Rename raw input to raw mouse motion, cleanup

From upstream: 1155c83013.
This commit is contained in:
Luflosi 2020-05-24 19:47:52 +02:00
parent 48fb051253
commit 55ad228166
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GPG key ID: 4E41E29EDCC345D0
9 changed files with 105 additions and 84 deletions

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@ -1863,12 +1863,11 @@ void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
[window->ns.object setAlphaValue:opacity];
}
void _glfwPlatformSetRawInput(_GLFWwindow *window, bool enabled)
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window UNUSED, bool enabled UNUSED)
{
window->useRawInput = enabled;
}
bool _glfwPlatformRawInputSupported(void)
bool _glfwPlatformRawMouseMotionSupported(void)
{
return false;
}

54
glfw/glfw3.h vendored
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@ -1076,7 +1076,7 @@ extern "C" {
#define GLFW_STICKY_KEYS 0x00033002
#define GLFW_STICKY_MOUSE_BUTTONS 0x00033003
#define GLFW_LOCK_KEY_MODS 0x00033004
#define GLFW_RAW_INPUT 0x00033005
#define GLFW_RAW_MOUSE_MOTION 0x00033005
#define GLFW_CURSOR_NORMAL 0x00034001
#define GLFW_CURSOR_HIDDEN 0x00034002
@ -4078,11 +4078,12 @@ GLFWAPI void glfwPostEmptyEvent(void);
* This function returns the value of an input option for the specified window.
* The mode must be one of @ref GLFW_CURSOR, @ref GLFW_STICKY_KEYS,
* @ref GLFW_STICKY_MOUSE_BUTTONS, @ref GLFW_LOCK_KEY_MODS or
* @ref GLFW_RAW_INPUT.
* @ref GLFW_RAW_MOUSE_MOTION.
*
* @param[in] window The window to query.
* @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS`,
* `GLFW_STICKY_MOUSE_BUTTONS`, `GLFW_LOCK_KEY_MODS` or `GLFW_RAW_INPUT`.
* `GLFW_STICKY_MOUSE_BUTTONS`, `GLFW_LOCK_KEY_MODS` or
* `GLFW_RAW_MOUSE_MOTION`.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_INVALID_ENUM.
@ -4102,7 +4103,7 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
* This function sets an input mode option for the specified window. The mode
* must be one of @ref GLFW_CURSOR, @ref GLFW_STICKY_KEYS,
* @ref GLFW_STICKY_MOUSE_BUTTONS, @ref GLFW_LOCK_KEY_MODS or
* @ref GLFW_RAW_INPUT.
* @ref GLFW_RAW_MOUSE_MOTION.
*
* If the mode is `GLFW_CURSOR`, the value must be one of the following cursor
* modes:
@ -4134,14 +4135,16 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
* GLFW_MOD_CAPS_LOCK bit set when the event was generated with Caps Lock on,
* and the @ref GLFW_MOD_NUM_LOCK bit when Num Lock was on.
*
* If the mode is `GLFW_RAW_INPUT`, the value must be either `true` to
* enable the use of raw input, or `false` to disable it. If enabled and
* supported by the machine, the program will retrieve high-definition mouse
* movement when cursor is grabbed.
* If the mode is `GLFW_RAW_MOUSE_MOTION`, the value must be either `GLFW_TRUE`
* to enable raw (unscaled and unaccelerated) mouse motion when the cursor is
* disabled, or `false` to disable it. If raw motion is not supported,
* attempting to set this will emit @ref GLFW_PLATFORM_ERROR. Call @ref
* glfwRawMouseMotionSupported to check for support.
*
* @param[in] window The window whose input mode to set.
* @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS`,
* `GLFW_STICKY_MOUSE_BUTTONS`, `GLFW_LOCK_KEY_MODS` or `GLFW_RAW_INPUT`.
* `GLFW_STICKY_MOUSE_BUTTONS`, `GLFW_LOCK_KEY_MODS` or
* `GLFW_RAW_MOUSE_MOTION`.
* @param[in] value The new value of the specified input mode.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
@ -4157,37 +4160,34 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
*/
GLFWAPI void glfwSetInputMode(GLFWwindow* window, int mode, int value);
/*! @brief Returns whether the raw input is supported.
/*! @brief Returns whether raw mouse motion is supported.
*
* This function returns whether the raw input is supported by the current
* machine.
* This function returns whether raw mouse motion is supported on the current
* system. This status does not change after GLFW has been initialized so you
* only need to check this once. If you attempt to enable raw motion on
* a system that does not support it, @ref GLFW_PLATFORM_ERROR will be emitted.
*
* Raw input allow to retrieve high-definition movement from mouse.
* Input from a high-definition mouse is much more precise than that from a
* standard mouse. But often, they cannot be obtained through standard
* platforms API which transform mouse movement using their own improvements
* (like pointer acceleration). Platform's improvements are ideal for pointer
* control but it is not so good for moving a first-person camera. For this
* reason when the cursor of a window is grabbed by setting @ref GLFW_CURSOR
* to @ref GLFW_CURSOR_DISABLED, raw input is used.
* Raw mouse motion is closer to the actual motion of the mouse across
* a surface. It is not affected by the scaling and acceleration applied to
* the motion of the desktop cursor. That processing is suitable for a cursor
* while raw motion is better for controlling for example a 3D camera. Because
* of this, raw mouse motion is only provided when the cursor is disabled.
*
* The use of raw input can be disabled using @ref glfwSetInputMode with
* @ref GLFW_RAW_INPUT mode.
*
* @return `true` if high-definition mouse movement is supported, or
* `false` otherwise.
* @return `true` if raw mouse motion is supported on the current machine,
* or `false` otherwise.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread.
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref raw_mouse_motion
* @sa @ref glfwSetInputMode
*
* @since Added in version 3.3.
*
* @ingroup input
*/
GLFWAPI int glfwRawInputSupported(void);
GLFWAPI int glfwRawMouseMotionSupported(void);
/*! @brief Returns the layout-specific name of the specified printable key.
*

28
glfw/input.c vendored
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@ -675,8 +675,8 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode)
return window->stickyMouseButtons;
case GLFW_LOCK_KEY_MODS:
return window->lockKeyMods;
case GLFW_RAW_INPUT:
return window->useRawInput;
case GLFW_RAW_MOUSE_MOTION:
return window->rawMouseMotion;
}
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
@ -756,16 +756,30 @@ GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
{
window->lockKeyMods = value ? true : false;
}
else if (mode == GLFW_RAW_INPUT)
_glfwPlatformSetRawInput(window, value ? true : false);
else if (mode == GLFW_RAW_MOUSE_MOTION)
{
if (!_glfwPlatformRawMouseMotionSupported())
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Raw mouse motion is not supported on this system");
return;
}
value = value ? true : false;
if (window->rawMouseMotion == value)
return;
window->rawMouseMotion = value;
_glfwPlatformSetRawMouseMotion(window, value);
}
else
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
}
GLFWAPI int glfwRawInputSupported(void)
GLFWAPI int glfwRawMouseMotionSupported(void)
{
_GLFW_REQUIRE_INIT_OR_RETURN(0);
return _glfwPlatformRawInputSupported();
_GLFW_REQUIRE_INIT_OR_RETURN(false);
return _glfwPlatformRawMouseMotionSupported();
}
GLFWAPI const char* glfwGetKeyName(int key, int native_key)

6
glfw/internal.h vendored
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@ -429,7 +429,7 @@ struct _GLFWwindow
char keys[GLFW_KEY_LAST + 1];
// Virtual cursor position when cursor is disabled
double virtualCursorPosX, virtualCursorPosY;
bool useRawInput;
bool rawMouseMotion;
_GLFWcontext context;
@ -632,8 +632,8 @@ const char* _glfwPlatformGetVersionString(void);
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos);
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos);
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
void _glfwPlatformSetRawInput(_GLFWwindow *window, bool enabled);
bool _glfwPlatformRawInputSupported(void);
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, bool enabled);
bool _glfwPlatformRawMouseMotionSupported(void);
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
const GLFWimage* image, int xhot, int yhot, int count);
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, GLFWCursorShape shape);

5
glfw/null_window.c vendored
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@ -208,12 +208,11 @@ void _glfwPlatformSetWindowOpacity(_GLFWwindow* window UNUSED, float opacity UNU
{
}
void _glfwPlatformSetRawInput(_GLFWwindow *window, bool enabled)
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window UNUSED, bool enabled UNUSED)
{
window->useRawInput = enabled;
}
bool _glfwPlatformRawInputSupported(void)
bool _glfwPlatformRawMouseMotionSupported(void)
{
return false;
}

1
glfw/window.c vendored
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@ -247,7 +247,6 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
window->floating = wndconfig.floating;
window->focusOnShow = wndconfig.focusOnShow;
window->cursorMode = GLFW_CURSOR_NORMAL;
window->useRawInput = true;
window->minwidth = GLFW_DONT_CARE;
window->minheight = GLFW_DONT_CARE;

5
glfw/wl_window.c vendored
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@ -1237,12 +1237,11 @@ void _glfwPlatformSetWindowOpacity(_GLFWwindow* window UNUSED, float opacity UNU
{
}
void _glfwPlatformSetRawInput(_GLFWwindow *window, bool enabled)
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window UNUSED, bool enabled UNUSED)
{
window->useRawInput = enabled;
}
bool _glfwPlatformRawInputSupported(void)
bool _glfwPlatformRawMouseMotionSupported(void)
{
return false;
}

83
glfw/x11_window.c vendored
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@ -455,22 +455,41 @@ static void updateCursorImage(_GLFWwindow* window)
}
}
// Enable XI2 raw mouse motion events
//
static void enableRawMouseMotion(_GLFWwindow* window UNUSED)
{
XIEventMask em;
unsigned char mask[XIMaskLen(XI_RawMotion)] = { 0 };
em.deviceid = XIAllMasterDevices;
em.mask_len = sizeof(mask);
em.mask = mask;
XISetMask(mask, XI_RawMotion);
XISelectEvents(_glfw.x11.display, _glfw.x11.root, &em, 1);
}
// Disable XI2 raw mouse motion events
//
static void disableRawMouseMotion(_GLFWwindow* window UNUSED)
{
XIEventMask em;
unsigned char mask[] = { 0 };
em.deviceid = XIAllMasterDevices;
em.mask_len = sizeof(mask);
em.mask = mask;
XISelectEvents(_glfw.x11.display, _glfw.x11.root, &em, 1);
}
// Apply disabled cursor mode to a focused window
//
static void disableCursor(_GLFWwindow* window)
{
if (_glfw.x11.xi.available && window->useRawInput)
{
XIEventMask em;
unsigned char mask[XIMaskLen(XI_RawMotion)] = { 0 };
em.deviceid = XIAllMasterDevices;
em.mask_len = sizeof(mask);
em.mask = mask;
XISetMask(mask, XI_RawMotion);
XISelectEvents(_glfw.x11.display, _glfw.x11.root, &em, 1);
}
if (window->rawMouseMotion)
enableRawMouseMotion(window);
_glfw.x11.disabledCursorWindow = window;
_glfwPlatformGetCursorPos(window,
@ -490,17 +509,8 @@ static void disableCursor(_GLFWwindow* window)
//
static void enableCursor(_GLFWwindow* window)
{
if (_glfw.x11.xi.available && window->useRawInput)
{
XIEventMask em;
unsigned char mask[] = { 0 };
em.deviceid = XIAllMasterDevices;
em.mask_len = sizeof(mask);
em.mask = mask;
XISelectEvents(_glfw.x11.display, _glfw.x11.root, &em, 1);
}
if (window->rawMouseMotion)
disableRawMouseMotion(window);
_glfw.x11.disabledCursorWindow = NULL;
XUngrabPointer(_glfw.x11.display, CurrentTime);
@ -1122,7 +1132,7 @@ static void processEvent(XEvent *event)
_GLFWwindow* window = _glfw.x11.disabledCursorWindow;
if (window &&
window->useRawInput &&
window->rawMouseMotion &&
event->xcookie.extension == _glfw.x11.xi.majorOpcode &&
XGetEventData(_glfw.x11.display, &event->xcookie) &&
event->xcookie.evtype == XI_RawMotion)
@ -1364,7 +1374,7 @@ static void processEvent(XEvent *event)
{
if (_glfw.x11.disabledCursorWindow != window)
return;
if (_glfw.x11.xi.available && window->useRawInput)
if (window->rawMouseMotion)
return;
const int dx = x - window->x11.lastCursorPosX;
@ -2630,20 +2640,21 @@ _glfwDispatchX11Events(void) {
return dispatched;
}
void _glfwPlatformSetRawInput(_GLFWwindow *window, bool enabled)
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, bool enabled)
{
if (window->useRawInput != enabled)
{
int update = (_glfw.x11.disabledCursorWindow == window && _glfw.x11.xi.available);
if (update)
enableCursor(window);
window->useRawInput = enabled;
if (update)
disableCursor(window);
}
if (!_glfw.x11.xi.available)
return;
if (_glfw.x11.disabledCursorWindow != window)
return;
if (enabled)
enableRawMouseMotion(window);
else
disableRawMouseMotion(window);
}
bool _glfwPlatformRawInputSupported(void)
bool _glfwPlatformRawMouseMotionSupported(void)
{
return _glfw.x11.xi.available;
}

2
kitty/glfw-wrapper.h generated
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@ -839,7 +839,7 @@
#define GLFW_STICKY_KEYS 0x00033002
#define GLFW_STICKY_MOUSE_BUTTONS 0x00033003
#define GLFW_LOCK_KEY_MODS 0x00033004
#define GLFW_RAW_INPUT 0x00033005
#define GLFW_RAW_MOUSE_MOTION 0x00033005
#define GLFW_CURSOR_NORMAL 0x00034001
#define GLFW_CURSOR_HIDDEN 0x00034002