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macOS: Fix rendering frames-per-second very low when processing large amounts of input in small chunks
We do this by debouncing wakeup events sent to the main loop by the I/O thread. Use in the input_delay time to debounce. Apparently processing wakeup events is very expensive in Cocoa. Fixes #1082
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@ -29,6 +29,9 @@ Changelog
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- macOS: Fix IME input for east asian languages (:iss:`910`)
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- macOS: Fix rendering frames-per-second very low when processing
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large amounts of input in small chunks (:pull:`1082`)
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- Fix expansion of env vars not working in the :opt:`env` directive
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(:iss:`1075`)
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