RustDesk/src/client
21pages 1765c7bbf4
fix multi display fps control (#8455)
* Calculate fps without distinguish displays, use one fps control
  because the controlled side control fps of all displays with one FPS
  variable.
* Because all displays decode frame in one thread, when there are N
  displays, the video frames received in one second is `fps * N`, so the
  calculated decode fps should be divided by N. Because the actual
  display count is not obvious in rust, when no data frame is received for 5 seconds, the display is considered inactive, and only the active display is used as the dividend.

Signed-off-by: 21pages <sunboeasy@gmail.com>
2024-06-24 19:41:15 +08:00
..
file_trait.rs exclude ui module (sciter) for flutter 2023-02-10 17:09:31 +08:00
helper.rs 444 2023-10-30 18:46:56 +08:00
io_loop.rs fix multi display fps control (#8455) 2024-06-24 19:41:15 +08:00