mirror of
https://github.com/ollama/ollama.git
synced 2026-10-14 19:34:53 +00:00
Several pieces outlived the code that used them. The root tokenizer package implemented the GGUF-side vocabularies for the Go engine and the safetensors-to-GGUF converter; nothing has imported it since the converter went. ml/backend.go held the Go engine's Backend, Context and Tensor interfaces, with fs.Config existing only to be returned from them, and a single CUDA template instance under ml/backend/ggml survived the engine removal along with the gitattributes entries for that tree and the CI change-filter globs for it and for the long-gone llama/llama.cpp. From the image generation engine, an integration test group that no test registers, its build tag, and the StepBar progress widget remained. DeviceInfo.IsBetter has no caller at all. All of it goes. Tidying the module file drops the regexp2 dependency and leaves protobuf as an indirect requirement. The llama3.2 tokenizer fixtures stay: the MLX runner's tokenizer uses them for its GGML parity test.
515 lines
14 KiB
Go
515 lines
14 KiB
Go
package ml
|
|
|
|
import (
|
|
"context"
|
|
"fmt"
|
|
"log/slog"
|
|
"os"
|
|
"runtime"
|
|
"strconv"
|
|
"strings"
|
|
|
|
"github.com/ollama/ollama/format"
|
|
)
|
|
|
|
// Minimal unique device identification
|
|
type DeviceID struct {
|
|
// ID is an identifier for the device for matching with system
|
|
// management libraries. The ID is only unique for other devices
|
|
// using the same Library.
|
|
// This ID represents a "post filtered" view of the enumerated devices
|
|
// if the ID is numeric
|
|
ID string `json:"id"`
|
|
|
|
// Library identifies which library is used for the device (e.g. CUDA, ROCm, etc.)
|
|
Library string `json:"backend,omitempty"`
|
|
}
|
|
|
|
type DeviceInfo struct {
|
|
DeviceID
|
|
|
|
// Name is the name of the device as labeled by the backend. It
|
|
// may not be persistent across instances of the runner.
|
|
Name string `json:"name"`
|
|
|
|
// Description is the longer user-friendly identification of the device
|
|
Description string `json:"description"`
|
|
|
|
// FilterID is populated with the unfiltered device ID if a numeric ID is used
|
|
// so the device can be included.
|
|
FilterID string `json:"filter_id,omitempty"`
|
|
|
|
// Integrated is set true for integrated GPUs, false for Discrete GPUs
|
|
Integrated bool `json:"integration,omitempty"`
|
|
|
|
// PCIID is the bus, device and domain ID of the device for deduplication
|
|
// when discovered by multiple backends
|
|
PCIID string `json:"pci_id,omitempty"`
|
|
|
|
// TotalMemory is the total amount of memory the device can use for loading models
|
|
TotalMemory uint64 `json:"total_memory"`
|
|
|
|
// FreeMemory is the amount of memory currently available on the device for loading models
|
|
FreeMemory uint64 `json:"free_memory,omitempty"`
|
|
|
|
// ComputeMajor is the major version of capabilities of the device
|
|
// if unsupported by the backend, -1 will be returned
|
|
ComputeMajor int
|
|
|
|
// ComputeMinor is the minor version of capabilities of the device
|
|
// if unsupported by the backend, -1 will be returned
|
|
ComputeMinor int
|
|
|
|
// Driver Information
|
|
DriverMajor int `json:"driver_major,omitempty"`
|
|
DriverMinor int `json:"driver_minor,omitempty"`
|
|
|
|
// NVIDIADriverMajor is the NVIDIA kernel driver branch. CUDA driver APIs
|
|
// expose a separate CUDA compatibility version, so keep this distinct.
|
|
NVIDIADriverMajor int `json:"-"`
|
|
|
|
// GFXTarget is the AMD GPU gfx target string (e.g. "gfx1100") for ROCm
|
|
// device validation. Empty on non-AMD devices.
|
|
GFXTarget string `json:"gfx_target,omitempty"`
|
|
|
|
// Where backends were loaded from
|
|
LibraryPath []string
|
|
|
|
// RunnerEnvOverrides stores exceptional per-device runner environment
|
|
// overrides discovered during bootstrap. This is internal server state and
|
|
// is not serialized.
|
|
RunnerEnvOverrides map[string]string `json:"-"`
|
|
}
|
|
|
|
type SystemInfo struct {
|
|
// TotalMemory is the total amount of system memory
|
|
TotalMemory uint64 `json:"total_memory,omitempty"`
|
|
|
|
// FreeMemory is the amount of memory currently available on the system for loading models
|
|
FreeMemory uint64 `json:"free_memory,omitempty"`
|
|
|
|
// FreeSwap is the amount of system swap space reported as available
|
|
FreeSwap uint64 `json:"free_swap,omitempty"`
|
|
}
|
|
|
|
func (d DeviceInfo) Compute() string {
|
|
// AMD gfx is encoded into the major minor in hex form
|
|
if strings.EqualFold(d.Library, "ROCm") {
|
|
return fmt.Sprintf("gfx%x%02x", d.ComputeMajor, d.ComputeMinor)
|
|
}
|
|
return strconv.Itoa(d.ComputeMajor) + "." + strconv.Itoa(d.ComputeMinor)
|
|
}
|
|
|
|
func (d DeviceInfo) Driver() string {
|
|
return strconv.Itoa(d.DriverMajor) + "." + strconv.Itoa(d.DriverMinor)
|
|
}
|
|
|
|
// MinimumMemory reports the amount of memory that should be set aside
|
|
// on the device for overhead (e.g. VRAM consumed by context structures independent
|
|
// of model allocations)
|
|
func (d DeviceInfo) MinimumMemory() uint64 {
|
|
if d.Library == "Metal" {
|
|
return 512 * format.MebiByte
|
|
}
|
|
return 457 * format.MebiByte
|
|
}
|
|
|
|
// Sort by Free Space.
|
|
// iGPUs are reported first, thus Reverse() yields the largest discrete GPU first
|
|
type ByFreeMemory []DeviceInfo
|
|
|
|
func (a ByFreeMemory) Len() int { return len(a) }
|
|
func (a ByFreeMemory) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
|
|
func (a ByFreeMemory) Less(i, j int) bool {
|
|
if a[i].Integrated && !a[j].Integrated {
|
|
return true
|
|
} else if !a[i].Integrated && a[j].Integrated {
|
|
return false
|
|
}
|
|
return a[i].FreeMemory < a[j].FreeMemory
|
|
}
|
|
|
|
func ByLibrary(l []DeviceInfo) [][]DeviceInfo {
|
|
resp := [][]DeviceInfo{}
|
|
libs := []string{}
|
|
for _, info := range l {
|
|
found := false
|
|
requested := info.Library
|
|
for i, lib := range libs {
|
|
if lib == requested {
|
|
resp[i] = append(resp[i], info)
|
|
found = true
|
|
break
|
|
}
|
|
}
|
|
if !found {
|
|
libs = append(libs, requested)
|
|
resp = append(resp, []DeviceInfo{info})
|
|
}
|
|
}
|
|
return resp
|
|
}
|
|
|
|
func LibraryPaths(l []DeviceInfo) []string {
|
|
gpuLibs := []string{LibOllamaPath}
|
|
for _, gpu := range l {
|
|
for _, dir := range gpu.LibraryPath {
|
|
needed := true
|
|
for _, existing := range gpuLibs {
|
|
if dir == existing {
|
|
needed = false
|
|
break
|
|
}
|
|
}
|
|
if needed {
|
|
gpuLibs = append(gpuLibs, dir)
|
|
}
|
|
}
|
|
}
|
|
return gpuLibs
|
|
}
|
|
|
|
type DeviceComparison int
|
|
|
|
const (
|
|
UniqueDevice DeviceComparison = iota
|
|
SameBackendDevice // The device is the same, and the library/backend is the same
|
|
DuplicateDevice // The same physical device but different library/backend (overlapping device)
|
|
)
|
|
|
|
func (a DeviceInfo) Compare(b DeviceInfo) DeviceComparison {
|
|
if a.PCIID != "" && b.PCIID != "" {
|
|
if !strings.EqualFold(a.PCIID, b.PCIID) {
|
|
return UniqueDevice
|
|
}
|
|
if a.Library == b.Library {
|
|
return SameBackendDevice
|
|
}
|
|
return DuplicateDevice
|
|
}
|
|
if likelyVulkanDuplicate(a, b) {
|
|
return DuplicateDevice
|
|
}
|
|
if a.PCIID != b.PCIID {
|
|
return UniqueDevice
|
|
}
|
|
// If PCIID is empty, we have to use ID + library for uniqueness
|
|
if a.PCIID == "" && a.DeviceID != b.DeviceID {
|
|
return UniqueDevice
|
|
}
|
|
if a.Library == b.Library {
|
|
return SameBackendDevice
|
|
}
|
|
return DuplicateDevice
|
|
}
|
|
|
|
func likelyVulkanDuplicate(a, b DeviceInfo) bool {
|
|
if a.Library == b.Library {
|
|
return false
|
|
}
|
|
vulkan, other := a, b
|
|
if b.Library == "Vulkan" {
|
|
vulkan, other = b, a
|
|
}
|
|
if vulkan.Library != "Vulkan" {
|
|
return false
|
|
}
|
|
if other.Library != "CUDA" && other.Library != "ROCm" {
|
|
return false
|
|
}
|
|
if normalizeDeviceDescription(vulkan.Description) == "" {
|
|
return false
|
|
}
|
|
if !SimilarDeviceDescription(vulkan.Description, other.Description) {
|
|
return false
|
|
}
|
|
return SimilarDeviceMemory(vulkan.TotalMemory, other.TotalMemory)
|
|
}
|
|
|
|
// SimilarDeviceDescription reports whether two backend device descriptions are
|
|
// close enough to identify the same physical GPU across different libraries.
|
|
func SimilarDeviceDescription(a, b string) bool {
|
|
normalizedA := normalizeDeviceDescription(a)
|
|
return normalizedA != "" && normalizedA == normalizeDeviceDescription(b)
|
|
}
|
|
|
|
func normalizeDeviceDescription(s string) string {
|
|
s = strings.ToLower(strings.TrimSpace(s))
|
|
var b strings.Builder
|
|
depth := 0
|
|
for _, r := range s {
|
|
switch {
|
|
case r == '(':
|
|
depth++
|
|
continue
|
|
case r == ')':
|
|
if depth > 0 {
|
|
depth--
|
|
continue
|
|
}
|
|
case depth > 0:
|
|
continue
|
|
case r >= 'a' && r <= 'z' || r >= '0' && r <= '9':
|
|
b.WriteRune(r)
|
|
default:
|
|
b.WriteByte(' ')
|
|
}
|
|
}
|
|
return strings.Join(strings.Fields(b.String()), " ")
|
|
}
|
|
|
|
func SimilarDeviceMemory(a, b uint64) bool {
|
|
if a == 0 || b == 0 {
|
|
return false
|
|
}
|
|
maxMemory := max(a, b)
|
|
tolerance := maxMemory / 20
|
|
if tolerance < 512*1024*1024 {
|
|
tolerance = 512 * 1024 * 1024
|
|
}
|
|
return maxMemory-min(a, b) <= tolerance
|
|
}
|
|
|
|
// FlashAttentionSupported reports whether flash attention can be used across
|
|
// all selected devices.
|
|
func FlashAttentionSupported(l []DeviceInfo) bool {
|
|
for _, gpu := range l {
|
|
supportsFA := gpu.Library == "cpu" ||
|
|
gpu.Name == "Metal" || gpu.Library == "Metal" ||
|
|
cudaFlashAttentionSupported(gpu) ||
|
|
gpu.Library == "ROCm" ||
|
|
gpu.Library == "Vulkan"
|
|
|
|
if !supportsFA {
|
|
return false
|
|
}
|
|
}
|
|
return true
|
|
}
|
|
|
|
func cudaFlashAttentionSupported(gpu DeviceInfo) bool {
|
|
if gpu.Library != "CUDA" ||
|
|
gpu.ComputeMajor < 6 ||
|
|
(gpu.ComputeMajor == 7 && gpu.ComputeMinor == 2) {
|
|
return false
|
|
}
|
|
|
|
if gpu.DriverMajor == 0 {
|
|
slog.Warn("CUDA driver version unavailable; allowing flash attention based on compute capability",
|
|
"device", gpu.Description, "compute", gpu.Compute())
|
|
return true
|
|
}
|
|
|
|
return gpu.DriverMajor >= 7
|
|
}
|
|
|
|
type FlashAttentionType int32
|
|
|
|
const (
|
|
// Aligned with llama_flash_attn_type
|
|
FlashAttentionAuto FlashAttentionType = -1
|
|
FlashAttentionDisabled FlashAttentionType = 0
|
|
FlashAttentionEnabled FlashAttentionType = 1
|
|
)
|
|
|
|
func (f FlashAttentionType) LogValue() slog.Value {
|
|
return slog.AnyValue(f.String())
|
|
}
|
|
|
|
func (f FlashAttentionType) String() string {
|
|
switch f {
|
|
case FlashAttentionAuto:
|
|
return "Auto"
|
|
case FlashAttentionDisabled:
|
|
return "Disabled"
|
|
case FlashAttentionEnabled:
|
|
return "Enabled"
|
|
default:
|
|
return "unknown"
|
|
}
|
|
}
|
|
|
|
// Given the list of GPUs this instantiation is targeted for,
|
|
// figure out the device environment variables and any recorded
|
|
// per-device runner environment overrides.
|
|
func GetDevicesEnv(l []DeviceInfo) map[string]string {
|
|
if len(l) == 0 {
|
|
return nil
|
|
}
|
|
// CUDA-only groups need filtering so devices removed during discovery do
|
|
// not reappear in the child process.
|
|
mustFilter := len(l) == 1 || allDevicesUseLibrary(l, "CUDA")
|
|
env := map[string]string{}
|
|
for _, d := range l {
|
|
d.updateVisibleDevicesEnv(env, mustFilter)
|
|
for k, v := range d.RunnerEnvOverrides {
|
|
if existing, ok := env[k]; ok && existing != v {
|
|
slog.Warn("conflicting device environment override", "key", k, "existing", existing, "new", v, "library", d.Library, "id", d.ID)
|
|
}
|
|
env[k] = v
|
|
}
|
|
}
|
|
|
|
return env
|
|
}
|
|
|
|
func allDevicesUseLibrary(l []DeviceInfo, library string) bool {
|
|
for _, d := range l {
|
|
if d.Library != library {
|
|
return false
|
|
}
|
|
}
|
|
return true
|
|
}
|
|
|
|
// NeedsInitValidation returns true if the device in question has the potential
|
|
// to crash at inference time and requires deeper validation before we include
|
|
// it in the supported devices list.
|
|
func (d DeviceInfo) NeedsInitValidation() bool {
|
|
// ROCm: rocblas will crash on unsupported devices.
|
|
// CUDA: verify CC is supported by the version of the library
|
|
return d.Library == "ROCm" || d.Library == "CUDA"
|
|
}
|
|
|
|
// Set the init validation environment variable
|
|
func (d DeviceInfo) AddInitValidation(env map[string]string) {
|
|
env["GGML_CUDA_INIT"] = "1" // force deep initialization to trigger crash on unsupported GPUs
|
|
}
|
|
|
|
// PreferredLibrary returns true if this library is preferred over the other input
|
|
// library
|
|
// Used to filter out Vulkan in favor of CUDA or ROCm
|
|
func (d DeviceInfo) PreferredLibrary(other DeviceInfo) bool {
|
|
// TODO in the future if we find Vulkan is better than ROCm on some devices
|
|
// that implementation can live here.
|
|
|
|
if d.Library == "CUDA" || d.Library == "ROCm" {
|
|
return true
|
|
}
|
|
return false
|
|
}
|
|
|
|
func (d DeviceInfo) updateVisibleDevicesEnv(env map[string]string, mustFilter bool) {
|
|
var envVar string
|
|
var rocmOrdinalEnv string
|
|
switch d.Library {
|
|
case "ROCm":
|
|
// ROCm must be filtered as it can crash the runner on unsupported devices
|
|
envVar = "ROCR_VISIBLE_DEVICES"
|
|
if runtime.GOOS != "linux" {
|
|
envVar = rocmNonLinuxVisibleDevicesEnv()
|
|
} else {
|
|
rocmOrdinalEnv = rocmLinuxOrdinalVisibleDevicesEnv()
|
|
}
|
|
case "CUDA":
|
|
if !mustFilter {
|
|
// By default we try to avoid filtering CUDA devices because ROCm also
|
|
// looks at the CUDA env var, and gets confused in mixed-vendor environments.
|
|
return
|
|
}
|
|
envVar = "CUDA_VISIBLE_DEVICES"
|
|
case "Vulkan":
|
|
if !mustFilter {
|
|
return
|
|
}
|
|
envVar = "GGML_VK_VISIBLE_DEVICES"
|
|
default:
|
|
return
|
|
}
|
|
v, existing := env[envVar]
|
|
childOrdinal := visibleDeviceCount(v)
|
|
if existing {
|
|
v = v + ","
|
|
}
|
|
if d.FilterID != "" {
|
|
v = v + d.FilterID
|
|
} else {
|
|
v = v + d.ID
|
|
}
|
|
env[envVar] = v
|
|
|
|
if rocmOrdinalEnv != "" {
|
|
v, existing = env[rocmOrdinalEnv]
|
|
if existing {
|
|
v = v + ","
|
|
}
|
|
v = v + strconv.Itoa(childOrdinal)
|
|
env[rocmOrdinalEnv] = v
|
|
}
|
|
}
|
|
|
|
func visibleDeviceCount(value string) int {
|
|
count := 0
|
|
for _, field := range strings.Split(value, ",") {
|
|
if strings.TrimSpace(field) != "" {
|
|
count++
|
|
}
|
|
}
|
|
return count
|
|
}
|
|
|
|
func rocmLinuxOrdinalVisibleDevicesEnv() string {
|
|
if runtime.GOOS != "linux" || os.Getenv("ROCR_VISIBLE_DEVICES") != "" {
|
|
return ""
|
|
}
|
|
for _, name := range []string{"HIP_VISIBLE_DEVICES", "GPU_DEVICE_ORDINAL", "CUDA_VISIBLE_DEVICES"} {
|
|
if numericVisibleDeviceList(os.Getenv(name)) {
|
|
return name
|
|
}
|
|
}
|
|
return ""
|
|
}
|
|
|
|
func rocmNonLinuxVisibleDevicesEnv() string {
|
|
for _, name := range []string{"HIP_VISIBLE_DEVICES", "GPU_DEVICE_ORDINAL", "CUDA_VISIBLE_DEVICES"} {
|
|
if numericVisibleDeviceList(os.Getenv(name)) {
|
|
return name
|
|
}
|
|
}
|
|
return "HIP_VISIBLE_DEVICES"
|
|
}
|
|
|
|
func numericVisibleDeviceList(value string) bool {
|
|
fields := strings.Split(value, ",")
|
|
found := false
|
|
for _, field := range fields {
|
|
field = strings.TrimSpace(field)
|
|
if field == "" {
|
|
continue
|
|
}
|
|
index, err := strconv.Atoi(field)
|
|
if err != nil || index < 0 {
|
|
return false
|
|
}
|
|
found = true
|
|
}
|
|
return found
|
|
}
|
|
|
|
type BaseRunner interface {
|
|
// GetPort returns the localhost port number the runner is running on
|
|
GetPort() int
|
|
|
|
// HasExited indicates if the runner is no longer running. This can be used during
|
|
// bootstrap to detect if a given filtered device is incompatible and triggered an assert
|
|
HasExited() bool
|
|
}
|
|
|
|
type RunnerDiscovery interface {
|
|
BaseRunner
|
|
|
|
// GetDeviceInfos will perform a query of the underlying device libraries
|
|
// for device identification and free VRAM information
|
|
// During bootstrap scenarios, this routine may take seconds to complete
|
|
GetDeviceInfos(ctx context.Context) []DeviceInfo
|
|
}
|
|
|
|
type FilteredRunnerDiscovery interface {
|
|
RunnerDiscovery
|
|
|
|
// GetActiveDeviceIDs returns the filtered set of devices actively in
|
|
// use by this runner for running models. If the runner is a bootstrap runner, no devices
|
|
// will be active yet so no device IDs are returned.
|
|
// This routine will not query the underlying device and will return immediately
|
|
GetActiveDeviceIDs() []DeviceID
|
|
}
|