touch screen input
Signed-off-by: dignow <linlong1265@gmail.com>
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parent
77eca6bcdc
commit
c01c8d0afc
6 changed files with 354 additions and 153 deletions
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@ -268,6 +268,14 @@ class InputModel {
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sendMouse('up', button);
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}
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void tapDown(MouseButtons button) {
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sendMouse('down', button);
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}
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void tapUp(MouseButtons button) {
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sendMouse('up', button);
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}
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/// Send scroll event with scroll distance [y].
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void scroll(int y) {
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bind.sessionSendMouse(
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@ -429,7 +437,7 @@ class InputModel {
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}
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void onPointDownImage(PointerDownEvent e) {
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debugPrint("onPointDownImage");
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debugPrint("onPointDownImage ${e.kind}");
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_stopFling = true;
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if (e.kind != ui.PointerDeviceKind.mouse) {
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if (isPhysicalMouse.value) {
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@ -469,6 +477,7 @@ class InputModel {
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} else if (dy < 0) {
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dy = 1;
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}
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debugPrint('REMOVE ME ================== onPointerSignalImage');
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bind.sessionSendMouse(
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sessionId: sessionId,
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msg: '{"type": "wheel", "x": "$dx", "y": "$dy"}');
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