mirror of
https://github.com/kovidgoyal/kitty.git
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347 lines
12 KiB
C
Vendored
347 lines
12 KiB
C
Vendored
//========================================================================
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// GLFW 3.4 Wayland - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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// It is fine to use C99 in this file because it will not be built with VS
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//========================================================================
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#include "internal.h"
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include <assert.h>
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static void
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outputHandleGeometry(
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void *data,
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struct wl_output *output UNUSED,
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int32_t x,
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int32_t y,
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int32_t physicalWidth,
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int32_t physicalHeight,
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int32_t subpixel UNUSED,
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const char *make UNUSED,
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const char *model UNUSED,
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int32_t transform) {
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struct _GLFWmonitor *monitor = data;
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monitor->wl.x = x;
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monitor->wl.y = y;
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monitor->widthMM = physicalWidth;
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monitor->heightMM = physicalHeight;
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monitor->wl.transform = transform;
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}
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static void
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outputHandleMode(void *data, struct wl_output *output UNUSED, uint32_t flags, int32_t width, int32_t height, int32_t refresh) {
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struct _GLFWmonitor *monitor = data;
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GLFWvidmode mode;
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mode.width = width;
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mode.height = height;
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mode.redBits = 8;
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mode.greenBits = 8;
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mode.blueBits = 8;
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mode.refreshRate = (int)round(refresh / 1000.0);
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monitor->modeCount++;
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monitor->modes = realloc(monitor->modes, monitor->modeCount * sizeof(GLFWvidmode));
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monitor->modes[monitor->modeCount - 1] = mode;
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if (flags & WL_OUTPUT_MODE_CURRENT) monitor->wl.currentMode = monitor->modeCount - 1;
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}
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static void
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outputHandleDone(void *data, struct wl_output *output UNUSED) {
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struct _GLFWmonitor *monitor = data;
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for (int i = 0; i < _glfw.monitorCount; i++) {
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if (_glfw.monitors[i] == monitor) return;
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}
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_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
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}
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static void
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outputHandleScale(void *data, struct wl_output *output UNUSED, int32_t factor) {
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struct _GLFWmonitor *monitor = data;
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if (factor > 0 && factor < 24) monitor->wl.scale = factor;
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}
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static void
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outputHandleName(void *data, struct wl_output *output UNUSED, const char *name) {
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struct _GLFWmonitor *monitor = data;
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if (name) {
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if (monitor->name) free((void *)monitor->name);
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monitor->name = _glfw_strdup(name);
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}
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}
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static void
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outputHandleDescription(void *data, struct wl_output *output UNUSED, const char *description) {
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struct _GLFWmonitor *monitor = data;
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if (description) {
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if (monitor->description) free((void *)monitor->description);
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monitor->description = _glfw_strdup(description);
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}
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}
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static const struct wl_output_listener outputListener = {
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outputHandleGeometry,
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outputHandleMode,
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outputHandleDone,
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outputHandleScale,
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outputHandleName,
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outputHandleDescription,
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};
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static void
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xdgOutputHandleLogicalPosition(void *data, struct zxdg_output_v1 *xdg_output UNUSED, int32_t x, int32_t y) {
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struct _GLFWmonitor *monitor = data;
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monitor->wl.x = x;
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monitor->wl.y = y;
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monitor->wl.xdg_position_received = true;
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}
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static void
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xdgOutputHandleLogicalSize(void *data, struct zxdg_output_v1 *xdg_output UNUSED, int32_t width, int32_t height) {
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struct _GLFWmonitor *monitor = data;
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monitor->wl.xdg_logical_width = width;
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monitor->wl.xdg_logical_height = height;
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monitor->wl.xdg_size_received = true;
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}
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static void
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computeXdgFractionalScale(struct _GLFWmonitor *monitor) {
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if (monitor->wl.xdg_logical_width <= 0 || monitor->wl.xdg_logical_height <= 0) return;
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if (monitor->modeCount == 0 || monitor->wl.currentMode < 0) return;
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GLFWvidmode *mode = &monitor->modes[monitor->wl.currentMode];
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if (mode->width <= 0 || mode->height <= 0) return;
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// For 90° and 270° rotations the compositor maps physical width↔height,
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// so use the swapped axis when dividing by the logical size.
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int phys_w = mode->width, phys_h = mode->height;
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int32_t t = monitor->wl.transform;
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if (t == WL_OUTPUT_TRANSFORM_90 || t == WL_OUTPUT_TRANSFORM_270 || t == WL_OUTPUT_TRANSFORM_FLIPPED_90 || t == WL_OUTPUT_TRANSFORM_FLIPPED_270) {
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int tmp = phys_w;
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phys_w = phys_h;
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phys_h = tmp;
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}
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double sx = (double)phys_w / monitor->wl.xdg_logical_width;
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double sy = (double)phys_h / monitor->wl.xdg_logical_height;
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// Use the average in case of minor rounding differences between axes.
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monitor->wl.fractional_scale = (sx + sy) * 0.5;
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}
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static void
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xdgOutputHandleDone(void *data, struct zxdg_output_v1 *xdg_output UNUSED) {
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struct _GLFWmonitor *monitor = data;
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computeXdgFractionalScale(monitor);
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}
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static void
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xdgOutputHandleName(void *data, struct zxdg_output_v1 *xdg_output UNUSED, const char *name) {
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// wl_output already provides the name; skip to avoid duplicate frees.
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(void)data;
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(void)name;
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}
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static void
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xdgOutputHandleDescription(void *data, struct zxdg_output_v1 *xdg_output UNUSED, const char *description) {
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(void)data;
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(void)description;
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}
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static const struct zxdg_output_v1_listener xdgOutputListener = {
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xdgOutputHandleLogicalPosition,
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xdgOutputHandleLogicalSize,
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xdgOutputHandleDone,
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xdgOutputHandleName,
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xdgOutputHandleDescription,
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};
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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void
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_glfwCreateXdgOutputWayland(_GLFWmonitor *monitor) {
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if (!_glfw.wl.xdg_output_manager || monitor->wl.xdg_output) return;
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monitor->wl.xdg_output = zxdg_output_manager_v1_get_xdg_output(_glfw.wl.xdg_output_manager, monitor->wl.output);
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if (monitor->wl.xdg_output) zxdg_output_v1_add_listener(monitor->wl.xdg_output, &xdgOutputListener, monitor);
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}
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void
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_glfwAddOutputWayland(uint32_t name, uint32_t version) {
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_GLFWmonitor *monitor;
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struct wl_output *output;
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if (version < 2) {
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_glfwInputError(GLFW_PLATFORM_ERROR, "Wayland: Unsupported output interface version");
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return;
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}
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// The actual name of this output will be set in the handlers.
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monitor = _glfwAllocMonitor("unnamed", 0, 0);
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output = wl_registry_bind(_glfw.wl.registry, name, &wl_output_interface, MIN(version, (unsigned)WL_OUTPUT_NAME_SINCE_VERSION));
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if (!output) {
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_glfwFreeMonitor(monitor);
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return;
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}
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monitor->wl.scale = 1;
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monitor->wl.output = output;
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monitor->wl.name = name;
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wl_output_add_listener(output, &outputListener, monitor);
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_glfwCreateXdgOutputWayland(monitor);
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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void
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_glfwPlatformFreeMonitor(_GLFWmonitor *monitor) {
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if (monitor->wl.xdg_output) zxdg_output_v1_destroy(monitor->wl.xdg_output);
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if (monitor->wl.output) wl_output_destroy(monitor->wl.output);
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}
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void
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_glfwPlatformGetMonitorPos(_GLFWmonitor *monitor, int *xpos, int *ypos) {
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if (xpos) *xpos = monitor->wl.x;
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if (ypos) *ypos = monitor->wl.y;
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}
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void
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_glfwPlatformGetMonitorContentScale(_GLFWmonitor *monitor, float *xscale, float *yscale) {
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float scale = monitor->wl.fractional_scale > 0.0 ? (float)monitor->wl.fractional_scale : (float)monitor->wl.scale;
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if (xscale) *xscale = scale;
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if (yscale) *yscale = scale;
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}
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void
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_glfwPlatformGetMonitorWorkarea(_GLFWmonitor *monitor, int *xpos, int *ypos, int *width, int *height) {
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if (xpos) *xpos = monitor->wl.x;
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if (ypos) *ypos = monitor->wl.y;
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if (width) *width = monitor->modes[monitor->wl.currentMode].width;
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if (height) *height = monitor->modes[monitor->wl.currentMode].height;
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}
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GLFWvidmode *
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_glfwPlatformGetVideoModes(_GLFWmonitor *monitor, int *found) {
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*found = monitor->modeCount;
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return monitor->modes;
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}
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bool
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_glfwPlatformGetVideoMode(_GLFWmonitor *monitor, GLFWvidmode *mode) {
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if (monitor->modeCount > monitor->wl.currentMode) {
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*mode = monitor->modes[monitor->wl.currentMode];
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return true;
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}
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return false;
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}
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bool
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_glfwPlatformGetGammaRamp(_GLFWmonitor *monitor UNUSED, GLFWgammaramp *ramp UNUSED) {
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_glfwInputError(GLFW_FEATURE_UNAVAILABLE, "Wayland: Gamma ramp access is not available");
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return false;
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}
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void
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_glfwPlatformSetGammaRamp(_GLFWmonitor *monitor UNUSED, const GLFWgammaramp *ramp UNUSED) {
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_glfwInputError(GLFW_FEATURE_UNAVAILABLE, "Wayland: Gamma ramp access is not available");
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW native API //////
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//////////////////////////////////////////////////////////////////////////
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GLFWAPI struct wl_output *
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glfwGetWaylandMonitor(GLFWmonitor *handle) {
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_GLFWmonitor *monitor = (_GLFWmonitor *)handle;
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assert(monitor != NULL);
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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return monitor->wl.output;
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}
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GLFWAPI double
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glfwGetWaylandCurrentMonitorFractionalScale(void) {
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_GLFW_REQUIRE_INIT_OR_RETURN(1.0);
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if (!_glfw.wl.xdg_output_manager || _glfw.monitorCount == 0) return 1.0;
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// Use the monitor of the currently focused window, then the most recently
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// focused window, then fall back to the primary monitor.
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_GLFWmonitor *monitor = NULL;
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GLFWid focus_ids[2] = {_glfw.wl.keyboardFocusId, _glfw.wl.lastKeyboardFocusId};
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for (int i = 0; i < 2 && !monitor; i++) {
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if (!focus_ids[i]) continue;
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_GLFWwindow *window = _glfwWindowForId(focus_ids[i]);
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if (window && window->wl.monitorsCount > 0) monitor = window->wl.monitors[0];
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}
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if (!monitor) {
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// No focused window to key off of (typically the first window at
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// startup). Prefer the output at the logical origin (0, 0): the
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// compositor's top-left/primary output is a better guess for where a
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// new window will be placed than registry order. Fall back to the
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// first output if no output reports position (0, 0).
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//
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// xdg_output geometry arrives asynchronously and x/y remain zero until
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// it does, so wait for every monitor's logical geometry before trusting
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// the reported positions (otherwise an as-yet-unpositioned output would
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// spuriously match (0, 0)).
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for (int i = 0; i < _glfw.monitorCount; i++) {
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_GLFWmonitor *m = _glfw.monitors[i];
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while (m->wl.xdg_output && !(m->wl.xdg_size_received && m->wl.xdg_position_received)) {
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if (wl_display_roundtrip(_glfw.wl.display) < 0) break;
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}
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}
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for (int i = 0; i < _glfw.monitorCount; i++) {
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_GLFWmonitor *m = _glfw.monitors[i];
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if (m->wl.xdg_output && m->wl.xdg_size_received && m->wl.xdg_position_received && m->wl.x == 0 && m->wl.y == 0) {
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monitor = m;
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break;
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}
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}
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if (!monitor) monitor = _glfw.monitors[0];
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}
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if (!monitor->wl.xdg_output) return monitor->wl.scale > 0 ? (double)monitor->wl.scale : 1.0;
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// Block until the compositor has delivered xdg_output logical size and position.
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while (!(monitor->wl.xdg_size_received && monitor->wl.xdg_position_received)) {
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if (wl_display_roundtrip(_glfw.wl.display) < 0) break;
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}
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if (monitor->wl.fractional_scale <= 0.0) computeXdgFractionalScale(monitor);
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return monitor->wl.fractional_scale > 0.0 ? monitor->wl.fractional_scale : (monitor->wl.scale > 0 ? (double)monitor->wl.scale : 1.0);
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}
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