mirror of
https://github.com/kovidgoyal/kitty.git
synced 2026-09-21 20:28:06 +00:00
Adds remap_modifier config option to present one modifier key to kitty as another, as discussed in issue #1077. Resolves merge conflicts by adopting master's formatting style (multi-line macros, pointer spacing) while preserving all new PR functionality. Co-Authored-By: Bjoern <bjohas@users.noreply.github.com>
905 lines
32 KiB
C
Vendored
905 lines
32 KiB
C
Vendored
//========================================================================
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// GLFW 3.4 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#pragma once
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#include "../kitty/monotonic.h"
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#if defined(_GLFW_USE_CONFIG_H)
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#include "glfw_config.h"
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#endif
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#define arraysz(x) (sizeof(x) / sizeof(x[0]))
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#define MAX(x, y) \
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__extension__({ \
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__typeof__(x) a = (x); \
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__typeof__(y) b = (y); \
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a > b ? a : b; \
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})
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#if defined(GLFW_INCLUDE_GLCOREARB) || defined(GLFW_INCLUDE_ES1) || defined(GLFW_INCLUDE_ES2) || defined(GLFW_INCLUDE_ES3) || defined(GLFW_INCLUDE_ES31) || \
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defined(GLFW_INCLUDE_ES32) || defined(GLFW_INCLUDE_NONE) || defined(GLFW_INCLUDE_GLEXT) || defined(GLFW_INCLUDE_GLU) || defined(GLFW_INCLUDE_VULKAN) || \
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defined(GLFW_DLL)
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#error "You must not define any header option macros when compiling GLFW"
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#endif
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#define GLFW_INCLUDE_NONE
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#include "glfw3.h"
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#define EGL_PRESENT_OPAQUE_EXT 0x31df
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#define GLFW_MOD_REMAP_SZ 8
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#define _GLFW_INSERT_FIRST 0
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#define _GLFW_INSERT_LAST 1
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#define _GLFW_POLL_PRESENCE 0
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#define _GLFW_POLL_AXES 1
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#define _GLFW_POLL_BUTTONS 2
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#define _GLFW_POLL_ALL (_GLFW_POLL_AXES | _GLFW_POLL_BUTTONS)
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#define _GLFW_MESSAGE_SIZE 1024
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typedef unsigned long long GLFWid;
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typedef struct _GLFWerror _GLFWerror;
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typedef struct _GLFWinitconfig _GLFWinitconfig;
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typedef struct _GLFWwndconfig _GLFWwndconfig;
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typedef struct _GLFWctxconfig _GLFWctxconfig;
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typedef struct _GLFWfbconfig _GLFWfbconfig;
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typedef struct _GLFWcontext _GLFWcontext;
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typedef struct _GLFWwindow _GLFWwindow;
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typedef struct _GLFWlibrary _GLFWlibrary;
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typedef struct _GLFWmonitor _GLFWmonitor;
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typedef struct _GLFWcursor _GLFWcursor;
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typedef struct _GLFWmapelement _GLFWmapelement;
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typedef struct _GLFWmapping _GLFWmapping;
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typedef struct _GLFWjoystick _GLFWjoystick;
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typedef struct _GLFWtls _GLFWtls;
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typedef struct _GLFWmutex _GLFWmutex;
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typedef void (*_GLFWmakecontextcurrentfun)(_GLFWwindow *);
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typedef void (*_GLFWswapbuffersfun)(_GLFWwindow *);
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typedef void (*_GLFWswapintervalfun)(int);
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typedef int (*_GLFWextensionsupportedfun)(const char *);
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typedef GLFWglproc (*_GLFWgetprocaddressfun)(const char *);
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typedef void (*_GLFWdestroycontextfun)(_GLFWwindow *);
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#define GL_VERSION 0x1F02
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#define GL_NONE 0
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#define GL_COLOR_BUFFER_BIT 0x00004000
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#define GL_UNSIGNED_BYTE 0x1401
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#define GL_EXTENSIONS 0x1F03
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#define GL_NUM_EXTENSIONS 0x821d
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#define GL_CONTEXT_FLAGS 0x821e
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#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
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#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
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#define GL_CONTEXT_PROFILE_MASK 0x9126
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#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
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#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
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#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
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#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
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#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
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#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82fb
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#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc
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#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
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#define MAX(x, y) \
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__extension__({ \
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__typeof__(x) a = (x); \
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__typeof__(y) b = (y); \
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a > b ? a : b; \
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})
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#define MIN(x, y) \
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__extension__({ \
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__typeof__(x) a = (x); \
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__typeof__(y) b = (y); \
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a < b ? a : b; \
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})
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typedef int GLint;
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typedef unsigned int GLuint;
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typedef unsigned int GLenum;
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typedef unsigned int GLbitfield;
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typedef unsigned char GLubyte;
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typedef void(APIENTRY *PFNGLCLEARPROC)(GLbitfield);
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typedef const GLubyte *(APIENTRY *PFNGLGETSTRINGPROC)(GLenum);
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typedef void(APIENTRY *PFNGLGETINTEGERVPROC)(GLenum, GLint *);
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typedef const GLubyte *(APIENTRY *PFNGLGETSTRINGIPROC)(GLenum, GLuint);
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#define VK_NULL_HANDLE 0
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typedef void *VkInstance;
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typedef void *VkPhysicalDevice;
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typedef uint64_t VkSurfaceKHR;
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typedef uint32_t VkFlags;
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typedef uint32_t VkBool32;
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typedef enum VkStructureType {
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VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000,
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VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000,
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VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
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VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
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VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
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VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000,
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VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
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} VkStructureType;
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typedef enum VkResult {
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VK_SUCCESS = 0,
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VK_NOT_READY = 1,
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VK_TIMEOUT = 2,
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VK_EVENT_SET = 3,
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VK_EVENT_RESET = 4,
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VK_INCOMPLETE = 5,
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VK_ERROR_OUT_OF_HOST_MEMORY = -1,
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VK_ERROR_OUT_OF_DEVICE_MEMORY = -2,
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VK_ERROR_INITIALIZATION_FAILED = -3,
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VK_ERROR_DEVICE_LOST = -4,
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VK_ERROR_MEMORY_MAP_FAILED = -5,
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VK_ERROR_LAYER_NOT_PRESENT = -6,
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VK_ERROR_EXTENSION_NOT_PRESENT = -7,
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VK_ERROR_FEATURE_NOT_PRESENT = -8,
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VK_ERROR_INCOMPATIBLE_DRIVER = -9,
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VK_ERROR_TOO_MANY_OBJECTS = -10,
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VK_ERROR_FORMAT_NOT_SUPPORTED = -11,
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VK_ERROR_SURFACE_LOST_KHR = -1000000000,
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VK_SUBOPTIMAL_KHR = 1000001003,
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VK_ERROR_OUT_OF_DATE_KHR = -1000001004,
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VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001,
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VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001,
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VK_ERROR_VALIDATION_FAILED_EXT = -1000011001,
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VK_RESULT_MAX_ENUM = 0x7FFFFFFF
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} VkResult;
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typedef struct VkAllocationCallbacks VkAllocationCallbacks;
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typedef struct VkExtensionProperties {
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char extensionName[256];
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uint32_t specVersion;
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} VkExtensionProperties;
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typedef void(APIENTRY *PFN_vkVoidFunction)(void);
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#if defined(_GLFW_VULKAN_STATIC)
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PFN_vkVoidFunction vkGetInstanceProcAddr(VkInstance, const char *);
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VkResult vkEnumerateInstanceExtensionProperties(const char *, uint32_t *, VkExtensionProperties *);
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#else
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typedef PFN_vkVoidFunction(APIENTRY *PFN_vkGetInstanceProcAddr)(VkInstance, const char *);
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typedef VkResult(APIENTRY *PFN_vkEnumerateInstanceExtensionProperties)(const char *, uint32_t *, VkExtensionProperties *);
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#define vkEnumerateInstanceExtensionProperties _glfw.vk.EnumerateInstanceExtensionProperties
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#define vkGetInstanceProcAddr _glfw.vk.GetInstanceProcAddr
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#endif
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#if defined(_GLFW_COCOA)
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#include "cocoa_platform.h"
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#elif defined(_GLFW_WIN32)
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#include "win32_platform.h"
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#elif defined(_GLFW_X11)
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#include "x11_platform.h"
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#elif defined(_GLFW_WAYLAND)
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#include "wl_platform.h"
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#elif defined(_GLFW_OSMESA)
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#include "null_platform.h"
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#else
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#error "No supported window creation API selected"
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#endif
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#include "egl_context.h"
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#include "osmesa_context.h"
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#define remove_i_from_array(array, i, count) \
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{ \
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(count)--; \
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if ((i) < (count)) { memmove((array) + (i), (array) + (i) + 1, sizeof((array)[0]) * ((count) - (i))); /* NOLINT(bugprone-sizeof-expression) */ } \
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}
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// Constructs a version number string from the public header macros
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#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
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#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
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#define _GLFW_VERSION_NUMBER _GLFW_MAKE_VERSION(GLFW_VERSION_MAJOR, GLFW_VERSION_MINOR, GLFW_VERSION_REVISION)
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// Checks for whether the library has been initialized
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#define _GLFW_REQUIRE_INIT() \
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if (!_glfw.initialized) { \
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_glfwInputError(GLFW_NOT_INITIALIZED, NULL); \
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return; \
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}
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#define _GLFW_REQUIRE_INIT_OR_RETURN(x) \
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if (!_glfw.initialized) { \
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_glfwInputError(GLFW_NOT_INITIALIZED, NULL); \
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return x; \
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}
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// Swaps the provided pointers
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#define _GLFW_SWAP_POINTERS(x, y) \
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do { \
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__typeof__(x) t; \
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t = x; \
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x = y; \
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y = t; \
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} while (0)
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// Suppress some pedantic warnings
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#ifdef __clang__
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#define START_ALLOW_CASE_RANGE _Pragma("clang diagnostic push") _Pragma("clang diagnostic ignored \"-Wpedantic\"")
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#define END_ALLOW_CASE_RANGE _Pragma("clang diagnostic pop")
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#define ALLOW_UNUSED_RESULT _Pragma("clang diagnostic push") _Pragma("clang diagnostic ignored \"-Wunused-result\"")
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#define END_ALLOW_UNUSED_RESULT _Pragma("clang diagnostic pop")
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#else
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#define START_ALLOW_CASE_RANGE _Pragma("GCC diagnostic ignored \"-Wpedantic\"")
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#define END_ALLOW_CASE_RANGE _Pragma("GCC diagnostic pop")
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#define ALLOW_UNUSED_RESULT _Pragma("GCC diagnostic ignored \"-Wunused-result\"")
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#define END_ALLOW_UNUSED_RESULT _Pragma("GCC diagnostic pop")
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#endif
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// dlsym that works with -Wpedantic
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#define glfw_dlsym(dest, handle, name) \
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do { *(void **)&(dest) = _glfw_dlsym(handle, name); } while (0)
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// Mark function arguments as unused
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#define UNUSED __attribute__((unused))
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// Per-thread error structure
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//
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struct _GLFWerror {
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_GLFWerror *next;
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int code;
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char description[_GLFW_MESSAGE_SIZE];
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};
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// Initialization configuration
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//
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// Parameters relating to the initialization of the library
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//
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struct _GLFWinitconfig {
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bool hatButtons;
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int angleType;
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bool debugKeyboard;
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bool debugRendering;
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struct {
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bool menubar;
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bool chdir;
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} ns;
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struct {
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bool ime;
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} wl;
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};
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// Window configuration
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//
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// Parameters relating to the creation of the window but not directly related
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// to the framebuffer. This is used to pass window creation parameters from
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// shared code to the platform API.
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//
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struct _GLFWwndconfig {
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int width;
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int height;
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const char *title;
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bool resizable;
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bool visible;
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bool decorated;
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bool focused;
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bool autoIconify;
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bool floating;
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bool maximized;
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bool centerCursor;
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bool focusOnShow;
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bool mousePassthrough;
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bool scaleToMonitor;
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int blur_radius;
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struct {
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bool retina;
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int color_space;
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char frameName[256];
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} ns;
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struct {
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char className[256];
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char instanceName[256];
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} x11;
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struct {
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char appId[256], windowTag[256];
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uint32_t bgcolor;
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} wl;
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};
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// Context configuration
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//
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// Parameters relating to the creation of the context but not directly related
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// to the framebuffer. This is used to pass context creation parameters from
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// shared code to the platform API.
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//
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struct _GLFWctxconfig {
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int client;
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int source;
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int major;
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int minor;
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bool forward;
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bool debug;
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bool noerror;
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int profile;
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int robustness;
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int release;
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_GLFWwindow *share;
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struct {
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bool offline;
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} nsgl;
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};
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// Framebuffer configuration
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//
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// This describes buffers and their sizes. It also contains
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// a platform-specific ID used to map back to the backend API object.
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//
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// It is used to pass framebuffer parameters from shared code to the platform
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// API and also to enumerate and select available framebuffer configs.
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//
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struct _GLFWfbconfig {
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int redBits;
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int greenBits;
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int blueBits;
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int alphaBits;
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int depthBits;
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int stencilBits;
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int accumRedBits;
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int accumGreenBits;
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int accumBlueBits;
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int accumAlphaBits;
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int auxBuffers;
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bool stereo;
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int samples;
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bool sRGB;
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bool doublebuffer;
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bool transparent;
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uintptr_t handle;
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};
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// Context structure
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//
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struct _GLFWcontext {
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int client;
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int source;
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int major, minor, revision;
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bool forward, debug, noerror;
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int profile;
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int robustness;
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int release;
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PFNGLGETSTRINGIPROC GetStringi;
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PFNGLGETINTEGERVPROC GetIntegerv;
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PFNGLGETSTRINGPROC GetString;
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_GLFWmakecontextcurrentfun makeCurrent;
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_GLFWswapbuffersfun swapBuffers;
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_GLFWswapintervalfun swapInterval;
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_GLFWextensionsupportedfun extensionSupported;
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_GLFWgetprocaddressfun getProcAddress;
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_GLFWdestroycontextfun destroy;
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// This is defined in the context API's context.h
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_GLFW_PLATFORM_CONTEXT_STATE
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// This is defined in egl_context.h
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_GLFWcontextEGL egl;
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// This is defined in osmesa_context.h
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_GLFWcontextOSMesa osmesa;
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};
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// Window and context structure
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//
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struct _GLFWwindow {
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struct _GLFWwindow *next;
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// Window settings and state
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bool resizable;
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bool decorated;
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bool autoIconify;
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bool floating;
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bool focusOnShow;
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bool mousePassthrough;
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bool shouldClose;
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void *userPointer;
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GLFWid id;
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GLFWvidmode videoMode;
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_GLFWmonitor *monitor;
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_GLFWcursor *cursor;
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int minwidth, minheight;
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int maxwidth, maxheight;
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int numer, denom;
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int widthincr, heightincr;
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bool stickyKeys;
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bool stickyMouseButtons;
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bool lockKeyMods;
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int cursorMode;
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char mouseButtons[GLFW_MOUSE_BUTTON_LAST + 1];
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GLFWkeyevent activated_keys[16];
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// Virtual cursor position when cursor is disabled
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double virtualCursorPosX, virtualCursorPosY;
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bool rawMouseMotion;
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_GLFWcontext context;
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#ifdef _GLFW_WAYLAND
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bool swaps_disallowed;
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#else
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const bool swaps_disallowed;
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#endif
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struct {
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GLFWDragOperationType preferred;
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int allowed, source_actions;
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} drop_operation;
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struct {
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GLFWwindowposfun pos;
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GLFWwindowsizefun size;
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GLFWwindowclosefun close;
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GLFWwindowrefreshfun refresh;
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GLFWwindowfocusfun focus;
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GLFWwindowocclusionfun occlusion;
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GLFWwindowiconifyfun iconify;
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GLFWwindowmaximizefun maximize;
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GLFWframebuffersizefun fbsize;
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GLFWwindowcontentscalefun scale;
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GLFWmousebuttonfun mouseButton;
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GLFWcursorposfun cursorPos;
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GLFWcursorenterfun cursorEnter;
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GLFWscrollfun scroll;
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GLFWkeyboardfun keyboard;
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GLFWliveresizefun liveResize;
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GLFWdragsourcefun drag_source;
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GLFWdropeventfun drop_event;
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} callbacks;
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// This is defined in the window API's platform.h
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_GLFW_PLATFORM_WINDOW_STATE;
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};
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// Monitor structure
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//
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struct _GLFWmonitor {
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const char *name, *description;
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void *userPointer;
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// Physical dimensions in millimeters.
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int widthMM, heightMM;
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// The window whose video mode is current on this monitor
|
|
_GLFWwindow *window;
|
|
|
|
GLFWvidmode *modes;
|
|
int modeCount;
|
|
GLFWvidmode currentMode;
|
|
|
|
GLFWgammaramp originalRamp;
|
|
GLFWgammaramp currentRamp;
|
|
|
|
// This is defined in the window API's platform.h
|
|
_GLFW_PLATFORM_MONITOR_STATE;
|
|
};
|
|
|
|
// Cursor structure
|
|
//
|
|
struct _GLFWcursor {
|
|
_GLFWcursor *next;
|
|
|
|
// This is defined in the window API's platform.h
|
|
_GLFW_PLATFORM_CURSOR_STATE;
|
|
};
|
|
|
|
// Gamepad mapping element structure
|
|
//
|
|
struct _GLFWmapelement {
|
|
uint8_t type;
|
|
uint8_t index;
|
|
int8_t axisScale;
|
|
int8_t axisOffset;
|
|
};
|
|
|
|
// Gamepad mapping structure
|
|
//
|
|
struct _GLFWmapping {
|
|
char name[128];
|
|
char guid[33];
|
|
_GLFWmapelement buttons[15];
|
|
_GLFWmapelement axes[6];
|
|
};
|
|
|
|
// Joystick structure
|
|
//
|
|
struct _GLFWjoystick {
|
|
bool present;
|
|
float *axes;
|
|
int axisCount;
|
|
unsigned char *buttons;
|
|
int buttonCount;
|
|
unsigned char *hats;
|
|
int hatCount;
|
|
char *name;
|
|
void *userPointer;
|
|
char guid[33];
|
|
_GLFWmapping *mapping;
|
|
|
|
// This is defined in the joystick API's joystick.h
|
|
_GLFW_PLATFORM_JOYSTICK_STATE;
|
|
};
|
|
|
|
// Thread local storage structure
|
|
//
|
|
struct _GLFWtls {
|
|
// This is defined in the platform's thread.h
|
|
_GLFW_PLATFORM_TLS_STATE;
|
|
};
|
|
|
|
// Mutex structure
|
|
//
|
|
struct _GLFWmutex {
|
|
// This is defined in the platform's thread.h
|
|
_GLFW_PLATFORM_MUTEX_STATE;
|
|
};
|
|
|
|
typedef struct _GLFWClipboardData {
|
|
const char **mime_types;
|
|
size_t num_mime_types;
|
|
GLFWclipboarditerfun get_data;
|
|
GLFWClipboardType ctype;
|
|
} _GLFWClipboardData;
|
|
|
|
// Library global data
|
|
//
|
|
struct _GLFWlibrary {
|
|
bool initialized;
|
|
|
|
struct {
|
|
_GLFWinitconfig init;
|
|
_GLFWfbconfig framebuffer;
|
|
_GLFWwndconfig window;
|
|
_GLFWctxconfig context;
|
|
int refreshRate;
|
|
} hints;
|
|
|
|
_GLFWClipboardData primary, clipboard;
|
|
|
|
_GLFWerror *errorListHead;
|
|
_GLFWcursor *cursorListHead;
|
|
_GLFWwindow *windowListHead;
|
|
GLFWid focusedWindowId;
|
|
|
|
_GLFWmonitor **monitors;
|
|
int monitorCount;
|
|
|
|
bool joysticksInitialized;
|
|
_GLFWjoystick joysticks[GLFW_JOYSTICK_LAST + 1];
|
|
_GLFWmapping *mappings;
|
|
int mappingCount;
|
|
|
|
_GLFWtls errorSlot;
|
|
_GLFWtls contextSlot;
|
|
_GLFWmutex errorLock;
|
|
|
|
bool ignoreOSKeyboardProcessing, keyboard_grabbed;
|
|
// remap_modifier: modifierRemap[i] is the GLFW modifier mask that the
|
|
// modifier at bit i is presented as, or 0 to leave it alone.
|
|
int modifierRemap[GLFW_MOD_REMAP_SZ];
|
|
int modifierRemapMask;
|
|
|
|
struct {
|
|
bool available;
|
|
void *handle;
|
|
char *extensions[2];
|
|
#if !defined(_GLFW_VULKAN_STATIC)
|
|
PFN_vkEnumerateInstanceExtensionProperties EnumerateInstanceExtensionProperties;
|
|
PFN_vkGetInstanceProcAddr GetInstanceProcAddr;
|
|
#endif
|
|
bool KHR_surface;
|
|
#if defined(_GLFW_WIN32)
|
|
bool KHR_win32_surface;
|
|
#elif defined(_GLFW_COCOA)
|
|
bool MVK_macos_surface;
|
|
bool EXT_metal_surface;
|
|
#elif defined(_GLFW_X11)
|
|
bool KHR_xlib_surface;
|
|
bool KHR_xcb_surface;
|
|
#elif defined(_GLFW_WAYLAND)
|
|
bool KHR_wayland_surface;
|
|
#endif
|
|
} vk;
|
|
|
|
struct {
|
|
GLFWmonitorfun monitor;
|
|
GLFWjoystickfun joystick;
|
|
GLFWapplicationclosefun application_close;
|
|
GLFWclipboardlostfun clipboard_lost;
|
|
GLFWsystemcolorthemechangefun system_color_theme_change;
|
|
GLFWdrawtextfun draw_text;
|
|
GLFWcurrentselectionfun get_current_selection;
|
|
GLFWhascurrentselectionfun has_current_selection;
|
|
GLFWimecursorpositionfun get_ime_cursor_position;
|
|
} callbacks;
|
|
|
|
// This is defined in the window API's platform.h
|
|
_GLFW_PLATFORM_LIBRARY_WINDOW_STATE;
|
|
// This is defined in the context API's context.h
|
|
_GLFW_PLATFORM_LIBRARY_CONTEXT_STATE
|
|
// This is defined in the platform's joystick.h
|
|
_GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE
|
|
// This is defined in egl_context.h
|
|
_GLFWlibraryEGL egl;
|
|
// This is defined in osmesa_context.h
|
|
_GLFWlibraryOSMesa osmesa;
|
|
|
|
struct {
|
|
GLFWDragSourceItem *items;
|
|
size_t item_count;
|
|
GLFWid window_id, instance_id;
|
|
int operations;
|
|
bool needs_toplevel_on_wayland;
|
|
} drag;
|
|
};
|
|
|
|
// Global state shared between compilation units of GLFW
|
|
//
|
|
extern _GLFWlibrary _glfw;
|
|
|
|
typedef struct GeometryRect {
|
|
int x, y, width, height;
|
|
} GeometryRect;
|
|
typedef struct MonitorGeometry {
|
|
GeometryRect full, workarea;
|
|
} MonitorGeometry;
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW platform API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
int _glfwPlatformInit(bool *);
|
|
void _glfwPlatformTerminate(void);
|
|
const char *_glfwPlatformGetVersionString(void);
|
|
|
|
void _glfwPlatformGetCursorPos(_GLFWwindow *window, double *xpos, double *ypos);
|
|
void _glfwPlatformSetCursorPos(_GLFWwindow *window, double xpos, double ypos);
|
|
void _glfwPlatformSetCursorMode(_GLFWwindow *window, int mode);
|
|
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, bool enabled);
|
|
bool _glfwPlatformRawMouseMotionSupported(void);
|
|
int _glfwPlatformCreateCursor(_GLFWcursor *cursor, const GLFWimage *image, int xhot, int yhot, int count);
|
|
int _glfwPlatformCreateStandardCursor(_GLFWcursor *cursor, GLFWCursorShape shape);
|
|
void _glfwPlatformDestroyCursor(_GLFWcursor *cursor);
|
|
void _glfwPlatformSetCursor(_GLFWwindow *window, _GLFWcursor *cursor);
|
|
|
|
const char *_glfwPlatformGetNativeKeyName(int native_key);
|
|
int _glfwPlatformGetNativeKeyForKey(uint32_t key);
|
|
|
|
void _glfwPlatformFreeMonitor(_GLFWmonitor *monitor);
|
|
void _glfwPlatformGetMonitorPos(_GLFWmonitor *monitor, int *xpos, int *ypos);
|
|
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor *monitor, float *xscale, float *yscale);
|
|
void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor *monitor, int *xpos, int *ypos, int *width, int *height);
|
|
GLFWvidmode *_glfwPlatformGetVideoModes(_GLFWmonitor *monitor, int *count);
|
|
bool _glfwPlatformGetVideoMode(_GLFWmonitor *monitor, GLFWvidmode *mode);
|
|
bool _glfwPlatformGetGammaRamp(_GLFWmonitor *monitor, GLFWgammaramp *ramp);
|
|
void _glfwPlatformSetGammaRamp(_GLFWmonitor *monitor, const GLFWgammaramp *ramp);
|
|
|
|
void _glfwPlatformSetClipboard(GLFWClipboardType t);
|
|
void _glfwPlatformGetClipboard(GLFWClipboardType clipboard_type, const char *mime_type, GLFWclipboardwritedatafun write_data, void *object);
|
|
|
|
bool _glfwPlatformInitJoysticks(void);
|
|
void _glfwPlatformTerminateJoysticks(void);
|
|
int _glfwPlatformPollJoystick(_GLFWjoystick *js, int mode);
|
|
void _glfwPlatformUpdateGamepadGUID(char *guid);
|
|
|
|
int _glfwPlatformCreateWindow(
|
|
_GLFWwindow *window, const _GLFWwndconfig *wndconfig, const _GLFWctxconfig *ctxconfig, const _GLFWfbconfig *fbconfig, const GLFWLayerShellConfig *lsc);
|
|
void _glfwPlatformDestroyWindow(_GLFWwindow *window);
|
|
void _glfwPlatformSetWindowTitle(_GLFWwindow *window, const char *title);
|
|
void _glfwPlatformSetWindowIcon(_GLFWwindow *window, int count, const GLFWimage *images);
|
|
bool _glfwPlatformSetLayerShellConfig(_GLFWwindow *window, const GLFWLayerShellConfig *value);
|
|
const GLFWLayerShellConfig *_glfwPlatformGetLayerShellConfig(_GLFWwindow *window);
|
|
void _glfwPlatformGetWindowPos(_GLFWwindow *window, int *xpos, int *ypos);
|
|
void _glfwPlatformSetWindowPos(_GLFWwindow *window, int xpos, int ypos);
|
|
void _glfwPlatformGetWindowSize(_GLFWwindow *window, int *width, int *height);
|
|
void _glfwPlatformSetWindowSize(_GLFWwindow *window, int width, int height);
|
|
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow *window, int minwidth, int minheight, int maxwidth, int maxheight);
|
|
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow *window, int numer, int denom);
|
|
void _glfwPlatformSetWindowSizeIncrements(_GLFWwindow *window, int widthincr, int heightincr);
|
|
void _glfwPlatformGetFramebufferSize(_GLFWwindow *window, int *width, int *height);
|
|
void _glfwInputLiveResize(_GLFWwindow *window, bool started);
|
|
void _glfwPlatformGetWindowFrameSize(_GLFWwindow *window, int *left, int *top, int *right, int *bottom);
|
|
void _glfwPlatformGetWindowContentScale(_GLFWwindow *window, float *xscale, float *yscale);
|
|
monotonic_t _glfwPlatformGetDoubleClickInterval(_GLFWwindow *window);
|
|
void _glfwPlatformGetKeyboardRepeatDelay(monotonic_t *delay, monotonic_t *interval);
|
|
void _glfwPlatformIconifyWindow(_GLFWwindow *window);
|
|
void _glfwPlatformRestoreWindow(_GLFWwindow *window);
|
|
void _glfwPlatformMaximizeWindow(_GLFWwindow *window);
|
|
void _glfwPlatformShowWindow(_GLFWwindow *window, bool move_to_active_screen);
|
|
void _glfwPlatformHideWindow(_GLFWwindow *window);
|
|
void _glfwPlatformRequestWindowAttention(_GLFWwindow *window);
|
|
int _glfwPlatformWindowBell(_GLFWwindow *window);
|
|
void _glfwPlatformFocusWindow(_GLFWwindow *window);
|
|
void _glfwPlatformSetWindowMonitor(_GLFWwindow *window, _GLFWmonitor *monitor, int xpos, int ypos, int width, int height, int refreshRate);
|
|
bool _glfwPlatformToggleFullscreen(_GLFWwindow *w, unsigned int flags);
|
|
bool _glfwPlatformIsFullscreen(_GLFWwindow *w, unsigned int flags);
|
|
int _glfwPlatformWindowFocused(_GLFWwindow *window);
|
|
int _glfwPlatformWindowOccluded(_GLFWwindow *window);
|
|
int _glfwPlatformWindowIconified(_GLFWwindow *window);
|
|
int _glfwPlatformWindowVisible(_GLFWwindow *window);
|
|
int _glfwPlatformWindowMaximized(_GLFWwindow *window);
|
|
int _glfwPlatformWindowHovered(_GLFWwindow *window);
|
|
int _glfwPlatformFramebufferTransparent(_GLFWwindow *window);
|
|
float _glfwPlatformGetWindowOpacity(_GLFWwindow *window);
|
|
void _glfwPlatformSetWindowResizable(_GLFWwindow *window, bool enabled);
|
|
void _glfwPlatformSetWindowDecorated(_GLFWwindow *window, bool enabled);
|
|
void _glfwPlatformSetWindowFloating(_GLFWwindow *window, bool enabled);
|
|
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow *window, bool enabled);
|
|
void _glfwPlatformSetWindowOpacity(_GLFWwindow *window, float opacity);
|
|
void _glfwPlatformUpdateIMEState(_GLFWwindow *w, const GLFWIMEUpdateEvent *ev);
|
|
void _glfwPlatformChangeCursorTheme(void);
|
|
|
|
void _glfwPlatformPollEvents(void);
|
|
void _glfwPlatformWaitEvents(void);
|
|
void _glfwPlatformWaitEventsTimeout(monotonic_t timeout);
|
|
void _glfwPlatformPostEmptyEvent(void);
|
|
|
|
EGLenum _glfwPlatformGetEGLPlatform(EGLint **attribs);
|
|
EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void);
|
|
EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow *window);
|
|
|
|
void _glfwPlatformGetRequiredInstanceExtensions(char **extensions);
|
|
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
|
|
VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, _GLFWwindow *window, const VkAllocationCallbacks *allocator, VkSurfaceKHR *surface);
|
|
|
|
bool _glfwPlatformCreateTls(_GLFWtls *tls);
|
|
void _glfwPlatformDestroyTls(_GLFWtls *tls);
|
|
void *_glfwPlatformGetTls(_GLFWtls *tls);
|
|
void _glfwPlatformSetTls(_GLFWtls *tls, void *value);
|
|
|
|
bool _glfwPlatformCreateMutex(_GLFWmutex *mutex);
|
|
void _glfwPlatformDestroyMutex(_GLFWmutex *mutex);
|
|
void _glfwPlatformLockMutex(_GLFWmutex *mutex);
|
|
void _glfwPlatformUnlockMutex(_GLFWmutex *mutex);
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW event API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
void _glfwInputWindowFocus(_GLFWwindow *window, bool focused);
|
|
void _glfwInputWindowOcclusion(_GLFWwindow *window, bool occluded);
|
|
void _glfwInputWindowPos(_GLFWwindow *window, int xpos, int ypos);
|
|
void _glfwInputWindowSize(_GLFWwindow *window, int width, int height);
|
|
void _glfwInputFramebufferSize(_GLFWwindow *window, int width, int height);
|
|
void _glfwInputWindowContentScale(_GLFWwindow *window, float xscale, float yscale);
|
|
void _glfwInputWindowIconify(_GLFWwindow *window, bool iconified);
|
|
void _glfwInputWindowMaximize(_GLFWwindow *window, bool maximized);
|
|
void _glfwInputWindowDamage(_GLFWwindow *window);
|
|
void _glfwInputWindowCloseRequest(_GLFWwindow *window);
|
|
void _glfwInputWindowMonitor(_GLFWwindow *window, _GLFWmonitor *monitor);
|
|
|
|
void _glfwInputKeyboard(_GLFWwindow *window, GLFWkeyevent *ev);
|
|
void _glfwInputClipboardLost(GLFWClipboardType which);
|
|
void _glfwInputScroll(_GLFWwindow *window, const GLFWScrollEvent *ev);
|
|
void _glfwInputMouseClick(_GLFWwindow *window, int button, int action, int mods);
|
|
void _glfwInputCursorPos(_GLFWwindow *window, double xpos, double ypos);
|
|
void _glfwInputCursorEnter(_GLFWwindow *window, bool entered);
|
|
// Platform functions for drop data reading
|
|
void _glfwPlatformRequestDropUpdate(_GLFWwindow *window);
|
|
size_t _glfwInputDropEvent(_GLFWwindow *window, GLFWDropEventType type, double xpos, double ypos, const char **mimes, size_t num_mimes, bool from_self);
|
|
ssize_t _glfwPlatformReadAvailableDropData(GLFWwindow *w, GLFWDropEvent *ev, char *buffer, size_t sz);
|
|
void _glfwPlatformEndDrop(GLFWwindow *w, GLFWDragOperationType op);
|
|
int _glfwPlatformRequestDropData(_GLFWwindow *window, const char *mime);
|
|
// Platform functions for drag source
|
|
int _glfwPlatformStartDrag(_GLFWwindow *window, const GLFWimage *thumbnail);
|
|
void _glfwPlatformCancelDrag(_GLFWwindow *window);
|
|
void _glfwFreeDragSourceData(void);
|
|
void _glfwPlatformFreeDragSourceData(void);
|
|
void _glfwInputDragSourceRequest(_GLFWwindow *window, GLFWDragEvent *ev);
|
|
int _glfwPlatformDragDataReady(const char *mime_type, const char *data, size_t sz, int type);
|
|
int _glfwPlatformChangeDragImage(const GLFWimage *thumbnail);
|
|
|
|
|
|
void _glfwInputColorScheme(GLFWColorScheme, bool);
|
|
void _glfwPlatformInputColorScheme(GLFWColorScheme);
|
|
void _glfwInputJoystick(_GLFWjoystick *js, int event);
|
|
void _glfwInputJoystickAxis(_GLFWjoystick *js, int axis, float value);
|
|
void _glfwInputJoystickButton(_GLFWjoystick *js, int button, char value);
|
|
void _glfwInputJoystickHat(_GLFWjoystick *js, int hat, char value);
|
|
|
|
void _glfwInputMonitor(_GLFWmonitor *monitor, int action, int placement);
|
|
void _glfwInputMonitorWindow(_GLFWmonitor *monitor, _GLFWwindow *window);
|
|
|
|
#if defined(__GNUC__) || defined(__clang__)
|
|
void _glfwInputError(int code, const char *format, ...) __attribute__((format(printf, 2, 3)));
|
|
void _glfwDebug(const char *format, ...) __attribute__((format(printf, 1, 2)));
|
|
#else
|
|
void _glfwInputError(int code, const char *format, ...);
|
|
void _glfwDebug(const char *format, ...);
|
|
#endif
|
|
|
|
#ifdef DEBUG_EVENT_LOOP
|
|
#define EVDBG(...) _glfwDebug(__VA_ARGS__)
|
|
#else
|
|
#define EVDBG(...)
|
|
#endif
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW internal API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
bool _glfwStringInExtensionString(const char *string, const char *extensions);
|
|
bool _glfwRefreshContextAttribs(_GLFWwindow *window, const _GLFWctxconfig *ctxconfig);
|
|
bool _glfwIsValidContextConfig(const _GLFWctxconfig *ctxconfig);
|
|
|
|
const GLFWvidmode *_glfwChooseVideoMode(_GLFWmonitor *monitor, const GLFWvidmode *desired);
|
|
int _glfwCompareVideoModes(const GLFWvidmode *first, const GLFWvidmode *second);
|
|
_GLFWmonitor *_glfwAllocMonitor(const char *name, int widthMM, int heightMM);
|
|
void _glfwFreeMonitor(_GLFWmonitor *monitor);
|
|
void _glfwAllocGammaArrays(GLFWgammaramp *ramp, unsigned int size);
|
|
void _glfwFreeGammaArrays(GLFWgammaramp *ramp);
|
|
void _glfwSplitBPP(int bpp, int *red, int *green, int *blue);
|
|
|
|
_GLFWjoystick *_glfwAllocJoystick(const char *name, const char *guid, int axisCount, int buttonCount, int hatCount);
|
|
void _glfwFreeJoystick(_GLFWjoystick *js);
|
|
const char *_glfwGetKeyName(int key);
|
|
void _glfwCenterCursorInContentArea(_GLFWwindow *window);
|
|
|
|
bool _glfwInitVulkan(int mode);
|
|
void _glfwTerminateVulkan(void);
|
|
const char *_glfwGetVulkanResultString(VkResult result);
|
|
_GLFWwindow *_glfwFocusedWindow(void);
|
|
_GLFWwindow *_glfwWindowForId(GLFWid id);
|
|
void _glfwPlatformRunMainLoop(GLFWtickcallback, void *);
|
|
void _glfwPlatformStopMainLoop(void);
|
|
unsigned long long _glfwPlatformAddTimer(monotonic_t interval, bool repeats, GLFWuserdatafun callback, void *callback_data, GLFWuserdatafun free_callback);
|
|
void _glfwPlatformUpdateTimer(unsigned long long timer_id, monotonic_t interval, bool enabled);
|
|
void _glfwPlatformRemoveTimer(unsigned long long timer_id);
|
|
int _glfwPlatformSetWindowBlur(_GLFWwindow *handle, int value);
|
|
MonitorGeometry _glfwPlatformGetMonitorGeometry(_GLFWmonitor *monitor);
|
|
bool _glfwPlatformGrabKeyboard(bool grab);
|
|
void glfw_handle_scroll_event_for_momentum(_GLFWwindow *w, const GLFWScrollEvent *ev, bool stopped, bool is_finger_based);
|
|
#define glfw_cancel_momentum_scroll() glfw_handle_scroll_event_for_momentum(NULL, NULL, false, false)
|
|
#ifdef _GLFW_X11
|
|
#define momentum_scroll_gesture_detection_timeout_ms 50
|
|
#else
|
|
#define momentum_scroll_gesture_detection_timeout_ms 0
|
|
#endif
|
|
bool glfw_is_momentum_scroll_enabled(void);
|
|
|
|
char *_glfw_strdup(const char *source);
|
|
|
|
void _glfw_free_clipboard_data(_GLFWClipboardData *cd);
|
|
|
|
#define debug_rendering(...) \
|
|
if (_glfw.hints.init.debugRendering) { timed_debug_print(__VA_ARGS__); }
|
|
#define debug_input(...) \
|
|
if (_glfw.hints.init.debugKeyboard) { timed_debug_print(__VA_ARGS__); }
|
|
#define safe_close(fd) \
|
|
do { \
|
|
errno = 0; \
|
|
close(fd); \
|
|
} while (errno == EINTR)
|
|
|
|
int _glfwApplyModifierRemap(int mods);
|