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This is a rewrite of the create functionality for the MLX engine. The core idea behind the create functionality is to break the import/convert into a pipeline of distinct phases: * Read (scan the safetensors directory for the various bits of metadata) * Classify (determine what the import type) * Plan (determine any transforms that need to be done) * Write (transform any data as necessary and write out the blobs) * Create the manifest Each architecture has a "policy" which determines how to convert the model correctly. A number of different formats for safetensors are supported including: * nvfp4 (two formats: model optimized, torch) * fp8 datatypes (convert to mxfp8) * standard bf16 based weights A number of cleanups/simplifications have been done including: * using the baked in names for the tensors instead of munging them into something else * unified 3d expert tensors (instead of separate per expert tensors) * fewer unnecessary transforms to the various tensors in a model (keep a model as close to the source as possible) * unified capability checking * draft model handling (for MTP) is done on the same path Image generation has been intentionally removed. |
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| .. | ||
| create | ||
| imagegen | ||
| internal/mlxthread | ||
| mlxrunner | ||
| models | ||
| quant | ||
| safetensors | ||
| server | ||
| tokenizer | ||
| transfer | ||