF-only POST 403 case. * 🪥 polish: Tighten Probe Null-Guard Ordering + Add Malformed-Hint Test Two NITs from the follow-up review: - Move `bearerChallenge` computation after the `!wwwAuth` guard so the variable is only derived when it can be meaningfully `true`. The early-return path is now a clean unconditional exit. - Add a regression test that asserts `Bearer resource_metadata="not-a-url"` yields `resourceMetadataUrl: undefined` without throwing, locking in the try/catch safety net in `extractHintFromHeader` and the SDK parser alike. |
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7cf8b84778
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📦 chore: Update @librechat/agentsto v3.1.68 (#12752)
- Bumped the version of @librechat/agents from 3.1.67 to 3.1.68 in multiple package.json files to ensure consistency and access to the latest features and fixes. - Updated package-lock.json to reflect the new version and maintain dependency integrity. |
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8e866e6010
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🗺️ fix: Resolve Custom-Endpoint Providers for Summarization (#12739)
* 🔧 fix: resolve custom-endpoint providers for summarization When `summarization.provider` in `librechat.yaml` is set to a custom-endpoint name (e.g. `Ollama`), the string was passed verbatim to the agents SDK, which only knows a fixed set of provider names and threw `Unsupported LLM provider: Ollama`. Before shaping the summarization config for the SDK, resolve the provider through `getProviderConfig`: custom-endpoint labels are remapped to the underlying SDK provider (e.g. `openAI`) and the endpoint's baseURL/apiKey are injected into `parameters` so the summarization model reaches the right backend, even when summarization targets a different custom endpoint than the main agent. Unknown names and names that appear with no matching endpoint flow through unchanged so the SDK can surface a clear error. User-provided credentials and unresolved env-var references are skipped rather than forwarded, letting the SDK's self-summarize path reuse the agent's own clientOptions. Ref: LibreChat Discussion #12614 * address: widen unresolved-env-var guard, fix test naming - Reject summarization overrides when the extracted baseURL/apiKey still contains any `${...}` placeholder, including prefix/suffix patterns like `https://${UNSET}.example.com` that `envVarRegex` (exact-match) missed. - Rename the "case-insensitive" test to reflect that only `Ollama` is normalized via `normalizeEndpointName`; add coverage proving other custom-endpoint names match case-sensitively. * address: use req.config in responses.js; forward full endpoint options - `responses.js` relied on a module-level `appConfig` set via `setAppConfig`, which is never called anywhere. Use `req.config` directly so the summarization provider resolver actually runs on the responses route. - Route the custom endpoint config through `getOpenAIConfig` so summarization inherits the same `headers`, `defaultQuery`, `addParams`/`dropParams`, and `customParams` transforms (Anthropic/Google/etc.) that `initializeCustom` applies for the main agent flow. Strip the stale `model`/`modelName` defaults so `summarization.model` still wins. * address: skip overrides when summarization matches agent endpoint When `summarization.provider` resolves to the same custom endpoint as the main agent, rely on the SDK's self-summarize path (which reuses `agentContext.clientOptions` unchanged) rather than injecting overrides. Otherwise the shallow spread of `clientOverrides.configuration` would replace the agent's request-resolved state (dynamic headers, proxy/fetch options) with yaml-only config. Only applies when summarization targets a *different* endpoint from the agent; the yaml config is all we have in that case, so overrides still flow through. * address: preserve raw provider when overrides cannot be built When summarization points at a different custom endpoint than the agent and we can't resolve the endpoint's credentials (user_provided, or a still-unresolved `${VAR}` after env extraction), remapping to `openAI` without overrides would silently route summaries to the default OpenAI client. Preserve the raw provider name so the SDK raises a clear "Unsupported LLM provider" error (now also logged, via the agents SDK defense-in-depth fix) instead of sending traffic to the wrong backend. * address: resolve endpoint headers and forward PROXY to summarization - Custom-endpoint `headers` now flow through `resolveHeaders` before reaching `getOpenAIConfig`, matching the main agent path. This ensures templated values like `\${PORTKEY_API_KEY}` or `{{LIBRECHAT_BODY_...}}` are substituted for summarization requests instead of being forwarded literally. - `PROXY` env var is now passed into `getOpenAIConfig` so cross-endpoint summarization honors outbound proxy dispatchers configured for the rest of the deployment. * address: user summarization parameters win over endpoint defaults Flip the merge order so `summarization.parameters` from yaml override `clientOverrides` defaults (which come from `getOpenAIConfig` and always include `streaming: true` etc.). A user who sets `parameters.streaming: false` in their config should still see non-streaming summarization for providers that require it. * address: review feedback (logging, dead code, DRY, types, deep-merge) - Log error in the resolveSummarizationProvider catch-all so programming bugs in getProviderConfig/getOpenAIConfig/resolveHeaders surface in operator logs instead of falling through silently. - Drop dead `setAppConfig`/`appConfig` infrastructure in responses.js and fix adjacent `allowedProviders` reference that also relied on the never-initialized module-level appConfig. Uses `req.config` directly. - Import canonical `normalizeEndpointName` from librechat-data-provider instead of duplicating it locally. - Replace `SummarizationClientOverrides = Record<string, unknown>` with an explicit interface covering the known fields. - Deep-merge `configuration` when user-supplied `summarization.parameters. configuration` overlaps the resolved endpoint configuration, so user additions (e.g. `defaultQuery`) don't wipe out `baseURL`/`defaultHeaders`. - Wrap `process.env` mutations in test in `try/finally` so a failed assertion doesn't leak env state into subsequent tests. - Drop `as unknown as AppConfig` in test helper; fixture now matches the `AppConfig` shape directly using a `Partial<TEndpoint>` union. - Trim JSDoc that restated the name it was attached to. * address: review nits — import order, local test type, conflict test - Move `import { logger }` up into the package value-imports section so it no longer sits between `import type` blocks. - Replace `as unknown as SummarizationConfig['parameters']` in the deep-merge test with a named `TestSummarizationParameters` type and a single narrowing cast at the call site, making intent explicit. - Add a test proving that user-supplied `configuration.baseURL` wins over the resolved endpoint baseURL, locking in the deep-merge's user-wins-on-conflict semantics that the previous suite only exercised additively. |