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Time remaining estimates are now based on a moving average work unit completion rate instead of percent completion of the entire task. This better fits tasks that may increase the number of work units as time goes on (such as increasing the number of retries for any given probe)
304 lines
9.5 KiB
C++
304 lines
9.5 KiB
C++
/***************************************************************************
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* nmap_dns.h -- Handles parallel reverse DNS resolution for target IPs *
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* *
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***********************IMPORTANT NMAP LICENSE TERMS************************
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*
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* The Nmap Security Scanner is (C) 1996-2026 Nmap Software LLC ("The Nmap
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* Project"). Nmap is also a registered trademark of the Nmap Project.
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*
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* This program is distributed under the terms of the Nmap Public Source
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* License (NPSL). The exact license text applying to a particular Nmap
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* release or source code control revision is contained in the LICENSE
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* file distributed with that version of Nmap or source code control
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* revision. More Nmap copyright/legal information is available from
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* https://nmap.org/book/man-legal.html, and further information on the
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* NPSL license itself can be found at https://nmap.org/npsl/ . This
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* header summarizes some key points from the Nmap license, but is no
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* substitute for the actual license text.
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*
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* Nmap is generally free for end users to download and use themselves,
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* including commercial use. It is available from https://nmap.org.
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*
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* The Nmap license generally prohibits companies from using and
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* redistributing Nmap in commercial products, but we sell a special Nmap
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* OEM Edition with a more permissive license and special features for
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* this purpose. See https://nmap.org/oem/
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*
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* If you have received a written Nmap license agreement or contract
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* stating terms other than these (such as an Nmap OEM license), you may
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* choose to use and redistribute Nmap under those terms instead.
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*
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* The official Nmap Windows builds include the Npcap software
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* (https://npcap.com) for packet capture and transmission. It is under
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* separate license terms which forbid redistribution without special
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* permission. So the official Nmap Windows builds may not be redistributed
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* without special permission (such as an Nmap OEM license).
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*
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* Source is provided to this software because we believe users have a
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* right to know exactly what a program is going to do before they run it.
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* This also allows you to audit the software for security holes.
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*
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* Source code also allows you to port Nmap to new platforms, fix bugs, and
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* add new features. You are highly encouraged to submit your changes as a
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* Github PR or by email to the dev@nmap.org mailing list for possible
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* incorporation into the main distribution. Unless you specify otherwise, it
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* is understood that you are offering us very broad rights to use your
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* submissions as described in the Nmap Public Source License Contributor
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* Agreement. This is important because we fund the project by selling licenses
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* with various terms, and also because the inability to relicense code has
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* caused devastating problems for other Free Software projects (such as KDE
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* and NASM).
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*
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* The free version of Nmap is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Warranties,
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* indemnification and commercial support are all available through the
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* Npcap OEM program--see https://nmap.org/oem/
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*
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***************************************************************************/
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#ifndef NETUTIL_MASSDNS_H
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#define NETUTIL_MASSDNS_H
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#include <nbase.h>
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#include <nsock.h>
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#include <string>
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#include <list>
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#include <vector>
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#define DNS_LABEL_MAX_LENGTH 63
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#define DNS_NAME_MAX_LENGTH 255
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namespace DNS
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{
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typedef enum
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{
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ID = 0,
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FLAGS_OFFSET = 2,
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QDCOUNT = 4,
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ANCOUNT = 6,
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NSCOUNT = 8,
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ARCOUNT = 10,
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DATA = 12
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} HEADER_OFFSET;
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typedef enum {
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ERR_ALL = 0x0007,
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CHECKING_DISABLED = 0x0010,
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AUTHENTICATED_DATA = 0x0020,
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ZERO = 0x0070,
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RECURSION_AVAILABLE = 0x0080,
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RECURSION_DESIRED = 0x0100,
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TRUNCATED = 0x0200,
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AUTHORITATIVE_ANSWER = 0x0400,
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OP_STANDARD_QUERY = 0x0000,
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OP_INVERSE_QUERY = 0x0800, // Obsoleted in RFC 3425
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OP_SERVER_STATUS = 0x1000,
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RESPONSE = 0x8000
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} FLAGS;
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typedef enum {
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ERR_NO = 0x0000,
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ERR_FORMAT = 0x0001,
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ERR_SERVFAIL = 0x0002,
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ERR_NAME = 0x0003,
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ERR_NOT_IMPLEMENTED = 0x0004,
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ERR_REFUSED = 0x0005,
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} ERRORS;
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typedef enum {
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NONE = 0,
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A = 1,
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CNAME = 5,
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PTR = 12,
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AAAA = 28,
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ANY = 255, // Internally defined as "A and AAAA"
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} RECORD_TYPE;
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typedef enum {
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CLASS_IN = 1
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} RECORD_CLASS;
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const u8 COMPRESSED_NAME = 0xc0;
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#define C_IPV4_PTR_DOMAIN ".in-addr.arpa"
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#define C_IPV6_PTR_DOMAIN ".ip6.arpa"
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const std::string IPV4_PTR_DOMAIN = C_IPV4_PTR_DOMAIN;
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const std::string IPV6_PTR_DOMAIN = C_IPV6_PTR_DOMAIN;
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class Factory
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{
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public:
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static u16 progressiveId;
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static bool ipToPtr(const sockaddr_storage &ip, std::string &ptr);
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static bool ptrToIp(const std::string &ptr, sockaddr_storage &ip);
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static size_t buildSimpleRequest(u16 id, const std::string &name, RECORD_TYPE rt, u8 *buf, size_t maxlen);
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static size_t buildReverseRequest(u16 id, const sockaddr_storage &ip, u8 *buf, size_t maxlen);
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static size_t putUnsignedShort(u16 num, u8 *buf, size_t offset, size_t maxlen);
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static size_t putDomainName(const std::string &name, u8 *buf, size_t offset, size_t maxlen);
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static size_t parseUnsignedShort(u16 &num, const u8 *buf, size_t offset, size_t maxlen);
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static size_t parseUnsignedInt(u32 &num, const u8 *buf, size_t offset, size_t maxlen);
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static size_t parseIPv4(struct in_addr &addr, const u8 *buf, size_t offset, size_t maxlen);
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static size_t parseIPv6(struct in6_addr &addr, const u8 *buf, size_t offset, size_t maxlen);
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static size_t parseDomainName(std::string &name, const u8 *buf, size_t offset, size_t maxlen);
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};
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class Record
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{
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public:
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virtual Record * clone() = 0;
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virtual ~Record() {}
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virtual size_t parseFromBuffer(const u8 *buf, size_t offset, size_t maxlen, RECORD_TYPE rt) = 0;
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};
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class A_Record : public Record
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{
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public:
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sockaddr_storage value;
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A_Record() : value() {}
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Record * clone() { return new A_Record(*this); }
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~A_Record() {}
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size_t parseFromBuffer(const u8 *buf, size_t offset, size_t maxlen, RECORD_TYPE rt);
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};
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class PTR_Record : public Record
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{
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public:
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std::string value;
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Record * clone() { return new PTR_Record(*this); }
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~PTR_Record() {}
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size_t parseFromBuffer(const u8 *buf, size_t offset, size_t maxlen, RECORD_TYPE rt)
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{
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return Factory::parseDomainName(value, buf, offset, maxlen);
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}
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};
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class CNAME_Record : public Record
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{
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public:
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std::string value;
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Record * clone() { return new CNAME_Record(*this); }
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~CNAME_Record() {}
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size_t parseFromBuffer(const u8 *buf, size_t offset, size_t maxlen, RECORD_TYPE rt)
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{
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return Factory::parseDomainName(value, buf, offset, maxlen);
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}
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};
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class Query
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{
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public:
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Query() : record_type(NONE), record_class(CLASS_IN) {}
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std::string name;
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u16 record_type;
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u16 record_class;
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size_t parseFromBuffer(const u8 *buf, size_t offset, size_t maxlen);
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};
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class Answer
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{
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public:
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Answer() : record_type(NONE), record_class(CLASS_IN), ttl(0), length(0),
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record(NULL) {}
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Answer(const Answer &c) : name(c.name), record_type(c.record_type),
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record_class(c.record_class), ttl(c.ttl), length(c.length),
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record(c.record->clone()) {}
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~Answer() { delete record; }
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std::string name;
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u16 record_type;
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u16 record_class;
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u32 ttl;
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u16 length;
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Record * record;
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// Populate the object reading from buffer and returns "consumed" bytes
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size_t parseFromBuffer(const u8 *buf, size_t offset, size_t maxlen);
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Answer& operator=(const Answer &r);
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};
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class Packet
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{
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public:
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Packet() : id(0), flags(0) {}
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~Packet() {}
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void addFlags(FLAGS fl){ flags |= fl; }
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void removeFlags(FLAGS fl){ flags &= ~fl; }
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void resetFlags() { flags = 0; }
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//size_t writeToBuffer(u8 *buf, size_t maxlen);
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size_t parseFromBuffer(const u8 *buf, size_t maxlen);
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u16 id;
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u16 flags;
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std::list<Query> queries;
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std::list<Answer> answers;
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};
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struct Request
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{
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RECORD_TYPE type;
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std::vector<struct sockaddr_storage> ssv;
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std::string name;
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void *userdata;
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Request() : type(NONE), ssv(), name(), userdata(NULL) {}
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const char *repr() const; // string representation
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};
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struct Stats
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{
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Stats() : servers(0), names(0), actual(0), ok(0), nx(0), sf(0), trans(0), dropped(0), system(0) {}
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int servers; // Number of servers used
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int names; // Requests we attempt to resolve
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int actual; // actual DNS queries we intend to make
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int ok; // queries answered successfully
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int nx; // NXDOMAIN (or failed system resolution)
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int sf; // SERVFAIL
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int trans; // queries transmitted
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int dropped; // queries dropped after failing with all servers
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int system; // Requests deferred to system name resolution
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void reset() {
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servers = names = actual = ok = nx = sf = trans = dropped = system = 0;
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}
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int statDone() const {
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return ok + nx + sf + dropped;
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}
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double getCompletion() const {
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return (double) statDone() / actual;
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}
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};
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class ResolverImpl;
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class Resolver
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{
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public:
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Resolver();
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void Init(Request *requests, int num_requests);
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void Resolve(bool system=false);
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void setAF(int af);
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void setStatusCallback(void (*callback)(const Stats *));
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void setLogFunc(void (*log_func)(int lvl, const char *, ...));
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void setSource(const char *device, const struct sockaddr_storage *src, size_t srclen, bool spoof);
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void setIpOptions(const u8 *opts, size_t optslen);
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void setProxyChain(const nsock_proxychain proxy_chain);
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void setServers(const char *servers);
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bool isMassDnsOK(const char **err) const;
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bool isSystemDnsOK(const char **err) const;
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std::list<std::string> getServers() const;
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Stats getStats() const;
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double getCompletion() const;
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private:
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ResolverImpl *impl;
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};
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}
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#endif
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