diff --git a/kitty/decorations.c b/kitty/decorations.c index 441122ed2..c0a2bc208 100644 --- a/kitty/decorations.c +++ b/kitty/decorations.c @@ -1361,7 +1361,16 @@ commit(Canvas *self, Edge lines, bool solid) { static void corner(Canvas *self, uint hlevel, uint vlevel, Corner which) { - half_hline(self, hlevel, which & RIGHT_EDGE, thickness(self, vlevel, true) / 2); + const uint v_thickness = thickness(self, vlevel, true); + + uint v_half_tickness; + if (which & LEFT_EDGE && v_thickness % 2 != 0) { + v_half_tickness = v_thickness / 2 + 1; + } else { + v_half_tickness = v_thickness / 2; + } + + half_hline(self, hlevel, which & RIGHT_EDGE, v_half_tickness); half_vline(self, vlevel, which & BOTTOM_EDGE, 0); } @@ -1401,16 +1410,28 @@ horz_t(Canvas *self, uint base_char, uint variation) { static void dvcorner(Canvas *self, uint level, Corner which) { - half_dhline(self, level, which & LEFT_EDGE, TOP_EDGE | BOTTOM_EDGE); - uint gap = thickness(self, level + 1, false); - half_vline(self, level, which & TOP_EDGE, gap / 2 + thickness(self, level, false)); + Point dline_position = half_dhline(self, level, which & LEFT_EDGE, TOP_EDGE | BOTTOM_EDGE); + + if (which & BOTTOM_EDGE) { + Range bottom_limit = hline_limits(self, dline_position.y, level); + draw_vline(self, 0, bottom_limit.end, half_width(self), level); + } else { + Range top_limit = hline_limits(self, dline_position.x, level); + draw_vline(self, top_limit.start, self->height, half_width(self), level); + } } static void dhcorner(Canvas *self, uint level, Corner which) { - half_dvline(self, level, which & TOP_EDGE, LEFT_EDGE | RIGHT_EDGE); - uint gap = thickness(self, level + 1, true); - half_hline(self, level, which & LEFT_EDGE, gap / 2 + thickness(self, level, true)); + Point dline_position = half_dvline(self, level, which & TOP_EDGE, LEFT_EDGE | RIGHT_EDGE); + + if (which & RIGHT_EDGE) { + Range right_limit = vline_limits(self, dline_position.y, level); + draw_hline(self, 0, right_limit.end, half_height(self), level); + } else { + Range left_limit = vline_limits(self, dline_position.x, level); + draw_hline(self, left_limit.start, self->width, half_height(self), level); + } } static void @@ -1425,15 +1446,18 @@ dcorner(Canvas *self, uint level, Corner which) { draw_hline(self, x1, x2, ypos + ydelta, level); if (which & RIGHT_EDGE) x2 = minus(x2, 2 * vgap); else x1 += 2 * vgap; draw_hline(self, x1, x2, ypos - ydelta, level); - uint y1 = self->height / 2, y2 = self->height / 2; - if (which & BOTTOM_EDGE) y1 = 0; else y2 = self->height; + uint xpos = self->width / 2; int xdelta = (which & LEFT_EDGE) ? vgap : -vgap; - uint yd = thickness(self, level, true) / 2; - if (which & BOTTOM_EDGE) y2 += hgap + yd; else y1 -= hgap + yd; - draw_vline(self, y1, y2, xpos - xdelta, level); - if (which & BOTTOM_EDGE) y2 -= 2 * hgap; else y1 += 2 * hgap; - draw_vline(self, y1, y2, xpos + xdelta, level); + Range top_hline_limit = hline_limits(self, ypos + ydelta, level); + Range bottom_hline_limit = hline_limits(self, ypos - ydelta, level); + if (which & TOP_EDGE) { + draw_vline(self, top_hline_limit.start, self->height, xpos - xdelta, level); + draw_vline(self, bottom_hline_limit.start, self->height, xpos + xdelta, level); + } else { + draw_vline(self, 0, bottom_hline_limit.end, xpos + xdelta, level); + draw_vline(self, 0, top_hline_limit.end, xpos - xdelta, level); + } }