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cleanup docs for previous PR
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2 changed files with 2 additions and 6 deletions
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@ -204,10 +204,6 @@ Detailed list of changes
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- Support for :doc:`/custom-shaders` for adding various graphical effects (:iss:`10344`)
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- Custom shaders: Allow tinting inactive windows toward a configurable color,
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preserving the tab bar and active window padding. Support static effects
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without periodic redraws, and fix re-enabling a previously disabled shader.
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- Various throughput performance improvements for a 15-35% real world improvement depending on workload
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- Add :opt:`window_border_radius` for rounded window borders (:pull:`10421`)
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@ -55,7 +55,7 @@ Customising and composing shaders
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-----------------------------------
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While you can always customise the shader by editing the shader itself, this is
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overkill. Often shader declare parameters that you can tune to customise their
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overkill. Often shaders declare parameters that you can tune to customise their
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appearance. If you open the shader file such parameters are often declared near
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the top as ``static const`` variables. You can customise these using pipeline
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files without needing to edit the shader itself. You can also compose multiple
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@ -79,7 +79,7 @@ mouse shader. In the first group we have the crt shader and its color has been
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customised. The second group defines the spotlight shader and specifies exactly
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when the spotlight animation should start and stop.
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For example, to blend inactive windows toward gray instead of black, save the
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As another example, to blend inactive windows toward gray instead of black, save the
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following as :file:`shaders/dim-gray.pipeline` in your kitty config directory and
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set ``custom_shaders dim-gray`` and ``inactive_text_alpha 1`` in :file:`kitty.conf`::
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