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The MLX runner is the only Go inference runner left and is no longer experimental, so its packages leave x/. The bindings become a top-level mlx package beside the carried patches in mlx/compat, mirroring how llama/ holds the llama.cpp integration, and the runner becomes mlxrunner with the architectures nested under the package they implement. Subpackages move with their parent unless listed. x/mlxrunner/mlx mlx x/internal/mlxthread mlx/mlxthread x/internal/mlxthreadtest mlx/mlxthread/mlxthreadtest x/internal/mlxtest mlx/mlxtest x/quant mlx/quant mlx/compat/*.patch mlx/compat/mlx-c (MLX patches go in mlx/compat/mlx) x/mlxrunner mlxrunner x/models/nn mlxrunner/nn x/models/<arch> mlxrunner/model/<arch> x/mlxrunner/imports.go mlxrunner/model/architectures (new package) x/create create x/safetensors fs/safetensors x/tokenizer mlxrunner/tokenizer Every package keeps its name, so the Go changes are the import path rewrites the moves force, and the CMake, Dockerfile, CI cache keys, drift check and Darwin payload script follow the new paths. Four edits are not paths: the runner's blank architecture imports become the package mlxrunner/model/architectures, so the list to extend for a new model sits beside the architecture directories; a depguard rule keeps the two test harnesses out of non-test code, as the x/internal placement used to; the CI change filter's two entries for the long-deleted x/imagegen/mlx now name the bindings' CMake project and the carried patches, so a change to either builds the payload; and the tokenizer parity test reads its fixtures from its own testdata instead of walking out of x/. x/server and x/imagegen/manifest stay for the next two commits.
285 lines
8.2 KiB
Go
285 lines
8.2 KiB
Go
package mlx
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// #include "dynamic.h"
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// #include "generated.h"
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// #include <stdlib.h>
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import "C"
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import (
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"fmt"
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"io/fs"
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"log/slog"
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"os"
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"path/filepath"
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"runtime"
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"sort"
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"strconv"
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"strings"
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"unsafe"
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)
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var (
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initError error
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initLoadError string
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initLoadedPath string
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)
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// CheckInit returns any error that occurred during MLX dynamic library initialization.
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func CheckInit() error {
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if initLoadedPath != "" {
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slog.Debug("MLX dynamic library loaded", "path", initLoadedPath)
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}
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if initError != nil && initLoadError != "" {
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slog.Error(initLoadError)
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}
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return initError
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}
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// LoadedLibraryPath returns the MLX dynamic library path selected by this package.
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func LoadedLibraryPath() (string, error) {
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if initLoadedPath != "" {
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return initLoadedPath, nil
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}
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if initError != nil {
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return "", initError
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}
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return "", fmt.Errorf("MLX dynamic library not loaded")
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}
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// tryLoadFromDir searches a directory for the mlxc shared library and loads it.
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func tryLoadFromDir(dir string) bool {
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// On Windows, MSVC produces mlxc.dll (no lib prefix)
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// On Unix, it's libmlxc.so or libmlxc.dylib
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pattern := "libmlxc.*"
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if runtime.GOOS == "windows" {
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pattern = "mlxc.*"
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}
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matches, err := fs.Glob(os.DirFS(dir), pattern)
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if err != nil || len(matches) == 0 {
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return false
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}
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for _, match := range matches {
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path := filepath.Join(dir, match)
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cPath := C.CString(path)
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defer C.free(unsafe.Pointer(cPath))
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var handle C.mlx_dynamic_handle
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if C.mlx_dynamic_load(&handle, cPath) != 0 {
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initLoadError = fmt.Sprintf("failed to load MLX dynamic library: path=%s", path)
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continue
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}
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if C.mlx_dynamic_load_symbols(handle) != 0 {
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initLoadError = fmt.Sprintf("failed to load MLX dynamic library symbols: path=%s", path)
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C.mlx_dynamic_unload(&handle)
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continue
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}
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initLoadedPath = path
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return true
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}
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return false
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}
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// libOllamaRoots returns candidate directories for MLX dynamic libraries.
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// Production: exe_dir/lib/ollama (Windows release layout),
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// exe_dir/../lib/ollama (standard bin/lib layout), and exe_dir (macOS bundle).
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// Development: build/lib/ollama and build/*/lib/ollama.
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func libOllamaRoots() []string {
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var roots []string
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// Production paths relative to executable
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if exe, err := os.Executable(); err == nil {
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if eval, err := filepath.EvalSymlinks(exe); err == nil {
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exe = eval
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}
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exeDir := filepath.Dir(exe)
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switch runtime.GOOS {
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case "darwin":
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roots = append(roots, filepath.Join(exeDir, "lib", "ollama"))
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roots = append(roots, filepath.Join(exeDir, "..", "lib", "ollama"))
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roots = append(roots, exeDir) // app bundle: Contents/Resources/
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case "linux":
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roots = append(roots, filepath.Join(exeDir, "..", "lib", "ollama"))
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case "windows":
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roots = append(roots, filepath.Join(exeDir, "lib", "ollama"))
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roots = append(roots, filepath.Join(exeDir, "..", "lib", "ollama"))
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}
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}
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// Development paths: build/lib/ollama and build/*/lib/ollama.
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// Reverse-sort and filter the glob results so higher-versioned Metal
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// builds (e.g., metal-v4) are tried before lower ones (metal-v3),
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// and incompatible variants are skipped. Without this, alphabetical
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// order would always pick v3 over v4 in dev builds.
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for _, base := range repoBuildDirs() {
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platform := runtime.GOOS + "-" + runtime.GOARCH
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platformAlt := runtime.GOOS + "_" + runtime.GOARCH
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roots = append(roots, filepath.Join(base, "lib", "ollama"))
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if matches, err := filepath.Glob(filepath.Join(base, "*", "lib", "ollama")); err == nil {
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sort.Sort(sort.Reverse(sort.StringSlice(matches)))
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for _, m := range matches {
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// Extract the build dir name (e.g., "metal-v4" from "build/metal-v4/lib/ollama")
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rel, _ := filepath.Rel(base, m)
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variant := strings.SplitN(rel, string(filepath.Separator), 2)[0]
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if isCompatibleMLXVariant(variant) {
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roots = append(roots, m)
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}
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}
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}
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if matches, err := filepath.Glob(filepath.Join(base, platform, "*", "lib", "ollama")); err == nil {
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sort.Sort(sort.Reverse(sort.StringSlice(matches)))
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for _, m := range matches {
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variant := filepath.Base(filepath.Dir(filepath.Dir(m)))
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if isCompatibleMLXVariant(variant) {
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roots = append(roots, m)
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}
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}
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}
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repoRoot := filepath.Dir(base)
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roots = append(roots, filepath.Join(repoRoot, "dist", platform, "lib", "ollama"))
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roots = append(roots, filepath.Join(repoRoot, "dist", platformAlt, "lib", "ollama"))
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if runtime.GOOS == "darwin" {
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roots = append(roots, filepath.Join(repoRoot, "dist", "darwin", "lib", "ollama"))
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}
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}
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return roots
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}
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// repoBuildDirs returns candidate build/ directories relative to cwd and repo root.
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func repoBuildDirs() []string {
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var dirs []string
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if cwd, err := os.Getwd(); err == nil {
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dirs = append(dirs, filepath.Join(cwd, "build"))
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for dir := cwd; ; {
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if _, err := os.Stat(filepath.Join(dir, "go.mod")); err == nil {
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if dir != cwd {
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dirs = append(dirs, filepath.Join(dir, "build"))
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}
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break
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}
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parent := filepath.Dir(dir)
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if parent == dir {
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break
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}
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dir = parent
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}
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}
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return dirs
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}
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// prependLibraryPath prepends dir to the platform's dynamic library search
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// path so the linker finds colocated libmlx before any stale copies.
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// Called once after successful library load.
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func prependLibraryPath(dir string) {
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var envVar string
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switch runtime.GOOS {
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case "darwin":
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envVar = "DYLD_LIBRARY_PATH"
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case "linux":
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envVar = "LD_LIBRARY_PATH"
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default:
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return
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}
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if existing := os.Getenv(envVar); existing != "" {
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os.Setenv(envVar, dir+string(filepath.ListSeparator)+existing)
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} else {
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os.Setenv(envVar, dir)
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}
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}
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func init() {
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switch runtime.GOOS {
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case "darwin", "linux", "windows":
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default:
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return
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}
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// OLLAMA_LLM_LIBRARY overrides variant selection (e.g., "mlx_metal_v3").
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// When set to an mlx_* value, only that specific subdir is tried.
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// The GGML runner ignores mlx_* values (see discover/runner.go).
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forcedVariant, _ := os.LookupEnv("OLLAMA_LLM_LIBRARY")
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if forcedVariant != "" && !strings.HasPrefix(forcedVariant, "mlx_") {
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forcedVariant = "" // not an MLX variant, ignore
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}
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found := findMLXLibrary(forcedVariant)
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if !found {
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initError = fmt.Errorf("failed to load MLX dynamic library (searched: %v)", libOllamaRoots())
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return
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}
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prependLibraryPath(filepath.Dir(initLoadedPath))
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}
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func findMLXLibrary(forcedVariant string) bool {
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for _, root := range libOllamaRoots() {
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if forcedVariant != "" {
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if tryLoadFromDir(filepath.Join(root, forcedVariant)) {
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return true
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}
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} else {
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if tryLoadFromMLXSubdirs(root) {
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return true
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}
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if tryLoadFromDir(root) {
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return true
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}
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}
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}
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return false
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}
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// tryLoadFromMLXSubdirs globs for mlx_* subdirs within dir, filters out
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// incompatible variants, tries the remainder in reverse sorted order (so
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// higher-versioned variants are preferred), and returns true on first
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// successful load.
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func tryLoadFromMLXSubdirs(dir string) bool {
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mlxDirs, err := filepath.Glob(filepath.Join(dir, "mlx_*"))
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if err != nil || len(mlxDirs) == 0 {
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return false
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}
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// Reverse sort: mlx_metal_v4 before mlx_metal_v3, mlx_cuda_v13 before v12
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sort.Sort(sort.Reverse(sort.StringSlice(mlxDirs)))
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for _, mlxDir := range mlxDirs {
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if !isCompatibleMLXVariant(filepath.Base(mlxDir)) {
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slog.Debug("skipping incompatible MLX variant", "dir", mlxDir)
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continue
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}
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if tryLoadFromDir(mlxDir) {
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return true
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}
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}
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return false
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}
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// isCompatibleMLXVariant checks whether an MLX variant directory is
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// compatible with the current OS. On macOS, dlopen does NOT enforce
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// the deployment target for dynamically loaded libraries, so we must
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// check compatibility ourselves to avoid loading Metal 4.x shaders
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// on a Metal 3.x driver.
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func isCompatibleMLXVariant(name string) bool {
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if runtime.GOOS != "darwin" {
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return true // non-macOS variants use dlopen failure for filtering
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}
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// Metal variant naming:
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// Production: mlx_metal_v3, mlx_metal_v4
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// Dev build: metal-v3, metal-v4
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var verStr string
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switch {
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case strings.HasPrefix(name, "mlx_metal_v"):
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verStr = strings.TrimPrefix(name, "mlx_metal_v")
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case strings.HasPrefix(name, "metal-v"):
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verStr = strings.TrimPrefix(name, "metal-v")
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}
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if verStr != "" {
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metalVer, err := strconv.Atoi(verStr)
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if err != nil {
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return true // unknown format, try it
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}
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// Metal 4.x requires macOS 26+
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if metalVer >= 4 && macOSMajorVersion() < 26 {
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return false
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}
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}
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return true
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}
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