From 28b7c238dcd11577437fb907cce439ae1a936a0c Mon Sep 17 00:00:00 2001 From: Kovid Goyal Date: Mon, 10 Aug 2026 12:51:11 +0530 Subject: [PATCH] Use a fresh cache dir for shader compilation test --- kitty_tests/slang.py | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) diff --git a/kitty_tests/slang.py b/kitty_tests/slang.py index 24cbf8918..a3a0883ba 100644 --- a/kitty_tests/slang.py +++ b/kitty_tests/slang.py @@ -373,18 +373,16 @@ void vsMain() {} if entry.name.endswith('.slang') and entry.name[: -len('.slang')] not in _SUPPORT_SHADER_NAMES ) - _CACHE_DIR = os.path.join(cache_base, 'custom-shaders-slangc-cache') - os.makedirs(_CACHE_DIR, exist_ok=True) - failures: list[str] = [] - clear_caches() - try: + with tempfile.TemporaryDirectory() as cache_dir: + failures: list[str] = [] + clear_caches() for name in shader_names: pipeline = parse_pipeline_definition( ['startgroup', f'shaders {name}', 'endgroup'], name, ) try: - vert_src, frag_src, _ = build_custom_shader_pipeline_glsl(pipeline, cache_dir=_CACHE_DIR) + vert_src, frag_src, _ = build_custom_shader_pipeline_glsl(pipeline, cache_dir=cache_dir) except Exception as e: failures.append(f'{name}: {e}') continue @@ -392,7 +390,6 @@ void vsMain() {} failures.append(f'{name}: empty vertex GLSL') if not frag_src: failures.append(f'{name}: empty fragment GLSL') - finally: clear_caches() if failures: