mirror of
https://github.com/kovidgoyal/kitty.git
synced 2026-09-16 18:23:04 +00:00
584 lines
17 KiB
C
Vendored
584 lines
17 KiB
C
Vendored
//========================================================================
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// GLFW 3.4 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2016 Google Inc.
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// Copyright (c) 2016-2019 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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// It is fine to use C99 in this file because it will not be built with VS
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//========================================================================
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#include "internal.h"
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#include "../kitty/monotonic.h"
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#include <errno.h>
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#include <stdlib.h>
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static void
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applySizeLimits(_GLFWwindow *window, int *width, int *height) {
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if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE) {
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const float ratio = (float)window->numer / (float)window->denom;
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*height = (int)(*width / ratio);
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}
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if (window->minwidth != GLFW_DONT_CARE && *width < window->minwidth) *width = window->minwidth;
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else if (window->maxwidth != GLFW_DONT_CARE && *width > window->maxwidth) *width = window->maxwidth;
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if (window->minheight != GLFW_DONT_CARE && *height < window->minheight) *height = window->minheight;
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else if (window->maxheight != GLFW_DONT_CARE && *height > window->maxheight) *height = window->maxheight;
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}
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static void
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fitToMonitor(_GLFWwindow *window) {
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GLFWvidmode mode;
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_glfwPlatformGetVideoMode(window->monitor, &mode);
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_glfwPlatformGetMonitorPos(window->monitor, &window->null.xpos, &window->null.ypos);
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window->null.width = mode.width;
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window->null.height = mode.height;
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}
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static void
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acquireMonitor(_GLFWwindow *window) {
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_glfwInputMonitorWindow(window->monitor, window);
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}
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static void
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releaseMonitor(_GLFWwindow *window) {
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if (window->monitor->window != window) return;
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_glfwInputMonitorWindow(window->monitor, NULL);
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}
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static int
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createNativeWindow(_GLFWwindow *window, const _GLFWwndconfig *wndconfig, const _GLFWfbconfig *fbconfig) {
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if (window->monitor) fitToMonitor(window);
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else {
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window->null.xpos = 17;
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window->null.ypos = 17;
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window->null.width = wndconfig->width;
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window->null.height = wndconfig->height;
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}
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window->null.visible = wndconfig->visible;
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window->null.decorated = wndconfig->decorated;
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window->null.maximized = wndconfig->maximized;
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window->null.floating = wndconfig->floating;
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window->null.transparent = fbconfig->transparent;
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window->null.opacity = 1.f;
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return true;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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int
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_glfwPlatformCreateWindow(_GLFWwindow *window, const _GLFWwndconfig *wndconfig, const _GLFWctxconfig *ctxconfig, const _GLFWfbconfig *fbconfig) {
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if (!createNativeWindow(window, wndconfig, fbconfig)) return false;
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if (ctxconfig->client != GLFW_NO_API) {
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if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API || ctxconfig->source == GLFW_OSMESA_CONTEXT_API) {
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if (!_glfwInitOSMesa()) return false;
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if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) return false;
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} else {
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_glfwInputError(GLFW_API_UNAVAILABLE, "Null: EGL not available");
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return false;
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}
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}
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if (window->monitor) {
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_glfwPlatformShowWindow(window);
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_glfwPlatformFocusWindow(window);
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acquireMonitor(window);
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}
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return true;
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}
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void
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_glfwPlatformDestroyWindow(_GLFWwindow *window) {
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if (window->monitor) releaseMonitor(window);
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if (_glfw.null.focusedWindow == window) _glfw.null.focusedWindow = NULL;
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if (window->context.destroy) window->context.destroy(window);
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}
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void
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_glfwPlatformSetWindowTitle(_GLFWwindow *window UNUSED, const char *title UNUSED) {}
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void
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_glfwPlatformSetWindowIcon(_GLFWwindow *window UNUSED, int count UNUSED, const GLFWimage *images UNUSED) {}
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void
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_glfwPlatformSetWindowMonitor(_GLFWwindow *window, _GLFWmonitor *monitor, int xpos, int ypos, int width, int height, int refreshRate UNUSED) {
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if (window->monitor == monitor) {
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if (!monitor) {
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_glfwPlatformSetWindowPos(window, xpos, ypos);
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_glfwPlatformSetWindowSize(window, width, height);
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}
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return;
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}
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if (window->monitor) releaseMonitor(window);
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_glfwInputWindowMonitor(window, monitor);
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if (window->monitor) {
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window->null.visible = true;
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acquireMonitor(window);
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fitToMonitor(window);
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} else {
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_glfwPlatformSetWindowPos(window, xpos, ypos);
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_glfwPlatformSetWindowSize(window, width, height);
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}
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}
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void
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_glfwPlatformGetWindowPos(_GLFWwindow *window, int *xpos, int *ypos) {
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if (xpos) *xpos = window->null.xpos;
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if (ypos) *ypos = window->null.ypos;
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}
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void
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_glfwPlatformSetWindowPos(_GLFWwindow *window, int xpos, int ypos) {
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if (window->monitor) return;
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if (window->null.xpos != xpos || window->null.ypos != ypos) {
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window->null.xpos = xpos;
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window->null.ypos = ypos;
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_glfwInputWindowPos(window, xpos, ypos);
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}
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}
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void
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_glfwPlatformGetWindowSize(_GLFWwindow *window, int *width, int *height) {
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if (width) *width = window->null.width;
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if (height) *height = window->null.height;
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}
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void
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_glfwPlatformSetWindowSize(_GLFWwindow *window, int width, int height) {
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if (window->monitor) return;
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if (window->null.width != width || window->null.height != height) {
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window->null.width = width;
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window->null.height = height;
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_glfwInputWindowSize(window, width, height);
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_glfwInputFramebufferSize(window, width, height);
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}
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}
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void
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_glfwPlatformSetWindowSizeLimits(_GLFWwindow *window, int minwidth UNUSED, int minheight UNUSED, int maxwidth UNUSED, int maxheight UNUSED) {
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int width = window->null.width;
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int height = window->null.height;
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applySizeLimits(window, &width, &height);
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_glfwPlatformSetWindowSize(window, width, height);
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}
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void
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_glfwPlatformSetWindowAspectRatio(_GLFWwindow *window, int n UNUSED, int d UNUSED) {
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int width = window->null.width;
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int height = window->null.height;
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applySizeLimits(window, &width, &height);
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_glfwPlatformSetWindowSize(window, width, height);
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}
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void
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_glfwPlatformSetWindowSizeIncrements(_GLFWwindow *window UNUSED, int widthincr UNUSED, int heightincr UNUSED) {}
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void
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_glfwPlatformGetFramebufferSize(_GLFWwindow *window, int *width, int *height) {
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if (width) *width = window->null.width;
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if (height) *height = window->null.height;
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}
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void
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_glfwPlatformGetWindowFrameSize(_GLFWwindow *window, int *left, int *top, int *right, int *bottom) {
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if (window->null.decorated && !window->monitor) {
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if (left) *left = 1;
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if (top) *top = 10;
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if (right) *right = 1;
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if (bottom) *bottom = 1;
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} else {
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if (left) *left = 0;
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if (top) *top = 0;
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if (right) *right = 0;
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if (bottom) *bottom = 0;
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}
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}
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void
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_glfwPlatformGetWindowContentScale(_GLFWwindow *window UNUSED, float *xscale, float *yscale) {
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if (xscale) *xscale = 1.f;
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if (yscale) *yscale = 1.f;
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}
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monotonic_t
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_glfwPlatformGetDoubleClickInterval(_GLFWwindow *window UNUSED) {
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return ms_to_monotonic_t(500ll);
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}
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void
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_glfwPlatformGetKeyboardRepeatDelay(monotonic_t *delay, monotonic_t *interval) {
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if (delay) *delay = ms_to_monotonic_t(500ll);
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if (interval) *interval = ms_to_monotonic_t(30ll);
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}
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void
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_glfwPlatformIconifyWindow(_GLFWwindow *window) {
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if (_glfw.null.focusedWindow == window) {
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_glfw.null.focusedWindow = NULL;
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_glfwInputWindowFocus(window, false);
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}
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if (!window->null.iconified) {
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window->null.iconified = true;
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_glfwInputWindowIconify(window, true);
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if (window->monitor) releaseMonitor(window);
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}
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}
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void
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_glfwPlatformRestoreWindow(_GLFWwindow *window) {
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if (window->null.iconified) {
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window->null.iconified = false;
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_glfwInputWindowIconify(window, false);
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if (window->monitor) acquireMonitor(window);
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} else if (window->null.maximized) {
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window->null.maximized = false;
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_glfwInputWindowMaximize(window, false);
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}
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}
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void
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_glfwPlatformMaximizeWindow(_GLFWwindow *window) {
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if (!window->null.maximized) {
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window->null.maximized = true;
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_glfwInputWindowMaximize(window, true);
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}
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}
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int
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_glfwPlatformWindowMaximized(_GLFWwindow *window) {
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return window->null.maximized;
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}
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int
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_glfwPlatformWindowHovered(_GLFWwindow *window) {
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return _glfw.null.xcursor >= window->null.xpos && _glfw.null.ycursor >= window->null.ypos &&
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_glfw.null.xcursor <= window->null.xpos + window->null.width - 1 && _glfw.null.ycursor <= window->null.ypos + window->null.height - 1;
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}
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int
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_glfwPlatformFramebufferTransparent(_GLFWwindow *window) {
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return window->null.transparent;
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}
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void
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_glfwPlatformSetWindowResizable(_GLFWwindow *window, bool enabled) {
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window->null.resizable = enabled;
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}
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void
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_glfwPlatformSetWindowDecorated(_GLFWwindow *window, bool enabled) {
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window->null.decorated = enabled;
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}
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void
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_glfwPlatformSetWindowFloating(_GLFWwindow *window, bool enabled) {
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window->null.floating = enabled;
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}
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void
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_glfwPlatformSetWindowMousePassthrough(_GLFWwindow *window UNUSED, bool enabled UNUSED) {}
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float
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_glfwPlatformGetWindowOpacity(_GLFWwindow *window) {
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return window->null.opacity;
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}
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void
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_glfwPlatformSetWindowOpacity(_GLFWwindow *window, float opacity) {
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window->null.opacity = opacity;
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}
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void
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_glfwPlatformSetRawMouseMotion(_GLFWwindow *window UNUSED, bool enabled UNUSED) {}
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bool
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_glfwPlatformRawMouseMotionSupported(void) {
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return true;
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}
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void
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_glfwPlatformShowWindow(_GLFWwindow *window) {
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window->null.visible = true;
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}
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void
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_glfwPlatformRequestWindowAttention(_GLFWwindow *window UNUSED) {}
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int
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_glfwPlatformWindowBell(_GLFWwindow *window UNUSED) {
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return false;
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}
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void
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_glfwPlatformHideWindow(_GLFWwindow *window) {
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if (_glfw.null.focusedWindow == window) {
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_glfw.null.focusedWindow = NULL;
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_glfwInputWindowFocus(window, false);
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}
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window->null.visible = false;
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}
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void
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_glfwPlatformFocusWindow(_GLFWwindow *window) {
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if (_glfw.null.focusedWindow == window) return;
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if (!window->null.visible) return;
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_GLFWwindow *previous = _glfw.null.focusedWindow;
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_glfw.null.focusedWindow = window;
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if (previous) {
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_glfwInputWindowFocus(previous, false);
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if (previous->monitor && previous->autoIconify) _glfwPlatformIconifyWindow(previous);
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}
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_glfwInputWindowFocus(window, true);
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}
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int
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_glfwPlatformWindowFocused(_GLFWwindow *window) {
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return _glfw.null.focusedWindow == window;
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}
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int
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_glfwPlatformWindowOccluded(_GLFWwindow *window UNUSED) {
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return false;
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}
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int
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_glfwPlatformWindowIconified(_GLFWwindow *window) {
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return window->null.iconified;
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}
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int
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_glfwPlatformWindowVisible(_GLFWwindow *window) {
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return window->null.visible;
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}
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void
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_glfwPlatformPollEvents(void) {}
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void
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_glfwPlatformWaitEvents(void) {}
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void
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_glfwPlatformWaitEventsTimeout(monotonic_t timeout UNUSED) {}
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void
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_glfwPlatformPostEmptyEvent(void) {}
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void
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_glfwPlatformGetCursorPos(_GLFWwindow *window, double *xpos, double *ypos) {
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if (xpos) *xpos = _glfw.null.xcursor - window->null.xpos;
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if (ypos) *ypos = _glfw.null.ycursor - window->null.ypos;
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}
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void
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_glfwPlatformSetCursorPos(_GLFWwindow *window, double x, double y) {
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_glfw.null.xcursor = window->null.xpos + (int)x;
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_glfw.null.ycursor = window->null.ypos + (int)y;
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}
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void
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_glfwPlatformSetCursorMode(_GLFWwindow *window UNUSED, int mode UNUSED) {}
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int
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_glfwPlatformCreateCursor(_GLFWcursor *cursor UNUSED, const GLFWimage *image UNUSED, int xhot UNUSED, int yhot UNUSED, int count UNUSED) {
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return true;
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}
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int
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_glfwPlatformCreateStandardCursor(_GLFWcursor *cursor UNUSED, int shape UNUSED) {
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return true;
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}
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void
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_glfwPlatformDestroyCursor(_GLFWcursor *cursor UNUSED) {}
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void
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_glfwPlatformSetCursor(_GLFWwindow *window UNUSED, _GLFWcursor *cursor UNUSED) {}
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void
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_glfwPlatformCancelDrag(_GLFWwindow *window UNUSED) {
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// No-op for null platform
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}
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int
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_glfwPlatformStartDrag(_GLFWwindow *window, const GLFWimage *thumbnail) {
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(void)window;
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(void)thumbnail;
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return ENOTSUP;
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}
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void
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_glfwPlatformFreeDragSourceData(void) {}
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int
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_glfwPlatformDragDataReady(const char *mime_type UNUSED, const char *data UNUSED, size_t sz UNUSED, int type UNUSED) {
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return 0;
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}
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int
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_glfwPlatformChangeDragImage(const GLFWimage *thumbnail) {
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(void)thumbnail;
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return 0;
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}
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const char **
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_glfwPlatformGetDropMimeTypes(GLFWDropData *drop UNUSED, int *count) {
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if (count) *count = 0;
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return NULL;
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}
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ssize_t
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_glfwPlatformReadDropData(GLFWDropData *drop UNUSED, const char *mime UNUSED, void *buffer UNUSED, size_t capacity UNUSED, monotonic_t timeout UNUSED) {
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return -ENOENT;
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}
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void
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_glfwPlatformFinishDrop(GLFWDropData *drop, GLFWDragOperationType operation UNUSED, bool success UNUSED) {
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if (!drop) return;
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// Free the heap-allocated drop data structure
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free(drop);
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}
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void
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_glfwPlatformSetClipboardString(const char *string) {
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char *copy = _glfw_strdup(string);
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free(_glfw.null.clipboardString);
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_glfw.null.clipboardString = copy;
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}
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const char *
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_glfwPlatformGetClipboardString(void) {
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return _glfw.null.clipboardString;
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}
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const char *
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_glfwPlatformGetNativeKeyName(int native_key) {
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switch (scancode) {
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case GLFW_KEY_APOSTROPHE: return "'";
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case GLFW_KEY_COMMA: return ",";
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case GLFW_KEY_MINUS:
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case GLFW_KEY_KP_SUBTRACT: return "-";
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case GLFW_KEY_PERIOD:
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case GLFW_KEY_KP_DECIMAL: return ".";
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case GLFW_KEY_SLASH:
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case GLFW_KEY_KP_DIVIDE: return "/";
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case GLFW_KEY_SEMICOLON: return ";";
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case GLFW_KEY_EQUAL:
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case GLFW_KEY_KP_EQUAL: return "=";
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case GLFW_KEY_LEFT_BRACKET: return "[";
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case GLFW_KEY_RIGHT_BRACKET: return "]";
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case GLFW_KEY_KP_MULTIPLY: return "*";
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case GLFW_KEY_KP_ADD: return "+";
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case GLFW_KEY_BACKSLASH:
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case GLFW_KEY_WORLD_1:
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case GLFW_KEY_WORLD_2: return "\\";
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case GLFW_KEY_0:
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case GLFW_KEY_KP_0: return "0";
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case GLFW_KEY_1:
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case GLFW_KEY_KP_1: return "1";
|
|
case GLFW_KEY_2:
|
|
case GLFW_KEY_KP_2: return "2";
|
|
case GLFW_KEY_3:
|
|
case GLFW_KEY_KP_3: return "3";
|
|
case GLFW_KEY_4:
|
|
case GLFW_KEY_KP_4: return "4";
|
|
case GLFW_KEY_5:
|
|
case GLFW_KEY_KP_5: return "5";
|
|
case GLFW_KEY_6:
|
|
case GLFW_KEY_KP_6: return "6";
|
|
case GLFW_KEY_7:
|
|
case GLFW_KEY_KP_7: return "7";
|
|
case GLFW_KEY_8:
|
|
case GLFW_KEY_KP_8: return "8";
|
|
case GLFW_KEY_9:
|
|
case GLFW_KEY_KP_9: return "9";
|
|
case GLFW_KEY_A: return "a";
|
|
case GLFW_KEY_B: return "b";
|
|
case GLFW_KEY_C: return "c";
|
|
case GLFW_KEY_D: return "d";
|
|
case GLFW_KEY_E: return "e";
|
|
case GLFW_KEY_F: return "f";
|
|
case GLFW_KEY_G: return "g";
|
|
case GLFW_KEY_H: return "h";
|
|
case GLFW_KEY_I: return "i";
|
|
case GLFW_KEY_J: return "j";
|
|
case GLFW_KEY_K: return "k";
|
|
case GLFW_KEY_L: return "l";
|
|
case GLFW_KEY_M: return "m";
|
|
case GLFW_KEY_N: return "n";
|
|
case GLFW_KEY_O: return "o";
|
|
case GLFW_KEY_P: return "p";
|
|
case GLFW_KEY_Q: return "q";
|
|
case GLFW_KEY_R: return "r";
|
|
case GLFW_KEY_S: return "s";
|
|
case GLFW_KEY_T: return "t";
|
|
case GLFW_KEY_U: return "u";
|
|
case GLFW_KEY_V: return "v";
|
|
case GLFW_KEY_W: return "w";
|
|
case GLFW_KEY_X: return "x";
|
|
case GLFW_KEY_Y: return "y";
|
|
case GLFW_KEY_Z: return "z";
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
int
|
|
_glfwPlatformGetNativeKeyForKey(int key) {
|
|
return key;
|
|
}
|
|
|
|
void
|
|
_glfwPlatformGetRequiredInstanceExtensions(char **extensions UNUSED) {}
|
|
|
|
int
|
|
_glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance UNUSED, VkPhysicalDevice device UNUSED, uint32_t queuefamily UNUSED) {
|
|
return false;
|
|
}
|
|
|
|
VkResult
|
|
_glfwPlatformCreateWindowSurface(
|
|
VkInstance instance UNUSED, _GLFWwindow *window UNUSED, const VkAllocationCallbacks *allocator UNUSED, VkSurfaceKHR *surface UNUSED) {
|
|
// This seems like the most appropriate error to return here
|
|
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
|
}
|