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fonts
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Avoid unneccessary exception when failling to find a fallback font
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2017-11-09 16:55:44 +05:30 |
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__init__.py
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Remove unused code and pep8
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2017-01-09 11:10:41 +05:30 |
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border_fragment.glsl
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Move the border shaders into their own files
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2017-09-15 10:45:08 +05:30 |
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border_vertex.glsl
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Fix rendering of horizontal borders
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2017-09-15 10:45:21 +05:30 |
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borders.py
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Migrate the cell program
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2017-09-15 10:45:22 +05:30 |
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boss.py
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Start working on actually rendering lines of text
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2017-11-09 16:55:38 +05:30 |
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cell_fragment.glsl
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Implement interleaved drawing of cells
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2017-10-04 16:11:20 +05:30 |
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cell_vertex.glsl
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Workaround to get graphics working on Apple's buggy products
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2017-10-17 12:15:52 +05:30 |
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charsets.c
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Use a static b64 decoding table
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2017-09-30 13:51:47 +05:30 |
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child-monitor.c
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Get rid of no longer needed GPU function indirection
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2017-11-09 16:45:02 +05:30 |
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child.py
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Forgot to close stdin_read_fd in the master process
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2017-09-15 10:45:14 +05:30 |
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client.py
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Replay set_dynamic_color and set_color_table_color
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2017-08-04 20:47:59 +05:30 |
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cocoa_window.m
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Fix #129
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2017-09-26 08:22:26 +05:30 |
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colors.c
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Ensure python type objects are declared in onlya single unit
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2017-11-01 13:14:50 +05:30 |
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config.py
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Start work on line based rendering
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2017-11-09 16:45:44 +05:30 |
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constants.py
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version 0.4.2
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2017-10-23 17:11:04 +05:30 |
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control-codes.h
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Ignore PM and APC control codes
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2017-01-20 13:31:05 +05:30 |
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core_text.m
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Fix crash on macOS when failing to get font_descriptor
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2017-11-09 16:55:44 +05:30 |
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cursor.c
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...
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2017-09-15 10:45:24 +05:30 |
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cursor_fragment.glsl
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Switch to using an opaque block cursor
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2017-09-17 13:03:02 +05:30 |
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cursor_vertex.glsl
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Switch to using an opaque block cursor
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2017-09-17 13:03:02 +05:30 |
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data-types.c
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Rip out the old sprite update code
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2017-11-09 16:45:45 +05:30 |
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data-types.h
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Rip out the old sprite update code
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2017-11-09 16:45:45 +05:30 |
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fontconfig.c
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Allow querying fontconfig for multiple characters
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2017-10-27 11:19:57 +05:30 |
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fonts.c
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Make the showcase output a little nicer
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2017-11-09 16:55:44 +05:30 |
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fonts.h
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Work on rendering ligatures correctly
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2017-11-09 16:55:43 +05:30 |
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freetype.c
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Make the showcase output a little nicer
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2017-11-09 16:55:44 +05:30 |
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gl-wrapper.c
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Switch to using glad instead of glew
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2017-11-08 15:15:25 +05:30 |
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gl-wrapper.h
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Fix compilation with clang
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2017-11-08 15:43:59 +05:30 |
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gl.h
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Rip out the old sprite update code
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2017-11-09 16:45:45 +05:30 |
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glfw.c
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Get rid of no longer needed GPU function indirection
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2017-11-09 16:45:02 +05:30 |
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graphics.c
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Get rid of no longer needed GPU function indirection
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2017-11-09 16:45:02 +05:30 |
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graphics.h
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Ensure python type objects are declared in onlya single unit
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2017-11-01 13:14:50 +05:30 |
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graphics_fragment.glsl
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...
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2017-10-12 16:10:19 +05:30 |
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graphics_vertex.glsl
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Workaround to get graphics working on Apple's buggy products
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2017-10-17 12:15:52 +05:30 |
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history.c
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Rip out the old sprite update code
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2017-11-09 16:45:45 +05:30 |
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icat.py
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Infra to display rendered strings as images for testing
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2017-11-09 16:55:42 +05:30 |
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key_encoding.py
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No need ot build the key map on every startup
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2017-02-11 10:48:36 +05:30 |
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keys.c
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macOS: Add an setting to have the option key not behave as alt
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2017-11-08 09:14:19 +05:30 |
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keys.h
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Match extended keyboard protocol modifier bitmask with the CSIu protocol from xterm
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2017-11-08 08:24:15 +05:30 |
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keys.py
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Match extended keyboard protocol modifier bitmask with the CSIu protocol from xterm
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2017-11-08 08:24:15 +05:30 |
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khrplatform.h
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Switch to using glad instead of glew
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2017-11-08 15:15:25 +05:30 |
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kitty.conf
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Add a akeyboard shortcut to toggle full-screen mode
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2017-11-08 11:21:54 +05:30 |
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layout.py
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Move the char grid render call into C
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2017-09-15 10:45:24 +05:30 |
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line-buf.c
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Rip out the old sprite update code
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2017-11-09 16:45:45 +05:30 |
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line.c
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Infra to display rendered strings as images for testing
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2017-11-09 16:55:42 +05:30 |
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lineops.h
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Rip out the old sprite update code
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2017-11-09 16:45:45 +05:30 |
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main.py
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Remove no longer needed mac specific OpenGL extensions check
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2017-11-08 15:59:55 +05:30 |
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modes.h
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Allow clients to query if the terminal emulator support styled underlines
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2017-02-10 16:00:51 +05:30 |
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mouse.c
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Use -Og when building in debug mode
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2017-11-08 17:12:35 +05:30 |
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parser.c
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Add a few bounds checks
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2017-11-05 10:27:10 +05:30 |
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rewrap.h
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Fix cursor moving one line up when resizing
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2017-09-20 10:59:31 +05:30 |
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rgb.py
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Generate X11 RGB color name table from rgb.txt
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2017-05-17 07:38:56 +05:30 |
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screen.c
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Rip out the old sprite update code
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2017-11-09 16:45:45 +05:30 |
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screen.h
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Ensure python type objects are declared in onlya single unit
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2017-11-01 13:14:50 +05:30 |
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session.py
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Allow naming of session tabs
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2016-12-07 09:39:43 +05:30 |
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shaders.c
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Start working on actually rendering lines of text
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2017-11-09 16:55:38 +05:30 |
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state.c
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Start work on line based rendering
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2017-11-09 16:45:44 +05:30 |
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state.h
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Start working on actually rendering lines of text
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2017-11-09 16:55:38 +05:30 |
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tabs.py
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Move the tabbar destroy logic into the tab bar class
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2017-11-01 12:49:00 +05:30 |
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terminfo.py
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Implement DECCKM
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2017-02-05 15:30:16 +05:30 |
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unicode-data.h
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Port click on URL code to C
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2017-09-15 10:45:27 +05:30 |
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utils.py
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Infrastructure for rendering cells in the test suite
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2017-11-09 16:55:41 +05:30 |
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wcwidth9.h
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Add an option to use a modern wcwidth() instead of the system one
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2017-01-12 19:28:51 +05:30 |
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window.py
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Strip bracketed paste end sequence when pasting
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2017-11-07 22:16:35 +05:30 |