* Check available when app start from kotlin via get codec info * For latency free, repeat encode 10 frame at most when capture return WouldBlock * For changing quality, kotlin support but jni doesn't support, rerun video service when quality is manualy changed * 3 or 6 times bitrate for mediacodec because its quality is poor Signed-off-by: 21pages <pages21@163.com> |
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|---|---|---|
| .. | ||
| android | ||
| assets | ||
| ios | ||
| lib | ||
| linux | ||
| macos | ||
| test | ||
| web | ||
| windows | ||
| .gitattributes | ||
| .gitignore | ||
| .metadata | ||
| analysis_options.yaml | ||
| build_android.sh | ||
| build_android_deps.sh | ||
| build_ios.sh | ||
| deploy.sh | ||
| ios_arm64.sh | ||
| ios_x64.sh | ||
| ndk_arm.sh | ||
| ndk_arm64.sh | ||
| ndk_x64.sh | ||
| pubspec.lock | ||
| pubspec.yaml | ||
| README.md | ||
| run.sh | ||
flutter_hbb
A new Flutter project.
Getting Started
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A few resources to get you started if this is your first Flutter project:
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