kitty/glfw/null_window.c
2026-08-05 19:10:55 +05:30

584 lines
17 KiB
C
Vendored

//========================================================================
// GLFW 3.4 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2016 Google Inc.
// Copyright (c) 2016-2019 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"
#include "../kitty/monotonic.h"
#include <errno.h>
#include <stdlib.h>
static void
applySizeLimits(_GLFWwindow *window, int *width, int *height) {
if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE) {
const float ratio = (float)window->numer / (float)window->denom;
*height = (int)(*width / ratio);
}
if (window->minwidth != GLFW_DONT_CARE && *width < window->minwidth) *width = window->minwidth;
else if (window->maxwidth != GLFW_DONT_CARE && *width > window->maxwidth) *width = window->maxwidth;
if (window->minheight != GLFW_DONT_CARE && *height < window->minheight) *height = window->minheight;
else if (window->maxheight != GLFW_DONT_CARE && *height > window->maxheight) *height = window->maxheight;
}
static void
fitToMonitor(_GLFWwindow *window) {
GLFWvidmode mode;
_glfwPlatformGetVideoMode(window->monitor, &mode);
_glfwPlatformGetMonitorPos(window->monitor, &window->null.xpos, &window->null.ypos);
window->null.width = mode.width;
window->null.height = mode.height;
}
static void
acquireMonitor(_GLFWwindow *window) {
_glfwInputMonitorWindow(window->monitor, window);
}
static void
releaseMonitor(_GLFWwindow *window) {
if (window->monitor->window != window) return;
_glfwInputMonitorWindow(window->monitor, NULL);
}
static int
createNativeWindow(_GLFWwindow *window, const _GLFWwndconfig *wndconfig, const _GLFWfbconfig *fbconfig) {
if (window->monitor) fitToMonitor(window);
else {
window->null.xpos = 17;
window->null.ypos = 17;
window->null.width = wndconfig->width;
window->null.height = wndconfig->height;
}
window->null.visible = wndconfig->visible;
window->null.decorated = wndconfig->decorated;
window->null.maximized = wndconfig->maximized;
window->null.floating = wndconfig->floating;
window->null.transparent = fbconfig->transparent;
window->null.opacity = 1.f;
return true;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int
_glfwPlatformCreateWindow(_GLFWwindow *window, const _GLFWwndconfig *wndconfig, const _GLFWctxconfig *ctxconfig, const _GLFWfbconfig *fbconfig) {
if (!createNativeWindow(window, wndconfig, fbconfig)) return false;
if (ctxconfig->client != GLFW_NO_API) {
if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API || ctxconfig->source == GLFW_OSMESA_CONTEXT_API) {
if (!_glfwInitOSMesa()) return false;
if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) return false;
} else {
_glfwInputError(GLFW_API_UNAVAILABLE, "Null: EGL not available");
return false;
}
}
if (window->monitor) {
_glfwPlatformShowWindow(window);
_glfwPlatformFocusWindow(window);
acquireMonitor(window);
}
return true;
}
void
_glfwPlatformDestroyWindow(_GLFWwindow *window) {
if (window->monitor) releaseMonitor(window);
if (_glfw.null.focusedWindow == window) _glfw.null.focusedWindow = NULL;
if (window->context.destroy) window->context.destroy(window);
}
void
_glfwPlatformSetWindowTitle(_GLFWwindow *window UNUSED, const char *title UNUSED) {}
void
_glfwPlatformSetWindowIcon(_GLFWwindow *window UNUSED, int count UNUSED, const GLFWimage *images UNUSED) {}
void
_glfwPlatformSetWindowMonitor(_GLFWwindow *window, _GLFWmonitor *monitor, int xpos, int ypos, int width, int height, int refreshRate UNUSED) {
if (window->monitor == monitor) {
if (!monitor) {
_glfwPlatformSetWindowPos(window, xpos, ypos);
_glfwPlatformSetWindowSize(window, width, height);
}
return;
}
if (window->monitor) releaseMonitor(window);
_glfwInputWindowMonitor(window, monitor);
if (window->monitor) {
window->null.visible = true;
acquireMonitor(window);
fitToMonitor(window);
} else {
_glfwPlatformSetWindowPos(window, xpos, ypos);
_glfwPlatformSetWindowSize(window, width, height);
}
}
void
_glfwPlatformGetWindowPos(_GLFWwindow *window, int *xpos, int *ypos) {
if (xpos) *xpos = window->null.xpos;
if (ypos) *ypos = window->null.ypos;
}
void
_glfwPlatformSetWindowPos(_GLFWwindow *window, int xpos, int ypos) {
if (window->monitor) return;
if (window->null.xpos != xpos || window->null.ypos != ypos) {
window->null.xpos = xpos;
window->null.ypos = ypos;
_glfwInputWindowPos(window, xpos, ypos);
}
}
void
_glfwPlatformGetWindowSize(_GLFWwindow *window, int *width, int *height) {
if (width) *width = window->null.width;
if (height) *height = window->null.height;
}
void
_glfwPlatformSetWindowSize(_GLFWwindow *window, int width, int height) {
if (window->monitor) return;
if (window->null.width != width || window->null.height != height) {
window->null.width = width;
window->null.height = height;
_glfwInputWindowSize(window, width, height);
_glfwInputFramebufferSize(window, width, height);
}
}
void
_glfwPlatformSetWindowSizeLimits(_GLFWwindow *window, int minwidth UNUSED, int minheight UNUSED, int maxwidth UNUSED, int maxheight UNUSED) {
int width = window->null.width;
int height = window->null.height;
applySizeLimits(window, &width, &height);
_glfwPlatformSetWindowSize(window, width, height);
}
void
_glfwPlatformSetWindowAspectRatio(_GLFWwindow *window, int n UNUSED, int d UNUSED) {
int width = window->null.width;
int height = window->null.height;
applySizeLimits(window, &width, &height);
_glfwPlatformSetWindowSize(window, width, height);
}
void
_glfwPlatformSetWindowSizeIncrements(_GLFWwindow *window UNUSED, int widthincr UNUSED, int heightincr UNUSED) {}
void
_glfwPlatformGetFramebufferSize(_GLFWwindow *window, int *width, int *height) {
if (width) *width = window->null.width;
if (height) *height = window->null.height;
}
void
_glfwPlatformGetWindowFrameSize(_GLFWwindow *window, int *left, int *top, int *right, int *bottom) {
if (window->null.decorated && !window->monitor) {
if (left) *left = 1;
if (top) *top = 10;
if (right) *right = 1;
if (bottom) *bottom = 1;
} else {
if (left) *left = 0;
if (top) *top = 0;
if (right) *right = 0;
if (bottom) *bottom = 0;
}
}
void
_glfwPlatformGetWindowContentScale(_GLFWwindow *window UNUSED, float *xscale, float *yscale) {
if (xscale) *xscale = 1.f;
if (yscale) *yscale = 1.f;
}
monotonic_t
_glfwPlatformGetDoubleClickInterval(_GLFWwindow *window UNUSED) {
return ms_to_monotonic_t(500ll);
}
void
_glfwPlatformGetKeyboardRepeatDelay(monotonic_t *delay, monotonic_t *interval) {
if (delay) *delay = ms_to_monotonic_t(500ll);
if (interval) *interval = ms_to_monotonic_t(30ll);
}
void
_glfwPlatformIconifyWindow(_GLFWwindow *window) {
if (_glfw.null.focusedWindow == window) {
_glfw.null.focusedWindow = NULL;
_glfwInputWindowFocus(window, false);
}
if (!window->null.iconified) {
window->null.iconified = true;
_glfwInputWindowIconify(window, true);
if (window->monitor) releaseMonitor(window);
}
}
void
_glfwPlatformRestoreWindow(_GLFWwindow *window) {
if (window->null.iconified) {
window->null.iconified = false;
_glfwInputWindowIconify(window, false);
if (window->monitor) acquireMonitor(window);
} else if (window->null.maximized) {
window->null.maximized = false;
_glfwInputWindowMaximize(window, false);
}
}
void
_glfwPlatformMaximizeWindow(_GLFWwindow *window) {
if (!window->null.maximized) {
window->null.maximized = true;
_glfwInputWindowMaximize(window, true);
}
}
int
_glfwPlatformWindowMaximized(_GLFWwindow *window) {
return window->null.maximized;
}
int
_glfwPlatformWindowHovered(_GLFWwindow *window) {
return _glfw.null.xcursor >= window->null.xpos && _glfw.null.ycursor >= window->null.ypos &&
_glfw.null.xcursor <= window->null.xpos + window->null.width - 1 && _glfw.null.ycursor <= window->null.ypos + window->null.height - 1;
}
int
_glfwPlatformFramebufferTransparent(_GLFWwindow *window) {
return window->null.transparent;
}
void
_glfwPlatformSetWindowResizable(_GLFWwindow *window, bool enabled) {
window->null.resizable = enabled;
}
void
_glfwPlatformSetWindowDecorated(_GLFWwindow *window, bool enabled) {
window->null.decorated = enabled;
}
void
_glfwPlatformSetWindowFloating(_GLFWwindow *window, bool enabled) {
window->null.floating = enabled;
}
void
_glfwPlatformSetWindowMousePassthrough(_GLFWwindow *window UNUSED, bool enabled UNUSED) {}
float
_glfwPlatformGetWindowOpacity(_GLFWwindow *window) {
return window->null.opacity;
}
void
_glfwPlatformSetWindowOpacity(_GLFWwindow *window, float opacity) {
window->null.opacity = opacity;
}
void
_glfwPlatformSetRawMouseMotion(_GLFWwindow *window UNUSED, bool enabled UNUSED) {}
bool
_glfwPlatformRawMouseMotionSupported(void) {
return true;
}
void
_glfwPlatformShowWindow(_GLFWwindow *window) {
window->null.visible = true;
}
void
_glfwPlatformRequestWindowAttention(_GLFWwindow *window UNUSED) {}
int
_glfwPlatformWindowBell(_GLFWwindow *window UNUSED) {
return false;
}
void
_glfwPlatformHideWindow(_GLFWwindow *window) {
if (_glfw.null.focusedWindow == window) {
_glfw.null.focusedWindow = NULL;
_glfwInputWindowFocus(window, false);
}
window->null.visible = false;
}
void
_glfwPlatformFocusWindow(_GLFWwindow *window) {
if (_glfw.null.focusedWindow == window) return;
if (!window->null.visible) return;
_GLFWwindow *previous = _glfw.null.focusedWindow;
_glfw.null.focusedWindow = window;
if (previous) {
_glfwInputWindowFocus(previous, false);
if (previous->monitor && previous->autoIconify) _glfwPlatformIconifyWindow(previous);
}
_glfwInputWindowFocus(window, true);
}
int
_glfwPlatformWindowFocused(_GLFWwindow *window) {
return _glfw.null.focusedWindow == window;
}
int
_glfwPlatformWindowOccluded(_GLFWwindow *window UNUSED) {
return false;
}
int
_glfwPlatformWindowIconified(_GLFWwindow *window) {
return window->null.iconified;
}
int
_glfwPlatformWindowVisible(_GLFWwindow *window) {
return window->null.visible;
}
void
_glfwPlatformPollEvents(void) {}
void
_glfwPlatformWaitEvents(void) {}
void
_glfwPlatformWaitEventsTimeout(monotonic_t timeout UNUSED) {}
void
_glfwPlatformPostEmptyEvent(void) {}
void
_glfwPlatformGetCursorPos(_GLFWwindow *window, double *xpos, double *ypos) {
if (xpos) *xpos = _glfw.null.xcursor - window->null.xpos;
if (ypos) *ypos = _glfw.null.ycursor - window->null.ypos;
}
void
_glfwPlatformSetCursorPos(_GLFWwindow *window, double x, double y) {
_glfw.null.xcursor = window->null.xpos + (int)x;
_glfw.null.ycursor = window->null.ypos + (int)y;
}
void
_glfwPlatformSetCursorMode(_GLFWwindow *window UNUSED, int mode UNUSED) {}
int
_glfwPlatformCreateCursor(_GLFWcursor *cursor UNUSED, const GLFWimage *image UNUSED, int xhot UNUSED, int yhot UNUSED, int count UNUSED) {
return true;
}
int
_glfwPlatformCreateStandardCursor(_GLFWcursor *cursor UNUSED, int shape UNUSED) {
return true;
}
void
_glfwPlatformDestroyCursor(_GLFWcursor *cursor UNUSED) {}
void
_glfwPlatformSetCursor(_GLFWwindow *window UNUSED, _GLFWcursor *cursor UNUSED) {}
void
_glfwPlatformCancelDrag(_GLFWwindow *window UNUSED) {
// No-op for null platform
}
int
_glfwPlatformStartDrag(_GLFWwindow *window, const GLFWimage *thumbnail) {
(void)window;
(void)thumbnail;
return ENOTSUP;
}
void
_glfwPlatformFreeDragSourceData(void) {}
int
_glfwPlatformDragDataReady(const char *mime_type UNUSED, const char *data UNUSED, size_t sz UNUSED, int type UNUSED) {
return 0;
}
int
_glfwPlatformChangeDragImage(const GLFWimage *thumbnail) {
(void)thumbnail;
return 0;
}
const char **
_glfwPlatformGetDropMimeTypes(GLFWDropData *drop UNUSED, int *count) {
if (count) *count = 0;
return NULL;
}
ssize_t
_glfwPlatformReadDropData(GLFWDropData *drop UNUSED, const char *mime UNUSED, void *buffer UNUSED, size_t capacity UNUSED, monotonic_t timeout UNUSED) {
return -ENOENT;
}
void
_glfwPlatformFinishDrop(GLFWDropData *drop, GLFWDragOperationType operation UNUSED, bool success UNUSED) {
if (!drop) return;
// Free the heap-allocated drop data structure
free(drop);
}
void
_glfwPlatformSetClipboardString(const char *string) {
char *copy = _glfw_strdup(string);
free(_glfw.null.clipboardString);
_glfw.null.clipboardString = copy;
}
const char *
_glfwPlatformGetClipboardString(void) {
return _glfw.null.clipboardString;
}
const char *
_glfwPlatformGetNativeKeyName(int native_key) {
switch (scancode) {
case GLFW_KEY_APOSTROPHE: return "'";
case GLFW_KEY_COMMA: return ",";
case GLFW_KEY_MINUS:
case GLFW_KEY_KP_SUBTRACT: return "-";
case GLFW_KEY_PERIOD:
case GLFW_KEY_KP_DECIMAL: return ".";
case GLFW_KEY_SLASH:
case GLFW_KEY_KP_DIVIDE: return "/";
case GLFW_KEY_SEMICOLON: return ";";
case GLFW_KEY_EQUAL:
case GLFW_KEY_KP_EQUAL: return "=";
case GLFW_KEY_LEFT_BRACKET: return "[";
case GLFW_KEY_RIGHT_BRACKET: return "]";
case GLFW_KEY_KP_MULTIPLY: return "*";
case GLFW_KEY_KP_ADD: return "+";
case GLFW_KEY_BACKSLASH:
case GLFW_KEY_WORLD_1:
case GLFW_KEY_WORLD_2: return "\\";
case GLFW_KEY_0:
case GLFW_KEY_KP_0: return "0";
case GLFW_KEY_1:
case GLFW_KEY_KP_1: return "1";
case GLFW_KEY_2:
case GLFW_KEY_KP_2: return "2";
case GLFW_KEY_3:
case GLFW_KEY_KP_3: return "3";
case GLFW_KEY_4:
case GLFW_KEY_KP_4: return "4";
case GLFW_KEY_5:
case GLFW_KEY_KP_5: return "5";
case GLFW_KEY_6:
case GLFW_KEY_KP_6: return "6";
case GLFW_KEY_7:
case GLFW_KEY_KP_7: return "7";
case GLFW_KEY_8:
case GLFW_KEY_KP_8: return "8";
case GLFW_KEY_9:
case GLFW_KEY_KP_9: return "9";
case GLFW_KEY_A: return "a";
case GLFW_KEY_B: return "b";
case GLFW_KEY_C: return "c";
case GLFW_KEY_D: return "d";
case GLFW_KEY_E: return "e";
case GLFW_KEY_F: return "f";
case GLFW_KEY_G: return "g";
case GLFW_KEY_H: return "h";
case GLFW_KEY_I: return "i";
case GLFW_KEY_J: return "j";
case GLFW_KEY_K: return "k";
case GLFW_KEY_L: return "l";
case GLFW_KEY_M: return "m";
case GLFW_KEY_N: return "n";
case GLFW_KEY_O: return "o";
case GLFW_KEY_P: return "p";
case GLFW_KEY_Q: return "q";
case GLFW_KEY_R: return "r";
case GLFW_KEY_S: return "s";
case GLFW_KEY_T: return "t";
case GLFW_KEY_U: return "u";
case GLFW_KEY_V: return "v";
case GLFW_KEY_W: return "w";
case GLFW_KEY_X: return "x";
case GLFW_KEY_Y: return "y";
case GLFW_KEY_Z: return "z";
}
return NULL;
}
int
_glfwPlatformGetNativeKeyForKey(int key) {
return key;
}
void
_glfwPlatformGetRequiredInstanceExtensions(char **extensions UNUSED) {}
int
_glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance UNUSED, VkPhysicalDevice device UNUSED, uint32_t queuefamily UNUSED) {
return false;
}
VkResult
_glfwPlatformCreateWindowSurface(
VkInstance instance UNUSED, _GLFWwindow *window UNUSED, const VkAllocationCallbacks *allocator UNUSED, VkSurfaceKHR *surface UNUSED) {
// This seems like the most appropriate error to return here
return VK_ERROR_EXTENSION_NOT_PRESENT;
}