cleanup docs for previous PR

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Kovid Goyal 2026-09-16 11:48:38 +05:30
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2 changed files with 2 additions and 6 deletions

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@ -204,10 +204,6 @@ Detailed list of changes
- Support for :doc:`/custom-shaders` for adding various graphical effects (:iss:`10344`)
- Custom shaders: Allow tinting inactive windows toward a configurable color,
preserving the tab bar and active window padding. Support static effects
without periodic redraws, and fix re-enabling a previously disabled shader.
- Various throughput performance improvements for a 15-35% real world improvement depending on workload
- Add :opt:`window_border_radius` for rounded window borders (:pull:`10421`)

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@ -55,7 +55,7 @@ Customising and composing shaders
-----------------------------------
While you can always customise the shader by editing the shader itself, this is
overkill. Often shader declare parameters that you can tune to customise their
overkill. Often shaders declare parameters that you can tune to customise their
appearance. If you open the shader file such parameters are often declared near
the top as ``static const`` variables. You can customise these using pipeline
files without needing to edit the shader itself. You can also compose multiple
@ -79,7 +79,7 @@ mouse shader. In the first group we have the crt shader and its color has been
customised. The second group defines the spotlight shader and specifies exactly
when the spotlight animation should start and stop.
For example, to blend inactive windows toward gray instead of black, save the
As another example, to blend inactive windows toward gray instead of black, save the
following as :file:`shaders/dim-gray.pipeline` in your kitty config directory and
set ``custom_shaders dim-gray`` and ``inactive_text_alpha 1`` in :file:`kitty.conf`::